pokeemerald/src/egg_hatch.c

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#include "global.h"
#include "pokemon.h"
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#include "egg_hatch.h"
#include "pokedex.h"
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#include "constants/items.h"
#include "script.h"
#include "decompress.h"
#include "task.h"
#include "palette.h"
#include "main.h"
#include "event_data.h"
#include "sound.h"
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#include "constants/songs.h"
#include "text.h"
#include "text_window.h"
#include "string_util.h"
#include "menu.h"
#include "trig.h"
#include "random.h"
#include "alloc.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "bg.h"
#include "m4a.h"
#include "window.h"
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#include "graphics.h"
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#include "constants/abilities.h"
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#include "daycare.h"
#include "overworld.h"
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#include "scanline_effect.h"
#include "field_weather.h"
#include "international_string_util.h"
#include "naming_screen.h"
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#include "pokemon_storage_system.h"
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#include "field_screen_effect.h"
#include "battle.h" // to get rid of later
struct EggHatchData
{
u8 eggSpriteID;
u8 pokeSpriteID;
u8 CB2_state;
u8 CB2_PalCounter;
u8 eggPartyID;
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u8 unused_5;
u8 unused_6;
u8 eggShardVelocityID;
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u8 windowId;
u8 unused_9;
u8 unused_A;
u16 species;
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u8 textColor[3];
};
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
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extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NickHatchPrompt[];
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static void Task_EggHatch(u8 taskID);
static void CB2_EggHatch_0(void);
static void CB2_EggHatch_1(void);
static void SpriteCB_Egg_0(struct Sprite* sprite);
static void SpriteCB_Egg_1(struct Sprite* sprite);
static void SpriteCB_Egg_2(struct Sprite* sprite);
static void SpriteCB_Egg_3(struct Sprite* sprite);
static void SpriteCB_Egg_4(struct Sprite* sprite);
static void SpriteCB_Egg_5(struct Sprite* sprite);
static void SpriteCB_EggShard(struct Sprite* sprite);
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed);
static void CreateRandomEggShardSprite(void);
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
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// IWRAM bss
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static IWRAM_DATA struct EggHatchData *sEggHatchData;
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// rom data
static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/palettes/egg_palette.gbapal");
static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
static const struct OamData sOamData_EggHatch =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 2,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_EggHatch0[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_EggHatch1[] =
{
ANIMCMD_FRAME(16, 5),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_EggHatch2[] =
{
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_EggHatch3[] =
{
ANIMCMD_FRAME(48, 5),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_EggHatch[] =
{
sSpriteAnim_EggHatch0,
sSpriteAnim_EggHatch1,
sSpriteAnim_EggHatch2,
sSpriteAnim_EggHatch3,
};
static const struct SpriteSheet sEggHatch_Sheet =
{
.data = sEggHatchTiles,
.size = 2048,
.tag = 12345,
};
static const struct SpriteSheet sEggShards_Sheet =
{
.data = sEggShardTiles,
.size = 128,
.tag = 23456,
};
static const struct SpritePalette sEgg_SpritePalette =
{
.data = sEggPalette,
.tag = 54321
};
static const struct SpriteTemplate sSpriteTemplate_EggHatch =
{
.tileTag = 12345,
