pokeemerald/asm
2019-07-30 19:46:56 -04:00
..
macros Update battle_anim_script.inc 2019-04-09 07:19:03 -05:00
berry_crush.s Start decompiling berry_crush.c 2019-03-31 09:13:19 -05:00
crt0.s move pokeball data to rom 2017-12-02 21:27:00 +01:00
dodrio_berry_picking.s RGB Constants 2019-04-04 17:05:46 -04:00
libagbsyscall.s make VBlankIntr() match 2017-02-17 10:52:03 -08:00
libgcnmultiboot.s .s -> .inc 2016-11-01 08:29:13 -07:00
librfu_intr.s Decompile up to ARM functions in librfu, split ARM interrupt functions into their own .s 2017-09-12 20:11:51 -06:00
librfu.s Reformat asm/librfu.s to clarify what is being accessed in pc-relative loads 2017-12-07 00:29:58 -05:00
m4a_1.s Move m4a BSS syms to m4a_1.s 2019-04-04 19:26:45 -05:00
macros.inc Extract door animations 2018-01-07 01:29:26 -06:00
pokemon_jump.s Decompile pokemon_jump through sub_802CE48() 2019-04-13 11:37:50 -05:00
pokenav_unk_2.s pokenav_unk_2 staging 2019-07-30 19:46:56 -04:00
pokenav_unk_6.s Break up pokenav into subfiles 2019-04-07 14:40:35 -04:00
pokenav_unk_7.s Break up pokenav into subfiles 2019-04-07 14:40:35 -04:00
pokenav_unk_8.s Break up pokenav into subfiles 2019-04-07 14:40:35 -04:00
pokenav_unk_9.s Break up pokenav into subfiles 2019-04-07 14:40:35 -04:00
pokenav_unk_10.s Break up pokenav into subfiles 2019-04-07 14:40:35 -04:00
rom_header.inc Use gbafix to generate header and checksum 2018-08-29 16:34:59 -05:00