pokeemerald/include
2017-09-06 17:19:08 +02:00
..
gba start labelling, decompiling sound.s 2017-09-02 16:03:53 +02:00
abilities.h finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
battle_ai.h really clean up battle ai 2017-09-05 09:41:48 +02:00
battle_move_effects.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
battle.h really clean up battle ai 2017-09-05 09:41:48 +02:00
decompress.h clean up decompress header 2017-09-02 20:08:08 +02:00
dma3.h resolve implicit declarations and enforce warnings as errors 2017-03-05 13:27:22 -06:00
event_data.h finish event data 2017-09-02 22:31:37 +02:00
flags.h finish event data 2017-09-02 22:31:37 +02:00
game_stat.h begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
global.berry.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
global.fieldmap.h begin event data 2017-09-02 21:43:53 +02:00
global.h begin load_save.c 2017-09-04 18:26:39 +02:00
hold_effects.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
item.h decompile label more of item.s 2017-09-03 13:33:13 +02:00
items.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
load_save.h begin load_save.c 2017-09-04 18:26:39 +02:00
m4a.h resolve implicit declarations and enforce warnings as errors 2017-03-05 13:27:22 -06:00
main.h begin decompiling main.s 2017-02-03 16:44:06 -08:00
malloc.h decompile window.s 2017-09-01 16:53:06 +02:00
menu.h start start menu decomp 2017-09-05 13:01:24 +02:00
moves.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
multiboot.h decompile multiboot 2017-01-13 17:46:05 -08:00
new_game.h begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
palette.h Disassemble palette.s 2017-03-04 22:43:34 -06:00
play_time.h begin working on pokeemerald 2017-08-31 16:48:24 +02:00
pokemon.h start porting pokemon1 2017-09-06 17:19:08 +02:00
rng.h decompile rng 2017-02-02 16:30:30 -08:00
rtc.h decompile rtc 2017-09-02 23:28:44 +02:00
safari_zone.h start start menu decomp 2017-09-05 13:01:24 +02:00
save.h move ram save variables to C 2017-09-03 15:39:33 +02:00
siirtc.h port siirtc from pokeruby 2016-11-02 14:06:41 -07:00
songs.h start labelling, decompiling sound.s 2017-09-02 16:03:53 +02:00
sound.h iwram and ewram vars to C 2017-09-02 17:32:34 +02:00
species.h finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
sprite.h sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
start_menu.h start start menu decomp 2017-09-05 13:01:24 +02:00
string_util.h mostly finish string_util.c 2017-01-14 15:17:51 -08:00
task.h Begin disassembling text.s 2017-03-07 07:44:41 -06:00
text_window.h rename sprite labels 2017-09-01 19:43:26 +02:00
text.h start porting pokemon1 2017-09-06 17:19:08 +02:00
trig.h begin working on pokeemerald 2017-08-31 16:48:24 +02:00
vars.h begin event data 2017-09-02 21:43:53 +02:00
window.h start start menu decomp 2017-09-05 13:01:24 +02:00