.paletteTag = 54321,
.oam = &sOamData_EggHatch,
.anims = sSpriteAnimTable_EggHatch,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData sOamData_EggShard =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_EggShard0[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_EggShard1[] =
{
ANIMCMD_FRAME(1, 5),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_EggShard2[] =
{
ANIMCMD_FRAME(2, 5),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_EggShard3[] =
{
ANIMCMD_FRAME(3, 5),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_EggShard[] =
{
sSpriteAnim_EggShard0,
sSpriteAnim_EggShard1,
sSpriteAnim_EggShard2,
sSpriteAnim_EggShard3,
};
static const struct SpriteTemplate sSpriteTemplate_EggShard =
{
.tileTag = 23456,
.paletteTag = 54321,
.oam = &sOamData_EggShard,
.anims = sSpriteAnimTable_EggShard,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_EggShard
};
static const struct BgTemplate sBgTemplates_EggHatch[2] =
{
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 24,
.screenSize = 3,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 8,
.screenSize = 1,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
};
static const struct WindowTemplate sWinTemplates_EggHatch[2] =
{
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{
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.bg = 0,
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.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 0,
.baseBlock = 64
},
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DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sYesNoWinTemplate =
{
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.bg = 0,
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.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 424
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};
static const s16 sEggShardVelocities[][2] =
{
{Q_8_8(-1.5), Q_8_8(-3.75)},
{Q_8_8(-5), Q_8_8(-3)},
{Q_8_8(3.5), Q_8_8(-3)},
{Q_8_8(-4), Q_8_8(-3.75)},
{Q_8_8(2), Q_8_8(-1.5)},
{Q_8_8(-0.5), Q_8_8(-6.75)},
{Q_8_8(5), Q_8_8(-2.25)},
{Q_8_8(-1.5), Q_8_8(-3.75)},
{Q_8_8(4.5), Q_8_8(-1.5)},
{Q_8_8(-1), Q_8_8(-6.75)},
{Q_8_8(4), Q_8_8(-2.25)},
{Q_8_8(-3.5), Q_8_8(-3.75)},
{Q_8_8(1), Q_8_8(-1.5)},
{Q_8_8(-3.515625), Q_8_8(-6.75)},
{Q_8_8(4.5), Q_8_8(-2.25)},
{Q_8_8(-0.5), Q_8_8(-7.5)},
{Q_8_8(1), Q_8_8(-4.5)},
{Q_8_8(-2.5), Q_8_8(-2.25)},
{Q_8_8(2.5), Q_8_8(-7.5)},
};
// code
static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
{
u16 species;
u32 personality, pokerus;
u8 i, friendship, language, gameMet, markings, obedience;
u16 moves[4];
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u32 ivs[NUM_STATS];
species = GetMonData(egg, MON_DATA_SPECIES);
for (i = 0; i < 4; i++)
{
moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
}
personality = GetMonData(egg, MON_DATA_PERSONALITY);
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for (i = 0; i < NUM_STATS; i++)
{
ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
}
language = GetMonData(egg, MON_DATA_LANGUAGE);
gameMet = GetMonData(egg, MON_DATA_MET_GAME);
markings = GetMonData(egg, MON_DATA_MARKINGS);
pokerus = GetMonData(egg, MON_DATA_POKERUS);
obedience = GetMonData(egg, MON_DATA_OBEDIENCE);
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CreateMon(temp, species, EGG_HATCH_LEVEL, 32, TRUE, personality, 0, 0);
for (i = 0; i < 4; i++)
{
SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]);
}
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for (i = 0; i < NUM_STATS; i++)
{
SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]);
}
language = GAME_LANGUAGE;
SetMonData(temp, MON_DATA_LANGUAGE, &language);
SetMonData(temp, MON_DATA_MET_GAME, &gameMet);
SetMonData(temp, MON_DATA_MARKINGS, &markings);
friendship = 120;
SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
SetMonData(temp, MON_DATA_POKERUS, &pokerus);
SetMonData(temp, MON_DATA_OBEDIENCE, &obedience);
*egg = *temp;
}
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static void AddHatchedMonToParty(u8 id)
{
u8 isEgg = 0x46; // ?
