pokeemerald/src
2018-07-15 18:07:01 +02:00
..
data/field_event_obj start fldeffect cut 2018-06-16 00:45:48 +02:00
agb_flash_1m.c Port agb_flash from pokeruby (#11) 2016-11-01 16:04:03 -07:00
agb_flash_le.c Port agb_flash from pokeruby (#11) 2016-11-01 16:04:03 -07:00
agb_flash_mx.c Port agb_flash from pokeruby (#11) 2016-11-01 16:04:03 -07:00
agb_flash.c Port agb_flash from pokeruby (#11) 2016-11-01 16:04:03 -07:00
bard_music.c through sub_81203FC 2018-05-02 16:57:34 -04:00
battle_ai_script_commands.c Final ai damage calc touches 2018-07-15 18:07:01 +02:00
battle_ai_switch_items.c New AI damage and type functions 2018-07-15 12:39:07 +02:00
battle_anim_sound_tasks.c label and document battle windows 2018-06-17 16:48:58 +02:00
battle_anim.c label and document battle windows 2018-06-17 16:48:58 +02:00
battle_bg.c Move all trainer defines to trainers.h and identify frontier brain trainer id 2018-06-30 18:55:34 +02:00
battle_controller_link_opponent.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_controller_link_partner.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_controller_opponent.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_controller_player_partner.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_controller_player.c Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
battle_controller_recorded_opponent.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_controller_recorded_player.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_controller_safari.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_controller_wally.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_controllers.c Introduce Field Statuses 2018-07-14 13:17:10 +02:00
battle_debug.c Add type modyfing option to debug 2018-07-15 12:51:45 +02:00
battle_dome_cards.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
battle_gfx_sfx_util.c Get rid of duplicate bs command jumpiftype 2018-07-14 12:02:29 +02:00
battle_interface.c document frontier related 2018-07-01 11:15:42 +02:00
battle_main.c Basic damage calc is ready. 2018-07-14 22:56:03 +02:00
battle_message.c Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
battle_records.c battle records decompiled and documented 2018-05-01 15:54:31 +02:00
battle_script_commands.c New AI damage and type functions 2018-07-15 12:39:07 +02:00
battle_setup.c merge with battle tent update 2018-07-01 12:16:52 +02:00
battle_tent.c change mapDataId to mapLayoutId 2018-06-30 14:52:13 +02:00
battle_transition.c Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
battle_tv.c Basic damage calc is ready. 2018-07-14 22:56:03 +02:00
battle_util2.c Final ai damage calc touches 2018-07-15 18:07:01 +02:00
battle_util.c New AI damage and type functions 2018-07-15 12:39:07 +02:00
berry_blender.c label and document battle windows 2018-06-17 16:48:58 +02:00
berry_fix_program.c title screen with master 2018-02-07 20:10:56 +01:00
berry_tag_screen.c Rename field_map_obj to event_object_movement 2018-06-11 08:46:33 -05:00
berry.c Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
bg.c Update naked attribute and ASM_DIRECT to NAKED macro 2018-05-11 17:24:32 -05:00
bike.c Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
birch_pc.c unnecessary externs 2018-03-02 10:21:12 +01:00
blend_palette.c Disassemble palette.s 2017-03-04 22:43:34 -06:00
blit.c clean up files 2018-02-28 13:07:58 +01:00
braille_puzzles.c C vars sym ewram 2018-06-30 15:35:54 +02:00
clear_save_data_screen.c label and document battle windows 2018-06-17 16:48:58 +02:00
clock.c decompile overworld 2018-02-14 00:58:22 +01:00
coins.c Merge new_menu_helpers and menu 2018-02-07 00:07:42 -06:00
coord_event_weather.c decompile_coord_event_weather 2018-01-29 16:46:56 +01:00
