Commit Graph

  • 63ce51de2e split bytes in item data YamaArashi 2015-10-14 03:23:42 -0700
  • 15deec2511 dumped item data YamaArashi 2015-10-14 03:12:21 -0700
  • 9cf66deb98 fix alignment YamaArashi 2015-10-13 07:01:39 -0700
  • f678112ce1 nature stat table YamaArashi 2015-10-13 06:59:37 -0700
  • 654b3eef7c preliminary dump of item effect data YamaArashi 2015-10-13 02:12:21 -0700
  • ed64ddfb34 spinda spot graphics data YamaArashi 2015-10-12 23:07:18 -0700
  • f381883b5d Documented the name stored in an egg's data. The Japanese word for egg is stored in an egg's name field when it's created, but the name is not shown. YamaArashi 2015-10-12 21:35:15 -0700
  • 79f2988694 egg moves YamaArashi 2015-10-12 20:26:16 -0700
  • b3f965dc84 remove unnecessary leading zeroes YamaArashi 2015-10-12 19:08:21 -0700
  • fb02626f1e tm/hm learnsets YamaArashi 2015-10-12 18:53:18 -0700
  • d5b5623de7 evolution table YamaArashi 2015-10-12 18:08:47 -0700
  • bfae72bf1d level up learnsets YamaArashi 2015-10-12 16:14:45 -0700
  • 54183f2d07 pokemon base stats YamaArashi 2015-10-12 13:08:49 -0700
  • 6c87e0143d item descriptions YamaArashi 2015-10-11 22:14:07 -0700
  • c608a399db experience tables YamaArashi 2015-10-11 19:42:50 -0700
  • 7b95d1ff81 pokedex data YamaArashi 2015-10-11 17:59:52 -0700
  • e67ef58403 ribbon descriptions YamaArashi 2015-10-11 14:30:45 -0700
  • 7a16daf6ee add move descriptions YamaArashi 2015-10-11 11:16:52 -0700
  • 63ee844510 ability descriptions YamaArashi 2015-10-11 03:06:48 -0700
  • 5f550963fa nature names YamaArashi 2015-10-11 02:11:27 -0700
  • bc7f744daa ability names YamaArashi 2015-10-11 01:46:54 -0700
  • 52c9f4a7dc type names YamaArashi 2015-10-11 01:20:41 -0700
  • 1874db5e8a add trainer class names YamaArashi 2015-10-10 22:52:58 -0700
  • 9fa2098029 add pokemon and move names, plus pokemon constants YamaArashi 2015-10-10 21:03:09 -0700
  • fcaed9692f I/O reg constants for dma3_manager.s YamaArashi 2015-10-10 10:28:00 -0700
  • ad6c576199 add WRAM symbols for DMA3 manager YamaArashi 2015-10-10 10:22:31 -0700
  • 8cb7dcb2da add I/O register constants YamaArashi 2015-10-10 10:06:17 -0700
  • 14a95252f8 create constants dir YamaArashi 2015-10-10 08:43:47 -0700
  • fd6e15b70a use .4byte and .2byte everywhere YamaArashi 2015-10-10 08:37:51 -0700
  • 725956695b add labels for unknown ROM data YamaArashi 2015-10-10 05:20:38 -0700
  • e329fff4a2 make more labels into local labels YamaArashi 2015-10-10 03:50:53 -0700
  • ba0829d751 remove more manual literal pools YamaArashi 2015-10-10 03:41:19 -0700
  • 98f62d9dfa remove unnecessary .arm and .thumb directives YamaArashi 2015-10-10 03:27:41 -0700
  • 41013b2feb update for modified assembler YamaArashi 2015-10-10 03:12:48 -0700
  • c21b61688e add pokedex order data YamaArashi 2015-10-09 00:43:11 -0700
  • 2f245f08c5 make data dir YamaArashi 2015-10-08 02:07:23 -0700
  • c467da924b make includes relative to the base dir YamaArashi 2015-10-08 02:03:14 -0700
  • 57ce369ccf add missed font label YamaArashi 2015-10-08 00:27:41 -0700
  • f7aa4ad144 add font labels YamaArashi 2015-10-08 00:21:20 -0700
  • 3d692070f7 add menu cursor dimension data YamaArashi 2015-10-07 18:30:49 -0700
  • dc8e2ebc13 change name of glyph width functions YamaArashi 2015-10-07 18:24:21 -0700
  • 0f1e6fbfa4 add text renderer data YamaArashi 2015-10-07 06:48:45 -0700
  • 69f436b393 add down arrow tiles data YamaArashi 2015-10-06 22:05:11 -0700
  • 2b1c03dd2e replace unknown addresses with labels YamaArashi 2015-10-06 21:41:57 -0700
  • f64303defa add font half row offsets data and more YamaArashi 2015-10-06 21:24:58 -0700
  • 770b750c37 change interrupt table address to label YamaArashi 2015-10-06 20:45:31 -0700
  • 025bb6a8b9 add interrupt table and other data YamaArashi 2015-10-06 20:41:59 -0700
  • 65228e6fb8 add type signatures - many of these probably have mistakes YamaArashi 2015-10-06 20:15:42 -0700
  • dc52bd0d85 split out task.s YamaArashi 2015-10-06 19:12:31 -0700
  • 61abdbe445 split out libraries YamaArashi 2015-10-06 07:00:49 -0700
  • 25342bcf33 split out some code YamaArashi 2015-10-06 05:46:30 -0700
  • b05c4231a9 use .pool instead of manual literal pool in most cases YamaArashi 2015-10-05 19:15:37 -0700
  • 064051d247 use more constants in InterruptMain YamaArashi 2015-10-05 06:53:39 -0700
  • 9024595c93 split out files and add build batch file YamaArashi 2015-10-05 06:03:59 -0700
  • 7f3c790d09 make asm directory YamaArashi 2015-10-05 05:52:26 -0700
  • a9b2aba6d5 Rename asm file. YamaArashi 2015-10-05 04:32:21 -0700
  • 6ed03b75d7 Initial code disassembly. YamaArashi 2015-10-05 03:13:11 -0700
  • 33b799c967 Initial commit YamaArashi 2015-10-05 03:09:22 -0700