2017-10-07 00:33:35 +02:00
|
|
|
#include "global.h"
|
|
|
|
#include "text.h"
|
|
|
|
#include "main.h"
|
|
|
|
#include "palette.h"
|
2018-10-21 09:24:57 +02:00
|
|
|
#include "graphics.h"
|
2017-10-07 00:33:35 +02:00
|
|
|
#include "gpu_regs.h"
|
|
|
|
#include "bg.h"
|
2018-09-10 01:01:39 +02:00
|
|
|
#include "decompress.h"
|
2017-10-07 00:33:35 +02:00
|
|
|
#include "task.h"
|
|
|
|
#include "window.h"
|
|
|
|
#include "menu.h"
|
|
|
|
#include "save.h"
|
2018-10-21 09:24:57 +02:00
|
|
|
#include "starter_choose.h"
|
2017-10-07 00:33:35 +02:00
|
|
|
#include "gba/flash_internal.h"
|
2018-01-21 13:32:11 +01:00
|
|
|
#include "text_window.h"
|
2018-11-18 20:09:11 +01:00
|
|
|
#include "constants/rgb.h"
|
2017-10-07 00:33:35 +02:00
|
|
|
|
|
|
|
#define MSG_WIN_TOP 12
|
|
|
|
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
|
|
|
|
|
2018-11-18 19:37:18 +01:00
|
|
|
extern const u8 gText_SaveFailedCheckingBackup[];
|
|
|
|
extern const u8 gText_BackupMemoryDamaged[];
|
|
|
|
extern const u8 gText_CheckCompleted[];
|
|
|
|
extern const u8 gText_SaveCompleteGameCannotContinue[];
|
|
|
|
extern const u8 gText_SaveCompletePressA[];
|
|
|
|
extern const u8 gText_GamePlayCannotBeContinued[];
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
// sClockInfo enum
|
2017-10-07 02:26:53 +02:00
|
|
|
enum
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2017-10-07 02:26:53 +02:00
|
|
|
CLOCK_RUNNING,
|
|
|
|
DEBUG_TIMER
|
2017-10-07 00:33:35 +02:00
|
|
|
};
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
// sWindowIds enum
|
2017-10-07 02:26:53 +02:00
|
|
|
enum
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2017-10-07 02:26:53 +02:00
|
|
|
TEXT_WIN_ID,
|
|
|
|
CLOCK_WIN_ID
|
2017-10-07 00:33:35 +02:00
|
|
|
};
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
static EWRAM_DATA u16 sSaveFailedType = {0};
|
|
|
|
static EWRAM_DATA u16 sClockInfo[2] = {0};
|
|
|
|
static EWRAM_DATA u8 sUnused1[12] = {0};
|
|
|
|
static EWRAM_DATA u8 sWindowIds[2] = {0};
|
|
|
|
static EWRAM_DATA u8 sUnused2[4] = {0};
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2017-10-07 03:59:47 +02:00
|
|
|
static const struct OamData sClockOamData =
|
|
|
|
{
|
2021-04-15 08:04:01 +02:00
|
|
|
.y = DISPLAY_HEIGHT,
|
2019-12-04 21:25:13 +01:00
|
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
2022-07-30 03:27:39 +02:00
|
|
|
.mosaic = FALSE,
|
2019-12-04 21:25:13 +01:00
|
|
|
.bpp = ST_OAM_4BPP,
|
2019-03-11 08:12:15 +01:00
|
|
|
.shape = SPRITE_SHAPE(16x16),
|
|
|
|
.x = 0,
|
|
|
|
.matrixNum = 0,
|
|
|
|
.size = SPRITE_SIZE(16x16),
|
|
|
|
.tileNum = 0,
|
|
|
|
.priority = 0,
|
|
|
|
.paletteNum = 0,
|
|
|
|
.affineParam = 0
|
2017-10-07 03:59:47 +02:00
|
|
|
};
|
|
|
|
|
2021-01-19 10:09:46 +01:00
|
|
|
static const struct BgTemplate sBgTemplates[3] =