credits.c Decompile credits 2018-02-17 04:00:22 -06:00
daycare.c document record mixing 2018-05-26 00:25:36 +02:00
decompress.c start rom_8034C54 decomp 2018-05-27 17:42:48 +02:00
decoration_inventory.c convert some constants to C headers 2017-12-05 11:55:48 -06:00
decoration.c Rename map-layout-related things 2018-06-20 19:54:21 -05:00
dewford_trend.c document record mixing 2018-05-26 00:25:36 +02:00
diploma.c Merge branch 'master' of https://github.com/pret/pokeemerald into menu 2018-02-07 18:06:59 -06:00
dma3_manager.c More work on menu 2018-01-29 17:26:36 -06:00
egg_hatch.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
event_data.c Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
event_obj_lock.c cut field effect is decompiled and documented 2018-06-16 14:04:29 +02:00
event_object_movement.c Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
evolution_graphics.c convert more constants 2017-12-11 12:27:51 -06:00
evolution_scene.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
field_camera.c Rename map-layout-related things 2018-06-20 19:54:21 -05:00
field_door.c Get all map constants from include/ rather than constants/ 2018-06-15 07:49:21 -05:00
field_effect.c review cut changes 2018-06-17 12:39:58 +02:00
field_message_box.c Merge branch 'master' of https://github.com/pret/pokeemerald into menu 2018-02-07 18:06:59 -06:00
field_poison.c more renaming 2018-01-16 15:12:38 -06:00
field_region_map.c label and document battle windows 2018-06-17 16:48:58 +02:00
field_screen.c BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
field_special_scene.c Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
field_tasks.c Merge branch 'decompile_cut' of git://github.com/DizzyEggg/pokeemerald into DizzyEggg-decompile_cut 2018-07-05 20:32:12 -07:00
fieldmap.c small fixes 2018-07-07 14:24:19 +02:00
fldeff_cut.c Rename SetLastTalkedObjectInFrontOfPlayer to CheckObjectGraphicsInFrontOfPlayer 2018-07-05 20:33:07 -07:00
fldeff_flash.c start fldeffect cut 2018-06-16 00:45:48 +02:00
fldeff_groundshake.c Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
fldeff_softboiled.c Decompile fleff_flash rodata 2018-02-27 10:33:23 +05:30
fldeff_strength.c Rename SetLastTalkedObjectInFrontOfPlayer to CheckObjectGraphicsInFrontOfPlayer 2018-07-05 20:33:07 -07:00
fldeff_sweetscent.c start fldeffect cut 2018-06-16 00:45:48 +02:00
fldeff_teleport.c start fldeffect cut 2018-06-16 00:45:48 +02:00
fossil_specials.c Rename field_map_obj to event_object_movement 2018-06-11 08:46:33 -05:00
gpu_regs.c finish egg hatch, clean up headers 2017-09-19 14:27:46 +02:00
gym_leader_rematch.c Name functions, variables, and that one flag constant 2018-02-26 08:23:17 -05:00
hall_of_fame.c C vars sym ewram 2018-06-30 15:35:54 +02:00
heal_location.c convert some constants to C headers 2017-12-05 11:55:48 -06:00
hof_pc.c Finish porting/decompiling field_effect.c 2018-05-10 18:36:57 -05:00
international_string_util.c Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
intro_credits_graphics.c Fix nonmatching in intro_credits_graphics 2018-02-17 13:44:10 -06:00
intro.c Finish decompiling intro 2018-02-15 22:30:39 -06:00
item_icon.c small fixes 2018-07-07 14:24:19 +02:00
item_menu_icons.c convert data/items.inc to include/data/items.h 2018-04-25 02:33:55 +01:00
item_menu.c label and document battle windows 2018-06-17 16:48:58 +02:00
item_use.c Merge branch 'decompile_cut' of git://github.com/DizzyEggg/pokeemerald into DizzyEggg-decompile_cut 2018-07-05 20:32:12 -07:00
item.c small fixes 2018-07-07 14:24:19 +02:00
landmark.c Split rom_81370FC and port function names 2017-12-28 02:09:11 -06:00
libisagbprn.c Fix file permissions. 2018-01-19 15:06:49 -05:00
