pokeemerald/src/battle_transition.c

4375 lines
118 KiB
C
Raw Normal View History

2018-01-01 17:41:34 +01:00
#include "global.h"
#include "battle.h"
2018-01-01 17:41:34 +01:00
#include "battle_transition.h"
2020-07-02 21:45:37 +02:00
#include "battle_transition_frontier.h"
2018-11-13 15:19:04 +01:00
#include "bg.h"
#include "decompress.h"
2018-12-24 00:02:29 +01:00
#include "event_object_movement.h"
2018-11-13 15:19:04 +01:00
#include "field_camera.h"
#include "field_effect.h"
2018-12-24 00:02:29 +01:00
#include "field_weather.h"
2018-11-13 15:19:04 +01:00
#include "gpu_regs.h"
2018-01-01 17:41:34 +01:00
#include "main.h"
#include "malloc.h"
2018-01-01 17:41:34 +01:00
#include "overworld.h"
#include "palette.h"
#include "random.h"
2018-11-13 15:19:04 +01:00
#include "scanline_effect.h"
2018-01-01 17:41:34 +01:00
#include "sound.h"
2018-11-13 15:19:04 +01:00
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
#include "constants/field_effects.h"
2018-01-01 17:41:34 +01:00
#include "constants/songs.h"
#include "constants/trainers.h"
2019-04-04 23:05:46 +02:00
#include "constants/rgb.h"
2018-01-01 17:41:34 +01:00
2021-10-25 16:42:08 +02:00
#define PALTAG_UNUSED_MUGSHOT 0x100A
#define B_TRANS_DMA_FLAGS (1 | ((DMA_SRC_INC | DMA_DEST_FIXED | DMA_REPEAT | DMA_16BIT | DMA_START_HBLANK | DMA_ENABLE) << 16))
#define SET_TILEMAP_TILE(ptr, posY, posX, toStore) \
{ \
u32 index = (posY) * 32 + posX; \
ptr[index] = toStore; \
}
2018-01-01 17:41:34 +01:00
struct TransitionData
{
2018-01-16 21:37:46 +01:00
vu8 VBlank_DMA;
2018-01-01 17:41:34 +01:00
u16 WININ;
u16 WINOUT;
2018-01-16 21:37:46 +01:00
u16 WIN0H;
2018-01-01 17:41:34 +01:00
u16 WIN0V;
2021-10-25 16:42:08 +02:00
u16 unused1;
u16 unused2;
2018-01-01 17:41:34 +01:00
u16 BLDCNT;
u16 BLDALPHA;
u16 BLDY;
2021-10-25 16:42:08 +02:00
s16 cameraX;
s16 cameraY;
s16 BG0HOFS_Lower;
s16 BG0HOFS_Upper;
2018-01-16 21:37:46 +01:00
s16 BG0VOFS; // used but not set
2021-10-25 16:42:08 +02:00
s16 unused3;
2018-01-01 17:41:34 +01:00
s16 field_20;
2021-10-25 16:42:08 +02:00
s16 unused4;
2018-01-01 17:41:34 +01:00
s16 data[11];
};
2018-01-13 21:03:07 +01:00
struct StructRectangularSpiral
{
u8 field_0;
s16 field_2;
u8 field_4;
s16 field_6;
u8 field_8;
};
2018-01-02 20:38:33 +01:00
typedef bool8 (*TransitionStateFunc)(struct Task *task);
2018-01-01 17:41:34 +01:00
typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite);
static bool8 Transition_StartIntro(struct Task *task);
static bool8 Transition_WaitForIntro(struct Task *task);
static bool8 Transition_StartMain(struct Task *task);
static bool8 Transition_WaitForMain(struct Task *task);
2018-01-14 22:09:35 +01:00
static void LaunchBattleTransitionTask(u8 transitionId);
static void Task_BattleTransition(u8 taskId);
static void Task_Intro(u8 taskId);
static void Task_Blur(u8 taskId);
static void Task_Swirl(u8 taskId);
static void Task_Shuffle(u8 taskId);
static void Task_BigPokeball(u8 taskId);
static void Task_PokeballsTrail(u8 taskId);
static void Task_Clockwise_BlackFade(u8 taskId);
static void Task_Ripple(u8 taskId);
static void Task_Wave(u8 taskId);
static void Task_Slice(u8 taskId);
static void Task_WhiteFade(u8 taskId);
static void Task_GridSquares(u8 taskId);
static void Task_Shards(u8 taskId);
static void Task_Sidney(u8 taskId);
static void Task_Phoebe(u8 taskId);
static void Task_Glacia(u8 taskId);
static void Task_Drake(u8 taskId);
static void Task_Champion(u8 taskId);
static void Task_Aqua(u8 taskId);
static void Task_Magma(u8 taskId);
static void Task_Regice(u8 taskId);
static void Task_Registeel(u8 taskId);
static void Task_Regirock(u8 taskId);
static void Task_Kyogre(u8 taskId);
static void Task_Groudon(u8 taskId);
static void Task_Rayquaza(u8 taskId);
static void Task_ShredSplit(u8 taskId);
static void Task_Blackhole1(u8 taskId);
static void Task_Blackhole2(u8 taskId);
static void Task_RectangularSpiral(u8 taskId);
static void Task_FrontierLogoWiggle(u8 taskId);
static void Task_FrontierLogoWave(u8 taskId);
static void Task_FrontierSquares(u8 taskId);
static void Task_FrontierSquaresScroll(u8 taskId);
static void Task_FrontierSquaresSpiral(u8 taskId);
2018-01-14 22:09:35 +01:00
static void VBlankCB_BattleTransition(void);
static void VBlankCB_Swirl(void);
static void HBlankCB_Swirl(void);
static void VBlankCB_Shuffle(void);
static void HBlankCB_Shuffle(void);
2021-10-25 16:42:08 +02:00
static void VBlankCB_PatternWeave(void);
static void VBlankCB1_BigPokeball(void);
static void VBlankCB_Clockwise_BlackFade(void);
static void VBlankCB_Ripple(void);
static void HBlankCB_Ripple(void);
2021-10-25 16:42:08 +02:00
static void VBlankCB_FrontierLogoWave(void);
static void HBlankCB_FrontierLogoWave(void);
static void VBlankCB_Wave(void);
static void VBlankCB_Slice(void);
static void HBlankCB_Slice(void);
static void VBlankCB0_WhiteFade(void);
static void VBlankCB1_WhiteFade(void);
static void HBlankCB_WhiteFade(void);
static void VBlankCB_Shards(void);
static void VBlankCB_Rayquaza(void);
2021-10-25 16:42:08 +02:00
static bool8 Blur_Init(struct Task *task);
static bool8 Blur_Main(struct Task *task);
static bool8 Blur_End(struct Task *task);
static bool8 Swirl_Init(struct Task *task);
static bool8 Swirl_End(struct Task *task);
static bool8 Shuffle_Init(struct Task *task);
static bool8 Shuffle_End(struct Task *task);
static bool8 Aqua_Init(struct Task *task);
static bool8 Aqua_SetGfx(struct Task *task);
static bool8 Magma_Init(struct Task *task);
static bool8 Magma_SetGfx(struct Task *task);
static bool8 FramesCountdown(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 Regi_Init(struct Task *task);
static bool8 Regice_SetGfx(struct Task *task);
static bool8 Registeel_SetGfx(struct Task *task);
static bool8 Regirock_SetGfx(struct Task *task);
static bool8 WeatherTrio_BgFadeBlack(struct Task *task);
static bool8 WeatherTrio_WaitFade(struct Task *task);
static bool8 Kyogre_Init(struct Task *task);
static bool8 Kyogre_PalettePulsate(struct Task *task);
static bool8 Kyogre_PaletteBrighten(struct Task *task);
static bool8 Groudon_Init(struct Task *task);
static bool8 Groudon_PalettePulsate(struct Task *task);
static bool8 Groudon_PaletteBrighten(struct Task *task);
static bool8 WeatherDuo_FadeOut(struct Task *task);
static bool8 WeatherDuo_End(struct Task *task);
static bool8 BigPokeball_Init(struct Task *task);
static bool8 BigPokeball_SetGfx(struct Task *task);
static bool8 PatternWeave_1(struct Task *task);
static bool8 PatternWeave_2(struct Task *task);
static bool8 PatternWeave_3(struct Task *task);
static bool8 PatternWeave_End(struct Task *task);
static bool8 PokeballsTrail_Init(struct Task *task);
static bool8 PokeballsTrail_Main(struct Task *task);
