pokeemerald/src/debug.c

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//CREDITS
//TheXaman: https://github.com/TheXaman/pokeemerald/tree/tx_debug_system
//CODE USED FROM:
//ketsuban: https://github.com/pret/pokeemerald/wiki/Add-a-debug-menu
//Pyredrid: https://github.com/Pyredrid/pokeemerald/tree/debugmenu
//AsparagusEduardo: https://github.com/AsparagusEduardo/pokeemerald/tree/InfusedEmerald_v2
//Ghoulslash: https://github.com/ghoulslash/pokeemerald
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//Jaizu: https://jaizu.moe/
#include "global.h"
#include "battle.h"
#include "coins.h"
#include "credits.h"
#include "data.h"
#include "daycare.h"
#include "debug.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "event_scripts.h"
#include "field_message_box.h"
#include "field_screen_effect.h"
#include "international_string_util.h"
#include "item.h"
#include "item_icon.h"
#include "list_menu.h"
#include "m4a.h"
#include "main.h"
#include "main_menu.h"
#include "malloc.h"
#include "map_name_popup.h"
#include "menu.h"
#include "money.h"
#include "naming_screen.h"
#include "new_game.h"
#include "overworld.h"
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#include "palette.h"
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#include "party_menu.h"
#include "pokedex.h"
#include "pokemon.h"
#include "pokemon_icon.h"
#include "pokemon_storage_system.h"
#include "random.h"
#include "region_map.h"
#include "script.h"
#include "script_pokemon_util.h"
#include "sound.h"
#include "strings.h"
#include "string_util.h"
#include "task.h"
#include "pokemon_summary_screen.h"
#include "constants/abilities.h"
#include "constants/battle_frontier.h"
#include "constants/flags.h"
#include "constants/items.h"
#include "constants/map_groups.h"
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#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#if DEBUG_SYSTEM_ENABLE == TRUE
// *******************************
// Enums
enum { // Main
DEBUG_MENU_ITEM_UTILITIES,
DEBUG_MENU_ITEM_SCRIPTS,
DEBUG_MENU_ITEM_FLAGS,
DEBUG_MENU_ITEM_VARS,
DEBUG_MENU_ITEM_GIVE,
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DEBUG_MENU_ITEM_SOUND,
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DEBUG_MENU_ITEM_ACCESS_PC,
DEBUG_MENU_ITEM_CANCEL
};
enum { // Util
DEBUG_UTIL_MENU_ITEM_HEAL_PARTY,
DEBUG_UTIL_MENU_ITEM_FLY,
DEBUG_UTIL_MENU_ITEM_WARP,
DEBUG_UTIL_MENU_ITEM_RUNNING_SHOES,
DEBUG_UTIL_MENU_ITEM_POISON_MONS,
DEBUG_UTIL_MENU_ITEM_SAVEBLOCK,
DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK,
DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK,
DEBUG_UTIL_MENU_ITEM_WATCHCREDITS,
DEBUG_UTIL_MENU_ITEM_TRAINER_NAME,
DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER,
DEBUG_UTIL_MENU_ITEM_TRAINER_ID,
};
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enum { // Scripts
DEBUG_UTIL_MENU_ITEM_SCRIPT_1,
DEBUG_UTIL_MENU_ITEM_SCRIPT_2,
DEBUG_UTIL_MENU_ITEM_SCRIPT_3,
DEBUG_UTIL_MENU_ITEM_SCRIPT_4,
DEBUG_UTIL_MENU_ITEM_SCRIPT_5,
DEBUG_UTIL_MENU_ITEM_SCRIPT_6,
DEBUG_UTIL_MENU_ITEM_SCRIPT_7,
DEBUG_UTIL_MENU_ITEM_SCRIPT_8,
};
enum { // Flags
DEBUG_FLAG_MENU_ITEM_FLAGS,
DEBUG_FLAG_MENU_ITEM_POKEDEXFLAGS,
DEBUG_FLAG_MENU_ITEM_POKEDEXONOFF,
DEBUG_FLAG_MENU_ITEM_NATDEXONOFF,
DEBUG_FLAG_MENU_ITEM_POKENAVONOFF,
DEBUG_FLAG_MENU_ITEM_FLYANYWHERE,
DEBUG_FLAG_MENU_ITEM_GETALLBADGES,
DEBUG_FLAG_MENU_ITEM_FRONTIER_PASS,
DEBUG_FLAG_MENU_ITEM_COLISSION_ONOFF,
DEBUG_FLAG_MENU_ITEM_ENCOUNTER_ONOFF,
DEBUG_FLAG_MENU_ITEM_TRAINER_SEE_ONOFF,
DEBUG_FLAG_MENU_ITEM_BAG_USE_ONOFF,
DEBUG_FLAG_MENU_ITEM_CATCHING_ONOFF,
};
enum { // Vars
DEBUG_VARS_MENU_ITEM_VARS,
};
enum { // Give
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DEBUG_GIVE_MENU_ITEM_ITEM_X,
DEBUG_GIVE_MENU_ITEM_ALLTMS,
DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE,
DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX,
DEBUG_GIVE_MENU_ITEM_MAX_MONEY,
DEBUG_GIVE_MENU_ITEM_MAX_COINS,
DEBUG_GIVE_MENU_ITEM_MAX_BATTLE_POINTS,
DEBUG_GIVE_MENU_ITEM_DAYCARE_EGG,
DEBUG_GIVE_MENU_ITEM_FILL_PC,
DEBUG_GIVE_MENU_ITEM_CHEAT,
};
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enum { //Sound
DEBUG_SOUND_MENU_ITEM_SE,
DEBUG_SOUND_MENU_ITEM_MUS,
};
// *******************************
// Constants
#define DEBUG_MAIN_MENU_WIDTH 15
#define DEBUG_MAIN_MENU_HEIGHT 8
#define DEBUG_NUMBER_DISPLAY_WIDTH 10
#define DEBUG_NUMBER_DISPLAY_HEIGHT 4
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#define DEBUG_NUMBER_DISPLAY_SOUND_WIDTH 20
#define DEBUG_NUMBER_DISPLAY_SOUND_HEIGHT 6
#define DEBUG_NUMBER_DIGITS_FLAGS 4
#define DEBUG_NUMBER_DIGITS_VARIABLES 5
#define DEBUG_NUMBER_DIGITS_VARIABLE_VALUE 5
#define DEBUG_NUMBER_DIGITS_ITEMS 4
#define DEBUG_NUMBER_DIGITS_ITEM_QUANTITY 2
#define DEBUG_NUMBER_ICON_X 210
#define DEBUG_NUMBER_ICON_Y 50
// EWRAM
static EWRAM_DATA struct DebugMonData *sDebugMonData = NULL;
// *******************************
struct DebugMonData
{
u16 mon_speciesId;
u8 mon_level;
u8 isShiny;
u16 mon_natureId;
u16 mon_abilityNum;
u8 mon_iv_hp;
u8 mon_iv_atk;
u8 mon_iv_def;
u8 mon_iv_speed;
u8 mon_iv_satk;
u8 mon_iv_sdef;
u16 mon_move_0;
u16 mon_move_1;
u16 mon_move_2;
u16 mon_move_3;
};
// *******************************
// Define functions
static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate);
void Debug_ShowMainMenu(void);
static void Debug_DestroyMenu(u8);
static void DebugAction_Cancel(u8);
static void DebugAction_DestroyExtraWindow(u8 taskId);
static void DebugAction_Util_Script_1(u8);
static void DebugAction_Util_Script_2(u8);
static void DebugAction_Util_Script_3(u8);
static void DebugAction_Util_Script_4(u8);
static void DebugAction_Util_Script_5(u8);
static void DebugAction_Util_Script_6(u8);
static void DebugAction_Util_Script_7(u8);
static void DebugAction_Util_Script_8(u8);
static void DebugAction_OpenUtilitiesMenu(u8);
static void DebugAction_OpenScriptsMenu(u8);
static void DebugAction_OpenFlagsMenu(u8);
static void DebugAction_OpenVariablesMenu(u8);
static void DebugAction_OpenGiveMenu(u8);
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static void DebugAction_OpenSoundMenu(u8);
static void DebugTask_HandleMenuInput_Main(u8);
static void DebugTask_HandleMenuInput_Utilities(u8);
static void DebugTask_HandleMenuInput_Scripts(u8);
static void DebugTask_HandleMenuInput_Flags(u8);
static void DebugTask_HandleMenuInput_Vars(u8);
static void DebugTask_HandleMenuInput_Give(u8);
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static void DebugTask_HandleMenuInput_Sound(u8);
static void DebugAction_Util_HealParty(u8 taskId);
static void DebugAction_Util_Fly(u8 taskId);
static void DebugAction_Util_Warp_Warp(u8 taskId);
static void DebugAction_Util_Warp_SelectMapGroup(u8 taskId);
static void DebugAction_Util_Warp_SelectMap(u8 taskId);
static void DebugAction_Util_Warp_SelectWarp(u8 taskId);
static void DebugAction_Util_RunningShoes(u8 taskId);
static void DebugAction_Util_PoisonMons(u8 taskId);
static void DebugAction_Util_CheckSaveBlock(u8);
static void DebugAction_Util_CheckWallClock(u8);
static void DebugAction_Util_SetWallClock(u8);
static void DebugAction_Util_WatchCredits(u8);
static void DebugAction_Util_Trainer_Name(u8);
static void DebugAction_Util_Trainer_Gender(u8);
static void DebugAction_Util_Trainer_Id(u8);
static void DebugAction_Flags_Flags(u8 taskId);
static void DebugAction_Flags_FlagsSelect(u8 taskId);
static void DebugAction_Flags_SetPokedexFlags(u8 taskId);
static void DebugAction_Flags_SwitchDex(u8 taskId);
static void DebugAction_Flags_SwitchNatDex(u8 taskId);
static void DebugAction_Flags_SwitchPokeNav(u8 taskId);
static void DebugAction_Flags_ToggleFlyFlags(u8 taskId);
static void DebugAction_Flags_ToggleBadgeFlags(u8 taskId);
static void DebugAction_Flags_ToggleFrontierPass(u8 taskId);
static void DebugAction_Flags_CollisionOnOff(u8 taskId);
static void DebugAction_Flags_EncounterOnOff(u8 taskId);
static void DebugAction_Flags_TrainerSeeOnOff(u8 taskId);
static void DebugAction_Flags_BagUseOnOff(u8 taskId);
static void DebugAction_Flags_CatchingOnOff(u8 taskId);
static void DebugAction_Vars_Vars(u8 taskId);
static void DebugAction_Vars_Select(u8 taskId);
static void DebugAction_Vars_SetValue(u8 taskId);
static void DebugAction_Give_Item(u8 taskId);
static void DebugAction_Give_Item_SelectId(u8 taskId);
static void DebugAction_Give_Item_SelectQuantity(u8 taskId);
static void DebugAction_Give_AllTMs(u8 taskId);
static void DebugAction_Give_PokemonSimple(u8 taskId);
static void DebugAction_Give_PokemonComplex(u8 taskId);
static void DebugAction_Give_Pokemon_SelectId(u8 taskId);
static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId);
static void DebugAction_Give_Pokemon_SelectShiny(u8 taskId);
static void DebugAction_Give_Pokemon_SelectNature(u8 taskId);
static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId);
static void DebugAction_Give_Pokemon_SelectIVs(u8 taskId);
static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId);
static void DebugAction_Give_Pokemon_Move(u8 taskId);
static void DebugAction_Give_MaxMoney(u8 taskId);
static void DebugAction_Give_MaxCoins(u8 taskId);
static void DebugAction_Give_MaxBattlePoints(u8 taskId);
static void DebugAction_Give_DayCareEgg(u8 taskId);
static void DebugAction_Give_FillPC(u8 taskId);
static void DebugAction_Give_CHEAT(u8 taskId);
static void DebugAction_AccessPC(u8 taskId);
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static void DebugAction_Sound_SE(u8 taskId);
static void DebugAction_Sound_SE_SelectId(u8 taskId);
static void DebugAction_Sound_MUS(u8 taskId);
static void DebugAction_Sound_MUS_SelectId(u8 taskId);
static void DebugTask_HandleMenuInput(u8 taskId, void (*HandleInput)(u8));
static void DebugAction_OpenSubMenu(u8 taskId, struct ListMenuTemplate LMtemplate);
extern u8 Debug_FlagsNotSetMessage[];
extern u8 Debug_Script_1[];
extern u8 Debug_Script_2[];
extern u8 Debug_Script_3[];
extern u8 Debug_Script_4[];
extern u8 Debug_Script_5[];
extern u8 Debug_Script_6[];
extern u8 Debug_Script_7[];
extern u8 Debug_Script_8[];
extern u8 Debug_ShowFieldMessageStringVar4[];
extern u8 Debug_CheatStart[];
extern u8 PlayersHouse_2F_EventScript_SetWallClock[];
extern u8 PlayersHouse_2F_EventScript_CheckWallClock[];
// *******************************
//Maps per map group COPY FROM /include/constants/map_groups.h
static const u8 MAP_GROUP_COUNT[] = {57, 5, 5, 6, 7, 8, 9, 7, 7, 14, 8, 17, 10, 23, 13, 15, 15, 2, 2, 2, 3, 1, 1, 1, 108, 61, 89, 2, 1, 13, 1, 1, 3, 1, 0};
// Text
// Main Menu
static const u8 gDebugText_Utilities[] = _("Utilities");
static const u8 gDebugText_Scripts[] = _("Scripts");
static const u8 gDebugText_Flags[] = _("Flags");
static const u8 gDebugText_Vars[] = _("Variables");
static const u8 gDebugText_Give[] = _("Give X");
static const u8 gDebugText_Sound[] = _("Sound");
static const u8 gDebugText_Cancel[] = _("Cancel");
// Script menu
static const u8 gDebugText_Util_Script_1[] = _("Script 1");
static const u8 gDebugText_Util_Script_2[] = _("Script 2");
static const u8 gDebugText_Util_Script_3[] = _("Script 3");
static const u8 gDebugText_Util_Script_4[] = _("Script 4");
static const u8 gDebugText_Util_Script_5[] = _("Script 5");
static const u8 gDebugText_Util_Script_6[] = _("Script 6");
static const u8 gDebugText_Util_Script_7[] = _("Script 7");
static const u8 gDebugText_Util_Script_8[] = _("Script 8");
// Util Menu
static const u8 gDebugText_Util_HealParty[] = _("Heal Party");
static const u8 gDebugText_Util_Fly[] = _("Fly to map");
static const u8 gDebugText_Util_WarpToMap[] = _("Warp to map warp");
static const u8 gDebugText_Util_WarpToMap_SelectMapGroup[] = _("Group: {STR_VAR_1} \n \n\n{STR_VAR_3} ");
static const u8 gDebugText_Util_WarpToMap_SelectMap[] = _("Map: {STR_VAR_1} \nMapSec: \n{STR_VAR_2} \n{STR_VAR_3} ");
static const u8 gDebugText_Util_WarpToMap_SelectWarp[] = _("Warp: \n{STR_VAR_1} \n \n{STR_VAR_3} ");
static const u8 gDebugText_Util_WarpToMap_SelMax[] = _("{STR_VAR_1} / {STR_VAR_2}");
static const u8 gDebugText_Util_RunningShoes[] = _("Toggle Running Shoes");
static const u8 gDebugText_Util_PoisonMons[] = _("Poison all mons");
static const u8 gDebugText_Util_SaveBlockSpace[] = _("SaveBlock Space");
static const u8 gDebugText_Util_CheckWallClock[] = _("Check Wall Clock");
static const u8 gDebugText_Util_SetWallClock[] = _("Set Wall Clock");
static const u8 gDebugText_Util_WatchCredits[] = _("Watch Credits");
static const u8 gDebugText_Util_Trainer_Name[] = _("Trainer name");
static const u8 gDebugText_Util_Trainer_Gender[] = _("Toggle T. Gender");
static const u8 gDebugText_Util_Trainer_Id[] = _("New Trainer Id");
// Flags Menu
static const u8 gDebugText_Flags_Flags[] = _("Set Flag XXXX");
static const u8 gDebugText_Flags_SetPokedexFlags[] = _("All Pokédex Flags");
static const u8 gDebugText_Flags_SwitchDex[] = _("Pokédex ON/OFF");
static const u8 gDebugText_Flags_SwitchNationalDex[] = _("NatDex ON/OFF");
static const u8 gDebugText_Flags_SwitchPokeNav[] = _("PokéNav ON/OFF");
static const u8 gDebugText_Flags_ToggleFlyFlags[] = _("Fly Flags ON/OFF");
static const u8 gDebugText_Flags_ToggleAllBadges[] = _("All badges ON/OFF");
static const u8 gDebugText_Flags_ToggleFrontierPass[] = _("Frontier Pass ON/OFF");
static const u8 gDebugText_Flags_SwitchCollision[] = _("Collision ON/OFF");
static const u8 gDebugText_Flags_SwitchEncounter[] = _("Encounter ON/OFF");
static const u8 gDebugText_Flags_SwitchTrainerSee[] = _("TrainerSee ON/OFF");
static const u8 gDebugText_Flags_SwitchBagUse[] = _("BagUse ON/OFF");
static const u8 gDebugText_Flags_SwitchCatching[] = _("Catching ON/OFF");
