pokeemerald/src/battle_controller_safari.c

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#include "global.h"
#include "battle.h"
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#include "battle_anim.h"
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#include "battle_controllers.h"
#include "battle_interface.h"
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#include "battle_message.h"
#include "bg.h"
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#include "data.h"
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#include "item_menu.h"
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#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
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#include "pokeblock.h"
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#include "pokemon.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
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#include "constants/trainers.h"
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#include "constants/rgb.h"
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static void SafariHandleDrawTrainerPic(u32 battler);
static void SafariHandleSuccessBallThrowAnim(u32 battler);
static void SafariHandleBallThrowAnim(u32 battler);
static void SafariHandlePrintString(u32 battler);
static void SafariHandlePrintSelectionString(u32 battler);
static void SafariHandleChooseAction(u32 battler);
static void SafariHandleChooseItem(u32 battler);
static void SafariHandleStatusIconUpdate(u32 battler);
static void SafariHandleFaintingCry(u32 battler);
static void SafariHandleIntroTrainerBallThrow(u32 battler);
static void SafariHandleBattleAnimation(u32 battler);
static void SafariHandleEndLinkBattle(u32 battler);
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static void SafariBufferRunCommand(u32 battler);
static void SafariBufferExecCompleted(u32 battler);
static void CompleteWhenChosePokeblock(u32 battler);
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static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) =
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{
[CONTROLLER_GETMONDATA] = BtlController_Empty,
[CONTROLLER_GETRAWMONDATA] = BtlController_Empty,
[CONTROLLER_SETMONDATA] = BtlController_Empty,
[CONTROLLER_SETRAWMONDATA] = BtlController_Empty,
[CONTROLLER_LOADMONSPRITE] = BtlController_Empty,
[CONTROLLER_SWITCHINANIM] = BtlController_Empty,
[CONTROLLER_RETURNMONTOBALL] = BtlController_Empty,
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[CONTROLLER_DRAWTRAINERPIC] = SafariHandleDrawTrainerPic,
[CONTROLLER_TRAINERSLIDE] = BtlController_Empty,
[CONTROLLER_TRAINERSLIDEBACK] = BtlController_Empty,
[CONTROLLER_FAINTANIMATION] = BtlController_Empty,
[CONTROLLER_PALETTEFADE] = BtlController_Empty,
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[CONTROLLER_SUCCESSBALLTHROWANIM] = SafariHandleSuccessBallThrowAnim,
[CONTROLLER_BALLTHROWANIM] = SafariHandleBallThrowAnim,
[CONTROLLER_PAUSE] = BtlController_Empty,
[CONTROLLER_MOVEANIMATION] = BtlController_Empty,
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[CONTROLLER_PRINTSTRING] = SafariHandlePrintString,
[CONTROLLER_PRINTSTRINGPLAYERONLY] = SafariHandlePrintSelectionString,
[CONTROLLER_CHOOSEACTION] = SafariHandleChooseAction,
[CONTROLLER_YESNOBOX] = BtlController_Empty,
[CONTROLLER_CHOOSEMOVE] = BtlController_Empty,
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[CONTROLLER_OPENBAG] = SafariHandleChooseItem,
[CONTROLLER_CHOOSEPOKEMON] = BtlController_Empty,
[CONTROLLER_23] = BtlController_Empty,
[CONTROLLER_HEALTHBARUPDATE] = BtlController_Empty,
[CONTROLLER_EXPUPDATE] = BtlController_Empty,
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[CONTROLLER_STATUSICONUPDATE] = SafariHandleStatusIconUpdate,
[CONTROLLER_STATUSANIMATION] = BtlController_Empty,
[CONTROLLER_STATUSXOR] = BtlController_Empty,
[CONTROLLER_DATATRANSFER] = BtlController_Empty,
[CONTROLLER_DMA3TRANSFER] = BtlController_Empty,
[CONTROLLER_PLAYBGM] = BtlController_Empty,
[CONTROLLER_32] = BtlController_Empty,
[CONTROLLER_TWORETURNVALUES] = BtlController_Empty,
[CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty,
[CONTROLLER_ONERETURNVALUE] = BtlController_Empty,
[CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty,
[CONTROLLER_CLEARUNKVAR] = BtlController_Empty,
[CONTROLLER_SETUNKVAR] = BtlController_Empty,
[CONTROLLER_CLEARUNKFLAG] = BtlController_Empty,
[CONTROLLER_TOGGLEUNKFLAG] = BtlController_Empty,
[CONTROLLER_HITANIMATION] = BtlController_Empty,
[CONTROLLER_CANTSWITCH] = BtlController_Empty,
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[CONTROLLER_PLAYSE] = BtlController_HandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM,
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[CONTROLLER_FAINTINGCRY] = SafariHandleFaintingCry,
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[CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide,
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[CONTROLLER_INTROTRAINERBALLTHROW] = SafariHandleIntroTrainerBallThrow,
[CONTROLLER_DRAWPARTYSTATUSSUMMARY] = BtlController_Empty,
[CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_Empty,
[CONTROLLER_ENDBOUNCE] = BtlController_Empty,
[CONTROLLER_SPRITEINVISIBILITY] = BtlController_Empty,
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[CONTROLLER_BATTLEANIMATION] = SafariHandleBattleAnimation,
[CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty,
[CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty,
[CONTROLLER_ENDLINKBATTLE] = SafariHandleEndLinkBattle,
[CONTROLLER_DEBUGMENU] = BtlController_Empty,
[CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop
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};
void SetControllerToSafari(u32 battler)
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{
gBattlerControllerEndFuncs[battler] = SafariBufferExecCompleted;
gBattlerControllerFuncs[battler] = SafariBufferRunCommand;
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}
static void SafariBufferRunCommand(u32 battler)
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{
if (gBattleControllerExecFlags & gBitTable[battler])
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{
if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sSafariBufferCommands))
sSafariBufferCommands[gBattleResources->bufferA[battler][0]](battler);
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else
SafariBufferExecCompleted(battler);
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}
}
static void HandleInputChooseAction(u32 battler)
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{
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if (JOY_NEW(A_BUTTON))
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{
PlaySE(SE_SELECT);
switch (gActionSelectionCursor[battler])
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{
case 0:
BtlController_EmitTwoReturnValues(battler, BUFFER_B, B_ACTION_SAFARI_BALL, 0);
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break;
case 1:
BtlController_EmitTwoReturnValues(battler, BUFFER_B, B_ACTION_SAFARI_POKEBLOCK, 0);
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break;
case 2:
BtlController_EmitTwoReturnValues(battler, BUFFER_B, B_ACTION_SAFARI_GO_NEAR, 0);
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break;
case 3:
BtlController_EmitTwoReturnValues(battler, BUFFER_B, B_ACTION_SAFARI_RUN, 0);
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break;
}
SafariBufferExecCompleted(battler);
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}
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else if (JOY_NEW(DPAD_LEFT))
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{
if (gActionSelectionCursor[battler] & 1)
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{
PlaySE(SE_SELECT);
ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]);
gActionSelectionCursor[battler] ^= 1;
ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0);
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}
}
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else if (JOY_NEW(DPAD_RIGHT))
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{
if (!(gActionSelectionCursor[battler] & 1))
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{
PlaySE(SE_SELECT);
ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]);
gActionSelectionCursor[battler] ^= 1;
ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0);
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}
}
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else if (JOY_NEW(DPAD_UP))
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{
if (gActionSelectionCursor[battler] & 2)
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{
PlaySE(SE_SELECT);
ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]);
gActionSelectionCursor[battler] ^= 2;
ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0);
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}
}
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else if (JOY_NEW(DPAD_DOWN))
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{
if (!(gActionSelectionCursor[battler] & 2))
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{
PlaySE(SE_SELECT);
ActionSelectionDestroyCursorAt(gActionSelectionCursor[battler]);
gActionSelectionCursor[battler] ^= 2;
ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0);
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}
}
}
static void Controller_WaitForHealthbox(u32 battler)
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{
if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy)
SafariBufferExecCompleted(battler);
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}
static void SafariSetBattleEndCallbacks(u32 battler)
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{
if (!gPaletteFade.active)
{
gMain.inBattle = FALSE;
gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(gMain.savedCallback);
}
}
static void SafariOpenPokeblockCase(u32 battler)
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{
if (!gPaletteFade.active)
{
gBattlerControllerFuncs[battler] = CompleteWhenChosePokeblock;
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FreeAllWindowBuffers();
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OpenPokeblockCaseInBattle();
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}
}
static void CompleteWhenChosePokeblock(u32 battler)
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{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
BtlController_EmitOneReturnValue(battler, BUFFER_B, gSpecialVar_ItemId);
SafariBufferExecCompleted(battler);
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}
}
static void SafariBufferExecCompleted(u32 battler)