static bool8 PokeballsTrail_End(struct Task *task);
static bool8 Clockwise_BlackFade_Init(struct Task *task);
static bool8 Clockwise_BlackFade_Func2(struct Task *task);
static bool8 Clockwise_BlackFade_Func3(struct Task *task);
static bool8 Clockwise_BlackFade_Func4(struct Task *task);
static bool8 Clockwise_BlackFade_Func5(struct Task *task);
static bool8 Clockwise_BlackFade_Func6(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 Clockwise_BlackFade_End(struct Task *task);
static bool8 Ripple_Init(struct Task *task);
static bool8 Ripple_Func2(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 Wave_Init(struct Task *task);
static bool8 Wave_Func2(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 Wave_End(struct Task *task);
static bool8 Slice_Init(struct Task *task);
static bool8 Slice_Func2(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 Slice_End(struct Task *task);
static bool8 WhiteFade_Init(struct Task *task);
static bool8 WhiteFade_Func2(struct Task *task);
static bool8 WhiteFade_Func3(struct Task *task);
static bool8 WhiteFade_Func4(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 WhiteFade_End(struct Task *task);
static bool8 GridSquares_Init(struct Task *task);
static bool8 GridSquares_Func2(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 GridSquares_End(struct Task *task);
static bool8 Shards_Init(struct Task *task);
static bool8 Shards_Func2(struct Task *task);
static bool8 Shards_Func3(struct Task *task);
static bool8 Shards_Func4(struct Task *task);
static bool8 Shards_Func5(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 ShredSplit_Init(struct Task *task);
static bool8 ShredSplit_Func2(struct Task *task);
static bool8 ShredSplit_Func3(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 ShredSplit_End(struct Task *task);
static bool8 Blackhole_Init(struct Task *task);
static bool8 Blackhole1_Func2(struct Task *task);
static bool8 Blackhole1_Func3(struct Task *task);
static bool8 Blackhole2_Func2(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 RectangularSpiral_Init(struct Task *task);
static bool8 RectangularSpiral_Func2(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 RectangularSpiral_End(struct Task *task);
static bool8 FrontierLogoWiggle_Init(struct Task *task);
static bool8 FrontierLogoWiggle_SetGfx(struct Task *task);
static bool8 FrontierLogoWave_Init(struct Task *task);
static bool8 FrontierLogoWave_SetGfx(struct Task *task);
static bool8 FrontierLogoWave_Func3(struct Task *task);
static bool8 FrontierLogoWave_Func4(struct Task *task);
static bool8 Rayquaza_Func3(struct Task *task);
static bool8 Rayquaza_Func4(struct Task *task);
static bool8 Rayquaza_Func5(struct Task *task);
static bool8 Rayquaza_Func6(struct Task *task);
static bool8 Rayquaza_Func7(struct Task *task);
static bool8 Rayquaza_Func8(struct Task *task);
static bool8 Rayquaza_Func9(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 FrontierSquares_Init(struct Task *task);
static bool8 FrontierSquares_Func2(struct Task *task);
static bool8 FrontierSquares_Func3(struct Task *task);
static bool8 FrontierSquares_End(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 FrontierSquaresSpiral_Init(struct Task *task);
static bool8 FrontierSquaresSpiral_Func2(struct Task *task);
static bool8 FrontierSquaresSpiral_Func3(struct Task *task);
static bool8 FrontierSquaresSpiral_Func4(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 FrontierSquaresScroll_Init(struct Task *task);
static bool8 FrontierSquaresScroll_Func2(struct Task *task);
static bool8 FrontierSquaresScroll_Func3(struct Task *task);
static bool8 FrontierSquaresScroll_Func4(struct Task *task);
2021-10-25 16:42:08 +02:00
static bool8 FrontierSquaresScroll_End(struct Task *task);
static bool8 Mugshot_Init(struct Task *task);
static bool8 Mugshot_SetGfx(struct Task *task);
static bool8 Mugshot_ShowBanner(struct Task *task);
static bool8 Mugshot_StartOpponentSlide(struct Task *task);
static bool8 Mugshot_WaitStartPlayerSlide(struct Task *task);
static bool8 Mugshot_WaitPlayerSlide(struct Task *task);
static bool8 Mugshot_GradualWhiteFade(struct Task *task);
static bool8 Mugshot_InitFadeWhiteToBlack(struct Task *task);
static bool8 Mugshot_FadeToBlack(struct Task *task);
static bool8 Mugshot_End(struct Task *task);
static void DoMugshotTransition(u8 taskId);
static void Mugshots_CreateTrainerPics(struct Task *task);
static void VBlankCB0_Mugshots(void);
static void VBlankCB1_Mugshots(void);
static void HBlankCB_Mugshots(void);
2021-10-25 16:42:08 +02:00
static void InitTransitionData(void);
2020-06-01 16:17:25 +02:00
static void FadeScreenBlack(void);
static void CreateIntroTask(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
2018-01-14 22:09:35 +01:00
static void sub_814A014(u16 *a0, s16 a1, s16 a2, s16 a3);
2021-10-25 16:42:08 +02:00
static void SetSinWave(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize);
2020-06-01 16:17:25 +02:00
static void GetBg0TilemapDst(u16 **tileset);
2018-01-14 22:09:35 +01:00
static void sub_814A1AC(s16 *a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6);
static bool8 sub_814A228(s16 *a0, bool8 a1, bool8 a2);
2020-06-01 16:17:25 +02:00
static void SetTrainerPicSlideTable(s16 spriteId, s16 arrId);
static void IncrementTrainerPicState(s16 spriteId);
static s16 IsTrainerPicSlideDone(s16 spriteId);
static bool8 Transition_Intro_1(struct Task *task);
static bool8 Transition_Intro_2(struct Task *task);
static bool8 IsIntroTaskDone(void);
2018-01-14 22:09:35 +01:00
static bool16 sub_8149048(const s16 * const *arg0, struct StructRectangularSpiral *arg1);
2021-10-25 16:42:08 +02:00
static void SpriteCB_FldEffPokeball(struct Sprite *sprite);
static void SpriteCB_MugshotTrainerPic(struct Sprite *sprite);
2018-01-14 22:09:35 +01:00
static void sub_8149864(struct Sprite *sprite);
2021-10-25 16:42:08 +02:00
static bool8 MugshotTrainerPic_Nothing(struct Sprite *sprite);
static bool8 MugshotTrainerPic_SetSlideOffsets(struct Sprite *sprite);
static bool8 MugshotTrainerPic_Slide1(struct Sprite *sprite);
static bool8 MugshotTrainerPic_Slide2(struct Sprite *sprite);
static bool8 MugshotTrainerPic_Slide3(struct Sprite *sprite);
2018-01-01 17:41:34 +01:00
static s16 sUnusedRectangularSpiralVar;
static u8 sTestingTransitionId;
static u8 sTestingTransitionState;
static struct StructRectangularSpiral sRectangularSpiralTransition[4];
2018-01-01 17:41:34 +01:00
2021-10-25 16:42:08 +02:00
EWRAM_DATA static struct TransitionData *sTransitionData = NULL;
2018-01-01 17:41:34 +01:00
2018-01-14 22:09:35 +01:00
static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp");
static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp");