u16 pokeNum;
u8 name[12];
u16 ball;
u16 caughtLvl;
u8 mapNameID;
struct Pokemon* mon = &gPlayerParty[id];
CreatedHatchedMon(mon, &gEnemyParty[0]);
SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
pokeNum = GetMonData(mon, MON_DATA_SPECIES);
GetSpeciesName(name, pokeNum);
SetMonData(mon, MON_DATA_NICKNAME, name);
pokeNum = SpeciesToNationalPokedexNum(pokeNum);
GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);
GetMonNick(mon, gStringVar1);
ball = ITEM_POKE_BALL;
SetMonData(mon, MON_DATA_POKEBALL, &ball);
caughtLvl = 0;
SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);
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mapNameID = GetCurrentRegionMapSectionId();
SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
MonRestorePP(mon);
CalculateMonStats(mon);
}
void ScriptHatchMon(void)
{
AddHatchedMonToParty(gSpecialVar_0x8004);
}
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static bool8 sub_807158C(struct DayCare *daycare, u8 daycareId)
{
u8 nick[0x20];
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struct DaycareMon *daycareMon = &daycare->mons[daycareId];
GetBoxMonNick(&daycareMon->mon, nick);
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if (daycareMon->mail.message.itemId != 0
&& (StringCompareWithoutExtCtrlCodes(nick, daycareMon->mail.monName) != 0
|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.OT_name) != 0))
{
StringCopy(gStringVar1, nick);
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TVShowConvertInternationalString(gStringVar2, daycareMon->mail.OT_name, daycareMon->mail.gameLanguage);
TVShowConvertInternationalString(gStringVar3, daycareMon->mail.monName, daycareMon->mail.monLanguage);
return TRUE;
}
return FALSE;
}
bool8 sub_8071614(void)
{
return sub_807158C(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
}
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static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
{
u8 r5 = 0;
u8 spriteID = 0;
struct Pokemon* mon = NULL;
if (a0 == 0)
{
mon = &gPlayerParty[pokeID];
r5 = 1;
}
if (a0 == 1)
{
mon = &gPlayerParty[pokeID];
r5 = 3;
}
switch (switchID)
{
case 0:
{
u16 species = GetMonData(mon, MON_DATA_SPECIES);
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
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gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
species, pid);
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LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
*speciesLoc = species;
}
break;
case 1:
SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, r5);
spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6);
gSprites[spriteID].invisible = TRUE;
gSprites[spriteID].callback = SpriteCallbackDummy;
break;
}
return spriteID;
}
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static void VBlankCB_EggHatch(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
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void EggHatch(void)
{
ScriptContext2_Enable();
CreateTask(Task_EggHatch, 10);
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FadeScreen(1, 0);
}
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static void Task_EggHatch(u8 taskID)
{
if (!gPaletteFade.active)
{
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CleanupOverworldWindowsAndTilemaps();
SetMainCallback2(CB2_EggHatch_0);
gFieldCallback = sub_80AF168;
DestroyTask(taskID);
}
}
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static void CB2_EggHatch_0(void)
{
switch (gMain.state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0);
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sEggHatchData = Alloc(sizeof(struct EggHatchData));
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AllocateMonSpritesGfx();
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sEggHatchData->eggPartyID = gSpecialVar_0x8004;
sEggHatchData->eggShardVelocityID = 0;
SetVBlankCallback(VBlankCB_EggHatch);
gSpecialVar_0x8005 = GetCurrentMapMusic();
reset_temp_tile_data_buffers();
ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sBgTemplates_EggHatch, ARRAY_COUNT(sBgTemplates_EggHatch));
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
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SetBgAttribute(1, BG_ATTR_PRIORITY, 2);
SetBgTilemapBuffer(1, Alloc(0x1000));
SetBgTilemapBuffer(0, Alloc(0x2000));
DeactivateAllTextPrinters();
ResetPaletteFade();
FreeAllSpritePalettes();
ResetSpriteData();
ResetTasks();
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ScanlineEffect_Stop();
m4aSoundVSyncOn();
gMain.state++;
break;
case 1:
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InitWindows(sWinTemplates_EggHatch);
sEggHatchData->windowId = 0;
gMain.state++;
break;
case 2:
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DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
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CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
gMain.state++;
break;
case 3:
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LoadSpriteSheet(&sEggHatch_Sheet);
LoadSpriteSheet(&sEggShards_Sheet);
LoadSpritePalette(&sEgg_SpritePalette);
gMain.state++;
break;
case 4:
CopyBgTilemapBufferToVram(0);
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AddHatchedMonToParty(sEggHatchData->eggPartyID);
gMain.state++;
break;
case 5:
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EggHatchCreateMonSprite(0, 0, sEggHatchData->eggPartyID, &sEggHatchData->species);
gMain.state++;
break;
case 6:
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sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, sEggHatchData->eggPartyID, &sEggHatchData->species);
gMain.state++;
break;
case 7:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
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LoadPalette(gTradeGba2_Pal, 0x10, 0xA0);
LoadBgTiles(1, gTradeGba_Gfx, 0x1420, 0);
CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
CopyBgTilemapBufferToVram(1);
gMain.state++;
break;
case 8:
SetMainCallback2(CB2_EggHatch_1);
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sEggHatchData->CB2_state = 0;
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
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static void EggHatchSetMonNickname(void)
{
SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
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FreeMonSpritesGfx();
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Free(sEggHatchData);
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SetMainCallback2(CB2_ReturnToField);
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}
static void Task_EggHatchPlayBGM(u8 taskID)
{
if (gTasks[taskID].data[0] == 0)
{
StopMapMusic();