|
2017-10-07 03:59:47 +02:00
|
|
|
{
|
|
|
|
{
|
|
|
|
.bg = 0,
|
|
|
|
.charBaseIndex = 2,
|
|
|
|
.mapBaseIndex = 31,
|
|
|
|
.screenSize = 0,
|
|
|
|
.paletteMode = 0,
|
|
|
|
.priority = 0,
|
|
|
|
.baseTile = 0,
|
|
|
|
},
|
|
|
|
{
|
|
|
|
.bg = 2,
|
|
|
|
.charBaseIndex = 0,
|
|
|
|
.mapBaseIndex = 14,
|
|
|
|
.screenSize = 0,
|
|
|
|
.paletteMode = 0,
|
|
|
|
.priority = 2,
|
|
|
|
.baseTile = 0,
|
|
|
|
},
|
|
|
|
{
|
|
|
|
.bg = 3,
|
|
|
|
.charBaseIndex = 0,
|
|
|
|
.mapBaseIndex = 15,
|
|
|
|
.screenSize = 0,
|
|
|
|
.paletteMode = 0,
|
|
|
|
.priority = 3,
|
|
|
|
.baseTile = 0,
|
|
|
|
},
|
|
|
|
};
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
static const struct WindowTemplate sDummyWindowTemplate[] = { DUMMY_WIN_TEMPLATE };
|
2017-10-07 03:59:47 +02:00
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
static const struct WindowTemplate sWindowTemplate_Text[] =
|
2017-10-07 03:59:47 +02:00
|
|
|
{
|
|
|
|
{
|
2018-10-27 00:53:07 +02:00
|
|
|
.bg = 0,
|
2017-10-07 03:59:47 +02:00
|
|
|
.tilemapLeft = 1,
|
|
|
|
.tilemapTop = 13,
|
|
|
|
.width = 28,
|
|
|
|
.height = 6,
|
2022-08-19 17:32:00 +02:00
|
|
|
.paletteNum = 15,
|
2017-10-07 03:59:47 +02:00
|
|
|
.baseBlock = 1,
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
static const struct WindowTemplate sWindowTemplate_Clock[] =
|
2017-10-07 03:59:47 +02:00
|
|
|
{
|
|
|
|
{
|
2018-10-27 00:53:07 +02:00
|
|
|
.bg = 0,
|
2017-10-07 03:59:47 +02:00
|
|
|
.tilemapLeft = 14,
|
|
|
|
.tilemapTop = 9,
|
|
|
|
.width = 2,
|
|
|
|
.height = 2,
|
2022-08-19 17:32:00 +02:00
|
|
|
.paletteNum = 15,
|
2017-10-07 03:59:47 +02:00
|
|
|
.baseBlock = 169,
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
static const u8 sClockFrames[8][3] =
|
|
|
|
{
|
|
|
|
{ 1, 0, 0 },
|
|
|
|
{ 5, 0, 0 },
|
|
|
|
{ 9, 0, 0 },
|
|
|
|
{ 5, 0, 1 },
|
|
|
|
{ 1, 0, 1 },
|
|
|
|
{ 5, 1, 1 },
|
|
|
|
{ 9, 1, 0 },
|
|
|
|
{ 5, 1, 0 },
|
|
|
|
};
|
|
|
|
|
2017-12-17 23:45:27 +01:00
|
|
|
static const u8 sSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
|
2018-10-21 09:24:57 +02:00
|
|
|
static const u32 sSaveFailedClockGfx[] = INCBIN_U32("graphics/misc/clock_small.4bpp.lz");
|
2017-10-07 03:59:47 +02:00
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static void CB2_SaveFailedScreen(void);
|
|
|
|
static void CB2_WipeSave(void);
|
|
|
|
static void CB2_GameplayCannotBeContinued(void);
|
|
|
|
static void CB2_FadeAndReturnToTitleScreen(void);
|
|
|
|
static void CB2_ReturnToTitleScreen(void);
|
|
|
|
static void VBlankCB_UpdateClockGraphics(void);
|
|
|
|
static bool8 VerifySectorWipe(u16 sector);
|
|
|
|
static bool8 WipeSectors(u32);
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2018-11-18 19:37:18 +01:00
|
|
|
// Although this is a general text printer, it's only used in this file.