2020-06-01 16:17:25 +02:00
static const u8 sPokeball_Gfx[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp");
static const u32 sEliteFour_Tileset[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp");
static const u8 sUnusedBrendan_Gfx[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
static const u8 sUnusedLass_Gfx[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
2018-01-14 22:09:35 +01:00
static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp");
2020-06-02 13:30:05 +02:00
static const u16 sEvilTeam_Palette[] = INCBIN_U16("graphics/battle_transitions/evil_team.gbapal");
2018-01-14 22:09:35 +01:00
static const u32 sTeamAqua_Tileset[] = INCBIN_U32("graphics/battle_transitions/team_aqua.4bpp.lz");
static const u32 sTeamAqua_Tilemap[] = INCBIN_U32("graphics/battle_transitions/team_aqua.bin.lz");
static const u32 sTeamMagma_Tileset[] = INCBIN_U32("graphics/battle_transitions/team_magma.4bpp.lz");
static const u32 sTeamMagma_Tilemap[] = INCBIN_U32("graphics/battle_transitions/team_magma.bin.lz");
2020-06-01 16:17:25 +02:00
static const u32 sRegis_Tileset[] = INCBIN_U32("graphics/battle_transitions/regis.4bpp");
2020-06-02 13:30:05 +02:00
static const u16 sRegice_Palette[] = INCBIN_U16("graphics/battle_transitions/regice.gbapal");
static const u16 sRegisteel_Palette[] = INCBIN_U16("graphics/battle_transitions/registeel.gbapal");
static const u16 sRegirock_Palette[] = INCBIN_U16("graphics/battle_transitions/regirock.gbapal");
2020-06-01 16:17:25 +02:00
static const u32 sRegice_Tilemap[] = INCBIN_U32("graphics/battle_transitions/regice.bin");
static const u32 sRegisteel_Tilemap[] = INCBIN_U32("graphics/battle_transitions/registeel.bin");
static const u32 sRegirock_Tilemap[] = INCBIN_U32("graphics/battle_transitions/regirock.bin");
2018-01-14 22:09:35 +01:00
static const u16 gUnknown_085BDB14[] = INCBIN_U16("graphics/battle_transitions/85BDB14.gbapal");
2020-06-01 16:17:25 +02:00
static const u32 sKyogre_Tileset[] = INCBIN_U32("graphics/battle_transitions/kyogre.4bpp.lz");
static const u32 sKyogre_Tilemap[] = INCBIN_U32("graphics/battle_transitions/kyogre.bin.lz");
static const u32 sGroudon_Tileset[] = INCBIN_U32("graphics/battle_transitions/groudon.4bpp.lz");
static const u32 sGroudon_Tilemap[] = INCBIN_U32("graphics/battle_transitions/groudon.bin.lz");
static const u16 sKyogre1_Palette[] = INCBIN_U16("graphics/battle_transitions/kyogre_pt1.gbapal");
static const u16 sKyogre2_Palette[] = INCBIN_U16("graphics/battle_transitions/kyogre_pt2.gbapal");
static const u16 sGroudon1_Palette[] = INCBIN_U16("graphics/battle_transitions/groudon_pt1.gbapal");
static const u16 sGroudon2_Palette[] = INCBIN_U16("graphics/battle_transitions/groudon_pt2.gbapal");
static const u16 sRayquaza_Palette[] = INCBIN_U16("graphics/battle_transitions/rayquaza.gbapal");
static const u32 sRayquaza_Tileset[] = INCBIN_U32("graphics/battle_transitions/rayquaza.4bpp");
static const u32 sRayquaza_Tilemap[] = INCBIN_U32("graphics/battle_transitions/rayquaza.bin");
2020-07-02 21:45:37 +02:00
static const u16 sFrontierLogo_Palette[] = INCBIN_U16("graphics/battle_transitions/frontier_logo.gbapal");
static const u32 sFrontierLogo_Tileset[] = INCBIN_U32("graphics/battle_transitions/frontier_logo.4bpp.lz");
static const u32 sFrontierLogo_Tilemap[] = INCBIN_U32("graphics/battle_transitions/frontier_logo.bin.lz");
static const u16 sFrontierSquares_Palette[] = INCBIN_U16("graphics/battle_transitions/frontier_squares_blanktiles.gbapal");
static const u32 sFrontierSquares_FilledBg_Tileset[] = INCBIN_U32("graphics/battle_transitions/frontier_square_1.4bpp.lz");
static const u32 sFrontierSquares_EmptyBg_Tileset[] = INCBIN_U32("graphics/battle_transitions/frontier_square_2.4bpp.lz");
static const u32 sFrontierSquares_Shrink1_Tileset[] = INCBIN_U32("graphics/battle_transitions/frontier_square_3.4bpp.lz");
static const u32 sFrontierSquares_Shrink2_Tileset[] = INCBIN_U32("graphics/battle_transitions/frontier_square_4.4bpp.lz");
static const u32 sFrontierSquares_Tilemap[] = INCBIN_U32("graphics/battle_transitions/frontier_squares.bin");
2018-01-14 22:09:35 +01:00
// All battle transitions use the same intro
static const TaskFunc sTasks_Intro[B_TRANSITION_COUNT] =
2018-01-01 17:41:34 +01:00
{
[0 ... B_TRANSITION_COUNT - 1] = &Task_Intro
2018-01-01 17:41:34 +01:00
};
2021-10-25 16:42:08 +02:00
// After the intro each transition has a unique main task.
// This task will call the functions that do the transition effects.
static const TaskFunc sTasks_Main[B_TRANSITION_COUNT] =
{
[B_TRANSITION_BLUR] = Task_Blur,
[B_TRANSITION_SWIRL] = Task_Swirl,
[B_TRANSITION_SHUFFLE] = Task_Shuffle,
[B_TRANSITION_BIG_POKEBALL] = Task_BigPokeball,
[B_TRANSITION_POKEBALLS_TRAIL] = Task_PokeballsTrail,
[B_TRANSITION_CLOCKWISE_BLACKFADE] = Task_Clockwise_BlackFade,
[B_TRANSITION_RIPPLE] = Task_Ripple,
[B_TRANSITION_WAVE] = Task_Wave,
[B_TRANSITION_SLICE] = Task_Slice,
[B_TRANSITION_WHITEFADE] = Task_WhiteFade,
[B_TRANSITION_GRID_SQUARES] = Task_GridSquares,
[B_TRANSITION_SHARDS] = Task_Shards,
[B_TRANSITION_SIDNEY] = Task_Sidney,
[B_TRANSITION_PHOEBE] = Task_Phoebe,
[B_TRANSITION_GLACIA] = Task_Glacia,
[B_TRANSITION_DRAKE] = Task_Drake,
[B_TRANSITION_CHAMPION] = Task_Champion,
[B_TRANSITION_AQUA] = Task_Aqua,
[B_TRANSITION_MAGMA] = Task_Magma,
[B_TRANSITION_REGICE] = Task_Regice,
[B_TRANSITION_REGISTEEL] = Task_Registeel,
[B_TRANSITION_REGIROCK] = Task_Regirock,
[B_TRANSITION_KYOGRE] = Task_Kyogre,
[B_TRANSITION_GROUDON] = Task_Groudon,
[B_TRANSITION_RAYQUAZA] = Task_Rayquaza,
[B_TRANSITION_SHRED_SPLIT] = Task_ShredSplit,
[B_TRANSITION_BLACKHOLE1] = Task_Blackhole1,
[B_TRANSITION_BLACKHOLE2] = Task_Blackhole2,
[B_TRANSITION_RECTANGULAR_SPIRAL] = Task_RectangularSpiral,
[B_TRANSITION_FRONTIER_LOGO_WIGGLE] = Task_FrontierLogoWiggle,
[B_TRANSITION_FRONTIER_LOGO_WAVE] = Task_FrontierLogoWave,
[B_TRANSITION_FRONTIER_SQUARES] = Task_FrontierSquares,
[B_TRANSITION_FRONTIER_SQUARES_SCROLL] = Task_FrontierSquaresScroll,
[B_TRANSITION_FRONTIER_SQUARES_SPIRAL] = Task_FrontierSquaresSpiral,
[B_TRANSITION_FRONTIER_CIRCLES_MEET] = Task_FrontierCirclesMeet,
[B_TRANSITION_FRONTIER_CIRCLES_CROSS] = Task_FrontierCirclesCross,
[B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL] = Task_FrontierCirclesAsymmetricSpiral,
[B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL] = Task_FrontierCirclesSymmetricSpiral,
[B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ] = Task_FrontierCirclesMeetInSeq,
[B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ] = Task_FrontierCirclesCrossInSeq,
[B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ] = Task_FrontierCirclesAsymmetricSpiralInSeq,
