2017-09-04 21:43:13 +02:00
|
|
|
#ifndef GUARD_HOLD_EFFECTS_H
|
|
|
|
#define GUARD_HOLD_EFFECTS_H
|
|
|
|
|
|
|
|
#define HOLD_EFFECT_NONE 0
|
|
|
|
#define HOLD_EFFECT_RESTORE_HP 1
|
|
|
|
#define HOLD_EFFECT_CURE_PAR 2
|
|
|
|
#define HOLD_EFFECT_CURE_SLP 3
|
|
|
|
#define HOLD_EFFECT_CURE_PSN 4
|
|
|
|
#define HOLD_EFFECT_CURE_BRN 5
|
|
|
|
#define HOLD_EFFECT_CURE_FRZ 6
|
|
|
|
#define HOLD_EFFECT_RESTORE_PP 7
|
|
|
|
#define HOLD_EFFECT_CURE_CONFUSION 8
|
|
|
|
#define HOLD_EFFECT_CURE_STATUS 9
|
|
|
|
#define HOLD_EFFECT_CONFUSE_SPICY 10
|
|
|
|
#define HOLD_EFFECT_CONFUSE_DRY 11
|
|
|
|
#define HOLD_EFFECT_CONFUSE_SWEET 12
|
|
|
|
#define HOLD_EFFECT_CONFUSE_BITTER 13
|
|
|
|
#define HOLD_EFFECT_CONFUSE_SOUR 14
|
|
|
|
#define HOLD_EFFECT_ATTACK_UP 15
|
|
|
|
#define HOLD_EFFECT_DEFENSE_UP 16
|
|
|
|
#define HOLD_EFFECT_SPEED_UP 17
|
|
|
|
#define HOLD_EFFECT_SP_ATTACK_UP 18
|
|
|
|
#define HOLD_EFFECT_SP_DEFENSE_UP 19
|
|
|
|
#define HOLD_EFFECT_CRITICAL_UP 20
|
|
|
|
#define HOLD_EFFECT_RANDOM_STAT_UP 21
|
|
|
|
#define HOLD_EFFECT_EVASION_UP 22
|
|
|
|
#define HOLD_EFFECT_RESTORE_STATS 23
|
|
|
|
#define HOLD_EFFECT_MACHO_BRACE 24
|
|
|
|
#define HOLD_EFFECT_EXP_SHARE 25
|
|
|
|
#define HOLD_EFFECT_QUICK_CLAW 26
|
2021-03-25 18:26:22 +01:00
|
|
|
#define HOLD_EFFECT_FRIENDSHIP_UP 27
|
2021-01-16 02:11:55 +01:00
|
|
|
#define HOLD_EFFECT_MENTAL_HERB 28
|
2017-09-04 21:43:13 +02:00
|
|
|
#define HOLD_EFFECT_CHOICE_BAND 29
|
|
|
|
#define HOLD_EFFECT_FLINCH 30
|
|
|
|
#define HOLD_EFFECT_BUG_POWER 31
|
|
|
|
#define HOLD_EFFECT_DOUBLE_PRIZE 32
|
|
|
|
#define HOLD_EFFECT_REPEL 33
|
|
|
|
#define HOLD_EFFECT_SOUL_DEW 34
|
|
|
|
#define HOLD_EFFECT_DEEP_SEA_TOOTH 35
|
|
|
|
#define HOLD_EFFECT_DEEP_SEA_SCALE 36
|
|
|
|
#define HOLD_EFFECT_CAN_ALWAYS_RUN 37
|
|
|
|
#define HOLD_EFFECT_PREVENT_EVOLVE 38
|
|
|
|
#define HOLD_EFFECT_FOCUS_BAND 39
|
|
|
|
#define HOLD_EFFECT_LUCKY_EGG 40
|
|
|
|
#define HOLD_EFFECT_SCOPE_LENS 41
|
|
|
|
#define HOLD_EFFECT_STEEL_POWER 42
|
|
|
|
#define HOLD_EFFECT_LEFTOVERS 43
|
|
|
|
#define HOLD_EFFECT_DRAGON_SCALE 44