static const u8 gDebugText_Flags_Flag[] = _("Flag: {STR_VAR_1} \n{STR_VAR_2} \n{STR_VAR_3}");
static const u8 gDebugText_Flags_FlagHex[] = _("{STR_VAR_1} \n0x{STR_VAR_2} ");
static const u8 gDebugText_Flags_FlagSet[] = _("TRUE");
static const u8 gDebugText_Flags_FlagUnset[] = _("FALSE");
// Variables Menu
static const u8 gDebugText_Vars_Vars[] = _("Set Vars XXXX");
static const u8 gDebugText_Vars_VariableHex[] = _("{STR_VAR_1} \n0x{STR_VAR_2} ");
static const u8 gDebugText_Vars_Variable[] = _("Var: {STR_VAR_1} \nVal: {STR_VAR_3} \n{STR_VAR_2}");
static const u8 gDebugText_Vars_VariableValueSet[] = _("Var: {STR_VAR_1} \nVal: {STR_VAR_3} \n{STR_VAR_2}");
// Give Menu
static const u8 gDebugText_Give_GiveItem[] = _("Give item XXXX");
static const u8 gDebugText_ItemQuantity[] = _("Quantity: \n{STR_VAR_1} \n\n{STR_VAR_2}");
static const u8 gDebugText_ItemID[] = _("Item Id: {STR_VAR_3}\n{STR_VAR_1} \n\n{STR_VAR_2}");
static const u8 gDebugText_Give_AllTMs[] = _("Give all TMs");
static const u8 gDebugText_Give_GivePokemonSimple[] = _("Pkm(lvl)");
static const u8 gDebugText_Give_GivePokemonComplex[] = _("Pkm(l,s,n,a,IV,mov)");
static const u8 gDebugText_PokemonID[] = _("Species: {STR_VAR_3}\n{STR_VAR_1} \n\n{STR_VAR_2}");
static const u8 gDebugText_PokemonLevel[] = _("Level: \n{STR_VAR_1} \n \n{STR_VAR_2}");
static const u8 gDebugText_PokemonShiny[] = _("Shiny: \n {STR_VAR_2} \n \n ");
static const u8 gDebugText_PokemonNature[] = _("NatureId: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}");
static const u8 gDebugText_PokemonAbility[] = _("AbilityNum: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}");
static const u8 gDebugText_PokemonIVs[] = _("All IVs: \n {STR_VAR_3} \n \n{STR_VAR_2} ");
static const u8 gDebugText_PokemonIV_0[] = _("IV HP: \n {STR_VAR_3} \n \n{STR_VAR_2} ");
static const u8 gDebugText_PokemonIV_1[] = _("IV Attack: \n {STR_VAR_3} \n \n{STR_VAR_2} ");
static const u8 gDebugText_PokemonIV_2[] = _("IV Defense: \n {STR_VAR_3} \n \n{STR_VAR_2} ");
static const u8 gDebugText_PokemonIV_3[] = _("IV Speed: \n {STR_VAR_3} \n \n{STR_VAR_2} ");
static const u8 gDebugText_PokemonIV_4[] = _("IV Sp. Attack: \n {STR_VAR_3} \n \n{STR_VAR_2} ");
static const u8 gDebugText_PokemonIV_5[] = _("IV Sp. Defense: \n {STR_VAR_3} \n \n{STR_VAR_2} ");
static const u8 gDebugText_PokemonMove_0[] = _("Move 0: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}");
static const u8 gDebugText_PokemonMove_1[] = _("Move 1: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}");
static const u8 gDebugText_PokemonMove_2[] = _("Move 2: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}");
static const u8 gDebugText_PokemonMove_3[] = _("Move 3: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}");
static const u8 gDebugText_Give_MaxMoney[] = _("Max Money");
static const u8 gDebugText_Give_MaxCoins[] = _("Max Coins");
static const u8 gDebugText_Give_BattlePoints[] = _("Max Battle Points");
static const u8 gDebugText_Give_DaycareEgg[] = _("Daycare Egg");
static const u8 gDebugText_Give_FillPc[] = _("Fill Pc");
static const u8 gDebugText_Give_GiveCHEAT[] = _("CHEAT Start");
static const u8 gDebugText_AccessPC[] = _("Access PC");
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// Sound Mneu
static const u8 gDebugText_Sound_SE[] = _("Effects");
static const u8 gDebugText_Sound_SE_ID[] = _("Sound Id: {STR_VAR_3}\n{STR_VAR_1} \n{STR_VAR_2}");
static const u8 gDebugText_Sound_MUS[] = _("Music");
static const u8 gDebugText_Sound_MUS_ID[] = _("Music Id: {STR_VAR_3}\n{STR_VAR_1} \n{STR_VAR_2}");
static const u8 gDebugText_Sound_Empty[] = _("");
static const u8 digitInidicator_1[] = _("{LEFT_ARROW}+1{RIGHT_ARROW} ");
static const u8 digitInidicator_10[] = _("{LEFT_ARROW}+10{RIGHT_ARROW} ");
static const u8 digitInidicator_100[] = _("{LEFT_ARROW}+100{RIGHT_ARROW} ");
static const u8 digitInidicator_1000[] = _("{LEFT_ARROW}+1000{RIGHT_ARROW} ");
static const u8 digitInidicator_10000[] = _("{LEFT_ARROW}+10000{RIGHT_ARROW} ");
static const u8 digitInidicator_100000[] = _("{LEFT_ARROW}+100000{RIGHT_ARROW} ");
static const u8 digitInidicator_1000000[] = _("{LEFT_ARROW}+1000000{RIGHT_ARROW} ");
static const u8 digitInidicator_10000000[] = _("{LEFT_ARROW}+10000000{RIGHT_ARROW} ");
const u8 * const gText_DigitIndicator[] =
{
digitInidicator_1,
digitInidicator_10,
digitInidicator_100,
digitInidicator_1000,
digitInidicator_10000,
digitInidicator_100000,
digitInidicator_1000000,
digitInidicator_10000000
};
static const s32 sPowersOfTen[] =
{
1,
10,
100,
1000,
10000,
100000,
1000000,
10000000,
100000000,
1000000000,
};
// *******************************
// List Menu Items
static const struct ListMenuItem sDebugMenu_Items_Main[] =
{
[DEBUG_MENU_ITEM_UTILITIES] = {gDebugText_Utilities, DEBUG_MENU_ITEM_UTILITIES},
[DEBUG_MENU_ITEM_SCRIPTS] = {gDebugText_Scripts, DEBUG_MENU_ITEM_SCRIPTS},
[DEBUG_MENU_ITEM_FLAGS] = {gDebugText_Flags, DEBUG_MENU_ITEM_FLAGS},
[DEBUG_MENU_ITEM_VARS] = {gDebugText_Vars, DEBUG_MENU_ITEM_VARS},
[DEBUG_MENU_ITEM_GIVE] = {gDebugText_Give, DEBUG_MENU_ITEM_GIVE},
[DEBUG_MENU_ITEM_SOUND] = {gDebugText_Sound, DEBUG_MENU_ITEM_SOUND},
[DEBUG_MENU_ITEM_ACCESS_PC] = {gDebugText_AccessPC, DEBUG_MENU_ITEM_ACCESS_PC},
[DEBUG_MENU_ITEM_CANCEL] = {gDebugText_Cancel, DEBUG_MENU_ITEM_CANCEL}
};
static const struct ListMenuItem sDebugMenu_Items_Utilities[] =
{
[DEBUG_UTIL_MENU_ITEM_HEAL_PARTY] = {gDebugText_Util_HealParty, DEBUG_UTIL_MENU_ITEM_HEAL_PARTY},
[DEBUG_UTIL_MENU_ITEM_FLY] = {gDebugText_Util_Fly, DEBUG_UTIL_MENU_ITEM_FLY},
[DEBUG_UTIL_MENU_ITEM_WARP] = {gDebugText_Util_WarpToMap, DEBUG_UTIL_MENU_ITEM_WARP},
[DEBUG_UTIL_MENU_ITEM_RUNNING_SHOES] = {gDebugText_Util_RunningShoes, DEBUG_UTIL_MENU_ITEM_RUNNING_SHOES},
[DEBUG_UTIL_MENU_ITEM_POISON_MONS] = {gDebugText_Util_PoisonMons, DEBUG_UTIL_MENU_ITEM_POISON_MONS},
[DEBUG_UTIL_MENU_ITEM_SAVEBLOCK] = {gDebugText_Util_SaveBlockSpace, DEBUG_UTIL_MENU_ITEM_SAVEBLOCK},
[DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK] = {gDebugText_Util_CheckWallClock, DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK},
[DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK] = {gDebugText_Util_SetWallClock, DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK},
[DEBUG_UTIL_MENU_ITEM_WATCHCREDITS] = {gDebugText_Util_WatchCredits, DEBUG_UTIL_MENU_ITEM_WATCHCREDITS},
[DEBUG_UTIL_MENU_ITEM_TRAINER_NAME] = {gDebugText_Util_Trainer_Name, DEBUG_UTIL_MENU_ITEM_TRAINER_NAME},
[DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER] = {gDebugText_Util_Trainer_Gender, DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER},
[DEBUG_UTIL_MENU_ITEM_TRAINER_ID] = {gDebugText_Util_Trainer_Id, DEBUG_UTIL_MENU_ITEM_TRAINER_ID},
};
static const struct ListMenuItem sDebugMenu_Items_Scripts[] =
{
[DEBUG_UTIL_MENU_ITEM_SCRIPT_1] = {gDebugText_Util_Script_1, DEBUG_UTIL_MENU_ITEM_SCRIPT_1},
[DEBUG_UTIL_MENU_ITEM_SCRIPT_2] = {gDebugText_Util_Script_2, DEBUG_UTIL_MENU_ITEM_SCRIPT_2},
[DEBUG_UTIL_MENU_ITEM_SCRIPT_3] = {gDebugText_Util_Script_3, DEBUG_UTIL_MENU_ITEM_SCRIPT_3},
[DEBUG_UTIL_MENU_ITEM_SCRIPT_4] = {gDebugText_Util_Script_4, DEBUG_UTIL_MENU_ITEM_SCRIPT_4},
[DEBUG_UTIL_MENU_ITEM_SCRIPT_5] = {gDebugText_Util_Script_5, DEBUG_UTIL_MENU_ITEM_SCRIPT_5},
[DEBUG_UTIL_MENU_ITEM_SCRIPT_6] = {gDebugText_Util_Script_6, DEBUG_UTIL_MENU_ITEM_SCRIPT_6},
[DEBUG_UTIL_MENU_ITEM_SCRIPT_7] = {gDebugText_Util_Script_7, DEBUG_UTIL_MENU_ITEM_SCRIPT_7},
[DEBUG_UTIL_MENU_ITEM_SCRIPT_8] = {gDebugText_Util_Script_8, DEBUG_UTIL_MENU_ITEM_SCRIPT_8},
};
static const struct ListMenuItem sDebugMenu_Items_Flags[] =
{
[DEBUG_FLAG_MENU_ITEM_FLAGS] = {gDebugText_Flags_Flags, DEBUG_FLAG_MENU_ITEM_FLAGS},
[DEBUG_FLAG_MENU_ITEM_POKEDEXFLAGS] = {gDebugText_Flags_SetPokedexFlags, DEBUG_FLAG_MENU_ITEM_POKEDEXFLAGS},
[DEBUG_FLAG_MENU_ITEM_POKEDEXONOFF] = {gDebugText_Flags_SwitchDex, DEBUG_FLAG_MENU_ITEM_POKEDEXONOFF},
[DEBUG_FLAG_MENU_ITEM_NATDEXONOFF] = {gDebugText_Flags_SwitchNationalDex, DEBUG_FLAG_MENU_ITEM_NATDEXONOFF},
[DEBUG_FLAG_MENU_ITEM_POKENAVONOFF] = {gDebugText_Flags_SwitchPokeNav, DEBUG_FLAG_MENU_ITEM_POKENAVONOFF},
[DEBUG_FLAG_MENU_ITEM_FLYANYWHERE] = {gDebugText_Flags_ToggleFlyFlags, DEBUG_FLAG_MENU_ITEM_FLYANYWHERE},
[DEBUG_FLAG_MENU_ITEM_GETALLBADGES] = {gDebugText_Flags_ToggleAllBadges, DEBUG_FLAG_MENU_ITEM_GETALLBADGES},
[DEBUG_FLAG_MENU_ITEM_FRONTIER_PASS] = {gDebugText_Flags_ToggleFrontierPass, DEBUG_FLAG_MENU_ITEM_FRONTIER_PASS},
[DEBUG_FLAG_MENU_ITEM_COLISSION_ONOFF] = {gDebugText_Flags_SwitchCollision, DEBUG_FLAG_MENU_ITEM_COLISSION_ONOFF},
[DEBUG_FLAG_MENU_ITEM_ENCOUNTER_ONOFF] = {gDebugText_Flags_SwitchEncounter, DEBUG_FLAG_MENU_ITEM_ENCOUNTER_ONOFF},
[DEBUG_FLAG_MENU_ITEM_TRAINER_SEE_ONOFF] = {gDebugText_Flags_SwitchTrainerSee, DEBUG_FLAG_MENU_ITEM_TRAINER_SEE_ONOFF},
[DEBUG_FLAG_MENU_ITEM_BAG_USE_ONOFF] = {gDebugText_Flags_SwitchBagUse, DEBUG_FLAG_MENU_ITEM_BAG_USE_ONOFF},
[DEBUG_FLAG_MENU_ITEM_CATCHING_ONOFF] = {gDebugText_Flags_SwitchCatching, DEBUG_FLAG_MENU_ITEM_CATCHING_ONOFF},
};
static const struct ListMenuItem sDebugMenu_Items_Vars[] =
{
[DEBUG_VARS_MENU_ITEM_VARS] = {gDebugText_Vars_Vars, DEBUG_FLAG_MENU_ITEM_FLAGS},
};
static const struct ListMenuItem sDebugMenu_Items_Give[] =
{
[DEBUG_GIVE_MENU_ITEM_ITEM_X] = {gDebugText_Give_GiveItem, DEBUG_GIVE_MENU_ITEM_ITEM_X},
[DEBUG_GIVE_MENU_ITEM_ALLTMS] = {gDebugText_Give_AllTMs, DEBUG_GIVE_MENU_ITEM_ALLTMS},
[DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE] = {gDebugText_Give_GivePokemonSimple, DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE},
[DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX] = {gDebugText_Give_GivePokemonComplex, DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX},
[DEBUG_GIVE_MENU_ITEM_MAX_MONEY] = {gDebugText_Give_MaxMoney, DEBUG_GIVE_MENU_ITEM_MAX_MONEY},
[DEBUG_GIVE_MENU_ITEM_MAX_COINS] = {gDebugText_Give_MaxCoins, DEBUG_GIVE_MENU_ITEM_MAX_COINS},
[DEBUG_GIVE_MENU_ITEM_MAX_BATTLE_POINTS] = {gDebugText_Give_BattlePoints, DEBUG_GIVE_MENU_ITEM_MAX_BATTLE_POINTS},
[DEBUG_GIVE_MENU_ITEM_DAYCARE_EGG] = {gDebugText_Give_DaycareEgg, DEBUG_GIVE_MENU_ITEM_DAYCARE_EGG},
[DEBUG_GIVE_MENU_ITEM_FILL_PC] = {gDebugText_Give_FillPc, DEBUG_GIVE_MENU_ITEM_FILL_PC},
[DEBUG_GIVE_MENU_ITEM_CHEAT] = {gDebugText_Give_GiveCHEAT, DEBUG_GIVE_MENU_ITEM_CHEAT},
};
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static const struct ListMenuItem sDebugMenu_Items_Sound[] =
{
[DEBUG_SOUND_MENU_ITEM_SE] = {gDebugText_Sound_SE, DEBUG_SOUND_MENU_ITEM_SE},
[DEBUG_SOUND_MENU_ITEM_MUS] = {gDebugText_Sound_MUS, DEBUG_SOUND_MENU_ITEM_MUS},
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};
// *******************************
// Menu Actions
static void (*const sDebugMenu_Actions_Main[])(u8) =
{
[DEBUG_MENU_ITEM_UTILITIES] = DebugAction_OpenUtilitiesMenu,
[DEBUG_MENU_ITEM_SCRIPTS] = DebugAction_OpenScriptsMenu,
[DEBUG_MENU_ITEM_FLAGS] = DebugAction_OpenFlagsMenu,
[DEBUG_MENU_ITEM_VARS] = DebugAction_OpenVariablesMenu,
[DEBUG_MENU_ITEM_GIVE] = DebugAction_OpenGiveMenu,
[DEBUG_MENU_ITEM_SOUND] = DebugAction_OpenSoundMenu,
[DEBUG_MENU_ITEM_ACCESS_PC] = DebugAction_AccessPC,
[DEBUG_MENU_ITEM_CANCEL] = DebugAction_Cancel
};
static void (*const sDebugMenu_Actions_Utilities[])(u8) =
{
[DEBUG_UTIL_MENU_ITEM_HEAL_PARTY] = DebugAction_Util_HealParty,
[DEBUG_UTIL_MENU_ITEM_FLY] = DebugAction_Util_Fly,
[DEBUG_UTIL_MENU_ITEM_WARP] = DebugAction_Util_Warp_Warp,
[DEBUG_UTIL_MENU_ITEM_RUNNING_SHOES] = DebugAction_Util_RunningShoes,
[DEBUG_UTIL_MENU_ITEM_POISON_MONS] = DebugAction_Util_PoisonMons,
[DEBUG_UTIL_MENU_ITEM_SAVEBLOCK] = DebugAction_Util_CheckSaveBlock,
[DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK] = DebugAction_Util_CheckWallClock,
[DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK] = DebugAction_Util_SetWallClock,
[DEBUG_UTIL_MENU_ITEM_WATCHCREDITS] = DebugAction_Util_WatchCredits,
[DEBUG_UTIL_MENU_ITEM_TRAINER_NAME] = DebugAction_Util_Trainer_Name,
[DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER] = DebugAction_Util_Trainer_Gender,
[DEBUG_UTIL_MENU_ITEM_TRAINER_ID] = DebugAction_Util_Trainer_Id,
};
static void (*const sDebugMenu_Actions_Scripts[])(u8) =
{
[DEBUG_UTIL_MENU_ITEM_SCRIPT_1] = DebugAction_Util_Script_1,
[DEBUG_UTIL_MENU_ITEM_SCRIPT_2] = DebugAction_Util_Script_2,
[DEBUG_UTIL_MENU_ITEM_SCRIPT_3] = DebugAction_Util_Script_3,
[DEBUG_UTIL_MENU_ITEM_SCRIPT_4] = DebugAction_Util_Script_4,
[DEBUG_UTIL_MENU_ITEM_SCRIPT_5] = DebugAction_Util_Script_5,
[DEBUG_UTIL_MENU_ITEM_SCRIPT_6] = DebugAction_Util_Script_6,
[DEBUG_UTIL_MENU_ITEM_SCRIPT_7] = DebugAction_Util_Script_7,
[DEBUG_UTIL_MENU_ITEM_SCRIPT_8] = DebugAction_Util_Script_8,
};
static void (*const sDebugMenu_Actions_Flags[])(u8) =
{
[DEBUG_FLAG_MENU_ITEM_FLAGS] = DebugAction_Flags_Flags,
[DEBUG_FLAG_MENU_ITEM_POKEDEXFLAGS] = DebugAction_Flags_SetPokedexFlags,
[DEBUG_FLAG_MENU_ITEM_POKEDEXONOFF] = DebugAction_Flags_SwitchDex,
[DEBUG_FLAG_MENU_ITEM_NATDEXONOFF] = DebugAction_Flags_SwitchNatDex,
[DEBUG_FLAG_MENU_ITEM_POKENAVONOFF] = DebugAction_Flags_SwitchPokeNav,
[DEBUG_FLAG_MENU_ITEM_FLYANYWHERE] = DebugAction_Flags_ToggleFlyFlags,
[DEBUG_FLAG_MENU_ITEM_GETALLBADGES] = DebugAction_Flags_ToggleBadgeFlags,
[DEBUG_FLAG_MENU_ITEM_FRONTIER_PASS] = DebugAction_Flags_ToggleFrontierPass,
[DEBUG_FLAG_MENU_ITEM_COLISSION_ONOFF] = DebugAction_Flags_CollisionOnOff,
[DEBUG_FLAG_MENU_ITEM_ENCOUNTER_ONOFF] = DebugAction_Flags_EncounterOnOff,
[DEBUG_FLAG_MENU_ITEM_TRAINER_SEE_ONOFF] = DebugAction_Flags_TrainerSeeOnOff,
[DEBUG_FLAG_MENU_ITEM_BAG_USE_ONOFF] = DebugAction_Flags_BagUseOnOff,