[B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ] = Task_FrontierCirclesSymmetricSpiralInSeq,
2018-01-01 17:41:34 +01:00
};
static const TransitionStateFunc sTaskHandlers[] =
2018-01-01 17:41:34 +01:00
{
&Transition_StartIntro,
&Transition_WaitForIntro,
&Transition_StartMain,
&Transition_WaitForMain
2018-01-01 17:41:34 +01:00
};
static const TransitionStateFunc sBlur_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Blur_Init,
Blur_Main,
Blur_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sSwirl_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Swirl_Init,
Swirl_End,
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sShuffle_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Shuffle_Init,
Shuffle_End,
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sAqua_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Aqua_Init,
Aqua_SetGfx,
PatternWeave_1,
PatternWeave_2,
PatternWeave_3,
FramesCountdown,
2021-10-25 16:42:08 +02:00
PatternWeave_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sMagma_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Magma_Init,
Magma_SetGfx,
PatternWeave_1,
PatternWeave_2,
PatternWeave_3,
FramesCountdown,
2021-10-25 16:42:08 +02:00
PatternWeave_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sBigPokeball_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
BigPokeball_Init,
BigPokeball_SetGfx,
PatternWeave_1,
PatternWeave_2,
PatternWeave_3,
PatternWeave_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sRegice_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Regi_Init,
Regice_SetGfx,
PatternWeave_1,
PatternWeave_2,
PatternWeave_3,
PatternWeave_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sRegisteel_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Regi_Init,
Registeel_SetGfx,
PatternWeave_1,
PatternWeave_2,
PatternWeave_3,
PatternWeave_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sRegirock_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Regi_Init,
Regirock_SetGfx,
PatternWeave_1,
PatternWeave_2,
PatternWeave_3,
PatternWeave_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sKyogre_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
WeatherTrio_BgFadeBlack,
WeatherTrio_WaitFade,
Kyogre_Init,
Kyogre_PalettePulsate,
Kyogre_PaletteBrighten,
FramesCountdown,
2021-10-25 16:42:08 +02:00
WeatherDuo_FadeOut,
WeatherDuo_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sPokeballsTrail_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
PokeballsTrail_Init,
PokeballsTrail_Main,
PokeballsTrail_End
2018-01-02 20:38:33 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 sUnknown_085C8B88[2] = {-16, 256};
static const s16 sUnknown_085C8B8C[5] = {0, 32, 64, 18, 48};
static const s16 sUnknown_085C8B96[2] = {8, -8};
2018-01-02 20:38:33 +01:00
static const TransitionStateFunc sClockwise_BlackFade_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Clockwise_BlackFade_Init,
Clockwise_BlackFade_Func2,
Clockwise_BlackFade_Func3,
Clockwise_BlackFade_Func4,
Clockwise_BlackFade_Func5,
Clockwise_BlackFade_Func6,
2021-10-25 16:42:08 +02:00
Clockwise_BlackFade_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sRipple_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Ripple_Init,
Ripple_Func2
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sWave_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Wave_Init,
Wave_Func2,
2021-10-25 16:42:08 +02:00
Wave_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sMugshot_Funcs[] =
{
2021-10-25 16:42:08 +02:00
Mugshot_Init,
Mugshot_SetGfx,
Mugshot_ShowBanner,
Mugshot_StartOpponentSlide,
Mugshot_WaitStartPlayerSlide,
Mugshot_WaitPlayerSlide,
Mugshot_GradualWhiteFade,
Mugshot_InitFadeWhiteToBlack,
Mugshot_FadeToBlack,
Mugshot_End
2018-01-02 20:38:33 +01:00
};
2018-01-14 22:09:35 +01:00
static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_COUNT] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
[MUGSHOT_SIDNEY] = TRAINER_PIC_ELITE_FOUR_SIDNEY,
[MUGSHOT_PHOEBE] = TRAINER_PIC_ELITE_FOUR_PHOEBE,
[MUGSHOT_GLACIA] = TRAINER_PIC_ELITE_FOUR_GLACIA,
[MUGSHOT_DRAKE] = TRAINER_PIC_ELITE_FOUR_DRAKE,
[MUGSHOT_CHAMPION] = TRAINER_PIC_CHAMPION_WALLACE,
2018-01-02 20:38:33 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_COUNT][2] =
2018-01-02 20:38:33 +01:00
{
[MUGSHOT_SIDNEY] = {0x200, 0x200},
[MUGSHOT_PHOEBE] = {0x200, 0x200},
[MUGSHOT_GLACIA] = {0x1B0, 0x1B0},
[MUGSHOT_DRAKE] = {0x1A0, 0x1A0},
[MUGSHOT_CHAMPION] = {0x188, 0x188},
2018-01-02 20:38:33 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 sMugshotsOpponentCoords[MUGSHOTS_COUNT][2] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
[MUGSHOT_SIDNEY] = { 0, 0},
[MUGSHOT_PHOEBE] = { 0, 0},
[MUGSHOT_GLACIA] = {-4, 4},
[MUGSHOT_DRAKE] = { 0, 5},
[MUGSHOT_CHAMPION] = {-8, 7},
2018-01-02 20:38:33 +01:00
};
2021-10-25 16:42:08 +02:00
static const TransitionSpriteCallback sMugshotTrainerPicFuncs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
MugshotTrainerPic_Nothing,
MugshotTrainerPic_SetSlideOffsets,
MugshotTrainerPic_Slide1,
MugshotTrainerPic_Slide2,
MugshotTrainerPic_Nothing,
MugshotTrainerPic_Slide3,
MugshotTrainerPic_Nothing
2018-01-02 20:38:33 +01:00
};
2020-06-01 16:17:25 +02:00
static const s16 sTrainerPicSlideOffsets1[2] = {12, -12};
2021-10-25 16:42:08 +02:00
static const s16 sTrainerPicSlideOffsets2[2] = {-1, 1};
2018-01-02 20:38:33 +01:00
static const TransitionStateFunc sSlice_Funcs[] =
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
Slice_Init,
Slice_Func2,
2021-10-25 16:42:08 +02:00
Slice_End
2018-01-02 20:38:33 +01:00
};
static const TransitionStateFunc sShredSplit_Funcs[] =
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
ShredSplit_Init,
ShredSplit_Func2,
ShredSplit_Func3,
2021-10-25 16:42:08 +02:00
ShredSplit_End
2018-01-13 21:03:07 +01:00
};
2018-01-14 22:09:35 +01:00
static const u8 gUnknown_085C8C64[] = {39, 119};
static const s16 gUnknown_085C8C66[] = {1, -1};
2018-01-13 21:03:07 +01:00
static const TransitionStateFunc sBlackhole1_Funcs[] =
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
Blackhole_Init,
Blackhole1_Func2,
Blackhole1_Func3
2018-01-13 21:03:07 +01:00
};
static const TransitionStateFunc sBlackhole2_Funcs[] =
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
Blackhole_Init,
Blackhole2_Func2
2018-01-13 21:03:07 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 gUnknown_085C8C80[] = {-6, 4};
2018-01-13 21:03:07 +01:00
static const TransitionStateFunc sRectangularSpiral_Funcs[] =
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
RectangularSpiral_Init,
RectangularSpiral_Func2,
2021-10-25 16:42:08 +02:00
RectangularSpiral_End
2018-01-13 21:03:07 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 gUnknown_085C8C90[] = {1, 27, 275, -1};