|
2021-02-24 20:53:32 +01:00
|
|
|
static void SaveFailedScreenTextPrint(const u8 *text, u8 x, u8 y)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2018-02-07 03:37:54 +01:00
|
|
|
u8 color[3];
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
color[0] = TEXT_COLOR_TRANSPARENT;
|
|
|
|
color[1] = TEXT_DYNAMIC_COLOR_6;
|
2021-04-10 04:39:34 +02:00
|
|
|
color[2] = TEXT_COLOR_LIGHT_GRAY;
|
2021-10-30 22:47:37 +02:00
|
|
|
AddTextPrinterParameterized4(sWindowIds[TEXT_WIN_ID], FONT_NORMAL, x * 8, y * 8 + 1, 0, 0, color, 0, text);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void DoSaveFailedScreen(u8 saveType)
|
|
|
|
{
|
2017-10-07 01:48:18 +02:00
|
|
|
SetMainCallback2(CB2_SaveFailedScreen);
|
2021-02-24 20:53:32 +01:00
|
|
|
sSaveFailedType = saveType;
|
|
|
|
sClockInfo[CLOCK_RUNNING] = FALSE;
|
|
|
|
sClockInfo[DEBUG_TIMER] = 0;
|
|
|
|
sWindowIds[TEXT_WIN_ID] = 0;
|
|
|
|
sWindowIds[CLOCK_WIN_ID] = 0;
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static void VBlankCB(void)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
|
|
|
LoadOam();
|
|
|
|
ProcessSpriteCopyRequests();
|
|
|
|
TransferPlttBuffer();
|
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static void CB2_SaveFailedScreen(void)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2017-10-07 01:48:18 +02:00
|
|
|
switch (gMain.state)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2018-11-18 19:37:18 +01:00
|
|
|
case 0:
|
|
|
|
default:
|
|
|
|
SetVBlankCallback(NULL);
|
|
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG3CNT, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
|
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
|
|
DmaFill16(3, 0, VRAM, VRAM_SIZE);
|
|
|
|
DmaFill32(3, 0, OAM, OAM_SIZE);
|
|
|
|
DmaFill16(3, 0, PLTT, PLTT_SIZE);
|
2023-01-12 21:15:48 +01:00
|
|
|
LZ77UnCompVram(gBirchBagGrass_Gfx, (void *)VRAM);
|
2019-02-17 06:25:48 +01:00
|
|
|
LZ77UnCompVram(gBirchBagTilemap, (void *)(BG_SCREEN_ADDR(14)));
|
|
|
|
LZ77UnCompVram(gBirchGrassTilemap, (void *)(BG_SCREEN_ADDR(15)));
|
2021-02-24 20:53:32 +01:00
|
|
|
LZ77UnCompVram(sSaveFailedClockGfx, (void *)(OBJ_VRAM0 + 0x20));
|
2018-11-18 19:37:18 +01:00
|
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
2021-01-19 10:09:46 +01:00
|
|
|
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
|
2018-11-18 19:37:18 +01:00
|
|
|
SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
|
|
|
|
CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
|
|
|
|
LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214);
|
2021-02-24 20:53:32 +01:00
|
|
|
InitWindows(sDummyWindowTemplate);
|
|
|
|
sWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(sWindowTemplate_Text);
|
|
|
|
SetWindowAttribute(sWindowIds[TEXT_WIN_ID], 7, (u32)&gDecompressionBuffer[0x2800]);
|
|
|
|
sWindowIds[CLOCK_WIN_ID] = AddWindowWithoutTileMap(sWindowTemplate_Clock);
|
|
|
|
SetWindowAttribute(sWindowIds[CLOCK_WIN_ID], 7, (u32)&gDecompressionBuffer[0x3D00]);
|
2018-11-18 19:37:18 +01:00
|
|
|
DeactivateAllTextPrinters();
|
|
|
|
ResetSpriteData();
|
|
|
|
ResetTasks();
|
|
|
|
ResetPaletteFade();
|
2023-01-18 17:07:12 +01:00
|
|
|
LoadPalette(gBirchBagGrass_Pal, BG_PLTT_ID(0), 2 * PLTT_SIZE_4BPP);
|
2022-08-19 17:32:00 +02:00
|
|
|
LoadPalette(sSaveFailedClockPal, OBJ_PLTT_ID(0), PLTT_SIZE_4BPP);
|
|
|
|
LoadPalette(gTextWindowFrame1_Pal, BG_PLTT_ID(14), PLTT_SIZE_4BPP);
|
|
|
|
LoadPalette(gStandardMenuPalette, BG_PLTT_ID(15), PLTT_SIZE_4BPP);
|
2021-02-24 20:53:32 +01:00
|
|
|
DrawStdFrameWithCustomTileAndPalette(sWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
|
|
|
|
DrawStdFrameWithCustomTileAndPalette(sWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
|
|
|
|
FillWindowPixelBuffer(sWindowIds[CLOCK_WIN_ID], PIXEL_FILL(1)); // backwards?