[DEBUG_FLAG_MENU_ITEM_CATCHING_ONOFF] = DebugAction_Flags_CatchingOnOff,
};
static void (*const sDebugMenu_Actions_Vars[])(u8) =
{
[DEBUG_VARS_MENU_ITEM_VARS] = DebugAction_Vars_Vars,
};
static void (*const sDebugMenu_Actions_Give[])(u8) =
{
[DEBUG_GIVE_MENU_ITEM_ITEM_X] = DebugAction_Give_Item,
[DEBUG_GIVE_MENU_ITEM_ALLTMS] = DebugAction_Give_AllTMs,
[DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE] = DebugAction_Give_PokemonSimple,
[DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX] = DebugAction_Give_PokemonComplex,
[DEBUG_GIVE_MENU_ITEM_MAX_MONEY] = DebugAction_Give_MaxMoney,
[DEBUG_GIVE_MENU_ITEM_MAX_COINS] = DebugAction_Give_MaxCoins,
[DEBUG_GIVE_MENU_ITEM_MAX_BATTLE_POINTS] = DebugAction_Give_MaxBattlePoints,
[DEBUG_GIVE_MENU_ITEM_DAYCARE_EGG] = DebugAction_Give_DayCareEgg,
[DEBUG_GIVE_MENU_ITEM_FILL_PC] = DebugAction_Give_FillPC,
[DEBUG_GIVE_MENU_ITEM_CHEAT] = DebugAction_Give_CHEAT,
};
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static void (*const sDebugMenu_Actions_Sound[])(u8) =
{
[DEBUG_SOUND_MENU_ITEM_SE] = DebugAction_Sound_SE,
[DEBUG_SOUND_MENU_ITEM_MUS] = DebugAction_Sound_MUS,
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};
// *******************************
// Windows
static const struct WindowTemplate sDebugMenuWindowTemplate =
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = DEBUG_MAIN_MENU_WIDTH,
.height = 2 * DEBUG_MAIN_MENU_HEIGHT,
.paletteNum = 15,
.baseBlock = 1,
};
static const struct WindowTemplate sDebugNumberDisplayWindowTemplate =
{
.bg = 0,
.tilemapLeft = 4 + DEBUG_MAIN_MENU_WIDTH,
.tilemapTop = 1,
.width = DEBUG_NUMBER_DISPLAY_WIDTH,
.height = 2 * DEBUG_NUMBER_DISPLAY_HEIGHT,
.paletteNum = 15,
.baseBlock = 1,
};
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static const struct WindowTemplate sDebugNumberDisplayLargeWindowTemplate =
{
.bg = 0,
.tilemapLeft = 30 - DEBUG_NUMBER_DISPLAY_SOUND_WIDTH -1,
.tilemapTop = 1,
.width = DEBUG_NUMBER_DISPLAY_SOUND_WIDTH,
.height = DEBUG_NUMBER_DISPLAY_SOUND_HEIGHT,
.paletteNum = 15,
.baseBlock = 1,
};
// *******************************
// List Menu Templates
static const struct ListMenuTemplate sDebugMenu_ListTemplate_Main =
{
.items = sDebugMenu_Items_Main,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.totalItems = ARRAY_COUNT(sDebugMenu_Items_Main),
};
static const struct ListMenuTemplate sDebugMenu_ListTemplate_Utilities =
{
.items = sDebugMenu_Items_Utilities,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.totalItems = ARRAY_COUNT(sDebugMenu_Items_Utilities),
};
static const struct ListMenuTemplate sDebugMenu_ListTemplate_Scripts =
{
.items = sDebugMenu_Items_Scripts,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.totalItems = ARRAY_COUNT(sDebugMenu_Items_Scripts),
};
static const struct ListMenuTemplate sDebugMenu_ListTemplate_Flags =
{
.items = sDebugMenu_Items_Flags,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.totalItems = ARRAY_COUNT(sDebugMenu_Items_Flags),
};
static const struct ListMenuTemplate sDebugMenu_ListTemplate_Vars =
{
.items = sDebugMenu_Items_Vars,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.totalItems = ARRAY_COUNT(sDebugMenu_Items_Vars),
};
static const struct ListMenuTemplate sDebugMenu_ListTemplate_Give =
{
.items = sDebugMenu_Items_Give,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.totalItems = ARRAY_COUNT(sDebugMenu_Items_Give),
};
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static const struct ListMenuTemplate sDebugMenu_ListTemplate_Sound =
{
.items = sDebugMenu_Items_Sound,
.moveCursorFunc = ListMenuDefaultCursorMoveFunc,
.totalItems = ARRAY_COUNT(sDebugMenu_Items_Sound),
};
// *******************************
// Functions universal
void Debug_ShowMainMenu(void)
{
Debug_ShowMenu(DebugTask_HandleMenuInput_Main, sDebugMenu_ListTemplate_Main);
}
static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate)
{
struct ListMenuTemplate menuTemplate;
u8 windowId;
u8 menuTaskId;
u8 inputTaskId;
// create window
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplate);
DrawStdWindowFrame(windowId, FALSE);
// create list menu
menuTemplate = LMtemplate;
menuTemplate.maxShowed = DEBUG_MAIN_MENU_HEIGHT;
menuTemplate.windowId = windowId;
menuTemplate.header_X = 0;
menuTemplate.item_X = 8;
menuTemplate.cursor_X = 0;
menuTemplate.upText_Y = 1;
menuTemplate.cursorPal = 2;
menuTemplate.fillValue = 1;
menuTemplate.cursorShadowPal = 3;
menuTemplate.lettersSpacing = 1;
menuTemplate.itemVerticalPadding = 0;
menuTemplate.scrollMultiple = LIST_NO_MULTIPLE_SCROLL;
menuTemplate.fontId = 1;
menuTemplate.cursorKind = 0;
menuTaskId = ListMenuInit(&menuTemplate, 0, 0);
// draw everything
CopyWindowToVram(windowId, 3);
// create input handler task
inputTaskId = CreateTask(HandleInput, 3);
gTasks[inputTaskId].data[0] = menuTaskId;
gTasks[inputTaskId].data[1] = windowId;
}
static void Debug_DestroyMenu(u8 taskId)
{
DestroyListMenuTask(gTasks[taskId].data[0], NULL, NULL);
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
DestroyTask(taskId);
}
static void DebugAction_Cancel(u8 taskId)
{
Debug_DestroyMenu(taskId);
ScriptContext_Enable();
}
static void DebugAction_DestroyExtraWindow(u8 taskId)
{
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
ClearStdWindowAndFrame(gTasks[taskId].data[2], TRUE);
RemoveWindow(gTasks[taskId].data[2]);
DestroyTask(taskId);
ScriptContext_Enable();
}
// *******************************
// Handle Inputs
static void DebugTask_HandleMenuInput_Main(u8 taskId)
{
void (*func)(u8);
u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if ((func = sDebugMenu_Actions_Main[input]) != NULL)
func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Debug_DestroyMenu(taskId);
ScriptContext_Enable();
}
}
static void DebugTask_HandleMenuInput_Utilities(u8 taskId)
{
void (*func)(u8);
u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if ((func = sDebugMenu_Actions_Utilities[input]) != NULL)
func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Debug_DestroyMenu(taskId);
Debug_ShowMainMenu();
}
}
static void DebugTask_HandleMenuInput_Scripts(u8 taskId)
{
void (*func)(u8);
u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if ((func = sDebugMenu_Actions_Scripts[input]) != NULL)
func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Debug_DestroyMenu(taskId);
Debug_ShowMainMenu();
}
}
static void DebugTask_HandleMenuInput_Flags(u8 taskId)
{
void (*func)(u8);
u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if ((func = sDebugMenu_Actions_Flags[input]) != NULL)
func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Debug_DestroyMenu(taskId);
Debug_ShowMainMenu();
}
}
static void DebugTask_HandleMenuInput_Vars(u8 taskId)
{
void (*func)(u8);
u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if ((func = sDebugMenu_Actions_Vars[input]) != NULL)
func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Debug_DestroyMenu(taskId);
Debug_ShowMainMenu();
}
}
static void DebugTask_HandleMenuInput_Give(u8 taskId)
{
void (*func)(u8);
u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if ((func = sDebugMenu_Actions_Give[input]) != NULL)
func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Debug_DestroyMenu(taskId);
Debug_ShowMainMenu();
}
}
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static void DebugTask_HandleMenuInput_Sound(u8 taskId)
{
void (*func)(u8);
u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if ((func = sDebugMenu_Actions_Sound[input]) != NULL)
func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Debug_DestroyMenu(taskId);
Debug_ShowMainMenu();
}
}
// *******************************
// Open sub-menus
static void DebugAction_OpenUtilitiesMenu(u8 taskId)
{
Debug_DestroyMenu(taskId);
Debug_ShowMenu(DebugTask_HandleMenuInput_Utilities, sDebugMenu_ListTemplate_Utilities);
}
static void DebugAction_OpenScriptsMenu(u8 taskId)
{
Debug_DestroyMenu(taskId);
Debug_ShowMenu(DebugTask_HandleMenuInput_Scripts, sDebugMenu_ListTemplate_Scripts);
}
static void DebugAction_OpenFlagsMenu(u8 taskId)
{
Debug_DestroyMenu(taskId);
Debug_ShowMenu(DebugTask_HandleMenuInput_Flags, sDebugMenu_ListTemplate_Flags);
}
static void DebugAction_OpenVariablesMenu(u8 taskId)
{
Debug_DestroyMenu(taskId);
Debug_ShowMenu(DebugTask_HandleMenuInput_Vars, sDebugMenu_ListTemplate_Vars);
}
static void DebugAction_OpenGiveMenu(u8 taskId)
{
Debug_DestroyMenu(taskId);
Debug_ShowMenu(DebugTask_HandleMenuInput_Give, sDebugMenu_ListTemplate_Give);
}
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static void DebugAction_OpenSoundMenu(u8 taskId)
{
Debug_DestroyMenu(taskId);
Debug_ShowMenu(DebugTask_HandleMenuInput_Sound, sDebugMenu_ListTemplate_Sound);
}
// *******************************
// Actions Utilities
static void DebugAction_Util_HealParty(u8 taskId)
{
PlaySE(SE_USE_ITEM);
HealPlayerParty();
ScriptContext_Enable();
Debug_DestroyMenu(taskId);
}
static void DebugAction_Util_Fly(u8 taskId)
{
FlagSet(FLAG_VISITED_LITTLEROOT_TOWN);
FlagSet(FLAG_VISITED_OLDALE_TOWN);
FlagSet(FLAG_VISITED_DEWFORD_TOWN);
FlagSet(FLAG_VISITED_LAVARIDGE_TOWN);
FlagSet(FLAG_VISITED_FALLARBOR_TOWN);
FlagSet(FLAG_VISITED_VERDANTURF_TOWN);
FlagSet(FLAG_VISITED_PACIFIDLOG_TOWN);
FlagSet(FLAG_VISITED_PETALBURG_CITY);
FlagSet(FLAG_VISITED_SLATEPORT_CITY);
FlagSet(FLAG_VISITED_MAUVILLE_CITY);
FlagSet(FLAG_VISITED_RUSTBORO_CITY);
FlagSet(FLAG_VISITED_FORTREE_CITY);
FlagSet(FLAG_VISITED_LILYCOVE_CITY);
FlagSet(FLAG_VISITED_MOSSDEEP_CITY);
FlagSet(FLAG_VISITED_SOOTOPOLIS_CITY);
FlagSet(FLAG_VISITED_EVER_GRANDE_CITY);
FlagSet(FLAG_LANDMARK_POKEMON_LEAGUE);
FlagSet(FLAG_LANDMARK_BATTLE_FRONTIER);
Debug_DestroyMenu(taskId);
SetMainCallback2(CB2_OpenFlyMap);
}
static void DebugAction_Util_Warp_Warp(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugNumberDisplayWindowTemplate);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, 3);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar2, MAP_GROUPS_COUNT-1, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax);
StringCopy(gStringVar3, gText_DigitIndicator[0]);
StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectMapGroup);
AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Util_Warp_SelectMapGroup;
gTasks[taskId].data[2] = windowId;
gTasks[taskId].data[3] = 0; //Current Flag
gTasks[taskId].data[4] = 0; //Digit Selected
gTasks[taskId].data[5] = 0; //Map Group
gTasks[taskId].data[6] = 0; //Map
gTasks[taskId].data[7] = 0; //warp
}
static void DebugAction_Util_Warp_SelectMapGroup(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] > MAP_GROUPS_COUNT - 1)
gTasks[taskId].data[3] = MAP_GROUPS_COUNT - 1;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 0)
gTasks[taskId].data[3] = 0;
}
if (gMain.newKeys & DPAD_LEFT)
{
if (gTasks[taskId].data[4] > 0)
gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if (gTasks[taskId].data[4] < 2)
gTasks[taskId].data[4] += 1;
}
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar2, MAP_GROUPS_COUNT - 1, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax);
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]);
StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectMapGroup);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
gTasks[taskId].data[5] = gTasks[taskId].data[3];
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar2, MAP_GROUP_COUNT[gTasks[taskId].data[5]] - 1, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax);
GetMapName(gStringVar2, Overworld_GetMapHeaderByGroupAndId(gTasks[taskId].data[5], gTasks[taskId].data[3])->regionMapSectionId, 0);
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]);
StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectMap);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Util_Warp_SelectMap;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Util_Warp_SelectMap(u8 taskId)
{
u8 max_value = MAP_GROUP_COUNT[gTasks[taskId].data[5]]; //maps in the selected map group
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if(gTasks[taskId].data[3] > max_value - 1)
gTasks[taskId].data[3] = max_value - 1;
}
if(gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 0)
gTasks[taskId].data[3] = 0;
}
if(gMain.newKeys & DPAD_LEFT)
{
if (gTasks[taskId].data[4] > 0)
gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if(gTasks[taskId].data[4] < 2)
gTasks[taskId].data[4] += 1;
}
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar2, MAP_GROUP_COUNT[gTasks[taskId].data[5]] - 1, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax);
GetMapName(gStringVar2, Overworld_GetMapHeaderByGroupAndId(gTasks[taskId].data[5], gTasks[taskId].data[3])->regionMapSectionId, 0);
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]);
StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectMap);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
gTasks[taskId].data[6] = gTasks[taskId].data[3];
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectWarp);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Util_Warp_SelectWarp;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Util_Warp_SelectWarp(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if(gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if(gTasks[taskId].data[3] > 10)
gTasks[taskId].data[3] = 10;
}
if(gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if(gTasks[taskId].data[3] < 0)
gTasks[taskId].data[3] = 0;
}
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectWarp);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
gTasks[taskId].data[7] = gTasks[taskId].data[3];
//WARP
//If there's no warp with the number available, warp to the center of the map.
