pokeemerald/include
2019-03-08 10:16:54 +01:00
..
constants Add Safety Googles effect 2019-03-08 10:16:54 +01:00
gba CgbSound is decompiled. 2019-02-01 00:25:31 +01:00
agb_flash.h HandleLinkConnection 2017-11-13 01:01:27 -05:00
alloc.h Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325 2018-12-06 09:44:08 +08:00
apprentice.h Make frontier util compile 2018-10-30 22:17:03 +01:00
bard_music.h Decompile more easy_chat.c 2019-02-25 14:11:31 -06:00
battle_ai_script_commands.h Dont clear AI flags on move choose. Will come in handy in smart ai switch logic 2018-12-22 20:57:12 +01:00
battle_ai_switch_items.h New feature - battle 2 vs 1 opponent 2019-01-27 20:54:34 +01:00
battle_anim.h Merge branch 'master' into battle_engine_v2 2019-02-07 21:17:30 +01:00
battle_arena.h Document battle arena 2019-02-08 09:41:36 -06:00
battle_bg.h label and document battle windows 2018-06-17 16:48:58 +02:00
battle_controllers.h Fix conflicts 2018-12-07 23:01:14 +01:00
battle_debug.h Mon creation in custom multi battles 2018-11-24 13:29:10 +01:00
battle_dome.h Document some battle dome stuff 2019-02-08 11:08:25 -06:00
battle_factory_screen.h Factory done 2018-11-11 16:44:27 +01:00
battle_factory.h Document battle factory functions 2019-02-07 12:58:09 -06:00
battle_gfx_sfx_util.h document battle bars 2018-06-19 00:43:15 +02:00
battle_interface.h Merge with master 2018-12-22 13:53:07 +01:00
battle_main.h New AI command for using priority moves in death situatiions 2019-02-16 14:54:17 +01:00
battle_message.h Fix team messages 2019-03-02 12:31:07 +01:00
battle_pike.h Document Battle Pie 2018-11-12 14:36:31 +01:00
battle_pyramid_bag.h Document a bunch of battle pyramid 2019-02-06 21:14:28 -06:00
battle_pyramid.h Document more battle pyramid 2019-02-07 11:51:03 -06:00
battle_records.h identify and name battle records things 2018-05-01 15:33:13 +02:00
battle_script_commands.h Change move effect to u16 2019-02-14 13:17:27 +01:00
battle_scripts.h VCreate and fix stat stage changes functions 2019-03-07 12:20:57 +01:00
battle_setup.h Fix conflicts 2018-12-09 13:12:02 +01:00
battle_tent.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
battle_tower.h Decompile trainer hill 2019-01-13 12:12:27 +01:00
battle_transition.h battle transition is decompiled 2018-01-14 22:09:35 +01:00
battle_tv.h decompile and document battle tv 2018-02-27 20:40:09 +01:00
battle_util2.h Bank to battler 2018-09-01 18:36:08 +02:00
battle_util.h Proper Roar handling in double battles 2019-03-06 12:09:34 +01:00
battle.h Merge with master 2019-03-05 21:46:45 +01:00
berry_blender.h Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
berry_fix_program.h decompile title screen 2018-02-04 16:11:00 +01:00
berry_tag_screen.h forgot a semicolon LMAO 2018-02-02 16:09:17 +01:00
berry.h Minor berry.c cleanup 2018-12-31 16:53:38 -06:00
bg.h Start frontier pass 2019-01-25 23:32:45 +01:00
bike.h Decompile field camera 2018-04-18 17:42:41 +05:30
blit.h Merge with master 2018-12-20 22:53:08 +01:00
braille_puzzles.h Document the regi* code more 2019-02-15 18:24:55 -05:00
cable_club.h Start renaming symbols 2019-02-10 00:50:46 -05:00
clear_save_data_menu.h decompile title screen 2018-02-04 16:11:00 +01:00
clock.h clean up files 2018-02-28 13:07:58 +01:00
coins.h Port/decomp scrcmd 2017-10-12 02:06:19 -05:00
config.h nocashgba printf 2018-01-08 22:03:07 -05:00
contest_ai.h Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00
contest_effect.h Merge branch 'master' of github.com:pret/pokeemerald 2018-08-15 16:22:54 -07:00
contest_link_80F57C4.h Decompile script_pokemon_util_80F87D8 2018-11-25 15:32:22 -06:00
contest_link_80FC4F4.h Decompile contest_link_80F57C4.c 2019-02-20 18:11:27 -06:00
contest_painting_effects.h compile contest 2018-12-29 11:48:28 -06:00
contest_painting.h Clean up ram vars 2019-02-02 12:44:00 +01:00
contest.h Clean up ram vars 2019-02-02 12:44:00 +01:00