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{
gBattlerControllerFuncs[battler] = SafariBufferRunCommand;
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if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
u8 playerId = GetMultiplayerId();
PrepareBufferDataTransferLink(battler, 2, 4, &playerId);
gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP;
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}
else
{
gBattleControllerExecFlags &= ~gBitTable[battler];
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}
}
static void SafariHandleDrawTrainerPic(u32 battler)
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{
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u32 trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN;
BtlController_HandleDrawTrainerPic(battler, trainerPicId, FALSE,
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80, 80 + 4 * (8 - gTrainerBackPicCoords[trainerPicId].size),
30);
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}
static void SafariHandleSuccessBallThrowAnim(u32 battler)
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{
BtlController_HandleSuccessBallThrowAnim(battler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE);
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}
static void SafariHandleBallThrowAnim(u32 battler)
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{
BtlController_HandleBallThrowAnim(battler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE);
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}
static void SafariHandlePrintString(u32 battler)
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{
BtlController_HandlePrintString(battler, FALSE, FALSE);
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}
static void SafariHandlePrintSelectionString(u32 battler)
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{
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
SafariHandlePrintString(battler);
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else
SafariBufferExecCompleted(battler);
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}
static void HandleChooseActionAfterDma3(u32 battler)
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{
if (!IsDma3ManagerBusyWithBgCopy())
{
gBattle_BG0_X = 0;
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gBattle_BG0_Y = DISPLAY_HEIGHT;
gBattlerControllerFuncs[battler] = HandleInputChooseAction;
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}
}
static void SafariHandleChooseAction(u32 battler)
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{
s32 i;
gBattlerControllerFuncs[battler] = HandleChooseActionAfterDma3;
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BattlePutTextOnWindow(gText_SafariZoneMenu, B_WIN_ACTION_MENU);
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for (i = 0; i < 4; i++)
ActionSelectionDestroyCursorAt(i);
ActionSelectionCreateCursorAt(gActionSelectionCursor[battler], 0);
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BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT);
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}
static void SafariHandleChooseItem(u32 battler)
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{
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gBattlerControllerFuncs[battler] = SafariOpenPokeblockCase;
gBattlerInMenuId = battler;
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}
static void SafariHandleStatusIconUpdate(u32 battler)
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{
UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_SAFARI_BALLS_TEXT);
SafariBufferExecCompleted(battler);
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}
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// All of the other controllers(except Wally's) use CRY_MODE_FAINT.
// Player is not a pokemon, so it can't really faint in the Safari anyway.
static void SafariHandleFaintingCry(u32 battler)
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{
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES);
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PlayCry_Normal(species, 25);
SafariBufferExecCompleted(battler);
SafariBufferExecCompleted(battler);
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}
static void SafariHandleIntroTrainerBallThrow(u32 battler)
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{
UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_SAFARI_ALL_TEXT);
StartHealthboxSlideIn(battler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]);
gBattlerControllerFuncs[battler] = Controller_WaitForHealthbox;
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}
static void SafariHandleBattleAnimation(u32 battler)
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{
BtlController_HandleBattleAnimation(battler, TRUE, FALSE);
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}
static void SafariHandleEndLinkBattle(u32 battler)
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{
gBattleOutcome = gBattleResources->bufferA[battler][1];
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FadeOutMapMusic(5);
BeginFastPaletteFade(3);
SafariBufferExecCompleted(battler);
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER))
gBattlerControllerFuncs[battler] = SafariSetBattleEndCallbacks;
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}