librfu_intr.c Split librfu into separate C files in its own directory, rfu_initializeAPI matching except for register differences 2017-10-21 13:46:41 -06:00
librfu_rfu.c sub_800C12C 2017-11-18 20:55:57 -05:00
librfu_stwi.c Split librfu into separate C files in its own directory, rfu_initializeAPI matching except for register differences 2017-10-21 13:46:41 -06:00
lilycove_lady.c Merge branch 'master' into decomp_record_mixing 2018-05-20 12:16:45 +02:00
link_rfu.c Update naked attribute and ASM_DIRECT to NAKED macro 2018-05-11 17:24:32 -05:00
link.c fix record mixing merge conflicts 2018-05-19 12:32:44 +02:00
list_menu.c label and document battle windows 2018-06-17 16:48:58 +02:00
load_save.c Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
lottery_corner.c convert more constants 2017-12-11 12:27:51 -06:00
m4a_2.c Add symbols to music_player_table 2018-01-09 21:30:54 -06:00
m4a_4.c start working on berry blender 2017-11-18 16:11:34 +01:00
m4a_tables.c name pokemon cry voicegroup 2016-11-01 20:10:09 -07:00
mail_data.c merge mail with master, fix conflicts 2017-12-17 20:22:56 +01:00
mail.c through sub_81203FC 2018-05-02 16:57:34 -04:00
main_menu.c label and document battle windows 2018-06-17 16:48:58 +02:00
main.c Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
malloc.c BSS: src/main.o, src/dma3_manager.o 2017-09-30 09:32:46 -04:00
map_name_popup.c Merge branch 'master' into decompile_battle_tent 2018-06-30 14:43:41 +02:00
match_call.c Update naked attribute and ASM_DIRECT to NAKED macro 2018-05-11 17:24:32 -05:00
math_util.c finish math_util 2017-10-28 16:15:36 -04:00
mauville_old_man.c Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
menu_helpers.c decompile menu helpers 2018-05-15 20:22:19 +02:00
menu.c label and document battle windows 2018-06-17 16:48:58 +02:00
metatile_behavior.c start fldeffect cut 2018-06-16 00:45:48 +02:00
mon_markings.c make menu indicators compile 2018-05-19 11:53:22 +02:00
money.c Port/decomp scrcmd 2017-10-12 02:06:19 -05:00
multiboot.c sub_81BF5A4 2017-09-18 11:26:45 -04:00
mystery_event_menu.c label and document battle windows 2018-06-17 16:48:58 +02:00
mystery_event_msg.c start decompiling mystery event script 2018-01-21 12:36:11 +01:00
mystery_event_script.c review changes mystery event 2018-01-21 21:32:30 +01:00
naming_screen.c Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
new_game.c battle tent start and create frontier struct in saveblock 2018-06-17 12:30:09 +02:00
option_menu.c Use DMA large macro in option menu 2018-04-18 21:53:51 +02:00
overworld.c Merge branch 'decompile_cut' of git://github.com/DizzyEggg/pokeemerald into DizzyEggg-decompile_cut 2018-07-05 20:32:12 -07:00
palette.c Use fixed width types in TintPalette funcs 2018-02-06 12:47:09 -06:00
play_time.c () to (void) 2017-09-08 18:28:00 +02:00
player_pc.c Rename field_map_obj to event_object_movement 2018-06-11 08:46:33 -05:00
pokeball.c document battle bars 2018-06-19 00:43:15 +02:00
pokeblock_feed.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
pokeblock.c label and document battle windows 2018-06-17 16:48:58 +02:00
pokedex.c fixed as best I could 2018-05-31 07:08:24 -04:00
pokemon_animation.c Update naked attribute and ASM_DIRECT to NAKED macro 2018-05-11 17:24:32 -05:00
pokemon_icon.c Decompile pokemon icon 2018-04-13 17:51:49 +05:30
pokemon_size_record.c convert more constants 2017-12-11 12:27:51 -06:00
pokemon_storage_system.c Finish menu.s and eliminate TextColor 2018-02-06 20:37:54 -06:00
pokemon_summary_screen.c Update naked attribute and ASM_DIRECT to NAKED macro 2018-05-11 17:24:32 -05:00
pokemon.c Final ai damage calc touches 2018-07-15 18:07:01 +02:00
random.c clear item, save and load save files 2018-04-29 14:21:59 +02:00
