pokeemerald/src/battle_controller_safari.c

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#include "global.h"
#include "battle.h"
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#include "battle_anim.h"
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#include "battle_controllers.h"
#include "battle_interface.h"
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#include "battle_message.h"
#include "bg.h"
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#include "data.h"
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#include "item_menu.h"
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#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "pokeball.h"
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#include "pokeblock.h"
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#include "pokemon.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "task.h"
#include "text.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
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#include "constants/rgb.h"
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static void SafariHandleDrawTrainerPic(void);
static void SafariHandleSuccessBallThrowAnim(void);
static void SafariHandleBallThrowAnim(void);
static void SafariHandlePrintString(void);
static void SafariHandlePrintSelectionString(void);
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static void SafariHandleChooseAction(void);
static void SafariHandleChooseItem(void);
static void SafariHandleStatusIconUpdate(void);
static void SafariHandleFaintingCry(void);
static void SafariHandleIntroSlide(void);
static void SafariHandleIntroTrainerBallThrow(void);
static void SafariHandleBattleAnimation(void);
static void SafariHandleEndLinkBattle(void);
static void SafariHandleBattleDebug(void);
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static void SafariBufferRunCommand(void);
static void SafariBufferExecCompleted(void);
static void CompleteWhenChosePokeblock(void);
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static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
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{
[CONTROLLER_GETMONDATA] = BtlController_Empty,
[CONTROLLER_GETRAWMONDATA] = BtlController_Empty,
[CONTROLLER_SETMONDATA] = BtlController_Empty,
[CONTROLLER_SETRAWMONDATA] = BtlController_Empty,
[CONTROLLER_LOADMONSPRITE] = BtlController_Empty,
[CONTROLLER_SWITCHINANIM] = BtlController_Empty,
[CONTROLLER_RETURNMONTOBALL] = BtlController_Empty,
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[CONTROLLER_DRAWTRAINERPIC] = SafariHandleDrawTrainerPic,
[CONTROLLER_TRAINERSLIDE] = BtlController_Empty,
[CONTROLLER_TRAINERSLIDEBACK] = BtlController_Empty,
[CONTROLLER_FAINTANIMATION] = BtlController_Empty,
[CONTROLLER_PALETTEFADE] = BtlController_Empty,
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[CONTROLLER_SUCCESSBALLTHROWANIM] = SafariHandleSuccessBallThrowAnim,
[CONTROLLER_BALLTHROWANIM] = SafariHandleBallThrowAnim,
[CONTROLLER_PAUSE] = BtlController_Empty,
[CONTROLLER_MOVEANIMATION] = BtlController_Empty,
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[CONTROLLER_PRINTSTRING] = SafariHandlePrintString,
[CONTROLLER_PRINTSTRINGPLAYERONLY] = SafariHandlePrintSelectionString,
[CONTROLLER_CHOOSEACTION] = SafariHandleChooseAction,
[CONTROLLER_YESNOBOX] = BtlController_Empty,
[CONTROLLER_CHOOSEMOVE] = BtlController_Empty,
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[CONTROLLER_OPENBAG] = SafariHandleChooseItem,
[CONTROLLER_CHOOSEPOKEMON] = BtlController_Empty,
[CONTROLLER_23] = BtlController_Empty,
[CONTROLLER_HEALTHBARUPDATE] = BtlController_Empty,
[CONTROLLER_EXPUPDATE] = BtlController_Empty,
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[CONTROLLER_STATUSICONUPDATE] = SafariHandleStatusIconUpdate,
[CONTROLLER_STATUSANIMATION] = BtlController_Empty,
[CONTROLLER_STATUSXOR] = BtlController_Empty,
[CONTROLLER_DATATRANSFER] = BtlController_Empty,
[CONTROLLER_DMA3TRANSFER] = BtlController_Empty,
[CONTROLLER_PLAYBGM] = BtlController_Empty,
[CONTROLLER_32] = BtlController_Empty,
[CONTROLLER_TWORETURNVALUES] = BtlController_Empty,
[CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty,
[CONTROLLER_ONERETURNVALUE] = BtlController_Empty,
[CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty,
[CONTROLLER_CLEARUNKVAR] = BtlController_Empty,
[CONTROLLER_SETUNKVAR] = BtlController_Empty,
[CONTROLLER_CLEARUNKFLAG] = BtlController_Empty,
[CONTROLLER_TOGGLEUNKFLAG] = BtlController_Empty,
[CONTROLLER_HITANIMATION] = BtlController_Empty,
[CONTROLLER_CANTSWITCH] = BtlController_Empty,
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[CONTROLLER_PLAYSE] = BtlController_HandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM,
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[CONTROLLER_FAINTINGCRY] = SafariHandleFaintingCry,
[CONTROLLER_INTROSLIDE] = SafariHandleIntroSlide,
[CONTROLLER_INTROTRAINERBALLTHROW] = SafariHandleIntroTrainerBallThrow,
[CONTROLLER_DRAWPARTYSTATUSSUMMARY] = BtlController_Empty,
[CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_Empty,
[CONTROLLER_ENDBOUNCE] = BtlController_Empty,
[CONTROLLER_SPRITEINVISIBILITY] = BtlController_Empty,
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[CONTROLLER_BATTLEANIMATION] = SafariHandleBattleAnimation,
[CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty,
[CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty,
[CONTROLLER_ENDLINKBATTLE] = SafariHandleEndLinkBattle,
[CONTROLLER_DEBUGMENU] = BtlController_Empty,
[CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop
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};
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void SetControllerToSafari(void)
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{
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gBattlerControllerEndFuncs[gActiveBattler] = SafariBufferExecCompleted;
