pokeemerald/src
2017-10-06 00:12:01 +02:00
..
agb_flash_1m.c Port agb_flash from pokeruby (#11) 2016-11-01 16:04:03 -07:00
agb_flash_le.c Port agb_flash from pokeruby (#11) 2016-11-01 16:04:03 -07:00
agb_flash_mx.c Port agb_flash from pokeruby (#11) 2016-11-01 16:04:03 -07:00
agb_flash.c Port agb_flash from pokeruby (#11) 2016-11-01 16:04:03 -07:00
battle_1.c BSS: main_menu.o, battle_1.o 2017-09-30 10:01:52 -04:00
battle_2.c battle2 more and more and more 2017-10-06 00:12:01 +02:00
battle_3.c battle2 more and more and more 2017-10-06 00:12:01 +02:00
battle_ai_script_commands.c battle2 3500 C lines 2017-10-02 23:32:39 +02:00
battle_dome_cards.c Add battle_dome_cards header to expose symbols as needed 2017-09-19 09:46:17 -04:00
battle_script_commands.c battle2 more and more and more 2017-10-06 00:12:01 +02:00
berry_blender.c BSS: rom4.o, field_camera.o 2017-09-30 13:08:28 -04:00
berry_fix_program.c Extract scattered baseroms and cleanup 2017-09-25 16:27:02 -05:00
berry.c split data3_a1 2017-09-25 15:03:52 -04:00
bg.c finish egg hatch, clean up headers 2017-09-19 14:27:46 +02:00
blend_palette.c Disassemble palette.s 2017-03-04 22:43:34 -06:00
calculate_base_damage.c battle 4 up to a8 2017-09-26 22:39:59 +02:00
coins.c decompile money 2017-09-29 00:11:42 +02:00
decompress.c more of pokemon3 decompiled 2017-09-11 14:42:13 +02:00
dma3_manager.c BSS: src/main.o, src/dma3_manager.o 2017-09-30 09:32:46 -04:00
egg_hatch.c more of battle2 done 2017-10-01 18:54:01 +02:00
event_data.c finish event data 2017-09-02 22:31:37 +02:00
field_camera.c BSS: rom4.o, field_camera.o 2017-09-30 13:08:28 -04:00
field_effect.c BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
field_map_obj.c decompile metatile behav 2017-09-29 19:03:50 +02:00
field_screen.c BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
field_special_scene.c move externs 2017-09-30 02:05:47 -04:00
fldeff_cut.c BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
gpu_regs.c finish egg hatch, clean up headers 2017-09-19 14:27:46 +02:00
hall_of_fame.c start porting cam's port of battle3 2017-09-17 14:10:32 +02:00
item.c Finish renaming strings in strings.s 2017-09-20 16:46:59 -05:00
libc.c formatting 2016-11-01 08:35:13 -07:00
lilycove_lady.c Merge branch 'master' into lilycove_lady 2017-09-20 23:02:17 -04:00
link.c BSS: link.o 2017-09-30 09:56:08 -04:00
load_save.c Fix naming conflicts 2017-09-17 23:42:44 -04:00
lottery_corner.c port lottery corner 2017-09-08 18:48:55 +02:00
m4a_2.c Ported libmks4agb from pokeruby (#12) 2016-11-01 20:03:16 -07:00
m4a_4.c Ported libmks4agb from pokeruby (#12) 2016-11-01 20:03:16 -07:00
m4a_tables.c name pokemon cry voicegroup 2016-11-01 20:10:09 -07:00
main_menu.c BSS: main_menu.o, battle_1.o 2017-09-30 10:01:52 -04:00
main.c BSS: src/main.o, src/dma3_manager.o 2017-09-30 09:32:46 -04:00
malloc.c BSS: src/main.o, src/dma3_manager.o 2017-09-30 09:32:46 -04:00
metatile_behavior.c decompile metatile behav 2017-09-29 19:03:50 +02:00
money.c decompile money 2017-09-29 00:11:42 +02:00
multiboot.c sub_81BF5A4 2017-09-18 11:26:45 -04:00
new_game.c split data3_a0_A 2017-09-25 15:27:54 -04:00
palette.c Split palette and tileset_anims 2017-10-01 22:10:53 -04:00
play_time.c () to (void) 2017-09-08 18:28:00 +02:00
pokemon_1.c one more function in pokemon1 2017-09-12 15:36:04 +02:00
pokemon_2.c start decompiling battle2 2017-10-01 01:12:42 +02:00
pokemon_3.c battle2 3500 C lines 2017-10-02 23:32:39 +02:00
pokemon_size_record.c Finish renaming strings in strings.s 2017-09-20 16:46:59 -05:00
pokemon_storage_system.c BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
record_mixing.c BSS: record_mixing 2017-10-02 22:02:22 -04:00
reset_save_heap.c Fix naming conflicts 2017-09-17 23:42:44 -04:00
rng.c () to (void) 2017-09-08 18:28:00 +02:00
roamer.c decompile roamer 2017-09-28 20:52:36 +02:00
rom4.c BSS: rom4.o, field_camera.o 2017-09-30 13:08:28 -04:00
rtc.c move variables to rtc.c 2017-09-02 23:37:06 +02:00
safari_zone.c add important headers, const ptrs and egg hatch start 2017-09-18 18:36:05 +02:00
save.c finish save.c 2017-09-29 10:06:36 +02:00
scrcmd.c Decompile asm/tileset.s into src/palette.c 2017-09-30 21:19:29 -04:00
script_menu.c BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
script.c make vars static in script s 2017-09-12 10:41:30 +02:00
siirtc.c port siirtc from pokeruby 2016-11-02 14:06:41 -07:00
sound.c iwram and ewram vars to C 2017-09-02 17:32:34 +02:00
sprite.c sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
start_menu.c Finish renaming strings in strings.s 2017-09-20 16:46:59 -05:00
string_util.c Mostly decompile text.s 2017-03-27 19:30:49 -05:00
task.c () to (void) 2017-09-08 18:28:00 +02:00
text_window.c rename sprite labels 2017-09-01 19:43:26 +02:00
text.c Merge branch 'master' into unk_text_util_2 2017-10-02 22:09:29 -04:00
tileset_anims.c create battle_transition.h 2017-10-03 12:11:13 +02:00
trig.c fix merge conflicts 2017-09-21 10:50:15 +02:00
unk_text_util_2.c Decompile data 2017-09-22 21:18:53 -04:00
util.c decompile util.s 2017-09-13 12:58:57 +02:00
window.c battle 4 up to a8 2017-09-26 22:39:59 +02:00