SetWarpDestinationToMapWarp(gTasks[taskId].data[5], gTasks[taskId].data[6], gTasks[taskId].data[7]);
DoWarp();
ResetInitialPlayerAvatarState();
DebugAction_DestroyExtraWindow(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Util_RunningShoes(u8 taskId)
{
if (FlagGet(FLAG_SYS_B_DASH))
{
FlagClear(FLAG_SYS_B_DASH);
PlaySE(SE_PC_OFF);
}
else
{
FlagSet(FLAG_SYS_B_DASH);
PlaySE(SE_PC_LOGIN);
}
}
static void DebugAction_Util_PoisonMons(u8 taskId)
{
int i;
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, 0)
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) != SPECIES_EGG)
{
u32 curStatus = STATUS1_POISON;
SetMonData(&gPlayerParty[i], MON_DATA_STATUS, &curStatus);
}
}
PlaySE(SE_FIELD_POISON);
}
static void DebugAction_Util_CheckSaveBlock(u8 taskId)
{
static const u8 gDebugText_SaveBlockSize[] = _("SaveBlock1 is {STR_VAR_1} bytes long.\nMax size is 15872 bytes.\pSaveBlock2 is {STR_VAR_2} bytes long.\nMax size is 3968 bytes.\pPokemonStorage is {STR_VAR_3} bytes long.\nMax size is 35712 bytes.");
ConvertIntToDecimalStringN(gStringVar1, sizeof(struct SaveBlock1), STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, sizeof(struct SaveBlock2), STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar3, sizeof(struct PokemonStorage), STR_CONV_MODE_LEFT_ALIGN, 6);
StringExpandPlaceholders(gStringVar4, gDebugText_SaveBlockSize);
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_ShowFieldMessageStringVar4);
}
static void DebugAction_Util_CheckWallClock(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(PlayersHouse_2F_EventScript_CheckWallClock);
}
static void DebugAction_Util_SetWallClock(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(PlayersHouse_2F_EventScript_SetWallClock);
}
static void DebugAction_Util_WatchCredits(u8 taskId)
{
struct Task* task = &gTasks[taskId];
Debug_DestroyMenu(taskId);
SetMainCallback2(CB2_StartCreditsSequence);
}
static void DebugAction_Util_Trainer_Name(u8 taskId)
{
NewGameBirchSpeech_SetDefaultPlayerName(Random() % 20);
DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnToFieldContinueScript);
}
static void DebugAction_Util_Trainer_Gender(u8 taskId)
{
if(gSaveBlock2Ptr->playerGender == 0) // 0 Male, 1 Female
gSaveBlock2Ptr->playerGender = 1;
else
gSaveBlock2Ptr->playerGender = 0;
ScriptContext_Enable();
Debug_DestroyMenu(taskId);
}
static void DebugAction_Util_Trainer_Id(u8 taskId)
{
u32 trainerId = ((Random() << 16) | Random());
SetTrainerId(trainerId, gSaveBlock2Ptr->playerTrainerId);
Debug_DestroyMenu(taskId);
ScriptContext_Enable();
}
// *******************************
// Actions Scripts
static void DebugAction_Util_Script_1(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_Script_1);
}
static void DebugAction_Util_Script_2(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_Script_2);
}
static void DebugAction_Util_Script_3(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_Script_3);
}
static void DebugAction_Util_Script_4(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_Script_4);
}
static void DebugAction_Util_Script_5(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_Script_5);
}
static void DebugAction_Util_Script_6(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_Script_6);
}
static void DebugAction_Util_Script_7(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_Script_7);
}
static void DebugAction_Util_Script_8(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_Script_8);
}
// *******************************
// Actions Flags
static void DebugAction_Flags_Flags(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugNumberDisplayWindowTemplate);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, 3);
//Display initial Flag
ConvertIntToDecimalStringN(gStringVar1, 0, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_FLAGS);
ConvertIntToHexStringN(gStringVar2, 0, STR_CONV_MODE_LEFT_ALIGN, 3);
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StringExpandPlaceholders(gStringVar1, gDebugText_Flags_FlagHex);
if (FlagGet(0) == TRUE)
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StringCopyPadded(gStringVar2, gDebugText_Flags_FlagSet, CHAR_SPACE, 15);
else
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StringCopyPadded(gStringVar2, gDebugText_Flags_FlagUnset, CHAR_SPACE, 15);
StringCopy(gStringVar3, gText_DigitIndicator[0]);
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StringExpandPlaceholders(gStringVar4, gDebugText_Flags_Flag);
AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Flags_FlagsSelect;
gTasks[taskId].data[2] = windowId;
gTasks[taskId].data[3] = 0; //Current Flag
gTasks[taskId].data[4] = 0; //Digit Selected
}
static void DebugAction_Flags_FlagsSelect(u8 taskId)
{
if (gMain.newKeys & A_BUTTON)
FlagToggle(gTasks[taskId].data[3]);
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
return;
}
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] >= FLAGS_COUNT){
gTasks[taskId].data[3] = FLAGS_COUNT - 1;
}
}
if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 0){
gTasks[taskId].data[3] = 0;
}
}
if (gMain.newKeys & DPAD_LEFT)
{
PlaySE(SE_SELECT);
gTasks[taskId].data[4] -= 1;
if (gTasks[taskId].data[4] < 0)
{
gTasks[taskId].data[4] = 0;
}
}
if (gMain.newKeys & DPAD_RIGHT)
{
PlaySE(SE_SELECT);
gTasks[taskId].data[4] += 1;
if (gTasks[taskId].data[4] > DEBUG_NUMBER_DIGITS_FLAGS - 1)
{
gTasks[taskId].data[4] = DEBUG_NUMBER_DIGITS_FLAGS - 1;
}
}
if (gMain.newKeys & DPAD_ANY || gMain.newKeys & A_BUTTON)
{
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_FLAGS);
ConvertIntToHexStringN(gStringVar2, gTasks[taskId].data[3], STR_CONV_MODE_LEFT_ALIGN, 3);
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StringExpandPlaceholders(gStringVar1, gDebugText_Flags_FlagHex);
if (FlagGet(gTasks[taskId].data[3]) == TRUE)
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StringCopyPadded(gStringVar2, gDebugText_Flags_FlagSet, CHAR_SPACE, 15);
else
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StringCopyPadded(gStringVar2, gDebugText_Flags_FlagUnset, CHAR_SPACE, 15);
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]);
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StringExpandPlaceholders(gStringVar4, gDebugText_Flags_Flag);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
}
static void DebugAction_Flags_SetPokedexFlags(u8 taskId)
{
u16 i;
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
GetSetPokedexFlag(i + 1, FLAG_SET_CAUGHT);
GetSetPokedexFlag(i + 1, FLAG_SET_SEEN);
}
Debug_DestroyMenu(taskId);
ScriptContext_Enable();
}
static void DebugAction_Flags_SwitchDex(u8 taskId)
{
if (FlagGet(FLAG_SYS_POKEDEX_GET))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_SYS_POKEDEX_GET);
}
static void DebugAction_Flags_SwitchNatDex(u8 taskId)
{
if (IsNationalPokedexEnabled())
{
DisableNationalPokedex();
PlaySE(SE_PC_OFF);
}
else
{
EnableNationalPokedex();
PlaySE(SE_PC_LOGIN);
}
}
static void DebugAction_Flags_SwitchPokeNav(u8 taskId)
{
if (FlagGet(FLAG_SYS_POKENAV_GET))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_SYS_POKENAV_GET);
}
static void DebugAction_Flags_ToggleFlyFlags(u8 taskId)
{
// Sound effect
if (FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_VISITED_LITTLEROOT_TOWN);
FlagToggle(FLAG_VISITED_OLDALE_TOWN);
FlagToggle(FLAG_VISITED_DEWFORD_TOWN);
FlagToggle(FLAG_VISITED_LAVARIDGE_TOWN);
FlagToggle(FLAG_VISITED_FALLARBOR_TOWN);
FlagToggle(FLAG_VISITED_VERDANTURF_TOWN);
FlagToggle(FLAG_VISITED_PACIFIDLOG_TOWN);
FlagToggle(FLAG_VISITED_PETALBURG_CITY);
FlagToggle(FLAG_VISITED_SLATEPORT_CITY);
FlagToggle(FLAG_VISITED_MAUVILLE_CITY);
FlagToggle(FLAG_VISITED_RUSTBORO_CITY);
FlagToggle(FLAG_VISITED_FORTREE_CITY);
FlagToggle(FLAG_VISITED_LILYCOVE_CITY);
FlagToggle(FLAG_VISITED_MOSSDEEP_CITY);
FlagToggle(FLAG_VISITED_SOOTOPOLIS_CITY);
FlagToggle(FLAG_VISITED_EVER_GRANDE_CITY);
FlagToggle(FLAG_LANDMARK_POKEMON_LEAGUE);
FlagToggle(FLAG_LANDMARK_BATTLE_FRONTIER);
}
static void DebugAction_Flags_ToggleBadgeFlags(u8 taskId)
{
// Sound effect
if (FlagGet(FLAG_BADGE08_GET))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_BADGE01_GET);
FlagToggle(FLAG_BADGE02_GET);
FlagToggle(FLAG_BADGE03_GET);
FlagToggle(FLAG_BADGE04_GET);
FlagToggle(FLAG_BADGE05_GET);
FlagToggle(FLAG_BADGE06_GET);
FlagToggle(FLAG_BADGE07_GET);
FlagToggle(FLAG_BADGE08_GET);
}
static void DebugAction_Flags_ToggleFrontierPass(u8 taskId)
{
// Sound effect
if (FlagGet(FLAG_SYS_FRONTIER_PASS))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_SYS_FRONTIER_PASS);
}
static void DebugAction_Flags_CollisionOnOff(u8 taskId)
{
#if DEBUG_FLAG_NO_COLLISION == 0
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
#else
if (FlagGet(DEBUG_FLAG_NO_COLLISION))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(DEBUG_FLAG_NO_COLLISION);
#endif
}
static void DebugAction_Flags_EncounterOnOff(u8 taskId)
{
#if OW_FLAG_NO_ENCOUNTER == 0
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
#else
if (FlagGet(OW_FLAG_NO_ENCOUNTER))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(OW_FLAG_NO_ENCOUNTER);
#endif
}
static void DebugAction_Flags_TrainerSeeOnOff(u8 taskId)
{
#if OW_FLAG_NO_TRAINER_SEE == 0
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
#else
if (FlagGet(OW_FLAG_NO_TRAINER_SEE))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(OW_FLAG_NO_TRAINER_SEE);
#endif
}
static void DebugAction_Flags_BagUseOnOff(u8 taskId)
{
#if B_FLAG_NO_BAG_USE == 0
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
#else
if (FlagGet(B_FLAG_NO_BAG_USE))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(B_FLAG_NO_BAG_USE);
#endif
}
static void DebugAction_Flags_CatchingOnOff(u8 taskId)
{
#if B_FLAG_NO_CATCHING_USE == 0
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_FlagsNotSetMessage);
#else
if (FlagGet(B_FLAG_NO_CATCHING))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(B_FLAG_NO_CATCHING);
#endif
}
// *******************************
// Actions Variables
static void DebugAction_Vars_Vars(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugNumberDisplayWindowTemplate);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, 3);
//Display initial Variable
ConvertIntToDecimalStringN(gStringVar1, VARS_START, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
ConvertIntToHexStringN(gStringVar2, VARS_START, STR_CONV_MODE_LEFT_ALIGN, 4);
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StringExpandPlaceholders(gStringVar1, gDebugText_Vars_VariableHex);
ConvertIntToDecimalStringN(gStringVar3, 0, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar2, gText_DigitIndicator[0]);
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StringExpandPlaceholders(gStringVar4, gDebugText_Vars_Variable);
AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Vars_Select;
gTasks[taskId].data[2] = windowId;
gTasks[taskId].data[3] = VARS_START; //Current Variable
gTasks[taskId].data[4] = 0; //Digit Selected
gTasks[taskId].data[5] = 0; //Current Variable VALUE
}
static void DebugAction_Vars_Select(u8 taskId)
{
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if(gTasks[taskId].data[3] > VARS_END)
gTasks[taskId].data[3] = VARS_END;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < VARS_START)
gTasks[taskId].data[3] = VARS_START;
}
if (gMain.newKeys & DPAD_LEFT)
{
gTasks[taskId].data[4] -= 1;
if(gTasks[taskId].data[4] < 0)
gTasks[taskId].data[4] = 0;
}
if (gMain.newKeys & DPAD_RIGHT)
{
gTasks[taskId].data[4] += 1;
if (gTasks[taskId].data[4] > DEBUG_NUMBER_DIGITS_VARIABLES - 1)
gTasks[taskId].data[4] = DEBUG_NUMBER_DIGITS_VARIABLES - 1;
}
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
ConvertIntToHexStringN(gStringVar2, gTasks[taskId].data[3], STR_CONV_MODE_LEFT_ALIGN, 4);
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StringExpandPlaceholders(gStringVar1, gDebugText_Vars_VariableHex);
if (VarGetIfExist(gTasks[taskId].data[3]) == 65535) //Current value, if 65535 the value hasnt been set
gTasks[taskId].data[5] = 0;
else
gTasks[taskId].data[5] = VarGet(gTasks[taskId].data[3]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[5], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); //Current digit
//Combine str's to full window string
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StringExpandPlaceholders(gStringVar4, gDebugText_Vars_Variable);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
gTasks[taskId].data[4] = 0;
PlaySE(SE_SELECT);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
ConvertIntToHexStringN(gStringVar2, gTasks[taskId].data[3], STR_CONV_MODE_LEFT_ALIGN, 4);
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StringExpandPlaceholders(gStringVar1, gDebugText_Vars_VariableHex);
if (VarGetIfExist(gTasks[taskId].data[3]) == 65535) //Current value if 65535 the value hasnt been set
gTasks[taskId].data[5] = 0;
else
gTasks[taskId].data[5] = VarGet(gTasks[taskId].data[3]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[5], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); //Current digit