static const s16 gUnknown_085C8C98[] = {2, 486, -1};
static const s16 gUnknown_085C8C9E[] = {3, 262, -1};
static const s16 gUnknown_085C8CA4[] = {4, 507, -2};
static const s16 gUnknown_085C8CAA[] = {1, 213, -1};
static const s16 gUnknown_085C8CB0[] = {2, 548, -2};
static const s16 gUnknown_085C8CB6[] = {3, 196, -1};
static const s16 gUnknown_085C8CBC[] = {4, 573, 309, -1};
static const s16 gUnknown_085C8CC4[] = {1, 474, -1};
static const s16 gUnknown_085C8CCA[] = {2, 295, 32, -1};
static const s16 gUnknown_085C8CD2[] = {3, 58, -1};
static const s16 gUnknown_085C8CD8[] = {4, 455, -1};
static const s16 gUnknown_085C8CDE[] = {1, 540, -1};
static const s16 gUnknown_085C8CE4[] = {2, 229, -1};
static const s16 gUnknown_085C8CEA[] = {3, 244, 28, -1};
static const s16 gUnknown_085C8CF2[] = {4, 517, -1};
static const s16 *const gUnknown_085C8CF8[] =
2018-01-13 21:03:07 +01:00
{
gUnknown_085C8C90,
gUnknown_085C8CA4,
gUnknown_085C8C98,
gUnknown_085C8C9E,
gUnknown_085C8CEA,
gUnknown_085C8CE4,
gUnknown_085C8CF2,
gUnknown_085C8CDE
2018-01-13 21:03:07 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 *const gUnknown_085C8D18[] =
2018-01-13 21:03:07 +01:00
{
gUnknown_085C8CBC,
gUnknown_085C8CB0,
gUnknown_085C8CB6,
gUnknown_085C8CAA,
gUnknown_085C8CCA,
gUnknown_085C8CD8,
gUnknown_085C8CC4,
gUnknown_085C8CD2
2018-01-13 21:03:07 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 *const *const gUnknown_085C8D38[] =
2018-01-13 21:03:07 +01:00
{
gUnknown_085C8CF8,
gUnknown_085C8D18
2018-01-13 21:03:07 +01:00
};
static const TransitionStateFunc sGroudon_Funcs[] =
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
WeatherTrio_BgFadeBlack,
WeatherTrio_WaitFade,
Groudon_Init,
Groudon_PalettePulsate,
Groudon_PaletteBrighten,
FramesCountdown,
2021-10-25 16:42:08 +02:00
WeatherDuo_FadeOut,
WeatherDuo_End
2018-01-13 21:03:07 +01:00
};
static const TransitionStateFunc sRayquaza_Funcs[] =
{
2021-10-25 16:42:08 +02:00
WeatherTrio_BgFadeBlack,
WeatherTrio_WaitFade,
Rayquaza_Func3,
Rayquaza_Func4,
Rayquaza_Func5,
Rayquaza_Func6,
Rayquaza_Func7,
Rayquaza_Func8,
Rayquaza_Func9,
Blackhole1_Func2,
Blackhole1_Func3
2018-01-14 20:45:44 +01:00
};
static const TransitionStateFunc sWhiteFade_Funcs[] =
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
WhiteFade_Init,
WhiteFade_Func2,
WhiteFade_Func3,
WhiteFade_Func4,
2021-10-25 16:42:08 +02:00
WhiteFade_End
2018-01-14 20:45:44 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 sUnknown_085C8DA0[] = {0, 20, 15, 40, 10, 25, 35, 5};
2018-01-14 20:45:44 +01:00
static const TransitionStateFunc sGridSquares_Funcs[] =
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
GridSquares_Init,
GridSquares_Func2,
2021-10-25 16:42:08 +02:00
GridSquares_End
2018-01-14 20:45:44 +01:00
};
static const TransitionStateFunc sShards_Funcs[] =
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
Shards_Init,
Shards_Func2,
Shards_Func3,
Shards_Func4,
Shards_Func5
2018-01-14 20:45:44 +01:00
};
2018-01-14 22:09:35 +01:00
static const s16 sUnknown_085C8DD0[][5] =
2018-01-14 20:45:44 +01:00
{
{56, 0, 0, 160, 0},
{104, 160, 240, 88, 1},
{240, 72, 56, 0, 1},
{0, 32, 144, 160, 0},
{144, 160, 184, 0, 1},
{56, 0, 168, 160, 0},
{168, 160, 48, 0, 1},
};
2018-01-14 22:09:35 +01:00
static const s16 sUnknown_085C8E16[] = {8, 4, 2, 1, 1, 1, 0};
2018-01-14 20:45:44 +01:00
static const TransitionStateFunc sTransitionIntroFuncs[] =
2018-01-14 20:45:44 +01:00
{
Transition_Intro_1,
Transition_Intro_2
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const struct SpriteFrameImage sSpriteImage_Pokeball[] =
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
sPokeball_Gfx, sizeof(sPokeball_Gfx)
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const union AnimCmd sSpriteAnim_Pokeball[] =
2018-01-14 20:45:44 +01:00
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
2020-06-01 16:17:25 +02:00
static const union AnimCmd *const sSpriteAnimTable_Pokeball[] =
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
sSpriteAnim_Pokeball
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const union AffineAnimCmd sSpriteAffineAnim_Pokeball1[] =
2018-01-14 20:45:44 +01:00
{
AFFINEANIMCMD_FRAME(0, 0, -4, 1),
AFFINEANIMCMD_JUMP(0)
};
2020-06-01 16:17:25 +02:00
static const union AffineAnimCmd sSpriteAffineAnim_Pokeball2[] =
2018-01-14 20:45:44 +01:00
{
AFFINEANIMCMD_FRAME(0, 0, 4, 1),
AFFINEANIMCMD_JUMP(0)
};
2020-06-01 16:17:25 +02:00
static const union AffineAnimCmd *const sSpriteAffineAnimTable_Pokeball[] =
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
sSpriteAffineAnim_Pokeball1,
sSpriteAffineAnim_Pokeball2
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const struct SpriteTemplate sSpriteTemplate_Pokeball =
2018-01-14 20:45:44 +01:00
{
2021-09-14 19:14:14 +02:00
.tileTag = TAG_NONE,
2020-07-02 10:59:52 +02:00
.paletteTag = FLDEFF_PAL_TAG_POKEBALL,
.oam = &gObjectEventBaseOam_32x32,
2020-06-01 16:17:25 +02:00
.anims = sSpriteAnimTable_Pokeball,
.images = sSpriteImage_Pokeball,
.affineAnims = sSpriteAffineAnimTable_Pokeball,
2021-10-25 16:42:08 +02:00
.callback = SpriteCB_FldEffPokeball
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const struct OamData sOam_UnusedBrendanLass =
2018-01-14 20:45:44 +01:00
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
2018-01-14 20:45:44 +01:00
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
2018-01-14 20:45:44 +01:00
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
2018-01-14 20:45:44 +01:00
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
2020-06-01 16:17:25 +02:00
static const struct SpriteFrameImage sImageTable_UnusedBrendan[] =
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
sUnusedBrendan_Gfx, sizeof(sUnusedBrendan_Gfx)
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const struct SpriteFrameImage sImageTable_UnusedLass[] =
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
sUnusedLass_Gfx, sizeof(sUnusedLass_Gfx)
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const union AnimCmd sSpriteAnim_UnusedBrendanLass[] =
2018-01-14 20:45:44 +01:00
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
2020-06-01 16:17:25 +02:00
static const union AnimCmd *const sSpriteAnimTable_UnusedBrendanLass[] =
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
sSpriteAnim_UnusedBrendanLass
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const struct SpriteTemplate sSpriteTemplate_UnusedBrendan =
2018-01-14 20:45:44 +01:00
{
2021-09-14 19:14:14 +02:00
.tileTag = TAG_NONE,
2021-10-25 16:42:08 +02:00
.paletteTag = PALTAG_UNUSED_MUGSHOT,
2020-06-01 16:17:25 +02:00
.oam = &sOam_UnusedBrendanLass,
.anims = sSpriteAnimTable_UnusedBrendanLass,
.images = sImageTable_UnusedBrendan,
