pokeemerald/include/constants
2019-03-08 10:16:54 +01:00
..
abilities.h Prankster and Gale Wings 2018-07-28 00:25:02 +02:00
apprentice.h Document more of apprentice 2018-10-14 14:35:51 +02:00
battle_ai.h Label all battle ai scripts 2018-09-01 19:05:06 +02:00
battle_anim.h Add Surge Abilities 2019-02-09 14:30:16 +01:00
battle_config.h Refactor battle intro, allow to speed it up 2018-12-23 18:47:00 +01:00
battle_frontier.h Merge with master 2019-03-05 21:46:45 +01:00
battle_move_effects.h VCreate and fix stat stage changes functions 2019-03-07 12:20:57 +01:00
battle_script_commands.h Proper Roar handling in double battles 2019-03-06 12:09:34 +01:00
battle_setup.h Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
battle_string_ids.h Add Safety Googles effect 2019-03-08 10:16:54 +01:00
battle.h VCreate and fix stat stage changes functions 2019-03-07 12:20:57 +01:00
bg_event_constants.h Sync bg_event macros with pokeruby 2018-07-11 11:12:26 -05:00
decorations.h Port trader from Ruby 2018-05-01 15:19:24 -04:00
easy_chat.h Document easy chat screen types 2019-02-27 12:55:29 -06:00
event_object_movement_constants.h Move movement type constants into include/constants/event_object_movement_constants.h 2018-07-10 18:04:41 -05:00
event_objects.h add event object var references 2018-12-29 11:56:53 -06:00
field_effects.h Document the regi* code more 2019-02-15 18:24:55 -05:00
flags.h Reverse engineer unusual weather events 2019-02-27 03:42:04 -05:00
game_stat.h start decompiling overworld.s 2018-02-12 15:01:43 +01:00
global.h improve checkplayergender calls 2018-12-28 08:22:21 -06:00
heal_locations.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
hold_effects.h Defined a hold effect for the terrain effect boosting seeds and the Adrenaline Orb. 2019-03-07 07:09:19 -03:00
items.h Reordered the Item IDs a little bit to add the Safety Goggles and also added their item data. 2019-03-07 13:52:46 -03:00
layouts.h Give proper names to dynamic map layouts 2019-02-09 09:57:30 -06:00
map_groups.h Cleanup and add game version flag to mapjson tool 2019-02-04 17:28:45 -06:00
map_scripts.h Source file part of map script renaming 2019-02-25 08:01:22 -06:00
map_types.h Finish documenting event vars 2019-02-27 23:54:51 -05:00
maps.h Convert map data to JSON 2019-01-31 15:51:20 -06:00
mauville_man.h Opponents fixed and moved~ 2017-12-12 02:58:57 +00:00
metatile_behaviors.h Move metatile behavior constants to include/constants and sync closer to pokeruby 2018-10-04 17:57:07 -05:00
moves.h Placeholder entries for gen7 moves 2018-09-22 14:04:15 +02:00
opponents.h Move trainer defines to one place in opponent.h... 2018-07-20 22:03:22 -05:00
pokemon.h Powder moves on grass types 2019-03-02 13:08:50 +01:00
region_map_sections.h Rename non-mapsec constants 2019-01-08 13:40:11 -06:00
rgb.h a bit more of contest painting effect 2018-12-29 11:48:28 -06:00
secret_bases.h Update constants 2019-01-05 20:12:50 +00:00
songs.h Misc overworld documentation 2018-12-27 16:52:13 -06:00
species.h Fix conflicts 2018-12-07 23:01:14 +01:00
trainer_hill.h Finish documenting trainer hill 2019-02-27 22:16:01 -05:00
trainers.h Merge with master 2018-12-22 13:53:07 +01:00
vars.h More minor fixes 2019-03-01 01:49:11 -05:00
weather.h Reverse engineer unusual weather events 2019-02-27 03:42:04 -05:00