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StringExpandPlaceholders(gStringVar4, gDebugText_Vars_VariableValueSet);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].data[6] = gTasks[taskId].data[5]; //New value selector
gTasks[taskId].func = DebugAction_Vars_SetValue;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
return;
}
}
static void DebugAction_Vars_SetValue(u8 taskId)
{
if(gMain.newKeys & DPAD_UP)
{
if (gTasks[taskId].data[6] + sPowersOfTen[gTasks[taskId].data[4]] <= 32000)
gTasks[taskId].data[6] += sPowersOfTen[gTasks[taskId].data[4]];
else
gTasks[taskId].data[6] = 32000 - 1;
if (gTasks[taskId].data[6] >= 32000)
gTasks[taskId].data[6] = 32000 - 1;
}
if(gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[6] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[6] < 0){
gTasks[taskId].data[6] = 0;
}
}
if (gMain.newKeys & DPAD_LEFT)
{
gTasks[taskId].data[4] -= 1;
if (gTasks[taskId].data[4] < 0)
{
gTasks[taskId].data[4] = 0;
}
}
if (gMain.newKeys & DPAD_RIGHT)
{
gTasks[taskId].data[4] += 1;
if (gTasks[taskId].data[4] > 4)
{
gTasks[taskId].data[4] = 4;
}
}
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
VarSet(gTasks[taskId].data[3], gTasks[taskId].data[6]);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
return;
}
if (gMain.newKeys & DPAD_ANY || gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
ConvertIntToHexStringN(gStringVar2, gTasks[taskId].data[3], STR_CONV_MODE_LEFT_ALIGN, 4);
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StringExpandPlaceholders(gStringVar1, gDebugText_Vars_VariableHex);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[6], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); //Current digit
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StringExpandPlaceholders(gStringVar4, gDebugText_Vars_VariableValueSet);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
}
// *******************************
// Actions Give
#define ITEM_TAG 0xFDF3
static void DebugAction_Give_Item(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugNumberDisplayWindowTemplate);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, 3);
//Display initial ID
StringCopy(gStringVar2, gText_DigitIndicator[0]);
ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
CopyItemName(1, gStringVar1);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_ItemID);
AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Item_SelectId;
gTasks[taskId].data[2] = windowId;
gTasks[taskId].data[3] = 1; //Current ID
gTasks[taskId].data[4] = 0; //Digit Selected
gTasks[taskId].data[6] = AddItemIconSprite(ITEM_TAG, ITEM_TAG, gTasks[taskId].data[3]);
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gSprites[gTasks[taskId].data[6]].x2 = DEBUG_NUMBER_ICON_X+10;
gSprites[gTasks[taskId].data[6]].y2 = DEBUG_NUMBER_ICON_Y+10;
gSprites[gTasks[taskId].data[6]].oam.priority = 0;
}
static void DebugAction_Give_Item_SelectId(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if(gTasks[taskId].data[3] >= ITEMS_COUNT)
gTasks[taskId].data[3] = ITEMS_COUNT - 1;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 1)
gTasks[taskId].data[3] = 1;
}
if (gMain.newKeys & DPAD_LEFT)
{
if(gTasks[taskId].data[4] > 0)
gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if (gTasks[taskId].data[4] < DEBUG_NUMBER_DIGITS_ITEMS - 1)
gTasks[taskId].data[4] += 1;
}
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
CopyItemName(gTasks[taskId].data[3], gStringVar1);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringExpandPlaceholders(gStringVar4, gDebugText_ItemID);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon
FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon
FreeSpriteOamMatrix(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon
DestroySprite(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon
gTasks[taskId].data[6] = AddItemIconSprite(ITEM_TAG, ITEM_TAG, gTasks[taskId].data[3]);
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gSprites[gTasks[taskId].data[6]].x2 = DEBUG_NUMBER_ICON_X+10;
gSprites[gTasks[taskId].data[6]].y2 = DEBUG_NUMBER_ICON_Y+10;
gSprites[gTasks[taskId].data[6]].oam.priority = 0;
}
if (gMain.newKeys & A_BUTTON)
{
gTasks[taskId].data[5] = gTasks[taskId].data[3];
gTasks[taskId].data[3] = 1;
gTasks[taskId].data[4] = 0;
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEM_QUANTITY);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_ItemQuantity);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Item_SelectQuantity;
}
else if (gMain.newKeys & B_BUTTON)
{
FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon
FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon
FreeSpriteOamMatrix(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon
DestroySprite(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Item_SelectQuantity(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] >= 100)
gTasks[taskId].data[3] = 99;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 1)
gTasks[taskId].data[3] = 1;
}
if (gMain.newKeys & DPAD_LEFT)
{
if (gTasks[taskId].data[4] > 0)
gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if (gTasks[taskId].data[4] < 2)
gTasks[taskId].data[4] += 1;
}
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEM_QUANTITY);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_ItemQuantity);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon
FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon
FreeSpriteOamMatrix(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon
DestroySprite(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon
PlaySE(MUS_OBTAIN_ITEM);
AddBagItem(gTasks[taskId].data[5], gTasks[taskId].data[3]);
DebugAction_DestroyExtraWindow(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon
FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon
FreeSpriteOamMatrix(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon
DestroySprite(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
//TMs
static void DebugAction_Give_AllTMs(u8 taskId)
{
u16 i;
PlayFanfare(MUS_OBTAIN_TMHM);
for (i = ITEM_TM01; i <= ITEM_HM08; i++)
{
if (ItemIdToBattleMoveId(i) != MOVE_NONE && !CheckBagHasItem(i, 1))
AddBagItem(i, 1);
}
Debug_DestroyMenu(taskId);
ScriptContext_Enable();
}
//Pokemon
static void ResetMonDataStruct(struct DebugMonData *sDebugMonData)
{
sDebugMonData->mon_speciesId = 1;
sDebugMonData->mon_level = 1;
sDebugMonData->isShiny = 0;
sDebugMonData->mon_natureId = 0;
sDebugMonData->mon_abilityNum = 0;
sDebugMonData->mon_iv_hp = 0;
sDebugMonData->mon_iv_atk = 0;
sDebugMonData->mon_iv_def = 0;
sDebugMonData->mon_iv_speed = 0;
sDebugMonData->mon_iv_satk = 0;
sDebugMonData->mon_iv_sdef = 0;
}
static void DebugAction_Give_PokemonSimple(u8 taskId)
{
u8 windowId;
//Mon data struct
sDebugMonData = AllocZeroed(sizeof(struct DebugMonData));
ResetMonDataStruct(sDebugMonData);
//Window initialization
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugNumberDisplayWindowTemplate);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, 3);
//Display initial ID
StringCopy(gStringVar2, gText_DigitIndicator[0]);
ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, 3);
StringCopy(gStringVar1, gSpeciesNames[1]);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonID);
AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
//Set task data
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId;
gTasks[taskId].data[2] = windowId;
gTasks[taskId].data[3] = 1; //Current ID
gTasks[taskId].data[4] = 0; //Digit Selected
gTasks[taskId].data[5] = 0; //Complex?
FreeMonIconPalettes(); //Free space for new pallete
LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite
gSprites[gTasks[taskId].data[6]].oam.priority = 0; //Mon Icon ID
}
static void DebugAction_Give_PokemonComplex(u8 taskId)
{
u8 windowId;
//Mon data struct
sDebugMonData = AllocZeroed(sizeof(struct DebugMonData));
ResetMonDataStruct(sDebugMonData);
//Window initialization
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugNumberDisplayWindowTemplate);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, 3);
//Display initial ID
StringCopy(gStringVar2, gText_DigitIndicator[0]);
ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, 4);
StringCopy(gStringVar1, gSpeciesNames[1]);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonID);
AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId;
gTasks[taskId].data[2] = windowId;
gTasks[taskId].data[3] = 1; //Current ID
gTasks[taskId].data[4] = 0; //Digit Selected
gTasks[taskId].data[5] = 1; //Complex?
FreeMonIconPalettes(); //Free space for new palletes
LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite
gSprites[gTasks[taskId].data[6]].oam.priority = 0; //Mon Icon ID
gTasks[taskId].data[7] = 0; //iterator
}
static void DebugAction_Give_Pokemon_SelectId(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] >= NUM_SPECIES)
gTasks[taskId].data[3] = NUM_SPECIES - 1;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 1)
gTasks[taskId].data[3] = 1;
}
if (gMain.newKeys & DPAD_LEFT)
{
if (gTasks[taskId].data[4] > 0)
gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if (gTasks[taskId].data[4] < DEBUG_NUMBER_DIGITS_ITEMS - 1)
gTasks[taskId].data[4] += 1;
}
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
StringCopy(gStringVar1, gSpeciesNames[gTasks[taskId].data[3]]); //CopyItemName(gTasks[taskId].data[3], gStringVar1);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 4);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonID);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]);
FreeMonIconPalettes(); //Free space for new pallete
LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite
gSprites[gTasks[taskId].data[6]].oam.priority = 0;
}
if (gMain.newKeys & A_BUTTON)
{
sDebugMonData->mon_speciesId = gTasks[taskId].data[3]; //Species ID
gTasks[taskId].data[3] = 1;
gTasks[taskId].data[4] = 0;
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonLevel);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectLevel;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Free(sDebugMonData); //Frees EWRAM of MonData Struct
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] > 100)
gTasks[taskId].data[3] = 100;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 1)
gTasks[taskId].data[3] = 1;
}
if (gMain.newKeys & DPAD_LEFT)
{
if (gTasks[taskId].data[4] > 0)
gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if (gTasks[taskId].data[4] < 2)
gTasks[taskId].data[4] += 1;
}
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonLevel);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
if (gTasks[taskId].data[5] == 0)
{
PlaySE(MUS_LEVEL_UP);
ScriptGiveMon(sDebugMonData->mon_speciesId, gTasks[taskId].data[3], ITEM_NONE, 0,0,0);
Free(sDebugMonData); //Frees EWRAM of MonData Struct
DebugAction_DestroyExtraWindow(taskId);
}
else
{
sDebugMonData->mon_level = gTasks[taskId].data[3]; //Level
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 0);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
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StringCopyPadded(gStringVar2, gDebugText_Flags_FlagUnset, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonShiny);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectShiny;
}
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Free(sDebugMonData); //Frees EWRAM of MonData Struct
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
DebugAction_DestroyExtraWindow(taskId);
}
}
//If complex
static void DebugAction_Give_Pokemon_SelectShiny(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] > 1)
gTasks[taskId].data[3] = 1;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 0)
gTasks[taskId].data[3] = 0;
}
if (gTasks[taskId].data[3] == 1)
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StringCopyPadded(gStringVar2, gDebugText_Flags_FlagSet, CHAR_SPACE, 15);
else
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StringCopyPadded(gStringVar2, gDebugText_Flags_FlagUnset, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 0);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonShiny);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
sDebugMonData->isShiny = gTasks[taskId].data[3]; //isShiny
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar1, gNatureNamePointers[0]);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonNature);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectNature;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Free(sDebugMonData); //Frees EWRAM of MonData Struct
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_SelectNature(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] > NUM_NATURES-1)
gTasks[taskId].data[3] = NUM_NATURES-1;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if(gTasks[taskId].data[3] < 0)
gTasks[taskId].data[3] = 0;
}
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar1, gNatureNamePointers[gTasks[taskId].data[3]]);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonNature);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
