DizzyEggg
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f3be5ad22d
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Do new battler end turn effects.
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2018-07-18 22:07:48 +02:00 |
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DizzyEggg
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81b29ae7c1
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Merge with pokeemerald
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2018-07-16 22:45:06 +02:00 |
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DizzyEggg
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988e00b8e4
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Small change
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2018-07-16 21:56:11 +02:00 |
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DizzyEggg
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0852cba111
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Fix dynamic move power moves, get rid of gDynamicBasePower'
'
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2018-07-16 21:42:03 +02:00 |
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DizzyEggg
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ea5ffa3375
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Merge with master
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2018-07-16 20:23:05 +02:00 |
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Diegoisawesome
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07ef762770
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Merge pull request #275 from Diegoisawesome/master
Document list_menu.c and main_menu.c
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2018-07-15 04:43:03 -07:00 |
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Diegoisawesome
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731d6d59bc
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Document list_menu.c and main_menu.c
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2018-07-15 04:30:37 -07:00 |
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DizzyEggg
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5a38bb61db
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Basic damage calc is ready.
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2018-07-14 22:56:03 +02:00 |
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DizzyEggg
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2ebf14a83d
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Get rid of scripting dmg multiplier
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2018-07-14 18:58:45 +02:00 |
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DizzyEggg
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baf172d605
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Prepare damage calc huge changes
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2018-07-14 18:44:38 +02:00 |
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DizzyEggg
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939127bfff
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Important battle util functions
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2018-07-14 16:41:14 +02:00 |
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DizzyEggg
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3a10ae9a94
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Crit changes accomodated to ai scripts
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2018-07-14 12:54:12 +02:00 |
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DizzyEggg
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2293d1ddbc
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Get rid of duplicate bs command jumpiftype
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2018-07-14 12:02:29 +02:00 |
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DizzyEggg
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fe15e56f31
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Add Gen4 move names and fairy type name
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2018-07-14 10:57:34 +02:00 |
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DizzyEggg
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c9d1ee3c4a
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Move high crit to a flag and update move table
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2018-07-14 10:11:38 +02:00 |
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Marcus Huderle
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94650495c6
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Use map battle scene constants in map headers
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2018-07-12 22:45:41 -05:00 |
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Marcus Huderle
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546819bc72
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Use map type constants in map headers
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2018-07-12 22:39:38 -05:00 |
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Marcus Huderle
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d53e8137cd
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Use weather constants in map headers
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2018-07-12 22:15:35 -05:00 |
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Marcus Huderle
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d5eb94330a
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Use region map section constants in map headers
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2018-07-12 21:47:04 -05:00 |
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Marcus Huderle
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7d375972ba
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Sync bg_event macros with pokeruby
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2018-07-11 11:12:26 -05:00 |
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Marcus Huderle
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8ffd7a70fc
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Use movement type constants in object_event macros
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2018-07-10 18:04:51 -05:00 |
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DizzyEggg
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9892298645
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Merge branch 'master' into final_battle_files_touches
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2018-07-07 14:11:04 +02:00 |
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Diegoisawesome
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5189442bcc
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Merge branch 'decompile_cut' of git://github.com/DizzyEggg/pokeemerald into DizzyEggg-decompile_cut
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2018-07-05 20:32:12 -07:00 |
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DizzyEggg
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c556358e47
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label multiuse sprite template functions
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2018-07-01 15:28:57 +02:00 |
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DizzyEggg
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f35c0abe80
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merge with battle tent update
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2018-07-01 12:16:52 +02:00 |
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DizzyEggg
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d2e47323fe
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document frontier related
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2018-07-01 11:15:42 +02:00 |
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DizzyEggg
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2d0be91217
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Move all trainer defines to trainers.h and identify frontier brain trainer id
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2018-06-30 18:55:34 +02:00 |
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DizzyEggg
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15fe5a031b
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Merge branch 'master' into decompile_battle_tent
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2018-06-30 14:43:41 +02:00 |
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DizzyEggg
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30c85a5128
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more battle documentation
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2018-06-30 14:12:17 +02:00 |
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DizzyEggg
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272b98da6c
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document party status summary
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2018-06-28 21:06:32 +02:00 |
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Marcus Huderle
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91ee3221b3
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Formatting
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2018-06-20 19:54:21 -05:00 |
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Marcus Huderle
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5e00c0bfcf
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Fix map constants
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2018-06-20 19:54:21 -05:00 |
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Marcus Huderle
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ed8b006e67
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Rename map-layout-related things
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2018-06-20 19:54:21 -05:00 |
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Marcus Huderle
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135a11e50e
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Move events and scripts into map dirs
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2018-06-20 19:54:21 -05:00 |
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Marcus Huderle
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89d35e82a2
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Move 'map attributes' into 'layouts'
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2018-06-20 19:54:21 -05:00 |
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DizzyEggg
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caa36b530a
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label and document battle windows
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2018-06-17 16:48:58 +02:00 |
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DizzyEggg
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0fe3e612eb
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battle tent start and create frontier struct in saveblock
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2018-06-17 12:30:09 +02:00 |
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DizzyEggg
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3bcd30969a
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cut field effect is decompiled and documented
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2018-06-16 14:04:29 +02:00 |
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Marcus Huderle
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f807eb1f2d
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Split out movement radius in object_event macro
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2018-06-15 07:49:21 -05:00 |
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Marcus Huderle
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2807abe3ba
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Remove filler bytes from object_event macro
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2018-06-15 07:49:21 -05:00 |
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Marcus Huderle
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acc1a5d446
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Get all map constants from include/ rather than constants/
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2018-06-15 07:49:21 -05:00 |
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Marcus Huderle
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bebcea4029
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Merge pull request #263 from huderlem/event_object_movement
Sync event object movement with pokeruby
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2018-06-14 08:08:51 -05:00 |
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Marcus Huderle
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e01dd90bb3
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Update applymovement actions to reflect movement action names
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2018-06-13 18:19:19 -05:00 |
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Marcus Huderle
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4d13e3394a
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Bring all movement function names up-to-date with pokeruby
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2018-06-13 17:51:26 -05:00 |
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Avara
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223ee357f7
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battle dome palette label update to graphics.s
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2018-06-12 12:12:29 +01:00 |
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Marcus Huderle
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aa9a45c16f
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Rebrand 'map object' and 'field object' to 'event object'
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2018-06-11 19:11:48 -05:00 |
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Marcus Huderle
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ed245b677a
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Add remaining rodata to event_object_movement.c
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2018-06-11 18:17:31 -05:00 |
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Marcus Huderle
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89edf6d9e9
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Move all field object data into src/data and event_object_movement.c
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2018-06-11 17:33:50 -05:00 |
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Marcus Huderle
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eb8dbff4a7
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Move event_object_movement_helpers into event_object_movement
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2018-06-11 10:56:14 -05:00 |
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Marcus Huderle
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73327f0d44
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Decompile field_ground_effect into event_object_movement.c
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2018-06-11 10:23:14 -05:00 |
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