Go to file
2016-01-08 11:46:13 -08:00
asm gpu_regs.c 2016-01-08 01:08:16 -08:00
constants leading zeroes for numbered maps 2015-11-29 11:01:24 -08:00
data update disasm with function data from idb 2016-01-03 07:04:11 -08:00
include gpu_regs.c 2016-01-08 01:08:16 -08:00
src rename macro in gpu_regs.c 2016-01-08 11:46:13 -08:00
tools gpu_regs.c 2016-01-08 01:08:16 -08:00
.gitattributes gpu_regs.c 2016-01-08 01:08:16 -08:00
.gitignore begin compiling C source in the build process 2016-01-07 00:45:06 -08:00
build.bat field effect graphics and scripts 2015-11-25 16:43:06 -08:00
fix_local_labels.pl gpu_regs.c 2016-01-08 01:08:16 -08:00
graphics_file_rules.mk gpu_regs.c 2016-01-08 01:08:16 -08:00
ld_script.txt split out files and add build batch file 2015-10-05 06:03:59 -07:00
Makefile gpu_regs.c 2016-01-08 01:08:16 -08:00
README.md Initial commit 2015-10-05 03:09:22 -07:00
rom.sha1 pokemon PNGs and palettes 2015-11-13 21:57:22 -08:00
wram_syms.txt gpu_regs.c 2016-01-08 01:08:16 -08:00

pokeemerald