u8 abilityId;
sDebugMonData->mon_natureId = gTasks[taskId].data[3]; //NatureId
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
abilityId = GetAbilityBySpecies(sDebugMonData->mon_speciesId, 0);
StringCopy(gStringVar1, gAbilityNames[abilityId]);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonAbility);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectAbility;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Free(sDebugMonData); //Frees EWRAM of MonData Struct
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId)
{
u8 abilityId;
u8 abilityCount = NUM_ABILITY_SLOTS - 1; //-1 for proper iteration
u8 i = 0;
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] > abilityCount)
gTasks[taskId].data[3] = abilityCount;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 0)
gTasks[taskId].data[3] = 0;
}
while (GetAbilityBySpecies(sDebugMonData->mon_speciesId, gTasks[taskId].data[3] - i) == ABILITY_NONE && gTasks[taskId].data[3] - i < NUM_ABILITY_SLOTS)
{
i++;
}
abilityId = GetAbilityBySpecies(sDebugMonData->mon_speciesId, gTasks[taskId].data[3] - i);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar1, gAbilityNames[abilityId]);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonAbility);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
sDebugMonData->mon_abilityNum = gTasks[taskId].data[3] - i; //AbilityNum
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_0);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectIVs;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Free(sDebugMonData); //Frees EWRAM of MonData Struct
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_SelectIVs(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] > 31)
gTasks[taskId].data[3] = 31;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 0)
gTasks[taskId].data[3] = 0;
}
if (gMain.newKeys & DPAD_LEFT)
{
if (gTasks[taskId].data[4] > 0)
gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if (gTasks[taskId].data[4] < 2)
gTasks[taskId].data[4] += 1;
}
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
switch (gTasks[taskId].data[7])
{
case 0:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_0);
break;
case 1:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_1);
break;
case 2:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_2);
break;
case 3:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_3);
break;
case 4:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_4);
break;
case 5:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_5);
break;
}
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
//If A or B button
if (gMain.newKeys & A_BUTTON)
{
switch (gTasks[taskId].data[7])
{
case 0:
sDebugMonData->mon_iv_hp = gTasks[taskId].data[3];
break;
case 1:
sDebugMonData->mon_iv_atk = gTasks[taskId].data[3];
break;
case 2:
sDebugMonData->mon_iv_def = gTasks[taskId].data[3];
break;
case 3:
sDebugMonData->mon_iv_speed = gTasks[taskId].data[3];
break;
case 4:
sDebugMonData->mon_iv_satk = gTasks[taskId].data[3];
break;
case 5:
sDebugMonData->mon_iv_sdef = gTasks[taskId].data[3];
break;
}
//Check if all IVs set
if (gTasks[taskId].data[7] != 5)
{
gTasks[taskId].data[7] += 1;
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
switch (gTasks[taskId].data[7])
{
case 0:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_0);
break;
case 1:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_1);
break;
case 2:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_2);
break;
case 3:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_3);
break;
case 4:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_4);
break;
case 5:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_5);
break;
}
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectIVs;
}
else
{
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
gTasks[taskId].data[7] = 0; //Reset iterator
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
StringCopy(gStringVar1, gMoveNames[gTasks[taskId].data[3]]);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3);
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_0);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_Move;
}
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Free(sDebugMonData); //Frees EWRAM of MonData Struct
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_Move(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
PlaySE(SE_SELECT);
if (gMain.newKeys & DPAD_UP)
{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] >= MOVES_COUNT)
gTasks[taskId].data[3] = MOVES_COUNT - 1;
}
if (gMain.newKeys & DPAD_DOWN)
{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 0)
gTasks[taskId].data[3] = 0;
}
if (gMain.newKeys & DPAD_LEFT)
{
if (gTasks[taskId].data[4] > 0)
gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if (gTasks[taskId].data[4] < 3)
gTasks[taskId].data[4] += 1;
}
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
StringCopy(gStringVar1, gMoveNames[gTasks[taskId].data[3]]);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3);
switch (gTasks[taskId].data[7])
{
case 0:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_0);
break;
case 1:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_1);
break;
case 2:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_2);
break;
case 3:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_3);
break;
}
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
//If MOVE_NONE selected, stop asking for additional moves
if (gTasks[taskId].data[3] == 0)
gTasks[taskId].data[7] = 4;
//Set current value
switch (gTasks[taskId].data[7])
{
case 0:
sDebugMonData->mon_move_0 = gTasks[taskId].data[3];
break;
case 1:
sDebugMonData->mon_move_1 = gTasks[taskId].data[3];
break;
case 2:
sDebugMonData->mon_move_2 = gTasks[taskId].data[3];
break;
case 3:
sDebugMonData->mon_move_3 = gTasks[taskId].data[3];
break;
}
//If NOT last move or selected MOVE_NONE ask for next move, else make mon
if (gTasks[taskId].data[7] < 3)
{
gTasks[taskId].data[7] += 1;
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
StringCopy(gStringVar1, gMoveNames[gTasks[taskId].data[3]]);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3);
switch (gTasks[taskId].data[7])
{
case 0:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_0);
break;
case 1:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_1);
break;
case 2:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_2);
break;
case 3:
StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_3);
break;
}
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
gTasks[taskId].func = DebugAction_Give_Pokemon_Move;
}
else
{
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = 0;
PlaySE(MUS_LEVEL_UP);
gTasks[taskId].func = DebugAction_Give_Pokemon_ComplexCreateMon;
}
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
Free(sDebugMonData); //Frees EWRAM of MonData Struct
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId) //https://github.com/ghoulslash/pokeemerald/tree/custom-givemon
{
u16 nationalDexNum;
int sentToPc;
struct Pokemon mon;
u8 i;
u16 moves[4];
u8 IVs[6];
u8 iv_val;
u16 species = sDebugMonData->mon_speciesId;
u8 level = sDebugMonData->mon_level;
u8 isShiny = sDebugMonData->isShiny; //Shiny: no 0, yes 1
u8 nature = sDebugMonData->mon_natureId;
u8 abilityNum = sDebugMonData->mon_abilityNum;
moves[0] = sDebugMonData->mon_move_0;
moves[1] = sDebugMonData->mon_move_1;
moves[2] = sDebugMonData->mon_move_2;
moves[3] = sDebugMonData->mon_move_3;
IVs[0] = sDebugMonData->mon_iv_hp;
IVs[1] = sDebugMonData->mon_iv_atk;
IVs[2] = sDebugMonData->mon_iv_def;
IVs[3] = sDebugMonData->mon_iv_speed;
IVs[4] = sDebugMonData->mon_iv_satk;
IVs[5] = sDebugMonData->mon_iv_sdef;
//Nature
if (nature == NUM_NATURES || nature == 0xFF)
nature = Random() % NUM_NATURES;
//Shininess
if (isShiny == 1)
{
u32 personality;
u32 otid = gSaveBlock2Ptr->playerTrainerId[0]
| (gSaveBlock2Ptr->playerTrainerId[1] << 8)
| (gSaveBlock2Ptr->playerTrainerId[2] << 16)
| (gSaveBlock2Ptr->playerTrainerId[3] << 24);
do
{
personality = Random32();
personality = ((((Random() % 8) ^ (HIHALF(otid) ^ LOHALF(otid))) ^ LOHALF(personality)) << 16) | LOHALF(personality);
} while (nature != GetNatureFromPersonality(personality));
CreateMon(&mon, species, level, 32, 1, personality, OT_ID_PRESET, otid);
}
else
CreateMonWithNature(&mon, species, level, 32, nature);
//IVs
for (i = 0; i < NUM_STATS; i++)
{
iv_val = IVs[i];
if (iv_val != 32 && iv_val != 0xFF)
SetMonData(&mon, MON_DATA_HP_IV + i, &iv_val);
}
CalculateMonStats(&mon);
//Moves
for (i = 0; i < MAX_MON_MOVES; i++)
{
if (moves[i] == 0 || moves[i] == 0xFF || moves[i] >= MOVES_COUNT)
continue;
SetMonMoveSlot(&mon, moves[i], i);
}
//Ability
if (abilityNum == 0xFF || GetAbilityBySpecies(species, abilityNum) == 0)
{
do {
abilityNum = Random() % 3; // includes hidden abilities
} while (GetAbilityBySpecies(species, abilityNum) == 0);
}
SetMonData(&mon, MON_DATA_ABILITY_NUM, &abilityNum);
// give player the mon
SetMonData(&mon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName);
SetMonData(&mon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender);
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE)
break;
}
if (i >= PARTY_SIZE)
sentToPc = SendMonToPC(&mon);
else
{
sentToPc = MON_GIVEN_TO_PARTY;
CopyMon(&gPlayerParty[i], &mon, sizeof(mon));
gPlayerPartyCount = i + 1;
}
//Pokedex entry
nationalDexNum = SpeciesToNationalPokedexNum(species);
switch(sentToPc)
{
case MON_GIVEN_TO_PARTY:
case MON_GIVEN_TO_PC:
GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN);
GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT);
break;
case MON_CANT_GIVE:
break;
}
Free(sDebugMonData); //Frees EWRAM of MonData Struct
DebugAction_DestroyExtraWindow(taskId); //return sentToPc;
}
static void DebugAction_Give_MaxMoney(u8 taskId)
{
SetMoney(&gSaveBlock1Ptr->money, 999999);
}
static void DebugAction_Give_MaxCoins(u8 taskId)
{
SetCoins(9999);
}
static void DebugAction_Give_MaxBattlePoints(u8 taskId)
{
gSaveBlock2Ptr->frontier.battlePoints = MAX_BATTLE_FRONTIER_POINTS;
}
static void DebugAction_Give_DayCareEgg(u8 taskId)
{
TriggerPendingDaycareEgg();
}
static void DebugAction_Give_FillPC(u8 taskId) //Credit: Sierraffinity
{
int boxId, boxPosition;
u32 personality;
struct BoxPokemon boxMon;
personality = Random32();
CreateBoxMon(&boxMon,
SPECIES_DEOXYS,
100,
32,
personality,
0,
OT_ID_PLAYER_ID,
0);
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
{
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++)
{
if (!GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES))
{
gPokemonStoragePtr->boxes[boxId][boxPosition] = boxMon;
}
}
}
}
static void DebugAction_Give_CHEAT(u8 taskId)
{
Debug_DestroyMenu(taskId);
LockPlayerFieldControls();
ScriptContext_SetupScript(Debug_CheatStart);
}
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static void Task_WaitFadeAccessPC(u8 taskId)
{
if (!gPaletteFade.active)
{
DestroyTask(taskId);
FlagSet(DEBUG_FLAG_PC_FROM_DEBUG_MENU);
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EnterPokeStorage(2);
}
}
static void DebugAction_AccessPC(u8 taskId)
{
Debug_DestroyMenu(taskId);
CleanupOverworldWindowsAndTilemaps();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
CreateTask(Task_WaitFadeAccessPC, 0);
}
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// *******************************
// Sound Scripts
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static const u8 *const gBGMNames[];
static const u8 *const gSENames[];
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static void DebugAction_Sound_SE(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
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windowId = AddWindow(&sDebugNumberDisplayLargeWindowTemplate);
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DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, 3);
//Display initial ID
StringCopy(gStringVar2, gText_DigitIndicator[0]);
ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
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StringCopyPadded(gStringVar1, gSENames[0], CHAR_SPACE, 35);
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StringExpandPlaceholders(gStringVar4, gDebugText_Sound_SE_ID);
AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
StopMapMusic(); //Stop map music to better hear sounds
gTasks[taskId].func = DebugAction_Sound_SE_SelectId;
gTasks[taskId].data[2] = windowId;
gTasks[taskId].data[3] = 1; //Current ID
gTasks[taskId].data[4] = 0; //Digit Selected
gTasks[taskId].data[5] = gTasks[taskId].data[3]; //Last song played (for stopping)
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}
static void DebugAction_Sound_SE_SelectId(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
if (gMain.newKeys & DPAD_UP)
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{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] > END_SE)