2018-01-14 20:45:44 +01:00
.affineAnims = gDummySpriteAffineAnimTable,
2021-10-25 16:42:08 +02:00
.callback = SpriteCB_MugshotTrainerPic
2018-01-14 20:45:44 +01:00
};
2020-06-01 16:17:25 +02:00
static const struct SpriteTemplate sSpriteTemplate_UnusedLass =
2018-01-14 20:45:44 +01:00
{
2021-09-14 19:14:14 +02:00
.tileTag = TAG_NONE,
2021-10-25 16:42:08 +02:00
.paletteTag = PALTAG_UNUSED_MUGSHOT,
2020-06-01 16:17:25 +02:00
.oam = &sOam_UnusedBrendanLass,
.anims = sSpriteAnimTable_UnusedBrendanLass,
.images = sImageTable_UnusedLass,
2018-01-14 20:45:44 +01:00
.affineAnims = gDummySpriteAffineAnimTable,
2021-10-25 16:42:08 +02:00
.callback = SpriteCB_MugshotTrainerPic
2018-01-14 20:45:44 +01:00
};
2020-07-02 10:59:52 +02:00
static const u16 sFieldEffectPal_Pokeball[] = INCBIN_U16("graphics/field_effects/palettes/pokeball.gbapal");
2018-01-14 20:45:44 +01:00
2020-07-02 10:59:52 +02:00
const struct SpritePalette gSpritePalette_Pokeball = {sFieldEffectPal_Pokeball, FLDEFF_PAL_TAG_POKEBALL};
2018-01-14 20:45:44 +01:00
2019-04-16 16:40:32 +02:00
static const u16 sMugshotPal_Sidney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal");
2018-01-14 22:09:35 +01:00
static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal");
static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal");
static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal");
static const u16 sMugshotPal_Champion[] = INCBIN_U16("graphics/battle_transitions/wallace_bg.gbapal");
static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal");
static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal");
2018-01-14 20:45:44 +01:00
2018-01-14 22:09:35 +01:00
static const u16 *const sOpponentMugshotsPals[MUGSHOTS_COUNT] =
2018-01-14 20:45:44 +01:00
{
[MUGSHOT_SIDNEY] = sMugshotPal_Sidney,
[MUGSHOT_PHOEBE] = sMugshotPal_Phoebe,
[MUGSHOT_GLACIA] = sMugshotPal_Glacia,
[MUGSHOT_DRAKE] = sMugshotPal_Drake,
[MUGSHOT_CHAMPION] = sMugshotPal_Champion
2018-01-14 20:45:44 +01:00
};
static const u16 *const sPlayerMugshotsPals[GENDER_COUNT] =
2018-01-14 20:45:44 +01:00
{
[MALE] = sMugshotPal_Brendan,
[FEMALE] = sMugshotPal_May
2018-01-14 20:45:44 +01:00
};
2018-01-14 22:09:35 +01:00
static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal");
2021-10-25 16:42:08 +02:00
static const struct SpritePalette sSpritePalette_UnusedTrainer = {sUnusedTrainerPalette, PALTAG_UNUSED_MUGSHOT};
2018-01-14 20:45:44 +01:00
2018-01-14 22:09:35 +01:00
static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin");
static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin");
2018-01-14 20:45:44 +01:00
static const TransitionStateFunc sFrontierLogoWiggle_Funcs[] =
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
FrontierLogoWiggle_Init,
FrontierLogoWiggle_SetGfx,
PatternWeave_1,
PatternWeave_2,
PatternWeave_3,
PatternWeave_End
2018-01-14 20:45:44 +01:00
};
static const TransitionStateFunc sFrontierLogoWave_Funcs[] =
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
FrontierLogoWave_Init,
FrontierLogoWave_SetGfx,
FrontierLogoWave_Func3,
FrontierLogoWave_Func4
2018-01-14 20:45:44 +01:00
};
static const TransitionStateFunc sFrontierSquares_Funcs[] =
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
FrontierSquares_Init,
FrontierSquares_Func2,
FrontierSquares_Func3,
FrontierSquares_End
2018-01-14 20:45:44 +01:00
};
static const TransitionStateFunc sFrontierSquaresSpiral_Funcs[] =
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
FrontierSquaresSpiral_Init,
FrontierSquaresSpiral_Func2,
FrontierSquaresSpiral_Func3,
FrontierSquaresSpiral_Func4,
FrontierSquares_End
2018-01-14 20:45:44 +01:00
};
static const TransitionStateFunc sFrontierSquaresScroll_Funcs[] =
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
FrontierSquaresScroll_Init,
FrontierSquaresScroll_Func2,
FrontierSquaresScroll_Func3,
FrontierSquaresScroll_Func4,
2021-10-25 16:42:08 +02:00
FrontierSquaresScroll_End
2018-01-14 20:45:44 +01:00
};
2021-10-25 16:42:08 +02:00
static const u8 gUnknown_085C9A30[] = {
0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22,
0x1b, 0x14, 0x0d, 0x06, 0x05, 0x04, 0x03,
0x02, 0x01, 0x00, 0x07, 0x0e, 0x15, 0x16,
0x17, 0x18, 0x19, 0x1a, 0x13, 0x0c, 0x0b,
0x0a, 0x09, 0x08, 0x0f, 0x10, 0x11, 0x12
};
static const u8 gUnknown_085C9A53[] = {
0x00, 0x10, 0x29, 0x16, 0x2c, 0x02, 0x2b, 0x15,
0x2e, 0x1b, 0x09, 0x30, 0x26, 0x05, 0x39, 0x3b,
0x0c, 0x3f, 0x23, 0x1c, 0x0a, 0x35, 0x07, 0x31,
0x27, 0x17, 0x37, 0x01, 0x3e, 0x11, 0x3d, 0x1e,
0x06, 0x22, 0x0f, 0x33, 0x20, 0x3a, 0x0d, 0x2d,
0x25, 0x34, 0x0b, 0x18, 0x3c, 0x13, 0x38, 0x21,
0x1d, 0x32, 0x28, 0x36, 0x0e, 0x03, 0x2f, 0x14,
0x12, 0x19, 0x04, 0x24, 0x1a, 0x2a, 0x1f, 0x08
};
//---------------------------
// Main transition functions
//---------------------------
2018-01-02 20:38:33 +01:00
2018-01-01 17:41:34 +01:00
static void CB2_TestBattleTransition(void)
{
switch (sTestingTransitionState)
{
case 0:
LaunchBattleTransitionTask(sTestingTransitionId);
sTestingTransitionState++;
break;
case 1:
if (IsBattleTransitionDone())
{
sTestingTransitionState = 0;
2018-02-14 00:58:22 +01:00
SetMainCallback2(CB2_ReturnToField);
2018-01-01 17:41:34 +01:00
}
break;
}
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
// Unused
static void TestBattleTransition(u8 transitionId)
2018-01-01 17:41:34 +01:00
{
sTestingTransitionId = transitionId;
SetMainCallback2(CB2_TestBattleTransition);
}
void BattleTransition_StartOnField(u8 transitionId)
{
gMain.callback2 = CB2_OverworldBasic;
LaunchBattleTransitionTask(transitionId);
}
void BattleTransition_Start(u8 transitionId)
{
LaunchBattleTransitionTask(transitionId);
}
2018-01-14 20:45:44 +01:00
// in all tasks data[0] is reserved for the state
2018-01-01 17:41:34 +01:00
#define tState data[0]
2018-01-14 20:45:44 +01:00
// main task that launches sub-tasks for phase1 and phase2
#define tTransitionId data[1]
2018-01-01 17:41:34 +01:00
#define tTransitionDone data[15]
bool8 IsBattleTransitionDone(void)
{
u8 taskId = FindTaskIdByFunc(Task_BattleTransition);
2018-01-01 17:41:34 +01:00
if (gTasks[taskId].tTransitionDone)
{
DestroyTask(taskId);
2021-10-25 16:42:08 +02:00
FREE_AND_SET_NULL(sTransitionData);
2018-01-01 17:41:34 +01:00
return TRUE;
}
else
{
return FALSE;
}
}
2018-01-14 22:09:35 +01:00
static void LaunchBattleTransitionTask(u8 transitionId)
2018-01-01 17:41:34 +01:00
{
u8 taskId = CreateTask(Task_BattleTransition, 2);
2018-01-14 20:45:44 +01:00
gTasks[taskId].tTransitionId = transitionId;
2021-10-25 16:42:08 +02:00
sTransitionData = AllocZeroed(sizeof(*sTransitionData));
2018-01-01 17:41:34 +01:00
}
static void Task_BattleTransition(u8 taskId)
2018-01-01 17:41:34 +01:00
{