|
|
|
|
#define HOLD_EFFECT_LIGHT_BALL 45
|
|
|
|
#define HOLD_EFFECT_GROUND_POWER 46
|
|
|
|
#define HOLD_EFFECT_ROCK_POWER 47
|
|
|
|
#define HOLD_EFFECT_GRASS_POWER 48
|
|
|
|
#define HOLD_EFFECT_DARK_POWER 49
|
|
|
|
#define HOLD_EFFECT_FIGHTING_POWER 50
|
|
|
|
#define HOLD_EFFECT_ELECTRIC_POWER 51
|
|
|
|
#define HOLD_EFFECT_WATER_POWER 52
|
|
|
|
#define HOLD_EFFECT_FLYING_POWER 53
|
|
|
|
#define HOLD_EFFECT_POISON_POWER 54
|
|
|
|
#define HOLD_EFFECT_ICE_POWER 55
|
|
|
|
#define HOLD_EFFECT_GHOST_POWER 56
|
|
|
|
#define HOLD_EFFECT_PSYCHIC_POWER 57
|
|
|
|
#define HOLD_EFFECT_FIRE_POWER 58
|
|
|
|
#define HOLD_EFFECT_DRAGON_POWER 59
|
|
|
|
#define HOLD_EFFECT_NORMAL_POWER 60
|
2021-12-01 17:32:43 +01:00
|
|
|
#define HOLD_EFFECT_UPGRADE 61
|
2017-09-04 21:43:13 +02:00
|
|
|
#define HOLD_EFFECT_SHELL_BELL 62
|
|
|
|
#define HOLD_EFFECT_LUCKY_PUNCH 63
|
|
|
|
#define HOLD_EFFECT_METAL_POWDER 64
|
|
|
|
#define HOLD_EFFECT_THICK_CLUB 65
|
2021-11-13 16:10:20 +01:00
|
|
|
#define HOLD_EFFECT_LEEK 66
|
2017-09-04 21:43:13 +02:00
|
|
|
|
2018-07-13 23:31:00 +02:00
|
|
|
// Gen4 hold effects.
|
|
|
|
#define HOLD_EFFECT_CHOICE_SCARF 67
|
|
|
|
#define HOLD_EFFECT_CHOICE_SPECS 68
|
|
|
|
#define HOLD_EFFECT_DAMP_ROCK 69
|
|
|
|
#define HOLD_EFFECT_GRIP_CLAW 70
|
|
|
|
#define HOLD_EFFECT_HEAT_ROCK 71
|
|
|
|
#define HOLD_EFFECT_ICY_ROCK 72
|
|
|
|
#define HOLD_EFFECT_LIGHT_CLAY 73
|
|
|
|
#define HOLD_EFFECT_SMOOTH_ROCK 74
|
|
|
|
#define HOLD_EFFECT_POWER_HERB 75
|
|
|
|
#define HOLD_EFFECT_BIG_ROOT 76
|
|
|
|
#define HOLD_EFFECT_EXPERT_BELT 77
|
|
|
|
#define HOLD_EFFECT_LIFE_ORB 78
|
|
|
|
#define HOLD_EFFECT_METRONOME 79
|
|
|
|
#define HOLD_EFFECT_MUSCLE_BAND 80
|
|
|
|
#define HOLD_EFFECT_WIDE_LENS 81
|
2018-12-13 18:31:47 +01:00
|
|
|
#define HOLD_EFFECT_WISE_GLASSES 82
|
2018-07-13 23:31:00 +02:00
|
|
|
#define HOLD_EFFECT_ZOOM_LENS 83
|
|
|
|
#define HOLD_EFFECT_LAGGING_TAIL 84
|
|
|
|
#define HOLD_EFFECT_FOCUS_SASH 85
|
|
|
|
#define HOLD_EFFECT_FLAME_ORB 86
|
|
|
|
#define HOLD_EFFECT_TOXIC_ORB 87
|
|
|
|