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gTasks[taskId].data[3] = END_SE;
}
if (gMain.newKeys & DPAD_DOWN)
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{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < 1)
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gTasks[taskId].data[3] = 1;
}
if (gMain.newKeys & DPAD_LEFT)
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{
if (gTasks[taskId].data[4] > 0)
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gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
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{
if (gTasks[taskId].data[4] < DEBUG_NUMBER_DIGITS_ITEMS - 1)
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gTasks[taskId].data[4] += 1;
}
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
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StringCopyPadded(gStringVar1, gSENames[gTasks[taskId].data[3]-1], CHAR_SPACE, 35);
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ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringExpandPlaceholders(gStringVar4, gDebugText_Sound_SE_ID);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
if (gMain.newKeys & A_BUTTON)
{
m4aSongNumStop(gTasks[taskId].data[5]);
gTasks[taskId].data[5] = gTasks[taskId].data[3];
m4aSongNumStart(gTasks[taskId].data[3]);
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}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
m4aSongNumStop(gTasks[taskId].data[5]);
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DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Sound_MUS(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE);
RemoveWindow(gTasks[taskId].data[1]);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
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windowId = AddWindow(&sDebugNumberDisplayLargeWindowTemplate);
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DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, 3);
//Display initial ID
StringCopy(gStringVar2, gText_DigitIndicator[0]);
ConvertIntToDecimalStringN(gStringVar3, START_MUS, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
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StringCopyPadded(gStringVar1, gBGMNames[0], CHAR_SPACE, 35);
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StringExpandPlaceholders(gStringVar4, gDebugText_Sound_MUS_ID);
AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL);
StopMapMusic(); //Stop map music to better hear new music
gTasks[taskId].func = DebugAction_Sound_MUS_SelectId;
gTasks[taskId].data[2] = windowId;
gTasks[taskId].data[3] = START_MUS; //Current ID
gTasks[taskId].data[4] = 0; //Digit Selected
gTasks[taskId].data[5] = gTasks[taskId].data[3]; //Last song played (for stopping)
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}
static void DebugAction_Sound_MUS_SelectId(u8 taskId)
{
if (gMain.newKeys & DPAD_ANY)
{
if (gMain.newKeys & DPAD_UP)
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{
gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] > END_MUS)
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gTasks[taskId].data[3] = END_MUS;
}
if (gMain.newKeys & DPAD_DOWN)
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{
gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]];
if (gTasks[taskId].data[3] < START_MUS)
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gTasks[taskId].data[3] = START_MUS;
}
if (gMain.newKeys & DPAD_LEFT)
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{
if (gTasks[taskId].data[4] > 0)
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gTasks[taskId].data[4] -= 1;
}
if (gMain.newKeys & DPAD_RIGHT)
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{
if (gTasks[taskId].data[4] < DEBUG_NUMBER_DIGITS_ITEMS - 1)
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gTasks[taskId].data[4] += 1;
}
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StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]);
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StringCopyPadded(gStringVar1, gBGMNames[gTasks[taskId].data[3]-START_MUS], CHAR_SPACE, 35);
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ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringExpandPlaceholders(gStringVar4, gDebugText_Sound_MUS_ID);
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
}
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if (gMain.newKeys & A_BUTTON)
{
m4aSongNumStop(gTasks[taskId].data[5]);
gTasks[taskId].data[5] = gTasks[taskId].data[3];
m4aSongNumStart(gTasks[taskId].data[3]);
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}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
// m4aSongNumStop(gTasks[taskId].data[5]); //Uncomment if music should stop after leaving menu
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DebugAction_DestroyExtraWindow(taskId);
}
}
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#define SOUND_LIST_BGM \
X(MUS_LITTLEROOT_TEST, "MUS-LITTLEROOT-TEST") \
X(MUS_GSC_ROUTE38, "MUS-GSC-ROUTE38") \
X(MUS_CAUGHT, "MUS-CAUGHT") \
X(MUS_VICTORY_WILD, "MUS-VICTORY-WILD") \
X(MUS_VICTORY_GYM_LEADER, "MUS-VICTORY-GYM-LEADER") \
X(MUS_VICTORY_LEAGUE, "MUS-VICTORY-LEAGUE") \
X(MUS_C_COMM_CENTER, "MUS-C-COMM-CENTER") \
X(MUS_GSC_PEWTER, "MUS-GSC-PEWTER") \
X(MUS_C_VS_LEGEND_BEAST, "MUS-C-VS-LEGEND-BEAST") \
X(MUS_ROUTE101, "MUS-ROUTE101") \
X(MUS_ROUTE110, "MUS-ROUTE110") \
X(MUS_ROUTE120, "MUS-ROUTE120") \
X(MUS_PETALBURG, "MUS-PETALBURG") \
X(MUS_OLDALE, "MUS-OLDALE") \
X(MUS_GYM, "MUS-GYM") \
X(MUS_SURF, "MUS-SURF") \
X(MUS_PETALBURG_WOODS, "MUS-PETALBURG-WOODS") \
X(MUS_LEVEL_UP, "MUS-LEVEL-UP") \
X(MUS_HEAL, "MUS-HEAL") \
X(MUS_OBTAIN_BADGE, "MUS-OBTAIN-BADGE") \
X(MUS_OBTAIN_ITEM, "MUS-OBTAIN-ITEM") \
X(MUS_EVOLVED, "MUS-EVOLVED") \
X(MUS_OBTAIN_TMHM, "MUS-OBTAIN-TMHM") \
X(MUS_LILYCOVE_MUSEUM, "MUS-LILYCOVE-MUSEUM") \
X(MUS_ROUTE122, "MUS-ROUTE122") \
X(MUS_OCEANIC_MUSEUM, "MUS-OCEANIC-MUSEUM") \
X(MUS_EVOLUTION_INTRO, "MUS-EVOLUTION-INTRO") \
X(MUS_EVOLUTION, "MUS-EVOLUTION") \
X(MUS_MOVE_DELETED, "MUS-MOVE-DELETED") \
X(MUS_ENCOUNTER_GIRL, "MUS-ENCOUNTER-GIRL") \
X(MUS_ENCOUNTER_MALE, "MUS-ENCOUNTER-MALE") \
X(MUS_ABANDONED_SHIP, "MUS-ABANDONED-SHIP") \
X(MUS_FORTREE, "MUS-FORTREE") \
X(MUS_BIRCH_LAB, "MUS-BIRCH-LAB") \
X(MUS_B_TOWER_RS, "MUS-B-TOWER-RS") \
X(MUS_ENCOUNTER_SWIMMER, "MUS-ENCOUNTER-SWIMMER") \
X(MUS_CAVE_OF_ORIGIN, "MUS-CAVE-OF-ORIGIN") \
X(MUS_OBTAIN_BERRY, "MUS-OBTAIN-BERRY") \
X(MUS_AWAKEN_LEGEND, "MUS-AWAKEN-LEGEND") \
X(MUS_SLOTS_JACKPOT, "MUS-SLOTS-JACKPOT") \
X(MUS_SLOTS_WIN, "MUS-SLOTS-WIN") \
X(MUS_TOO_BAD, "MUS-TOO-BAD") \
X(MUS_ROULETTE, "MUS-ROULETTE") \
X(MUS_LINK_CONTEST_P1, "MUS-LINK-CONTEST-P1") \
X(MUS_LINK_CONTEST_P2, "MUS-LINK-CONTEST-P2") \
X(MUS_LINK_CONTEST_P3, "MUS-LINK-CONTEST-P3") \
X(MUS_LINK_CONTEST_P4, "MUS-LINK-CONTEST-P4") \
X(MUS_ENCOUNTER_RICH, "MUS-ENCOUNTER-RICH") \
X(MUS_VERDANTURF, "MUS-VERDANTURF") \
X(MUS_RUSTBORO, "MUS-RUSTBORO") \
X(MUS_POKE_CENTER, "MUS-POKE-CENTER") \
X(MUS_ROUTE104, "MUS-ROUTE104") \
X(MUS_ROUTE119, "MUS-ROUTE119") \
X(MUS_CYCLING, "MUS-CYCLING") \
X(MUS_POKE_MART, "MUS-POKE-MART") \
X(MUS_LITTLEROOT, "MUS-LITTLEROOT") \
X(MUS_MT_CHIMNEY, "MUS-MT-CHIMNEY") \
X(MUS_ENCOUNTER_FEMALE, "MUS-ENCOUNTER-FEMALE") \
X(MUS_LILYCOVE, "MUS-LILYCOVE") \
X(MUS_ROUTE111, "MUS-ROUTE111") \
X(MUS_HELP, "MUS-HELP") \
X(MUS_UNDERWATER, "MUS-UNDERWATER") \
X(MUS_VICTORY_TRAINER, "MUS-VICTORY-TRAINER") \
X(MUS_TITLE, "MUS-TITLE") \
X(MUS_INTRO, "MUS-INTRO") \
X(MUS_ENCOUNTER_MAY, "MUS-ENCOUNTER-MAY") \
X(MUS_ENCOUNTER_INTENSE, "MUS-ENCOUNTER-INTENSE") \
X(MUS_ENCOUNTER_COOL, "MUS-ENCOUNTER-COOL") \
X(MUS_ROUTE113, "MUS-ROUTE113") \
X(MUS_ENCOUNTER_AQUA, "MUS-ENCOUNTER-AQUA") \
X(MUS_FOLLOW_ME, "MUS-FOLLOW-ME") \
X(MUS_ENCOUNTER_BRENDAN, "MUS-ENCOUNTER-BRENDAN") \
X(MUS_EVER_GRANDE, "MUS-EVER-GRANDE") \
X(MUS_ENCOUNTER_SUSPICIOUS, "MUS-ENCOUNTER-SUSPICIOUS") \
X(MUS_VICTORY_AQUA_MAGMA, "MUS-VICTORY-AQUA-MAGMA") \
X(MUS_CABLE_CAR, "MUS-CABLE-CAR") \
X(MUS_GAME_CORNER, "MUS-GAME-CORNER") \
X(MUS_DEWFORD, "MUS-DEWFORD") \
X(MUS_SAFARI_ZONE, "MUS-SAFARI-ZONE") \
X(MUS_VICTORY_ROAD, "MUS-VICTORY-ROAD") \
X(MUS_AQUA_MAGMA_HIDEOUT, "MUS-AQUA-MAGMA-HIDEOUT") \
X(MUS_SAILING, "MUS-SAILING") \
X(MUS_MT_PYRE, "MUS-MT-PYRE") \
X(MUS_SLATEPORT, "MUS-SLATEPORT") \
X(MUS_MT_PYRE_EXTERIOR, "MUS-MT-PYRE-EXTERIOR") \
X(MUS_SCHOOL, "MUS-SCHOOL") \
X(MUS_HALL_OF_FAME, "MUS-HALL-OF-FAME") \
X(MUS_FALLARBOR, "MUS-FALLARBOR") \
X(MUS_SEALED_CHAMBER, "MUS-SEALED-CHAMBER") \
X(MUS_CONTEST_WINNER, "MUS-CONTEST-WINNER") \
X(MUS_CONTEST, "MUS-CONTEST") \
X(MUS_ENCOUNTER_MAGMA, "MUS-ENCOUNTER-MAGMA") \
X(MUS_INTRO_BATTLE, "MUS-INTRO-BATTLE") \
X(MUS_WEATHER_KYOGRE, "MUS-WEATHER-KYOGRE") \
X(MUS_WEATHER_GROUDON, "MUS-WEATHER-GROUDON") \
X(MUS_SOOTOPOLIS, "MUS-SOOTOPOLIS") \
X(MUS_CONTEST_RESULTS, "MUS-CONTEST-RESULTS") \
X(MUS_HALL_OF_FAME_ROOM, "MUS-HALL-OF-FAME-ROOM") \
X(MUS_TRICK_HOUSE, "MUS-TRICK-HOUSE") \
X(MUS_ENCOUNTER_TWINS, "MUS-ENCOUNTER-TWINS") \
X(MUS_ENCOUNTER_ELITE_FOUR, "MUS-ENCOUNTER-ELITE-FOUR") \
X(MUS_ENCOUNTER_HIKER, "MUS-ENCOUNTER-HIKER") \
X(MUS_CONTEST_LOBBY, "MUS-CONTEST-LOBBY") \
X(MUS_ENCOUNTER_INTERVIEWER, "MUS-ENCOUNTER-INTERVIEWER") \
X(MUS_ENCOUNTER_CHAMPION, "MUS-ENCOUNTER-CHAMPION") \
X(MUS_CREDITS, "MUS-CREDITS") \
X(MUS_END, "MUS-END") \
X(MUS_B_FRONTIER, "MUS-B-FRONTIER") \
X(MUS_B_ARENA, "MUS-B-ARENA") \
X(MUS_OBTAIN_B_POINTS, "MUS-OBTAIN-B-POINTS") \
X(MUS_REGISTER_MATCH_CALL, "MUS-REGISTER-MATCH-CALL") \
X(MUS_B_PYRAMID, "MUS-B-PYRAMID") \
X(MUS_B_PYRAMID_TOP, "MUS-B-PYRAMID-TOP") \
X(MUS_B_PALACE, "MUS-B-PALACE") \
X(MUS_RAYQUAZA_APPEARS, "MUS-RAYQUAZA-APPEARS") \
X(MUS_B_TOWER, "MUS-B-TOWER") \
X(MUS_OBTAIN_SYMBOL, "MUS-OBTAIN-SYMBOL") \
X(MUS_B_DOME, "MUS-B-DOME") \
X(MUS_B_PIKE, "MUS-B-PIKE") \
X(MUS_B_FACTORY, "MUS-B-FACTORY") \
X(MUS_VS_RAYQUAZA, "MUS-VS-RAYQUAZA") \
X(MUS_VS_FRONTIER_BRAIN, "MUS-VS-FRONTIER-BRAIN") \
X(MUS_VS_MEW, "MUS-VS-MEW") \
X(MUS_B_DOME_LOBBY, "MUS-B-DOME-LOBBY") \
X(MUS_VS_WILD, "MUS-VS-WILD") \
X(MUS_VS_AQUA_MAGMA, "MUS-VS-AQUA-MAGMA") \
X(MUS_VS_TRAINER, "MUS-VS-TRAINER") \
X(MUS_VS_GYM_LEADER, "MUS-VS-GYM-LEADER") \
X(MUS_VS_CHAMPION, "MUS-VS-CHAMPION") \
X(MUS_VS_REGI, "MUS-VS-REGI") \
X(MUS_VS_KYOGRE_GROUDON, "MUS-VS-KYOGRE-GROUDON") \
X(MUS_VS_RIVAL, "MUS-VS-RIVAL") \
X(MUS_VS_ELITE_FOUR, "MUS-VS-ELITE-FOUR") \
X(MUS_VS_AQUA_MAGMA_LEADER, "MUS-VS-AQUA-MAGMA-LEADER") \
X(MUS_RG_FOLLOW_ME, "MUS-RG-FOLLOW-ME") \
X(MUS_RG_GAME_CORNER, "MUS-RG-GAME-CORNER") \
X(MUS_RG_ROCKET_HIDEOUT, "MUS-RG-ROCKET-HIDEOUT") \
X(MUS_RG_GYM, "MUS-RG-GYM") \
X(MUS_RG_JIGGLYPUFF, "MUS-RG-JIGGLYPUFF") \
X(MUS_RG_INTRO_FIGHT, "MUS-RG-INTRO-FIGHT") \
X(MUS_RG_TITLE, "MUS-RG-TITLE") \
X(MUS_RG_CINNABAR, "MUS-RG-CINNABAR") \
X(MUS_RG_LAVENDER, "MUS-RG-LAVENDER") \
X(MUS_RG_HEAL, "MUS-RG-HEAL") \
X(MUS_RG_CYCLING, "MUS-RG-CYCLING") \
X(MUS_RG_ENCOUNTER_ROCKET, "MUS-RG-ENCOUNTER-ROCKET") \
X(MUS_RG_ENCOUNTER_GIRL, "MUS-RG-ENCOUNTER-GIRL") \
X(MUS_RG_ENCOUNTER_BOY, "MUS-RG-ENCOUNTER-BOY") \
X(MUS_RG_HALL_OF_FAME, "MUS-RG-HALL-OF-FAME") \
X(MUS_RG_VIRIDIAN_FOREST, "MUS-RG-VIRIDIAN-FOREST") \
X(MUS_RG_MT_MOON, "MUS-RG-MT-MOON") \
X(MUS_RG_POKE_MANSION, "MUS-RG-POKE-MANSION") \
X(MUS_RG_CREDITS, "MUS-RG-CREDITS") \
X(MUS_RG_ROUTE1, "MUS-RG-ROUTE1") \
X(MUS_RG_ROUTE24, "MUS-RG-ROUTE24") \
X(MUS_RG_ROUTE3, "MUS-RG-ROUTE3") \
X(MUS_RG_ROUTE11, "MUS-RG-ROUTE11") \
X(MUS_RG_VICTORY_ROAD, "MUS-RG-VICTORY-ROAD") \
X(MUS_RG_VS_GYM_LEADER, "MUS-RG-VS-GYM-LEADER") \
X(MUS_RG_VS_TRAINER, "MUS-RG-VS-TRAINER") \
X(MUS_RG_VS_WILD, "MUS-RG-VS-WILD") \
X(MUS_RG_VS_CHAMPION, "MUS-RG-VS-CHAMPION") \
X(MUS_RG_PALLET, "MUS-RG-PALLET") \
X(MUS_RG_OAK_LAB, "MUS-RG-OAK-LAB") \
X(MUS_RG_OAK, "MUS-RG-OAK") \
X(MUS_RG_POKE_CENTER, "MUS-RG-POKE-CENTER") \
X(MUS_RG_SS_ANNE, "MUS-RG-SS-ANNE") \
X(MUS_RG_SURF, "MUS-RG-SURF") \
X(MUS_RG_POKE_TOWER, "MUS-RG-POKE-TOWER") \
X(MUS_RG_SILPH, "MUS-RG-SILPH") \
X(MUS_RG_FUCHSIA, "MUS-RG-FUCHSIA") \
X(MUS_RG_CELADON, "MUS-RG-CELADON") \
X(MUS_RG_VICTORY_TRAINER, "MUS-RG-VICTORY-TRAINER") \
X(MUS_RG_VICTORY_WILD, "MUS-RG-VICTORY-WILD") \
X(MUS_RG_VICTORY_GYM_LEADER, "MUS-RG-VICTORY-GYM-LEADER") \
X(MUS_RG_VERMILLION, "MUS-RG-VERMILLION") \
X(MUS_RG_PEWTER, "MUS-RG-PEWTER") \
X(MUS_RG_ENCOUNTER_RIVAL, "MUS-RG-ENCOUNTER-RIVAL") \
X(MUS_RG_RIVAL_EXIT, "MUS-RG-RIVAL-EXIT") \
X(MUS_RG_DEX_RATING, "MUS-RG-DEX-RATING") \
X(MUS_RG_OBTAIN_KEY_ITEM, "MUS-RG-OBTAIN-KEY-ITEM") \
X(MUS_RG_CAUGHT_INTRO, "MUS-RG-CAUGHT-INTRO") \
X(MUS_RG_PHOTO, "MUS-RG-PHOTO") \
X(MUS_RG_GAME_FREAK, "MUS-RG-GAME-FREAK") \
X(MUS_RG_CAUGHT, "MUS-RG-CAUGHT") \
X(MUS_RG_NEW_GAME_INSTRUCT, "MUS-RG-NEW-GAME-INSTRUCT") \
X(MUS_RG_NEW_GAME_INTRO, "MUS-RG-NEW-GAME-INTRO") \
X(MUS_RG_NEW_GAME_EXIT, "MUS-RG-NEW-GAME-EXIT") \
X(MUS_RG_POKE_JUMP, "MUS-RG-POKE-JUMP") \
X(MUS_RG_UNION_ROOM, "MUS-RG-UNION-ROOM") \
X(MUS_RG_NET_CENTER, "MUS-RG-NET-CENTER") \
X(MUS_RG_MYSTERY_GIFT, "MUS-RG-MYSTERY-GIFT") \