|
|
|
|
FillWindowPixelBuffer(sWindowIds[TEXT_WIN_ID], PIXEL_FILL(1));
|
2021-11-03 20:29:18 +01:00
|
|
|
CopyWindowToVram(sWindowIds[CLOCK_WIN_ID], COPYWIN_GFX); // again?
|
|
|
|
CopyWindowToVram(sWindowIds[TEXT_WIN_ID], COPYWIN_MAP);
|
2018-11-18 19:37:18 +01:00
|
|
|
SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
|
2021-02-24 17:01:02 +01:00
|
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
|
2018-11-18 19:37:18 +01:00
|
|
|
EnableInterrupts(1);
|
|
|
|
SetVBlankCallback(VBlankCB);
|
|
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
|
|
ShowBg(0);
|
|
|
|
ShowBg(2);
|
|
|
|
ShowBg(3);
|
|
|
|
gMain.state++;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
if (!UpdatePaletteFade())
|
|
|
|
{
|
|
|
|
SetMainCallback2(CB2_WipeSave);
|
|
|
|
SetVBlankCallback(VBlankCB_UpdateClockGraphics);
|
|
|
|
}
|
|
|
|
break;
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static void CB2_WipeSave(void)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
|
|
|
u8 wipeTries = 0;
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
sClockInfo[CLOCK_RUNNING] = TRUE;
|
2017-10-07 00:33:35 +02:00
|
|
|
|
|
|
|
while (gDamagedSaveSectors != 0 && wipeTries < 3)
|
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
if (WipeSectors(gDamagedSaveSectors))
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
FillWindowPixelBuffer(sWindowIds[TEXT_WIN_ID], PIXEL_FILL(1));
|
2017-10-07 01:48:18 +02:00
|
|
|
SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0);
|
|
|
|
SetMainCallback2(CB2_GameplayCannotBeContinued);
|
2017-10-07 00:33:35 +02:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
FillWindowPixelBuffer(sWindowIds[TEXT_WIN_ID], PIXEL_FILL(1));
|
2017-10-07 01:48:18 +02:00
|
|
|
SaveFailedScreenTextPrint(gText_CheckCompleted, 1, 0);
|
2021-02-24 20:53:32 +01:00
|
|
|
HandleSavingData(sSaveFailedType);
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
if (gDamagedSaveSectors != 0)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
FillWindowPixelBuffer(sWindowIds[TEXT_WIN_ID], PIXEL_FILL(1));
|
2017-10-07 01:48:18 +02:00
|
|
|
SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
wipeTries++;
|
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
if (wipeTries == 3)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
FillWindowPixelBuffer(sWindowIds[TEXT_WIN_ID], PIXEL_FILL(1));
|
2017-10-07 01:48:18 +02:00
|
|
|
SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
FillWindowPixelBuffer(sWindowIds[TEXT_WIN_ID], PIXEL_FILL(1));
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
if (gGameContinueCallback == NULL)
|
|
|
|
SaveFailedScreenTextPrint(gText_SaveCompleteGameCannotContinue, 1, 0);
|
2017-10-07 00:33:35 +02:00
|
|
|
else
|
2017-10-07 01:48:18 +02:00
|
|
|
SaveFailedScreenTextPrint(gText_SaveCompletePressA, 1, 0);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static void CB2_GameplayCannotBeContinued(void)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
sClockInfo[CLOCK_RUNNING] = FALSE;
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2020-09-05 03:11:55 +02:00
|
|
|
if (JOY_NEW(A_BUTTON))
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
FillWindowPixelBuffer(sWindowIds[TEXT_WIN_ID], PIXEL_FILL(1));
|
2017-10-07 01:48:18 +02:00
|
|
|
SaveFailedScreenTextPrint(gText_GamePlayCannotBeContinued, 1, 0);
|
|
|
|
SetVBlankCallback(VBlankCB);
|
|
|
|
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static void CB2_FadeAndReturnToTitleScreen(void)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
sClockInfo[CLOCK_RUNNING] = FALSE;
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2020-09-05 03:11:55 +02:00
|
|
|
if (JOY_NEW(A_BUTTON))
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2021-02-24 17:01:02 +01:00
|
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
|
2017-10-07 01:48:18 +02:00
|
|
|
SetVBlankCallback(VBlankCB);
|
|
|
|
SetMainCallback2(CB2_ReturnToTitleScreen);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-10-07 02:35:29 +02:00
|
|
|
static void CB2_ReturnToTitleScreen(void)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2017-10-07 01:48:18 +02:00
|
|
|
if (!UpdatePaletteFade())
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2017-10-07 01:48:18 +02:00
|
|
|
if (gGameContinueCallback == NULL) // no callback exists, so do a soft reset.