#define HOLD_EFFECT_STICKY_BARB 88
|
|
|
|
#define HOLD_EFFECT_IRON_BALL 89
|
|
|
|
#define HOLD_EFFECT_BLACK_SLUDGE 90
|
|
|
|
#define HOLD_EFFECT_DESTINY_KNOT 91
|
|
|
|
#define HOLD_EFFECT_SHED_SHELL 92
|
2018-07-14 22:56:03 +02:00
|
|
|
#define HOLD_EFFECT_QUICK_POWDER 93
|
|
|
|
#define HOLD_EFFECT_ADAMANT_ORB 94
|
|
|
|
#define HOLD_EFFECT_LUSTROUS_ORB 95
|
|
|
|
#define HOLD_EFFECT_GRISEOUS_ORB 96
|
2022-04-02 23:09:51 +02:00
|
|
|
#define HOLD_EFFECT_ENIGMA_BERRY 97
|
2019-05-07 15:26:58 +02:00
|
|
|
#define HOLD_EFFECT_RESIST_BERRY 98
|
2020-10-15 09:52:03 +02:00
|
|
|
#define HOLD_EFFECT_POWER_ITEM 99
|
2020-06-29 18:56:19 +02:00
|
|
|
#define HOLD_EFFECT_RESTORE_PCT_HP 100
|
2021-01-06 17:37:31 +01:00
|
|
|
#define HOLD_EFFECT_MICLE_BERRY 101
|
2021-01-06 21:07:18 +01:00
|
|
|
#define HOLD_EFFECT_CUSTAP_BERRY 102
|
|
|
|
#define HOLD_EFFECT_JABOCA_BERRY 103
|
|
|
|
#define HOLD_EFFECT_ROWAP_BERRY 104
|
|
|
|
#define HOLD_EFFECT_KEE_BERRY 105
|
|
|
|
#define HOLD_EFFECT_MARANGA_BERRY 106
|
2021-06-02 22:23:58 +02:00
|
|
|
#define HOLD_EFFECT_PLATE 107
|
2018-07-13 23:31:00 +02:00
|
|
|
|
2018-07-14 16:41:14 +02:00
|
|
|
// Gen5 hold effects
|
2021-06-02 22:23:58 +02:00
|
|
|
#define HOLD_EFFECT_FLOAT_STONE 117
|
|
|
|
#define HOLD_EFFECT_EVIOLITE 118
|
|
|
|
#define HOLD_EFFECT_ASSAULT_VEST 119
|
|
|
|
#define HOLD_EFFECT_DRIVE 120
|
|
|
|
#define HOLD_EFFECT_GEMS 121
|
|
|
|
#define HOLD_EFFECT_ROCKY_HELMET 122
|
|
|
|
#define HOLD_EFFECT_AIR_BALLOON 123
|
|
|
|
#define HOLD_EFFECT_RED_CARD 124
|
|
|
|
#define HOLD_EFFECT_RING_TARGET 125
|
|
|
|
#define HOLD_EFFECT_BINDING_BAND 126
|
|
|
|
#define HOLD_EFFECT_EJECT_BUTTON 127
|
|
|
|
#define HOLD_EFFECT_ABSORB_BULB 128
|
|
|
|
#define HOLD_EFFECT_CELL_BATTERY 129
|
2018-07-14 16:41:14 +02:00
|
|
|
|
|
|
|
// Gen6 hold effects
|
2021-06-02 22:23:58 +02:00
|
|
|
#define HOLD_EFFECT_FAIRY_POWER 139
|
|
|
|
#define HOLD_EFFECT_MEGA_STONE 140
|
2021-10-09 04:05:01 +02:00
|
|
|
#define HOLD_EFFECT_SAFETY_GOGGLES 141
|
2021-06-02 22:23:58 +02:00
|
|
|
#define HOLD_EFFECT_LUMINOUS_MOSS 142
|
|
|
|
