pokeemerald/include
2017-09-19 20:54:49 -04:00
..
gba Cleanup bg.c 2017-09-09 20:52:33 -05:00
abilities.h finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
battle_ai.h really clean up battle ai 2017-09-05 09:41:48 +02:00
battle_dome_cards.h Add battle_dome_cards header to expose symbols as needed 2017-09-19 09:46:17 -04:00
battle_message.h start pokemon3 decomp 2017-09-11 11:35:41 +02:00
battle_move_effects.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
battle.h decompile battle 3 2017-09-17 17:14:32 +02:00
berry.h Merge branch 'master' into field_map_obj 2017-09-16 15:41:54 -04:00
coins.h start coins decomp 2017-09-09 14:24:18 +02:00
config.h port pokemon size record 2017-09-08 22:23:14 +02:00
decompress.h clean up decompress header 2017-09-02 20:08:08 +02:00
dewford_trend.h make lots of define files 2017-09-07 19:45:32 +02:00
dma3.h resolve implicit declarations and enforce warnings as errors 2017-03-05 13:27:22 -06:00
easy_chat.h make lots of define files 2017-09-07 19:45:32 +02:00
event_data.h finish event data 2017-09-02 22:31:37 +02:00
event_scripts.h Fix header guards 2017-09-16 15:13:06 -04:00
field_camera.h sub_8093038 2017-09-16 22:15:54 -04:00
field_effect_helpers.h Ten more functions (remaining function count is 99) 2017-09-17 13:26:17 -04:00
field_effect.h Fix header guards 2017-09-16 15:13:06 -04:00
field_ground_effect.h npc_obj_ministep_stop_on_arrival 2017-09-17 08:05:33 -04:00
field_map_obj.h npc_obj_ministep_stop_on_arrival 2017-09-17 08:05:33 -04:00
field_player_avatar.h Fix header guards 2017-09-16 15:13:06 -04:00
fieldmap.h npc_block_way 2017-09-16 18:42:35 -04:00
flags.h pokemon 3 is almost decompiled 2017-09-12 15:05:40 +02:00
game_stat.h begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
global.berry.h Finish merge 2017-09-16 15:50:08 -05:00
global.fieldmap.h Failed attempt to fix InitFieldObjectStateFromTemplate, but at least we fixed the weirdness with the double MapObject structs 2017-09-17 11:39:49 -04:00
global.h Merge branch 'master' into field_map_obj 2017-09-16 15:41:54 -04:00
hall_of_fame.h start porting cam's port of battle3 2017-09-17 14:10:32 +02:00
hold_effects.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
item.h decompile label more of item.s 2017-09-03 13:33:13 +02:00
items.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
lilycove_lady.h make lots of define files 2017-09-07 19:45:32 +02:00
link.h start pokemon3 decomp 2017-09-11 11:35:41 +02:00
load_save.h make lots of define files 2017-09-07 19:45:32 +02:00
lottery_corner.h make lots of define files 2017-09-07 19:45:32 +02:00
m4a.h more of pokemon3 decompiled 2017-09-11 14:42:13 +02:00
main.h begin decompiling main.s 2017-02-03 16:44:06 -08:00
malloc.h AddPseudoFieldObject 2017-09-07 14:31:23 -04:00
map_obj_8097404.h Remaining functions 2017-09-17 15:33:26 -04:00
mauville_old_man.h Merge branch 'master' into field_map_obj 2017-09-13 19:29:19 -04:00
menu.h start start menu decomp 2017-09-05 13:01:24 +02:00
metatile_behavior.h CopyPlayer2 2017-09-16 16:40:00 -04:00
money.h start money.s decomp 2017-09-09 00:45:25 +02:00
moves.h decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
multiboot.h decompile multiboot 2017-01-13 17:46:05 -08:00
new_game.h make lots of define files 2017-09-07 19:45:32 +02:00
palette.h Disassemble palette.s 2017-03-04 22:43:34 -06:00
play_time.h begin working on pokeemerald 2017-08-31 16:48:24 +02:00
pokeblock.h make lots of define files 2017-09-07 19:45:32 +02:00
pokedex.h pokemon 3 is almost decompiled 2017-09-12 15:05:40 +02:00
pokemon_animation.h label and decomp some pokemon animation stuff 2017-09-12 13:05:54 +02:00
pokemon_size_record.h port pokemon size record 2017-09-08 22:23:14 +02:00
pokemon.h finish porting cam's port 2017-09-17 15:19:15 +02:00
rng.h decompile rng 2017-02-02 16:30:30 -08:00
roamer.h make lots of define files 2017-09-07 19:45:32 +02:00
rom4.h Fix header guards 2017-09-16 15:13:06 -04:00
rom_81BE66C.h Fix header guards 2017-09-16 15:13:06 -04:00
rom_818CFC8.h Fix header guards 2017-09-16 15:13:06 -04:00
rtc.h decompile rtc 2017-09-02 23:28:44 +02:00
safari_zone.h decomp safari zone 2017-09-09 15:45:50 +02:00
save.h move ram save variables to C 2017-09-03 15:39:33 +02:00
script.h decompile script.s 2017-09-10 23:05:23 +02:00
siirtc.h port siirtc from pokeruby 2016-11-02 14:06:41 -07:00
songs.h start labelling, decompiling sound.s 2017-09-02 16:03:53 +02:00
sound.h iwram and ewram vars to C 2017-09-02 17:32:34 +02:00
species.h almost there, troubles 2017-09-12 00:01:12 +02:00
sprite.h Remaining functions 2017-09-17 15:33:26 -04:00
start_menu.h start start menu decomp 2017-09-05 13:01:24 +02:00
string_util.h mostly finish string_util.c 2017-01-14 15:17:51 -08:00
task.h Begin disassembling text.s 2017-03-07 07:44:41 -06:00
text_window.h rename sprite labels 2017-09-01 19:43:26 +02:00
text.h more pokemon2 decomp 2017-09-11 22:28:36 +02:00
trainer_classes.h more of pokemon3 decompiled 2017-09-11 14:42:13 +02:00
trainer_ids.h pokemon 3 is almost decompiled 2017-09-12 15:05:40 +02:00
trainer_see.h Ten more functions (remaining function count is 99) 2017-09-17 13:26:17 -04:00
trig.h begin working on pokeemerald 2017-08-31 16:48:24 +02:00
util.h decompile util.s 2017-09-13 12:58:57 +02:00
vars.h more pokemon2 decomp 2017-09-11 22:28:36 +02:00
window.h start start menu decomp 2017-09-05 13:01:24 +02:00