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gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand;
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}
static void SafariBufferRunCommand(void)
{
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if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
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{
if (gBattleResources->bufferA[gActiveBattler][0] < ARRAY_COUNT(sSafariBufferCommands))
sSafariBufferCommands[gBattleResources->bufferA[gActiveBattler][0]]();
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else
SafariBufferExecCompleted();
}
}
static void HandleInputChooseAction(void)
{
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if (JOY_NEW(A_BUTTON))
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{
PlaySE(SE_SELECT);
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switch (gActionSelectionCursor[gActiveBattler])
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{
case 0:
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_BALL, 0);
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break;
case 1:
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_POKEBLOCK, 0);
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break;
case 2:
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_GO_NEAR, 0);
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break;
case 3:
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_RUN, 0);
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break;
}
SafariBufferExecCompleted();
}
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else if (JOY_NEW(DPAD_LEFT))
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{
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if (gActionSelectionCursor[gActiveBattler] & 1)
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{
PlaySE(SE_SELECT);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
gActionSelectionCursor[gActiveBattler] ^= 1;
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
}
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else if (JOY_NEW(DPAD_RIGHT))
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{
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if (!(gActionSelectionCursor[gActiveBattler] & 1))
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{
PlaySE(SE_SELECT);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
gActionSelectionCursor[gActiveBattler] ^= 1;
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
}
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else if (JOY_NEW(DPAD_UP))
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{
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if (gActionSelectionCursor[gActiveBattler] & 2)
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{
PlaySE(SE_SELECT);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
gActionSelectionCursor[gActiveBattler] ^= 2;
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
}
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else if (JOY_NEW(DPAD_DOWN))
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{
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if (!(gActionSelectionCursor[gActiveBattler] & 2))
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{
PlaySE(SE_SELECT);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
gActionSelectionCursor[gActiveBattler] ^= 2;
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
}
}
static void CompleteOnBattlerSpriteCallbackDummy(void)
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{
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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SafariBufferExecCompleted();
}
static void CompleteOnInactiveTextPrinter(void)
{
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if (!IsTextPrinterActive(B_WIN_MSG))
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SafariBufferExecCompleted();
}
static void CompleteOnHealthboxSpriteCallbackDummy(void)
{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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SafariBufferExecCompleted();
}
static void SafariSetBattleEndCallbacks(void)
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{
if (!gPaletteFade.active)
{
gMain.inBattle = FALSE;
gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(gMain.savedCallback);
}
}
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static void SafariOpenPokeblockCase(void)
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{
if (!gPaletteFade.active)
{
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gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChosePokeblock;
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FreeAllWindowBuffers();
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OpenPokeblockCaseInBattle();
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}
}
static void CompleteWhenChosePokeblock(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
BtlController_EmitOneReturnValue(BUFFER_B, gSpecialVar_ItemId);
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SafariBufferExecCompleted();
}
}
static void CompleteOnFinishedBattleAnimation(void)
{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive)
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SafariBufferExecCompleted();
}
static void SafariBufferExecCompleted(void)
{
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gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand;
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if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
u8 playerId = GetMultiplayerId();
PrepareBufferDataTransferLink(2, 4, &playerId);
gBattleResources->bufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP;
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}
else
{
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gBattleControllerExecFlags &= ~gBitTable[gActiveBattler];
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}
}
static void CompleteOnFinishedStatusAnimation(void)