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PlayRainSoundEffect();
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}
if (gTasks[taskID].data[0] == 1)
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PlayBGM(MUS_ME_SHINKA);
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if (gTasks[taskID].data[0] > 60)
{
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PlayBGM(MUS_SHINKA);
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DestroyTask(taskID);
// UB: task is destroyed, yet the value is incremented
}
gTasks[taskID].data[0]++;
}
static void CB2_EggHatch_1(void)
{
u16 species;
u8 gender;
u32 personality;
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switch (sEggHatchData->CB2_state)
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{
case 0:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
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ShowBg(0);
ShowBg(1);
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sEggHatchData->CB2_state++;
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CreateTask(Task_EggHatchPlayBGM, 5);
break;
case 1:
if (!gPaletteFade.active)
{
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FillWindowPixelBuffer(sEggHatchData->windowId, 0);
sEggHatchData->CB2_PalCounter = 0;
sEggHatchData->CB2_state++;
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}
break;
case 2:
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if (++sEggHatchData->CB2_PalCounter > 30)
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{
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sEggHatchData->CB2_state++;
gSprites[sEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
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}
break;
case 3:
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if (gSprites[sEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
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{
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species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
DoMonFrontSpriteAnimation(&gSprites[sEggHatchData->pokeSpriteID], species, FALSE, 1);
sEggHatchData->CB2_state++;
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}
break;
case 4:
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if (gSprites[sEggHatchData->pokeSpriteID].callback == SpriteCallbackDummy)
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{
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sEggHatchData->CB2_state++;
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}
break;
case 5:
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GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
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StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg);
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EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, 0xFF);
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PlayFanfare(MUS_FANFA5);
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sEggHatchData->CB2_state++;
PutWindowTilemap(sEggHatchData->windowId);
CopyWindowToVram(sEggHatchData->windowId, 3);
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break;
case 6:
if (IsFanfareTaskInactive())
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sEggHatchData->CB2_state++;
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break;
case 7:
if (IsFanfareTaskInactive())
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sEggHatchData->CB2_state++;
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break;
case 8:
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GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
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StringExpandPlaceholders(gStringVar4, gText_NickHatchPrompt);
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EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 2, 1);
sEggHatchData->CB2_state++;
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break;
case 9:
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if (!IsTextPrinterActive(sEggHatchData->windowId))
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{
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LoadUserWindowBorderGfx(sEggHatchData->windowId, 0x140, 0xE0);
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CreateYesNoMenu(&sYesNoWinTemplate, 0x140, 0xE, 0);
sEggHatchData->CB2_state++;
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}
break;
case 10:
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switch (Menu_ProcessInputNoWrapClearOnChoose())
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{
case 0:
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GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyID]);
personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
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DoNamingScreen(3, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
break;
case 1:
case -1:
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sEggHatchData->CB2_state++;
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}
break;
case 11:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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sEggHatchData->CB2_state++;
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break;
case 12:
if (!gPaletteFade.active)
{
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FreeMonSpritesGfx();
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RemoveWindow(sEggHatchData->windowId);
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UnsetBgTilemapBuffer(0);
UnsetBgTilemapBuffer(1);
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Free(sEggHatchData);
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SetMainCallback2(CB2_ReturnToField);
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}
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void SpriteCB_Egg_0(struct Sprite* sprite)
{
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if (++sprite->data[0] > 20)
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{
sprite->callback = SpriteCB_Egg_1;
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sprite->data[0] = 0;
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}
else
{
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sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
sprite->pos2.x = Sin(sprite->data[1], 1);
if (sprite->data[0] == 15)
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{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 1);
CreateRandomEggShardSprite();
}
}
}
static void SpriteCB_Egg_1(struct Sprite* sprite)
{
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if (++sprite->data[2] > 30)