while (sTaskHandlers[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-01 17:41:34 +01:00
}
static bool8 Transition_StartIntro(struct Task *task)
2018-01-01 17:41:34 +01:00
{
2018-12-08 19:05:03 +01:00
SetWeatherScreenFadeOut();
2018-01-01 17:41:34 +01:00
CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
if (sTasks_Intro[task->tTransitionId] != NULL)
2018-01-01 17:41:34 +01:00
{
CreateTask(sTasks_Intro[task->tTransitionId], 4);
2018-01-01 17:41:34 +01:00
task->tState++;
return FALSE;
}
else
{
task->tState = 2;
return TRUE;
}
}
2018-01-02 20:38:33 +01:00
static bool8 Transition_WaitForIntro(struct Task *task)
2018-01-02 20:38:33 +01:00
{
if (FindTaskIdByFunc(sTasks_Intro[task->tTransitionId]) == TASK_NONE)
2018-01-02 20:38:33 +01:00
{
task->tState++;
return TRUE;
}
else
{
return FALSE;
}
}
static bool8 Transition_StartMain(struct Task *task)
2018-01-02 20:38:33 +01:00
{
CreateTask(sTasks_Main[task->tTransitionId], 0);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
static bool8 Transition_WaitForMain(struct Task *task)
2018-01-02 20:38:33 +01:00
{
task->tTransitionDone = FALSE;
if (FindTaskIdByFunc(sTasks_Main[task->tTransitionId]) == TASK_NONE)
2018-01-02 20:38:33 +01:00
task->tTransitionDone = TRUE;
return FALSE;
}
2018-01-14 20:45:44 +01:00
#undef tTransitionId
2018-01-02 20:38:33 +01:00
#undef tTransitionDone
static void Task_Intro(u8 taskId)
2018-01-02 20:38:33 +01:00
{
if (gTasks[taskId].tState == 0)
{
gTasks[taskId].tState++;
CreateIntroTask(0, 0, 3, 2, 2);
2018-01-02 20:38:33 +01:00
}
else if (IsIntroTaskDone())
2018-01-02 20:38:33 +01:00
{
DestroyTask(taskId);
}
}
2018-01-14 20:45:44 +01:00
#define tFuncState data[7]
2018-01-02 20:38:33 +01:00
#define tOpponentSpriteId data[13]
#define tPlayerSpriteId data[14]
#define tMugshotId data[15]
2021-10-25 16:42:08 +02:00
//--------------------
// B_TRANSITION_BLUR
//--------------------
#define tDelay data[1]
#define tCounter data[2]
static void Task_Blur(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sBlur_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Blur_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
SetGpuReg(REG_OFFSET_MOSAIC, 0);
SetGpuRegBits(REG_OFFSET_BG1CNT, BGCNT_MOSAIC);
SetGpuRegBits(REG_OFFSET_BG2CNT, BGCNT_MOSAIC);
SetGpuRegBits(REG_OFFSET_BG3CNT, BGCNT_MOSAIC);
task->tState++;
return TRUE;
}
2021-10-25 16:42:08 +02:00
static bool8 Blur_Main(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->tDelay != 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
task->tDelay--;
2018-01-02 20:38:33 +01:00
}
else
{
2021-10-25 16:42:08 +02:00
task->tDelay = 4;
if (++task->tCounter == 10)
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK);
SetGpuReg(REG_OFFSET_MOSAIC, (task->tCounter & 15) * 17);
if (task->tCounter > 14)
2018-01-02 20:38:33 +01:00
task->tState++;
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Blur_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
if (!gPaletteFade.active)
{
u8 taskId = FindTaskIdByFunc(Task_Blur);
2018-01-02 20:38:33 +01:00
DestroyTask(taskId);
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
#undef tDelay
#undef tCounter
//--------------------
// B_TRANSITION_SWIRL
//--------------------
#define tSinIndex data[1]
#define tAmplitude data[2]
static void Task_Swirl(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sSwirl_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Swirl_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2021-10-25 16:42:08 +02:00
BeginNormalPaletteFade(PALETTES_ALL, 4, 0, 16, RGB_BLACK);
SetSinWave(gScanlineEffectRegBuffers[1], sTransitionData->cameraX, 0, 2, 0, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
SetVBlankCallback(VBlankCB_Swirl);
SetHBlankCallback(HBlankCB_Swirl);
2018-01-02 20:38:33 +01:00
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Swirl_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
task->tSinIndex += 4;
task->tAmplitude += 8;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], sTransitionData->cameraX, task->tSinIndex, 2, task->tAmplitude, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
if (!gPaletteFade.active)
{
u8 taskId = FindTaskIdByFunc(Task_Swirl);
2018-01-02 20:38:33 +01:00
DestroyTask(taskId);
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
static void VBlankCB_Swirl(void)
2018-01-02 20:38:33 +01:00
{
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
2018-01-02 20:38:33 +01:00
}
static void HBlankCB_Swirl(void)
2018-01-02 20:38:33 +01:00
{
2018-01-29 17:47:12 +01:00
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
2018-01-02 20:38:33 +01:00
REG_BG1HOFS = var;
REG_BG2HOFS = var;
REG_BG3HOFS = var;
}
2021-10-25 16:42:08 +02:00
#undef tSinIndex
#undef tAmplitude
//----------------------
// B_TRANSITION_SHUFFLE
//----------------------
#define tSinVal data[1]
#define tAmplitude data[2]
static void Task_Shuffle(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sShuffle_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Shuffle_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
BeginNormalPaletteFade(PALETTES_ALL, 4, 0, 16, RGB_BLACK);
memset(gScanlineEffectRegBuffers[1], sTransitionData->cameraY, DISPLAY_HEIGHT * 2);
2018-01-02 20:38:33 +01:00
SetVBlankCallback(VBlankCB_Shuffle);
SetHBlankCallback(HBlankCB_Shuffle);
2018-01-02 20:38:33 +01:00
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Shuffle_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u8 i;
2021-10-25 16:42:08 +02:00
u16 amplitude, sinVal;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
sinVal = task->tSinVal;
amplitude = task->tAmplitude >> 8;
task->tSinVal += 4224;
task->tAmplitude += 384;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++, sinVal += 4224)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
u16 sinIndex = sinVal / 256;
gScanlineEffectRegBuffers[0][i] = sTransitionData->cameraY + Sin(sinIndex, amplitude);
2018-01-02 20:38:33 +01:00
}
if (!gPaletteFade.active)
DestroyTask(FindTaskIdByFunc(Task_Shuffle));
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
static void VBlankCB_Shuffle(void)
2018-01-02 20:38:33 +01:00
{
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
2018-01-02 20:38:33 +01:00
}
static void HBlankCB_Shuffle(void)
2018-01-02 20:38:33 +01:00
{
2018-01-29 17:47:12 +01:00
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
2018-01-02 20:38:33 +01:00
REG_BG1VOFS = var;
REG_BG2VOFS = var;
REG_BG3VOFS = var;
}
2021-10-25 16:42:08 +02:00
#undef tSinVal
#undef tAmplitude
//------------------------------------------------------------------------
// B_TRANSITION_BIG_POKEBALL, B_TRANSITION_AQUA, B_TRANSITION_MAGMA,
// B_TRANSITION_REGICE, B_TRANSITION_REGISTEEL, B_TRANSITION_REGIROCK
// and B_TRANSITION_KYOGRE.