{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive)
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SafariBufferExecCompleted();
}
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#define sSpeedX data[0]
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static void SafariHandleDrawTrainerPic(void)
{
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DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler));
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gBattlerSpriteIds[gActiveBattler] = CreateSprite(
&gMultiuseSpriteTemplate,
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80,
(8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80,
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30);
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
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gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH;
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gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
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}
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#undef sSpeedX
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static void SafariHandleSuccessBallThrowAnim(void)
{
BtlController_HandleSuccessBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE);
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}
static void SafariHandleBallThrowAnim(void)
{
BtlController_HandleBallThrowAnim(gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER, FALSE);
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}
static void SafariHandlePrintString(void)
{
u16 *stringId;
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
stringId = (u16 *)(&gBattleResources->bufferA[gActiveBattler][2]);
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BufferStringBattle(*stringId);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
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}
static void SafariHandlePrintSelectionString(void)
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{
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if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
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SafariHandlePrintString();
else
SafariBufferExecCompleted();
}
static void HandleChooseActionAfterDma3(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
gBattle_BG0_X = 0;
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gBattle_BG0_Y = DISPLAY_HEIGHT;
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gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction;
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}
}
static void SafariHandleChooseAction(void)
{
s32 i;
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gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
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BattlePutTextOnWindow(gText_SafariZoneMenu, B_WIN_ACTION_MENU);
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for (i = 0; i < 4; i++)
ActionSelectionDestroyCursorAt(i);
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT);
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}
static void SafariHandleChooseItem(void)
{
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = SafariOpenPokeblockCase;
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gBattlerInMenuId = gActiveBattler;
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}
static void SafariHandleStatusIconUpdate(void)
{
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UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_BALLS_TEXT);
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SafariBufferExecCompleted();
}
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// All of the other controllers(except Wally's) use CRY_MODE_FAINT.
// Player is not a pokemon, so it can't really faint in the Safari anyway.
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static void SafariHandleFaintingCry(void)
{
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u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
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PlayCry_Normal(species, 25);
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SafariBufferExecCompleted();
}
static void SafariHandleIntroSlide(void)
{
HandleIntroSlide(gBattleResources->bufferA[gActiveBattler][1]);
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gIntroSlideFlags |= 1;
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SafariBufferExecCompleted();
}
static void SafariHandleIntroTrainerBallThrow(void)
{
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UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_ALL_TEXT);
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StartHealthboxSlideIn(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthboxSpriteCallbackDummy;
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}
static void SafariHandleBattleAnimation(void)
{
u8 animationId = gBattleResources->bufferA[gActiveBattler][1];
u16 argument = gBattleResources->bufferA[gActiveBattler][2] | (gBattleResources->bufferA[gActiveBattler][3] << 8);
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if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
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SafariBufferExecCompleted();
else
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
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}
static void SafariHandleEndLinkBattle(void)
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{
gBattleOutcome = gBattleResources->bufferA[gActiveBattler][1];
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FadeOutMapMusic(5);
BeginFastPaletteFade(3);
SafariBufferExecCompleted();
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER))
gBattlerControllerFuncs[gActiveBattler] = SafariSetBattleEndCallbacks;
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}
static void SafariHandleBattleDebug(void)
{
SafariBufferExecCompleted();
}