coord_event_weather.h decompile_coord_event_weather 2018-01-29 16:46:56 +01:00
credits.h Clear includes 2018-12-24 00:02:29 +01:00
crt0.h HandleLinkConnection 2017-11-13 01:01:27 -05:00
data2.h rename coords to size in struct MonCoords 2019-01-04 19:59:55 -06:00
daycare.h Port/decompile field_control_avatar 2018-10-16 21:47:08 -05:00
decompress.h 3.5 asm left 2018-12-17 23:00:08 +01:00
decoration_inventory.h Clean up save related files 2018-11-18 19:37:18 +01:00
decoration.h Continue decompiling field_specials 2018-08-10 00:42:06 -07:00
dewford_trend.h Decompile chunk of easy_chat.c 2019-02-21 17:46:14 -06:00
diploma.h add diploma header and static names fix 2017-10-09 13:55:31 +02:00
dma3.h Storage - review changes 2018-12-22 23:00:22 +01:00
dynamic_placeholder_text_util.h Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.h Document easy chat screen types 2019-02-27 12:55:29 -06:00
egg_hatch.h more of daycare done 2017-11-14 23:25:07 +01:00
event_data.h Finish documenting event vars 2019-02-27 23:54:51 -05:00
event_obj_lock.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
event_object_movement.h Clear includes 2018-12-24 00:02:29 +01:00
event_scripts.h Name most event scripts related to unusual weather 2019-02-27 04:27:54 -05:00
evolution_graphics.h evo graphics file is done 2017-10-27 15:49:14 +02:00
evolution_scene.h evo scene file is done 2017-10-29 16:15:23 +01:00
field_camera.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_control_avatar.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_door.h Move forward declaration 2018-01-07 18:58:52 -06:00
field_effect_helpers.h Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
field_effect.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_message_box.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_player_avatar.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_poison.h Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
field_screen_effect.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_special_scene.h decompile field tasks 2018-05-19 18:02:43 +02:00
field_specials.h Finish documenting event vars 2019-02-27 23:54:51 -05:00
field_tasks.h decompile field tasks 2018-05-19 18:02:43 +02:00
field_weather.h Adjust formatting, rename function 2019-02-25 02:28:41 -05:00
fieldmap.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
fldeff_misc.h Merge with master 2018-12-22 23:30:41 +01:00
fldeff.h Document some fieldmap stuff 2018-12-29 11:36:54 -06:00
frontier_pass.h Document and decompile more of frontier pass. 2019-01-26 14:50:24 +01:00
frontier_util.h Finish frontier data 2018-11-27 22:45:50 +01:00
global.berry.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
global.fieldmap.h Pick better names for constants 2019-02-28 22:21:16 -06:00
global.h Merge with master 2019-03-05 21:46:45 +01:00
global.tv.h Misc. documentation and move some data into .c files 2019-01-29 14:36:02 -06:00
gpu_regs.h fix merge conflicts 2017-09-21 10:50:15 +02:00
graphics.h Added the item sprite of the Safety Goggles. 2019-03-07 13:54:54 -03:00
gym_leader_rematch.h Name functions, variables, and that one flag constant 2018-02-26 08:23:17 -05:00
hall_of_fame.h move data to hall of fame c file 2017-11-06 18:41:32 +01:00
heal_location.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
international_string_util.h Finish decompiling internation_string_util.c 2018-11-27 17:21:23 -06:00
intro_credits_graphics.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
intro.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
item_icon.h decompile item icon 2018-02-02 16:06:20 +01:00
item_menu_icons.h item menu is done 2018-03-04 20:03:11 +01:00
item_menu.h Finish and polish new_game.c 2019-02-15 03:40:57 -05:00
item_use.h Finish decompiling pyramid bag. 2018-08-30 20:10:57 +02:00
item.h make item compile 2018-04-29 15:34:14 +02:00