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{
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if (++sprite->data[0] > 20)
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{
sprite->callback = SpriteCB_Egg_2;
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sprite->data[0] = 0;
sprite->data[2] = 0;
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}
else
{
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sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
sprite->pos2.x = Sin(sprite->data[1], 2);
if (sprite->data[0] == 15)
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{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 2);
}
}
}
}
static void SpriteCB_Egg_2(struct Sprite* sprite)
{
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if (++sprite->data[2] > 30)
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{
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if (++sprite->data[0] > 38)
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{
u16 species;
sprite->callback = SpriteCB_Egg_3;
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sprite->data[0] = 0;
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species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
gSprites[sEggHatchData->pokeSpriteID].pos2.x = 0;
gSprites[sEggHatchData->pokeSpriteID].pos2.y = 0;
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}
else
{
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sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
sprite->pos2.x = Sin(sprite->data[1], 2);
if (sprite->data[0] == 15)
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{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 2);
CreateRandomEggShardSprite();
CreateRandomEggShardSprite();
}
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if (sprite->data[0] == 30)
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PlaySE(SE_BOWA);
}
}
}
static void SpriteCB_Egg_3(struct Sprite* sprite)
{
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if (++sprite->data[0] > 50)
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{
sprite->callback = SpriteCB_Egg_4;
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sprite->data[0] = 0;
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}
}
static void SpriteCB_Egg_4(struct Sprite* sprite)
{
s16 i;
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if (sprite->data[0] == 0)
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0xFFFF);
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if (sprite->data[0] < 4u)
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{
for (i = 0; i <= 3; i++)
CreateRandomEggShardSprite();
}
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sprite->data[0]++;
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if (!gPaletteFade.active)
{
PlaySE(SE_TAMAGO);
sprite->invisible = TRUE;
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sprite->callback = SpriteCB_Egg_5;
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sprite->data[0] = 0;
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}
}
static void SpriteCB_Egg_5(struct Sprite* sprite)
{
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if (sprite->data[0] == 0)
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{
gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE;
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StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
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}
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if (sprite->data[0] == 8)
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, 0xFFFF);
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if (sprite->data[0] <= 9)
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gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1;
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if (sprite->data[0] > 40)
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sprite->callback = SpriteCallbackDummy;
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sprite->data[0]++;
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}
static void SpriteCB_EggShard(struct Sprite* sprite)
{
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sprite->data[4] += sprite->data[1];
sprite->data[5] += sprite->data[2];
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sprite->pos2.x = sprite->data[4] / 256;
sprite->pos2.y = sprite->data[5] / 256;
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sprite->data[2] += sprite->data[3];
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if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data[2] > 0)
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DestroySprite(sprite);
}
static void CreateRandomEggShardSprite(void)
{
u16 spriteAnimIndex;
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s16 velocity1 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][0];
s16 velocity2 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][1];
sEggHatchData->eggShardVelocityID++;
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spriteAnimIndex = Random() % 4;
CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
}
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
{
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u8 spriteID = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4);
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gSprites[spriteID].data[1] = data1;
gSprites[spriteID].data[2] = data2;
gSprites[spriteID].data[3] = data3;
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StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
}
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
{
FillWindowPixelBuffer(windowId, 0xFF);
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sEggHatchData->textColor[0] = 0;
sEggHatchData->textColor[1] = 5;
sEggHatchData->textColor[2] = 6;
AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string);
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}
u8 GetEggStepsToSubtract(void)
{
u8 count, i;
for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++)
{
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if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG))
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{
u8 ability = GetMonAbility(&gPlayerParty[i]);
if (ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_FLAME_BODY)
return 2;
}
}
return 1;
}
u16 sub_80722E0(void)
{
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u16 aliveNonEggMonsCount = CountStorageNonEggMons();
aliveNonEggMonsCount += CountPartyAliveNonEggMonsExcept(6);
return aliveNonEggMonsCount;
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}