rayquaza_scene.c ray changes 2018-02-07 19:47:55 +01:00
record_mixing.c battle tent start and create frontier struct in saveblock 2018-06-17 12:30:09 +02:00
recorded_battle.c merge with battle tent update 2018-07-01 12:16:52 +02:00
region_map.c merge with battle tent update 2018-07-01 12:16:52 +02:00
reset_rtc_screen.c Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
reset_save_heap.c Merge branch 'master' of https://github.com/pret/pokeemerald into intro 2018-02-17 04:03:59 -06:00
reshow_battle_screen.c label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
roamer.c convert more constants 2017-12-11 12:27:51 -06:00
rom6.c Rename SetLastTalkedObjectInFrontOfPlayer to CheckObjectGraphicsInFrontOfPlayer 2018-07-05 20:33:07 -07:00
rom_8011DC0.c Reinfer file boundaries 2017-11-11 00:39:02 -05:00
rom_8034C54.c decompile rom_8034C54 2018-05-27 23:26:01 +02:00
rotating_gate.c Rename field_map_obj to event_object_movement 2018-06-11 08:46:33 -05:00
rtc.c move variables to rtc.c 2017-09-02 23:37:06 +02:00
safari_zone.c document party status summary 2018-06-28 21:06:32 +02:00
save_failed_screen.c Finish menu.s and eliminate TextColor 2018-02-06 20:37:54 -06:00
save_location.c Fix file permissions. 2018-01-19 15:06:49 -05:00
save.c clear item, save and load save files 2018-04-29 14:21:59 +02:00
scanline_effect.c decompile scanline effect 2018-01-29 17:47:12 +01:00
scrcmd.c label and document battle windows 2018-06-17 16:48:58 +02:00
script_menu.c BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
script_movement.c Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
script.c overworld review changes2 2018-02-15 23:09:52 +01:00
secret_base.c Rename map-layout-related things 2018-06-20 19:54:21 -05:00
siirtc.c port siirtc from pokeruby 2016-11-02 14:06:41 -07:00
smokescreen.c Review fixes 2018-02-13 09:16:38 +05:30
sound.c Add symbols to music_player_table 2018-01-09 21:30:54 -06:00
sprite.c match obj update pos2 2018-02-06 17:42:24 +01:00
start_menu.c Merge branch 'master' into final_battle_files_touches 2018-07-07 14:11:04 +02:00
starter_choose.c label and document battle windows 2018-06-17 16:48:58 +02:00
string_util.c Decompile TV (#80) 2017-10-13 10:09:36 -05:00
task.c () to (void) 2017-09-08 18:28:00 +02:00
text_window.c label and document battle windows 2018-06-17 16:48:58 +02:00
text.c Update naked attribute and ASM_DIRECT to NAKED macro 2018-05-11 17:24:32 -05:00
tileset_anims.c Rename map-layout-related things 2018-06-20 19:54:21 -05:00
time_events.c Finish porting/decompiling field_effect.c 2018-05-10 18:36:57 -05:00
title_screen.c Use song constants 2018-05-11 00:33:32 -05:00
trader.c Merge branch 'master' into mauville_old_man 2018-05-07 18:18:00 -04:00
trainer_see.c Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
trig.c fix merge conflicts 2017-09-21 10:50:15 +02:00
tv.c Merge branch 'master' into decompile_battle_tent 2018-06-30 14:43:41 +02:00
unk_81BAD84.c last wave of graphics.s dumps 2017-12-30 01:09:06 -05:00
unk_text_util_2.c Decompile new_menu_helpers.s 2018-01-25 15:25:35 -06:00
unk_text_util.c CHAR_SPECIAL_F7 constant 2017-11-23 13:29:11 -05:00
unk_transition.c decompile unk transition 2018-01-16 23:57:26 +01:00
use_pokeblock.c label and document battle windows 2018-06-17 16:48:58 +02:00
util.c Update naked attribute and ASM_DIRECT to NAKED macro 2018-05-11 17:24:32 -05:00
walda_phrase.c Finish porting/decompiling field_effect.c 2018-05-10 18:36:57 -05:00
wallclock.c label and document battle windows 2018-06-17 16:48:58 +02:00
wild_encounter.c Merge branch 'master' into decompile_battle_tent 2018-06-30 14:43:41 +02:00
window.c clean up files 2018-02-28 13:07:58 +01:00