landmark.h Split/extract/port landmark 2017-12-26 21:20:29 -06:00
learn_move.h Cleanup and document learn_move 2018-08-12 14:28:15 -07:00
libgcnmultiboot.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
librfu.h Begin trade.c 2018-12-18 19:29:41 -06:00
lilycove_lady.h Merge branch 'master' into record_mixing 2018-02-11 20:12:40 -05:00
link_rfu.h Merge branch 'master' into multiplayer-stuff 2019-02-21 21:22:10 -05:00
link.h Fix minor errors 2019-03-01 01:18:58 -05:00
list_menu.h Fix Menu and List Menu input defines 2019-02-02 11:04:38 +01:00
load_save.h Misc overworld documentation 2018-12-27 16:52:13 -06:00
lottery_corner.h make lots of define files 2017-09-07 19:45:32 +02:00
m4a.h Up to sub_81446DC 2018-12-31 19:39:41 -06:00
mail.h merge mail with master, fix conflicts 2017-12-17 20:22:56 +01:00
main_menu.h Document main_menu 2018-09-14 12:15:46 -05:00
main.h More minor fixes 2019-03-01 01:49:11 -05:00
map_name_popup.h Decompile map_name_popup 2018-04-09 12:52:28 +05:30
match_call.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
math_util.h Decompile battle_anim_effects_2.c 2018-12-17 22:16:17 -06:00
mauville_old_man.h Revert "Rename some specials" 2018-08-11 15:16:41 -07:00
menu_helpers.h Start porting/decompiling roulette 2018-12-31 16:09:45 -06:00
menu.h Fix backwards names 2019-02-26 22:30:40 -05:00
metatile_behavior.h Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
mirage_tower.h Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
mon_markings.h More storage work 2018-12-09 21:06:43 +01:00
money.h Port/decomp scrcmd 2017-10-12 02:06:19 -05:00
mossdeep_gym.h document mossdeep gym 2018-11-19 17:31:46 +01:00
multiboot_pokemon_colosseum.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
multiboot.h Start decomp 2017-09-18 09:23:06 -04:00
mystery_event_menu.h decompile mystery event menu 2018-01-30 23:23:35 +01:00
mystery_event_msg.h start decompiling mystery event script 2018-01-21 12:36:11 +01:00
mystery_event_script.h document record mixing 2018-05-26 00:25:36 +02:00
naming_screen.h Identification 2018-01-23 23:32:16 -06:00
new_game.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
option_menu.h decompile option menu 2018-01-16 18:59:06 +01:00
overworld.h Merge pull request #587 from Phlosioneer/document-all-event-vars 2019-03-02 08:24:46 -06:00
palette.h Change negative constant into unsigned hex constant 2019-02-09 22:02:56 -05:00
party_menu.h Reverse engineered many of the multiplayer events 2019-02-10 20:42:50 -05:00
pc_screen_effect.h Decompile a bit of pokemon storarage system 2018-08-12 16:40:31 +02:00
play_time.h begin working on pokeemerald 2017-08-31 16:48:24 +02:00
player_pc.h Finish and polish new_game.c 2019-02-15 03:40:57 -05:00
pokeball.h Bank to battler 2018-09-01 18:36:08 +02:00
pokeblock.h pokeblock.s is decompiled 2017-12-16 15:10:29 +01:00
pokedex_area_screen.h Decompile pokedex_area_screen.c (#412) 2018-11-30 10:41:03 -06:00
pokedex_cry_screen.h Clean up ram vars 2019-02-02 12:44:00 +01:00
pokedex.h Fix some names 2019-02-18 01:33:41 -05:00
pokemon_3.h decompile main_menu 2018-02-11 17:19:36 -05:00
pokemon_animation.h pokemon animation is decompiled 2018-01-29 12:36:56 +01:00
pokemon_icon.h Some more trade nonsense 2018-12-24 03:03:02 -06:00
pokemon_size_record.h port pokemon size record 2017-09-08 22:23:14 +02:00
pokemon_storage_system.h Document all of frontier pass 2019-01-26 20:56:06 +01:00
pokemon_summary_screen.h Documented/polished pokemon_summary_screen.c 2019-02-23 21:12:35 -05:00
pokemon.h Merge with master 2019-02-28 20:56:52 +01:00
pokenav.h Document and clean up trainer hill 2019-01-13 20:50:08 +01:00
random.h rename rng.c to random.c and rom4.c to overworld.c 2017-12-05 12:27:33 -06:00
rayquaza_scene.h ray scene is decompiled 2018-02-01 14:47:41 +01:00
record_mixing.h Clean up mistakes and bad formatting 2019-02-18 01:03:44 -05:00