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
|
|
|
DoSoftReset();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SetMainCallback2((MainCallback)gGameContinueCallback);
|
|
|
|
gGameContinueCallback = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static void VBlankCB_UpdateClockGraphics(void)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2018-11-18 19:37:18 +01:00
|
|
|
u32 n = (gMain.vblankCounter2 >> 3) & 7;
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2017-10-07 03:59:47 +02:00
|
|
|
gMain.oamBuffer[0] = sClockOamData;
|
2017-10-07 00:33:35 +02:00
|
|
|
gMain.oamBuffer[0].x = 112;
|
2020-07-28 01:17:34 +02:00
|
|
|
gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
if (sClockInfo[CLOCK_RUNNING])
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
2017-10-07 03:59:47 +02:00
|
|
|
gMain.oamBuffer[0].tileNum = sClockFrames[n][0];
|
|
|
|
gMain.oamBuffer[0].matrixNum = (sClockFrames[n][2] << 4) | (sClockFrames[n][1] << 3);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
gMain.oamBuffer[0].tileNum = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
CpuFastCopy(gMain.oamBuffer, (void *)OAM, 4);
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
if (sClockInfo[DEBUG_TIMER])
|
|
|
|
sClockInfo[DEBUG_TIMER]--;
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static bool8 VerifySectorWipe(u16 sector)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
|
|
|
u32 *ptr = (u32 *)&gSaveDataBuffer;
|
|
|
|
u16 i;
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
ReadFlash(sector, 0, (u8 *)ptr, SECTOR_SIZE);
|
2017-10-07 00:33:35 +02:00
|
|
|
|
2021-10-29 04:54:41 +02:00
|
|
|
// 1/4 because ptr is u32
|
|
|
|
for (i = 0; i < SECTOR_SIZE / 4; i++, ptr++)
|
2017-10-07 00:33:35 +02:00
|
|
|
if (*ptr)
|
2021-10-29 04:54:41 +02:00
|
|
|
return TRUE; // Sector has nonzero data, failed
|
2017-10-07 00:33:35 +02:00
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static bool8 WipeSector(u16 sector)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
|
|
|
u16 i, j;
|
|
|
|
bool8 failed = TRUE;
|
|
|
|
|
2021-10-29 04:54:41 +02:00
|
|
|
// Attempt to wipe sector with an arbitrary attempt limit of 130
|
2017-10-07 00:33:35 +02:00
|
|
|
for (i = 0; failed && i < 130; i++)
|
|
|
|
{
|
2021-02-24 20:53:32 +01:00
|
|
|
for (j = 0; j < SECTOR_SIZE; j++)
|
2017-10-07 00:33:35 +02:00
|
|
|
ProgramFlashByte(sector, j, 0);
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
failed = VerifySectorWipe(sector);
|
2017-10-07 00:33:35 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
return failed;
|
|
|
|
}
|
|
|
|
|
2017-10-07 01:48:18 +02:00
|
|
|
static bool8 WipeSectors(u32 sectorBits)
|
2017-10-07 00:33:35 +02:00
|
|
|
{
|
|
|
|
u16 i;
|
|
|
|
|
2021-02-24 20:53:32 +01:00
|
|
|
for (i = 0; i < SECTORS_COUNT; i++)
|
2017-10-07 01:48:18 +02:00
|
|
|
if ((sectorBits & (1 << i)) && !WipeSector(i))
|
2017-10-07 00:33:35 +02:00
|
|
|
sectorBits &= ~(1 << i);
|
|
|
|
|
|
|
|
if (sectorBits == 0)
|
|
|
|
return FALSE;
|
|
|
|
else
|
|
|
|
return TRUE;
|
|
|
|
}
|