X(MUS_RG_BERRY_PICK, "MUS-RG-BERRY-PICK") \
X(MUS_RG_SEVII_CAVE, "MUS-RG-SEVII-CAVE") \
X(MUS_RG_TEACHY_TV_SHOW, "MUS-RG-TEACHY-TV-SHOW") \
X(MUS_RG_SEVII_ROUTE, "MUS-RG-SEVII-ROUTE") \
X(MUS_RG_SEVII_DUNGEON, "MUS-RG-SEVII-DUNGEON") \
X(MUS_RG_SEVII_123, "MUS-RG-SEVII-123") \
X(MUS_RG_SEVII_45, "MUS-RG-SEVII-45") \
X(MUS_RG_SEVII_67, "MUS-RG-SEVII-67") \
X(MUS_RG_POKE_FLUTE, "MUS-RG-POKE-FLUTE") \
X(MUS_RG_VS_DEOXYS, "MUS-RG-VS-DEOXYS") \
X(MUS_RG_VS_MEWTWO, "MUS-RG-VS-MEWTWO") \
X(MUS_RG_VS_LEGEND, "MUS-RG-VS-LEGEND") \
X(MUS_RG_ENCOUNTER_GYM_LEADER, "MUS-RG-ENCOUNTER-GYM-LEADER") \
X(MUS_RG_ENCOUNTER_DEOXYS, "MUS-RG-ENCOUNTER-DEOXYS") \
X(MUS_RG_TRAINER_TOWER, "MUS-RG-TRAINER-TOWER") \
X(MUS_RG_SLOW_PALLET, "MUS-RG-SLOW-PALLET") \
X(MUS_RG_TEACHY_TV_MENU, "MUS-RG-TEACHY-TV-MENU") \
X(PH_TRAP_BLEND, "PH-TRAP-BLEND") \
X(PH_TRAP_HELD, "PH-TRAP-HELD") \
X(PH_TRAP_SOLO, "PH-TRAP-SOLO") \
X(PH_FACE_BLEND, "PH-FACE-BLEND") \
X(PH_FACE_HELD, "PH-FACE-HELD") \
X(PH_FACE_SOLO, "PH-FACE-SOLO") \
X(PH_CLOTH_BLEND, "PH-CLOTH-BLEND") \
X(PH_CLOTH_HELD, "PH-CLOTH-HELD") \
X(PH_CLOTH_SOLO, "PH-CLOTH-SOLO") \
X(PH_DRESS_BLEND, "PH-DRESS-BLEND") \
X(PH_DRESS_HELD, "PH-DRESS-HELD") \
X(PH_DRESS_SOLO, "PH-DRESS-SOLO") \
X(PH_FLEECE_BLEND, "PH-FLEECE-BLEND") \
X(PH_FLEECE_HELD, "PH-FLEECE-HELD") \
X(PH_FLEECE_SOLO, "PH-FLEECE-SOLO") \
X(PH_KIT_BLEND, "PH-KIT-BLEND") \
X(PH_KIT_HELD, "PH-KIT-HELD") \
X(PH_KIT_SOLO, "PH-KIT-SOLO") \
X(PH_PRICE_BLEND, "PH-PRICE-BLEND") \
X(PH_PRICE_HELD, "PH-PRICE-HELD") \
X(PH_PRICE_SOLO, "PH-PRICE-SOLO") \
X(PH_LOT_BLEND, "PH-LOT-BLEND") \
X(PH_LOT_HELD, "PH-LOT-HELD") \
X(PH_LOT_SOLO, "PH-LOT-SOLO") \
X(PH_GOAT_BLEND, "PH-GOAT-BLEND") \
X(PH_GOAT_HELD, "PH-GOAT-HELD") \
X(PH_GOAT_SOLO, "PH-GOAT-SOLO") \
X(PH_THOUGHT_BLEND, "PH-THOUGHT-BLEND") \
X(PH_THOUGHT_HELD, "PH-THOUGHT-HELD") \
X(PH_THOUGHT_SOLO, "PH-THOUGHT-SOLO") \
X(PH_CHOICE_BLEND, "PH-CHOICE-BLEND") \
X(PH_CHOICE_HELD, "PH-CHOICE-HELD") \
X(PH_CHOICE_SOLO, "PH-CHOICE-SOLO") \
X(PH_MOUTH_BLEND, "PH-MOUTH-BLEND") \
X(PH_MOUTH_HELD, "PH-MOUTH-HELD") \
X(PH_MOUTH_SOLO, "PH-MOUTH-SOLO") \
X(PH_FOOT_BLEND, "PH-FOOT-BLEND") \
X(PH_FOOT_HELD, "PH-FOOT-HELD") \
X(PH_FOOT_SOLO, "PH-FOOT-SOLO") \
X(PH_GOOSE_BLEND, "PH-GOOSE-BLEND") \
X(PH_GOOSE_HELD, "PH-GOOSE-HELD") \
X(PH_GOOSE_SOLO, "PH-GOOSE-SOLO") \
X(PH_STRUT_BLEND, "PH-STRUT-BLEND") \
X(PH_STRUT_HELD, "PH-STRUT-HELD") \
X(PH_STRUT_SOLO, "PH-STRUT-SOLO") \
X(PH_CURE_BLEND, "PH-CURE-BLEND") \
X(PH_CURE_HELD, "PH-CURE-HELD") \
X(PH_CURE_SOLO, "PH-CURE-SOLO") \
X(PH_NURSE_BLEND, "PH-NURSE-BLEND") \
X(PH_NURSE_HELD, "PH-NURSE-HELD") \
X(PH_NURSE_SOLO, "PH-NURSE-SOLO") \
#define SOUND_LIST_SE \
X(SE_USE_ITEM, "SE-USE-ITEM") \
X(SE_PC_LOGIN, "SE-PC-LOGIN") \
X(SE_PC_OFF, "SE-PC-OFF") \
X(SE_PC_ON, "SE-PC-ON") \
X(SE_SELECT, "SE-SELECT") \
X(SE_WIN_OPEN, "SE-WIN-OPEN") \
X(SE_WALL_HIT, "SE-WALL-HIT") \
X(SE_DOOR, "SE-DOOR") \
X(SE_EXIT, "SE-EXIT") \
X(SE_LEDGE, "SE-LEDGE") \
X(SE_BIKE_BELL, "SE-BIKE-BELL") \
X(SE_NOT_EFFECTIVE, "SE-NOT-EFFECTIVE") \
X(SE_EFFECTIVE, "SE-EFFECTIVE") \
X(SE_SUPER_EFFECTIVE, "SE-SUPER-EFFECTIVE") \
X(SE_BALL_OPEN, "SE-BALL-OPEN") \
X(SE_FAINT, "SE-FAINT") \
X(SE_FLEE, "SE-FLEE") \
X(SE_SLIDING_DOOR, "SE-SLIDING-DOOR") \
X(SE_SHIP, "SE-SHIP") \
X(SE_BANG, "SE-BANG") \
X(SE_PIN, "SE-PIN") \
X(SE_BOO, "SE-BOO") \
X(SE_BALL, "SE-BALL") \
X(SE_CONTEST_PLACE, "SE-CONTEST-PLACE") \
X(SE_A, "SE-A") \
X(SE_I, "SE-I") \
X(SE_U, "SE-U") \
X(SE_E, "SE-E") \
X(SE_O, "SE-O") \
X(SE_N, "SE-N") \
X(SE_SUCCESS, "SE-SUCCESS") \
X(SE_FAILURE, "SE-FAILURE") \
X(SE_EXP, "SE-EXP") \
X(SE_BIKE_HOP, "SE-BIKE-HOP") \
X(SE_SWITCH, "SE-SWITCH") \
X(SE_CLICK, "SE-CLICK") \
X(SE_FU_ZAKU, "SE-FU-ZAKU") \
X(SE_CONTEST_CONDITION_LOSE, "SE-CONTEST-CONDITION-LOSE") \
X(SE_LAVARIDGE_FALL_WARP, "SE-LAVARIDGE-FALL-WARP") \
X(SE_ICE_STAIRS, "SE-ICE-STAIRS") \
X(SE_ICE_BREAK, "SE-ICE-BREAK") \
X(SE_ICE_CRACK, "SE-ICE-CRACK") \
X(SE_FALL, "SE-FALL") \
X(SE_UNLOCK, "SE-UNLOCK") \
X(SE_WARP_IN, "SE-WARP-IN") \
X(SE_WARP_OUT, "SE-WARP-OUT") \
X(SE_REPEL, "SE-REPEL") \
X(SE_ROTATING_GATE, "SE-ROTATING-GATE") \
X(SE_TRUCK_MOVE, "SE-TRUCK-MOVE") \
X(SE_TRUCK_STOP, "SE-TRUCK-STOP") \
X(SE_TRUCK_UNLOAD, "SE-TRUCK-UNLOAD") \
X(SE_TRUCK_DOOR, "SE-TRUCK-DOOR") \
X(SE_BERRY_BLENDER, "SE-BERRY-BLENDER") \
X(SE_CARD, "SE-CARD") \
X(SE_SAVE, "SE-SAVE") \
X(SE_BALL_BOUNCE_1, "SE-BALL-BOUNCE-1") \
X(SE_BALL_BOUNCE_2, "SE-BALL-BOUNCE-2") \
X(SE_BALL_BOUNCE_3, "SE-BALL-BOUNCE-3") \
X(SE_BALL_BOUNCE_4, "SE-BALL-BOUNCE-4") \
X(SE_BALL_TRADE, "SE-BALL-TRADE") \
X(SE_BALL_THROW, "SE-BALL-THROW") \
X(SE_NOTE_C, "SE-NOTE-C") \
X(SE_NOTE_D, "SE-NOTE-D") \
X(SE_NOTE_E, "SE-NOTE-E") \
X(SE_NOTE_F, "SE-NOTE-F") \
X(SE_NOTE_G, "SE-NOTE-G") \
X(SE_NOTE_A, "SE-NOTE-A") \
X(SE_NOTE_B, "SE-NOTE-B") \
X(SE_NOTE_C_HIGH, "SE-NOTE-C-HIGH") \
X(SE_PUDDLE, "SE-PUDDLE") \
X(SE_BRIDGE_WALK, "SE-BRIDGE-WALK") \
X(SE_ITEMFINDER, "SE-ITEMFINDER") \
X(SE_DING_DONG, "SE-DING-DONG") \
X(SE_BALLOON_RED, "SE-BALLOON-RED") \
X(SE_BALLOON_BLUE, "SE-BALLOON-BLUE") \
X(SE_BALLOON_YELLOW, "SE-BALLOON-YELLOW") \
X(SE_BREAKABLE_DOOR, "SE-BREAKABLE-DOOR") \
X(SE_MUD_BALL, "SE-MUD-BALL") \
X(SE_FIELD_POISON, "SE-FIELD-POISON") \
X(SE_ESCALATOR, "SE-ESCALATOR") \
X(SE_THUNDERSTORM, "SE-THUNDERSTORM") \
X(SE_THUNDERSTORM_STOP, "SE-THUNDERSTORM-STOP") \
X(SE_DOWNPOUR, "SE-DOWNPOUR") \
X(SE_DOWNPOUR_STOP, "SE-DOWNPOUR-STOP") \
X(SE_RAIN, "SE-RAIN") \
X(SE_RAIN_STOP, "SE-RAIN-STOP") \
X(SE_THUNDER, "SE-THUNDER") \
X(SE_THUNDER2, "SE-THUNDER2") \
X(SE_ELEVATOR, "SE-ELEVATOR") \
X(SE_LOW_HEALTH, "SE-LOW-HEALTH") \
X(SE_EXP_MAX, "SE-EXP-MAX") \
X(SE_ROULETTE_BALL, "SE-ROULETTE-BALL") \
X(SE_ROULETTE_BALL2, "SE-ROULETTE-BALL2") \
X(SE_TAILLOW_WING_FLAP, "SE-TAILLOW-WING-FLAP") \
X(SE_SHOP, "SE-SHOP") \
X(SE_CONTEST_HEART, "SE-CONTEST-HEART") \
X(SE_CONTEST_CURTAIN_RISE, "SE-CONTEST-CURTAIN-RISE") \
X(SE_CONTEST_CURTAIN_FALL, "SE-CONTEST-CURTAIN-FALL") \
X(SE_CONTEST_ICON_CHANGE, "SE-CONTEST-ICON-CHANGE") \
X(SE_CONTEST_ICON_CLEAR, "SE-CONTEST-ICON-CLEAR") \
X(SE_CONTEST_MONS_TURN, "SE-CONTEST-MONS-TURN") \
X(SE_SHINY, "SE-SHINY") \
X(SE_INTRO_BLAST, "SE-INTRO-BLAST") \
X(SE_MUGSHOT, "SE-MUGSHOT") \
X(SE_APPLAUSE, "SE-APPLAUSE") \
X(SE_VEND, "SE-VEND") \
X(SE_ORB, "SE-ORB") \
X(SE_DEX_SCROLL, "SE-DEX-SCROLL") \
X(SE_DEX_PAGE, "SE-DEX-PAGE") \
X(SE_POKENAV_ON, "SE-POKENAV-ON") \
X(SE_POKENAV_OFF, "SE-POKENAV-OFF") \
X(SE_DEX_SEARCH, "SE-DEX-SEARCH") \
X(SE_EGG_HATCH, "SE-EGG-HATCH") \
X(SE_BALL_TRAY_ENTER, "SE-BALL-TRAY-ENTER") \
X(SE_BALL_TRAY_BALL, "SE-BALL-TRAY-BALL") \
X(SE_BALL_TRAY_EXIT, "SE-BALL-TRAY-EXIT") \
X(SE_GLASS_FLUTE, "SE-GLASS-FLUTE") \
X(SE_M_THUNDERBOLT, "SE-M-THUNDERBOLT") \
X(SE_M_THUNDERBOLT2, "SE-M-THUNDERBOLT2") \
X(SE_M_HARDEN, "SE-M-HARDEN") \
X(SE_M_NIGHTMARE, "SE-M-NIGHTMARE") \
X(SE_M_VITAL_THROW, "SE-M-VITAL-THROW") \
X(SE_M_VITAL_THROW2, "SE-M-VITAL-THROW2") \
X(SE_M_BUBBLE, "SE-M-BUBBLE") \
X(SE_M_BUBBLE2, "SE-M-BUBBLE2") \
X(SE_M_BUBBLE3, "SE-M-BUBBLE3") \
X(SE_M_RAIN_DANCE, "SE-M-RAIN-DANCE") \
X(SE_M_CUT, "SE-M-CUT") \
X(SE_M_STRING_SHOT, "SE-M-STRING-SHOT") \
X(SE_M_STRING_SHOT2, "SE-M-STRING-SHOT2") \
X(SE_M_ROCK_THROW, "SE-M-ROCK-THROW") \
X(SE_M_GUST, "SE-M-GUST") \
X(SE_M_GUST2, "SE-M-GUST2") \
X(SE_M_DOUBLE_SLAP, "SE-M-DOUBLE-SLAP") \
X(SE_M_DOUBLE_TEAM, "SE-M-DOUBLE-TEAM") \
X(SE_M_RAZOR_WIND, "SE-M-RAZOR-WIND") \
X(SE_M_ICY_WIND, "SE-M-ICY-WIND") \
X(SE_M_THUNDER_WAVE, "SE-M-THUNDER-WAVE") \
X(SE_M_COMET_PUNCH, "SE-M-COMET-PUNCH") \
X(SE_M_MEGA_KICK, "SE-M-MEGA-KICK") \
X(SE_M_MEGA_KICK2, "SE-M-MEGA-KICK2") \
X(SE_M_CRABHAMMER, "SE-M-CRABHAMMER") \
X(SE_M_JUMP_KICK, "SE-M-JUMP-KICK") \
X(SE_M_FLAME_WHEEL, "SE-M-FLAME-WHEEL") \
X(SE_M_FLAME_WHEEL2, "SE-M-FLAME-WHEEL2") \
X(SE_M_FLAMETHROWER, "SE-M-FLAMETHROWER") \
X(SE_M_FIRE_PUNCH, "SE-M-FIRE-PUNCH") \
X(SE_M_TOXIC, "SE-M-TOXIC") \
X(SE_M_SACRED_FIRE, "SE-M-SACRED-FIRE") \
X(SE_M_SACRED_FIRE2, "SE-M-SACRED-FIRE2") \
X(SE_M_EMBER, "SE-M-EMBER") \
X(SE_M_TAKE_DOWN, "SE-M-TAKE-DOWN") \
X(SE_M_BLIZZARD, "SE-M-BLIZZARD") \
X(SE_M_BLIZZARD2, "SE-M-BLIZZARD2") \
X(SE_M_SCRATCH, "SE-M-SCRATCH") \
X(SE_M_VICEGRIP, "SE-M-VICEGRIP") \
X(SE_M_WING_ATTACK, "SE-M-WING-ATTACK") \
X(SE_M_FLY, "SE-M-FLY") \
X(SE_M_SAND_ATTACK, "SE-M-SAND-ATTACK") \
X(SE_M_RAZOR_WIND2, "SE-M-RAZOR-WIND2") \
X(SE_M_BITE, "SE-M-BITE") \
X(SE_M_HEADBUTT, "SE-M-HEADBUTT") \
X(SE_M_SURF, "SE-M-SURF") \
X(SE_M_HYDRO_PUMP, "SE-M-HYDRO-PUMP") \
X(SE_M_WHIRLPOOL, "SE-M-WHIRLPOOL") \
X(SE_M_HORN_ATTACK, "SE-M-HORN-ATTACK") \
X(SE_M_TAIL_WHIP, "SE-M-TAIL-WHIP") \
X(SE_M_MIST, "SE-M-MIST") \
X(SE_M_POISON_POWDER, "SE-M-POISON-POWDER") \
X(SE_M_BIND, "SE-M-BIND") \
X(SE_M_DRAGON_RAGE, "SE-M-DRAGON-RAGE") \
X(SE_M_SING, "SE-M-SING") \
X(SE_M_PERISH_SONG, "SE-M-PERISH-SONG") \
X(SE_M_PAY_DAY, "SE-M-PAY-DAY") \
X(SE_M_DIG, "SE-M-DIG") \
X(SE_M_DIZZY_PUNCH, "SE-M-DIZZY-PUNCH") \
X(SE_M_SELF_DESTRUCT, "SE-M-SELF-DESTRUCT") \
X(SE_M_EXPLOSION, "SE-M-EXPLOSION") \
X(SE_M_ABSORB_2, "SE-M-ABSORB-2") \
X(SE_M_ABSORB, "SE-M-ABSORB") \
X(SE_M_SCREECH, "SE-M-SCREECH") \
X(SE_M_BUBBLE_BEAM, "SE-M-BUBBLE-BEAM") \
X(SE_M_BUBBLE_BEAM2, "SE-M-BUBBLE-BEAM2") \
X(SE_M_SUPERSONIC, "SE-M-SUPERSONIC") \
X(SE_M_BELLY_DRUM, "SE-M-BELLY-DRUM") \
X(SE_M_METRONOME, "SE-M-METRONOME") \
X(SE_M_BONEMERANG, "SE-M-BONEMERANG") \
X(SE_M_LICK, "SE-M-LICK") \
X(SE_M_PSYBEAM, "SE-M-PSYBEAM") \
X(SE_M_FAINT_ATTACK, "SE-M-FAINT-ATTACK") \
X(SE_M_SWORDS_DANCE, "SE-M-SWORDS-DANCE") \
X(SE_M_LEER, "SE-M-LEER") \
X(SE_M_SWAGGER, "SE-M-SWAGGER") \
X(SE_M_SWAGGER2, "SE-M-SWAGGER2") \
X(SE_M_HEAL_BELL, "SE-M-HEAL-BELL") \
X(SE_M_CONFUSE_RAY, "SE-M-CONFUSE-RAY") \
X(SE_M_SNORE, "SE-M-SNORE") \
X(SE_M_BRICK_BREAK, "SE-M-BRICK-BREAK") \
X(SE_M_GIGA_DRAIN, "SE-M-GIGA-DRAIN") \
X(SE_M_PSYBEAM2, "SE-M-PSYBEAM2") \
X(SE_M_SOLAR_BEAM, "SE-M-SOLAR-BEAM") \
X(SE_M_PETAL_DANCE, "SE-M-PETAL-DANCE") \
X(SE_M_TELEPORT, "SE-M-TELEPORT") \
X(SE_M_MINIMIZE, "SE-M-MINIMIZE") \
X(SE_M_SKETCH, "SE-M-SKETCH") \
X(SE_M_SWIFT, "SE-M-SWIFT") \
X(SE_M_REFLECT, "SE-M-REFLECT") \
X(SE_M_BARRIER, "SE-M-BARRIER") \
X(SE_M_DETECT, "SE-M-DETECT") \
X(SE_M_LOCK_ON, "SE-M-LOCK-ON") \
X(SE_M_MOONLIGHT, "SE-M-MOONLIGHT") \
X(SE_M_CHARM, "SE-M-CHARM") \
X(SE_M_CHARGE, "SE-M-CHARGE") \
X(SE_M_STRENGTH, "SE-M-STRENGTH") \
X(SE_M_HYPER_BEAM, "SE-M-HYPER-BEAM") \
X(SE_M_WATERFALL, "SE-M-WATERFALL") \
X(SE_M_REVERSAL, "SE-M-REVERSAL") \
X(SE_M_ACID_ARMOR, "SE-M-ACID-ARMOR") \
X(SE_M_SANDSTORM, "SE-M-SANDSTORM") \
X(SE_M_TRI_ATTACK, "SE-M-TRI-ATTACK") \
X(SE_M_TRI_ATTACK2, "SE-M-TRI-ATTACK2") \
X(SE_M_ENCORE, "SE-M-ENCORE") \
X(SE_M_ENCORE2, "SE-M-ENCORE2") \
X(SE_M_BATON_PASS, "SE-M-BATON-PASS") \
X(SE_M_MILK_DRINK, "SE-M-MILK-DRINK") \
X(SE_M_ATTRACT, "SE-M-ATTRACT") \
X(SE_M_ATTRACT2, "SE-M-ATTRACT2") \
X(SE_M_MORNING_SUN, "SE-M-MORNING-SUN") \
X(SE_M_FLATTER, "SE-M-FLATTER") \
X(SE_M_SAND_TOMB, "SE-M-SAND-TOMB") \
X(SE_M_GRASSWHISTLE, "SE-M-GRASSWHISTLE") \
X(SE_M_SPIT_UP, "SE-M-SPIT-UP") \
X(SE_M_DIVE, "SE-M-DIVE") \
X(SE_M_EARTHQUAKE, "SE-M-EARTHQUAKE") \
X(SE_M_TWISTER, "SE-M-TWISTER") \
X(SE_M_SWEET_SCENT, "SE-M-SWEET-SCENT") \
X(SE_M_YAWN, "SE-M-YAWN") \
X(SE_M_SKY_UPPERCUT, "SE-M-SKY-UPPERCUT") \
X(SE_M_STAT_INCREASE, "SE-M-STAT-INCREASE") \
X(SE_M_HEAT_WAVE, "SE-M-HEAT-WAVE") \
X(SE_M_UPROAR, "SE-M-UPROAR") \
X(SE_M_HAIL, "SE-M-HAIL") \
X(SE_M_COSMIC_POWER, "SE-M-COSMIC-POWER") \
X(SE_M_TEETER_DANCE, "SE-M-TEETER-DANCE") \
X(SE_M_STAT_DECREASE, "SE-M-STAT-DECREASE") \
X(SE_M_HAZE, "SE-M-HAZE") \
X(SE_M_HYPER_BEAM2, "SE-M-HYPER-BEAM2") \
X(SE_RG_DOOR, "SE-RG-DOOR") \
X(SE_RG_CARD_FLIP, "SE-RG-CARD-FLIP") \
X(SE_RG_CARD_FLIPPING, "SE-RG-CARD-FLIPPING") \
X(SE_RG_CARD_OPEN, "SE-RG-CARD-OPEN") \
X(SE_RG_BAG_CURSOR, "SE-RG-BAG-CURSOR") \
X(SE_RG_BAG_POCKET, "SE-RG-BAG-POCKET") \
X(SE_RG_BALL_CLICK, "SE-RG-BALL-CLICK") \
X(SE_RG_SHOP, "SE-RG-SHOP") \
X(SE_RG_SS_ANNE_HORN, "SE-RG-SS-ANNE-HORN") \
X(SE_RG_HELP_OPEN, "SE-RG-HELP-OPEN") \
X(SE_RG_HELP_CLOSE, "SE-RG-HELP-CLOSE") \
X(SE_RG_HELP_ERROR, "SE-RG-HELP-ERROR") \
X(SE_RG_DEOXYS_MOVE, "SE-RG-DEOXYS-MOVE") \
X(SE_RG_POKE_JUMP_SUCCESS, "SE-RG-POKE-JUMP-SUCCESS") \
X(SE_RG_POKE_JUMP_FAILURE, "SE-RG-POKE-JUMP-FAILURE") \
X(SE_PHONE_CALL, "SE-PHONE-CALL") \
X(SE_PHONE_CLICK, "SE-PHONE-CLICK") \
X(SE_ARENA_TIMEUP1, "SE-ARENA-TIMEUP1") \
X(SE_ARENA_TIMEUP2, "SE-ARENA-TIMEUP2") \
X(SE_PIKE_CURTAIN_CLOSE, "SE-PIKE-CURTAIN-CLOSE") \
X(SE_PIKE_CURTAIN_OPEN, "SE-PIKE-CURTAIN-OPEN") \
X(SE_SUDOWOODO_SHAKE, "SE-SUDOWOODO-SHAKE") \
// Create BGM list
#define X(songId, name) static const u8 sBGMName_##songId[] = _(name);
SOUND_LIST_BGM
#undef X
#define X(songId, name) sBGMName_##songId,
static const u8 *const gBGMNames[] =
{
SOUND_LIST_BGM
};
#undef X
// Create SE list
#define X(songId, name) static const u8 sSEName_##songId[] = _(name);
SOUND_LIST_SE
#undef X
#define X(songId, name) sSEName_##songId,
static const u8 *const gSENames[] =
{
SOUND_LIST_SE
};
#undef X
#endif