recorded_battle.h Document recorded battle 2018-11-01 15:06:50 +01:00
region_map.h decompiled up to sub_81B5A8C 2018-12-12 22:55:39 -05:00
reset_rtc_screen.h Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
reset_save_heap.h through sub_800B1A0 2017-11-12 23:58:05 -05:00
reshow_battle_screen.h decompile reshow battle screen 2017-10-09 18:18:40 +02:00
roamer.h decompile roamer 2017-09-28 20:52:36 +02:00
rom_8011DC0.h Document, cleanup, extract data from trade 2018-12-31 01:23:27 -06:00
rom_8034C54.h decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rom_81520A8.h decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rotating_gate.h Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
roulette_util.h Continue porting roulette 2018-12-31 18:07:29 -06:00
roulette.h Decompile roulette_util.c (#434) 2018-12-08 11:56:59 -06:00
rtc.h Decompile match_call.c 2019-01-02 19:46:15 -06:00
safari_zone.h start working on battle setup 2017-11-28 23:02:09 +01:00
save_location.h Misc overworld documentation 2018-12-27 16:52:13 -06:00
save.h Incorporate feedback 2019-02-26 22:04:44 -05:00
scanline_effect.h Decompile most of battle_anim_effects_3.c 2018-12-18 19:15:59 -06:00
script_menu.h Finish decompiling/porting script_menu 2018-11-06 20:13:40 -06:00
script_movement.h Add const qualifiers to scrcmd 2017-10-12 14:39:18 -05:00
script_pokemon_80F8.h Port/decomp scrcmd 2017-10-12 02:06:19 -05:00
script_pokemon_81B9.h Port/decomp scrcmd 2017-10-12 02:06:19 -05:00
script_pokemon_util_80F87D8.h Document and match somne trainer card 2019-01-19 23:04:33 +01:00
script.h Source file part of map script renaming 2019-02-25 08:01:22 -06:00
secret_base.h Finish and polish new_game.c 2019-02-15 03:40:57 -05:00
shop.h Tabs -> spaces & align in include/ 2018-12-07 21:01:59 +08:00
siirtc.h Bugfixes from #591 2019-03-03 09:31:08 -06:00
slot_machine.h fixed issues in data and include dirs 2019-02-28 21:21:56 -06:00
sound.h iwram and ewram vars to C 2017-09-02 17:32:34 +02:00
sprite.h effects_2 and water data 2018-10-24 15:52:21 -04:00
start_menu.h Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
starter_choose.h Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
string_util.h Document all of frontier pass 2019-01-26 20:56:06 +01:00
strings.h Decompile easy_chat data 2019-02-26 14:50:02 -06:00
task.h document slot machine 2019-02-28 21:21:56 -06:00
text_window.h Merge with master 2018-07-16 20:23:05 +02:00
text.h Define double single left right qutoation marks char 2019-01-28 19:02:34 +01:00
tileset_anims.h Fully document tileset animations 2019-02-08 15:07:42 -06:00
tilesets.h undo revert 2017-10-23 14:40:22 +02:00
time_events.h decompile time events 2018-01-29 15:55:34 +01:00
title_screen.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
trade.h Clean up ram vars 2019-02-02 12:44:00 +01:00
trader.h Merge branch 'master' into mauville_old_man 2018-05-07 18:18:00 -04:00
trainer_card.h Start renaming symbols 2019-02-10 00:50:46 -05:00
trainer_hill.h More minor fixes 2019-03-01 01:49:11 -05:00
trainer_pokemon_sprites.h battle dome cards sensibly renamed 2018-08-19 01:06:10 +02:00
trainer_see.h Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
trig.h finish egg hatch, clean up headers 2017-09-19 14:27:46 +02:00
tv.h fix spelling error 2019-02-28 21:21:56 -06:00
unk_pokedex_area_screen_helper.h Decompile pokedex_area_screen.c (#412) 2018-11-30 10:41:03 -06:00
unk_transition.h more work on battle transition 2018-01-02 20:38:33 +01:00
util.h Committing progress so far. 2019-01-06 13:38:31 -08:00
walda_phrase.h move from raq scene to walda phrase 2017-10-20 20:46:26 +02:00
wallclock.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
wild_encounter.h Revert "Rename some specials" 2018-08-11 15:16:41 -07:00
window.h Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00