#define HOLD_EFFECT_SNOWBALL 143
|
|
|
|
#define HOLD_EFFECT_WEAKNESS_POLICY 144
|
2021-08-12 07:26:13 +02:00
|
|
|
#define HOLD_EFFECT_PRIMAL_ORB 145
|
2018-07-14 16:41:14 +02:00
|
|
|
|
|
|
|
// Gen7 hold effects
|
2021-06-02 22:23:58 +02:00
|
|
|
#define HOLD_EFFECT_PROTECTIVE_PADS 154
|
|
|
|
#define HOLD_EFFECT_TERRAIN_EXTENDER 155
|
|
|
|
#define HOLD_EFFECT_SEEDS 156
|
|
|
|
#define HOLD_EFFECT_ADRENALINE_ORB 157
|
|
|
|
#define HOLD_EFFECT_MEMORY 158
|
|
|
|
#define HOLD_EFFECT_Z_CRYSTAL 159
|
2018-07-13 23:31:00 +02:00
|
|
|
|
2020-12-13 23:02:21 +01:00
|
|
|
// Gen8 hold effects
|
2021-06-02 22:23:58 +02:00
|
|
|
#define HOLD_EFFECT_UTILITY_UMBRELLA 169
|
|
|
|
#define HOLD_EFFECT_EJECT_PACK 170
|
|
|
|
#define HOLD_EFFECT_ROOM_SERVICE 171
|
|
|
|
#define HOLD_EFFECT_BLUNDER_POLICY 172
|
|
|
|
#define HOLD_EFFECT_HEAVY_DUTY_BOOTS 173
|
|
|
|
#define HOLD_EFFECT_THROAT_SPRAY 174
|
2018-07-13 23:31:00 +02:00
|
|
|
|
2022-12-06 15:48:36 +01:00
|
|
|
// Gen9 hold effects
|
|
|
|
#define HOLD_EFFECT_ABILITY_SHIELD 175
|
|
|
|
#define HOLD_EFFECT_CLEAR_AMULET 176
|
|
|
|
#define HOLD_EFFECT_MIRROR_HERB 177 // Not implemented.
|
|
|
|
#define HOLD_EFFECT_PUNCHING_GLOVE 178
|
|
|
|
#define HOLD_EFFECT_COVERT_CLOAK 179
|
|
|
|
#define HOLD_EFFECT_LOADED_DICE 180
|
2023-03-19 20:55:39 +01:00
|
|
|
#define HOLD_EFFECT_BOOSTER_ENERGY 181 // Not implemented.
|
2022-12-06 15:48:36 +01:00
|
|
|
|
2023-04-25 21:03:57 +02:00
|
|
|
// Gen2 hold effect
|
|
|
|
#define HOLD_EFFECT_BERSERK_GENE 182
|
|
|
|
|
2018-07-31 23:09:47 +02:00
|
|
|
#define HOLD_EFFECT_CHOICE(holdEffect)((holdEffect == HOLD_EFFECT_CHOICE_BAND || holdEffect == HOLD_EFFECT_CHOICE_SCARF || holdEffect == HOLD_EFFECT_CHOICE_SPECS))
|
|
|
|
|
2021-09-02 21:33:42 +02:00
|
|
|
// Terrain seed params
|
2021-01-07 04:22:05 +01:00
|
|
|
#define HOLD_EFFECT_PARAM_ELECTRIC_TERRAIN 0
|
|
|
|
#define HOLD_EFFECT_PARAM_GRASSY_TERRAIN 1
|
|
|
|
#define HOLD_EFFECT_PARAM_MISTY_TERRAIN 2
|
|
|
|
#define HOLD_EFFECT_PARAM_PSYCHIC_TERRAIN 3
|
|
|
|
|
2017-09-04 21:43:13 +02:00
|
|
|
#endif // GUARD_HOLD_EFFECTS_H
|