Commit Graph

13133 Commits

Author SHA1 Message Date
CallmeEchoo
4bad450ecf Full Restore confusion test
PLS READ COMMENT THIS IS KNOWN_FAILING
2023-04-21 21:57:00 +02:00
CallmeEchoo
38476bd22c fix Full Restore not healing confusion 2023-04-21 21:37:02 +02:00
Alex
30204e9953 fix wrong z-move ususage 2023-04-21 20:59:54 +02:00
CallmeEchoo
cbac6d0e87 Full Restore test 2023-04-21 20:57:30 +02:00
CallmeEchoo
b4aee00432 replace pokemon with battler in string 2023-04-21 20:57:19 +02:00
CallmeEchoo
1cc28c89ef X item tests 2023-04-21 20:36:41 +02:00
Alex
4a08ede2c4 Add GetMovesArray in GetMovesArray 2023-04-21 20:13:30 +02:00
CallmeEchoo
301a12fe98 fix battleUsage for heal powder 2023-04-21 10:51:43 +02:00
CallmeEchoo
94cb569c47 local specialties tests 2023-04-21 10:25:58 +02:00
CallmeEchoo
e1e8277fba batch 1 2023-04-21 00:29:58 +02:00
Martin Griffin
c81a985b5b Fix USE_ITEM explicit targets 2023-04-20 21:45:16 +01:00
Martin Griffin
76f02774ea Detect memory leaks in tests
Can use KNOWN_LEAKING; to specify that a test is known to leak memory.

The location information is available in regular game builds. Thus it is
available for use in debugging leaks in-game too. In the future we
should consider replacing it with NULL if NDEBUG is defined. This is not
currently possible because the tests do not force NDEBUG to be
undefined.
2023-04-20 20:35:22 +01:00
DizzyEggg
ae80d545c5
Support for multi battles where Trainer has only one mon (#2670) 2023-04-20 10:12:11 -04:00
citrusbolt
6c7f5881e4
Add two EV-related configs (#2825) 2023-04-20 10:05:32 -04:00
Alex
3aec63b8cf new define to restore items after battle 2023-04-20 15:08:42 +02:00
Jaizu
115efe7ea5
fix dire hit and paralyze heal (#2931) 2023-04-20 10:00:59 +02:00
CallmeEchoo
216b7a4dfd fix dire hit and paralyze heal 2023-04-20 09:44:18 +02:00
psf
d3fed5639b
Added config to enable NEW_ROCKS_PARTICLE (#2929)
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-04-19 18:54:57 -04:00
Bassoonian
52ce399240
Fix TM reusability shortcomings (#2930) 2023-04-19 11:01:00 -04:00
LOuroboros
b09ab5a3ee Updated Triple Arrows' effect's code and tests yet again
Also added a function to get a move's secondaryEffectChance, meant to handle abilities, side statuses and the like that modify it.
2023-04-19 01:57:34 -03:00
Bassoonian
d5b36c7c60
Reusable TMs (#2903)
* Reusable TMs
* Forgot about Gen9 making TMs expendable again
* Change importance check based on Alex's suggestion
* Prevent items with importance from being bought more than once
* Change importance check to ghoul's suggestion
* Update include/config/item.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-18 19:52:20 -04:00
Jaizu
e6505bda4b
Fix some sprites (#2926)
* Fix hisuian typlosion
* Fix mega metagross backsprite
* Fix shiny Reuniclus
* Fix Duosion mouth
* Fix front mega metagross
* Fix front Yanmega
* Fix Electivire front sprite
* Fix shiny duskull
* Fix Hariyama sprite
* Fix Shiny masquerain
2023-04-18 19:49:42 -04:00
Alex
76d0d8a94e
Fix battle message strings for stats (#2927)
* Fix battle message strings for stats
2023-04-18 22:02:51 +01:00
Frank DeBlasio
9d93af2261
Fixed Budew evolution method (#2928) 2023-04-18 16:28:02 -04:00
LOuroboros
787c0a159a Updated Triple Arrows' tests
Thanks to MGriffin.
2023-04-18 12:15:02 -03:00
LOuroboros
2043380ee2 Oopsie 2023-04-18 10:34:39 -03:00
LOuroboros
28ce87f6d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-04-18 07:35:59 -03:00
LOuroboros
43a5aa09ef Corrections
-Optimized BattleScript_EffectTakeHeart
-Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove
-Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect
2023-04-18 07:34:05 -03:00
Eduardo Quezada D'Ottone
afdfe1503d
fix several issues in BS_ItemCureStatus (#2916) 2023-04-17 16:04:59 -04:00
Eduardo Quezada D'Ottone
61f99b4cb9
Fix Ability PopUp freeze (#2920) 2023-04-17 13:43:26 -04:00
Alex
60c88d8fcc
Update data/battle_scripts_1.s
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-17 19:12:39 +02:00
Alex
0531ab5d87 Fix Ability PopUp freeze 2023-04-17 18:47:54 +02:00
CallmeEchoo
efd7465c12 fix gBattleMons using party indices instead of battle indices 2023-04-17 13:34:11 +02:00
Eduardo Quezada D'Ottone
037fd2ac0e
Fix Rare Candies (#2918) 2023-04-16 18:35:34 -04:00
Jaizu
73ba8264e0 Fix Rare Candies 2023-04-16 21:34:07 +02:00
CallmeEchoo
7d4807d956 fix nightmare status only being healed in doubles
this came up in a conversation on discord. its not tested.
2023-04-16 13:11:49 +02:00
AgustinGDLV
d3a090020b added code review 2023-04-15 15:30:07 -07:00
Martin Griffin
aefe582596 GetSideParty/GetBattlerParty
Inline GetBattlerPartyData into its callers because its name is
confusing and we couldn't think of a better one.

This seems to fix a bug in one place where GetBattlerPartyData was being
used as if it had GetBattlerParty semantics.
2023-04-15 23:04:13 +01:00
AgustinGDLV
82dc1e3e93 fixed dupe strings in battle item use 2023-04-15 09:27:28 -07:00
LOuroboros
7d499548e8 Updates
-Added EFFECT_JUNGLE_HEALING to IsHealingMoveEffect
-Modified the code for EFFECT_TAKE_HEART inside AI_CheckViability and AI_CheckBadMove
2023-04-15 11:15:44 -03:00
Eduardo Quezada
dacd0785db Fixed Mega Evolution script name 2023-04-14 15:17:19 -04:00
AgustinGDLV
2eabcea86e
Battle Item Refactor (#2902)
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/evolution.h
#	src/field_poison.c
2023-04-14 11:31:02 -04:00
Martin Griffin
48fba7a35c
Fixed AI not considering Hidden Abilities in its team during switching logic (#2908) 2023-04-14 14:56:46 +01:00
Eduardo Quezada
958bc34cdf Fixed AI not considering Hidden Abilities in its team during switching logic 2023-04-14 09:42:48 -04:00
Eduardo Quezada D'Ottone
0397a1d8d6
pret merge 2023/04/13 (#2907) 2023-04-13 17:19:39 -04:00
Eduardo Quezada
7c29a24110 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413 2023-04-13 17:05:48 -04:00
Martin Griffin
513ebcb0dd
Improved PR Template (#2905) 2023-04-13 19:02:20 +01:00
Eduardo Quezada
eaddeabe16 Improve PR Template 2023-04-13 13:17:25 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect (#2883)
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00