//
// With the exception of B_TRANSITION_KYOGRE, all of the above transitions
// use the same weave effect (see the PatternWeave functions).
// Unclear why Kyogre's was grouped here and not with Groudon/Rayquaza's.
//------------------------------------------------------------------------
#define tBlendTarget1 data[1]
#define tBlendTarget2 data[2]
#define tBlendDelay data[3]
// Data 1-3 change purpose for PatternWeave_End
#define tEndAmplitude data[1]
#define tEndAmplitudeDelta data[2]
#define tVBlankSet data[3]
#define tSinIndex data[4]
#define tAmplitude data[5]
#define tEndDelay data[8]
static void Task_BigPokeball(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sBigPokeball_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
static void Task_Aqua(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sAqua_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
static void Task_Magma(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sMagma_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
static void Task_Regice(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sRegice_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
static void Task_Registeel(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sRegisteel_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
static void Task_Regirock(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sRegirock_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
static void Task_Kyogre(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sKyogre_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static void InitPatternWeaveTransition(struct Task *task)
2018-01-02 20:38:33 +01:00
{
s32 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
task->tBlendTarget1 = 16;
task->tBlendTarget2 = 0;
task->tSinIndex = 0;
task->tAmplitude = 0x4000;
sTransitionData->WININ = WININ_WIN0_ALL;
sTransitionData->WINOUT = 0;
sTransitionData->WIN0H = DISPLAY_WIDTH;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
sTransitionData->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL;
sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->tBlendTarget2, task->tBlendTarget1);
for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[1][i] = DISPLAY_WIDTH;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
SetVBlankCallback(VBlankCB_PatternWeave);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Aqua_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
task->tEndDelay = 60;
InitPatternWeaveTransition(task);
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
2020-06-01 16:17:25 +02:00
LZ77UnCompVram(sTeamAqua_Tileset, tileset);
2021-10-25 16:42:08 +02:00
LoadPalette(sEvilTeam_Palette, 0xF0, sizeof(sEvilTeam_Palette));
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Magma_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
task->tEndDelay = 60;
InitPatternWeaveTransition(task);
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
2020-06-01 16:17:25 +02:00
LZ77UnCompVram(sTeamMagma_Tileset, tileset);
2021-10-25 16:42:08 +02:00
LoadPalette(sEvilTeam_Palette, 0xF0, sizeof(sEvilTeam_Palette));
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Regi_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
task->tEndDelay = 60;
InitPatternWeaveTransition(task);
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
2020-06-01 16:17:25 +02:00
CpuCopy16(sRegis_Tileset, tileset, 0x2000);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 BigPokeball_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
InitPatternWeaveTransition(task);
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
CpuCopy16(sBigPokeball_Tileset, tileset, sizeof(sBigPokeball_Tileset));
LoadPalette(sFieldEffectPal_Pokeball, 0xF0, sizeof(sFieldEffectPal_Pokeball));
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 BigPokeball_SetGfx(struct Task *task)
2018-01-02 20:38:33 +01:00
{
s16 i, j;
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2021-10-25 16:42:08 +02:00
const u16 *bigPokeballMap;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
bigPokeballMap = sBigPokeball_Tilemap;
2018-01-02 20:38:33 +01:00
for (i = 0; i < 20; i++)
{
2021-10-25 16:42:08 +02:00
for (j = 0; j < 30; j++, bigPokeballMap++)
SET_TILEMAP_TILE(tilemap, i, j, *bigPokeballMap | 0xF000);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
task->tState++;
return TRUE;
}
2021-10-25 16:42:08 +02:00
static bool8 Aqua_SetGfx(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
LZ77UnCompVram(sTeamAqua_Tilemap, tilemap);
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Magma_SetGfx(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
LZ77UnCompVram(sTeamMagma_Tilemap, tilemap);
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Regice_SetGfx(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
LoadPalette(sRegice_Palette, 0xF0, sizeof(sRegice_Palette));
2020-06-01 16:17:25 +02:00
CpuCopy16(sRegice_Tilemap, tilemap, 0x500);
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Registeel_SetGfx(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
LoadPalette(sRegisteel_Palette, 0xF0, sizeof(sRegisteel_Palette));
2020-06-01 16:17:25 +02:00
CpuCopy16(sRegisteel_Tilemap, tilemap, 0x500);
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Regirock_SetGfx(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
LoadPalette(sRegirock_Palette, 0xF0, sizeof(sRegirock_Palette));
2020-06-01 16:17:25 +02:00
CpuCopy16(sRegirock_Tilemap, tilemap, 0x500);
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
#define tTimer data[1]
static bool8 Kyogre_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
2020-06-01 16:17:25 +02:00
LZ77UnCompVram(sKyogre_Tileset, tileset);
LZ77UnCompVram(sKyogre_Tilemap, tilemap);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Kyogre_PalettePulsate(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->tTimer % 3 == 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
u16 var = task->tTimer % 30;
2018-01-02 20:38:33 +01:00
var /= 3;
2020-06-01 16:17:25 +02:00
LoadPalette(sKyogre1_Palette + (var * 16), 0xF0, 0x20);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
if (++task->tTimer > 58)
2018-01-02 20:38:33 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->tTimer = 0;
2018-01-02 20:38:33 +01:00
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Kyogre_PaletteBrighten(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->tTimer % 5 == 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
s16 var = task->tTimer / 5;
2020-06-01 16:17:25 +02:00
LoadPalette(sKyogre2_Palette + (var * 16), 0xF0, 0x20);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
if (++task->tTimer > 68)
2018-01-02 20:38:33 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->tTimer = 0;
task->tEndDelay = 30;
2018-01-02 20:38:33 +01:00
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 WeatherDuo_FadeOut(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
BeginNormalPaletteFade(PALETTES_OBJECTS | (1 << 15), 1, 0, 16, RGB_BLACK);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 WeatherDuo_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
if (!gPaletteFade.active)
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
2018-01-02 20:38:33 +01:00
DestroyTask(FindTaskIdByFunc(task->func));
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
#undef tTimer
// The PatternWeave_ functions are used by several different transitions.
// They create an effect where a pattern/image (such as the Magma emblem) is
// formed by a shimmering weave effect.
static bool8 PatternWeave_1(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
if (task->tBlendDelay == 0 || --task->tBlendDelay == 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
task->tBlendTarget2++;
task->tBlendDelay = 2;
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->tBlendTarget2, task->tBlendTarget1);
if (task->tBlendTarget2 > 15)
2018-01-02 20:38:33 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
task->tSinIndex += 8;
task->tAmplitude -= 256;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude >> 8, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 PatternWeave_2(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
if (task->tBlendDelay == 0 || --task->tBlendDelay == 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
task->tBlendTarget1--;
task->tBlendDelay = 2;
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->tBlendTarget2, task->tBlendTarget1);
if (task->tBlendTarget1 == 0)
2018-01-02 20:38:33 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
task->tSinIndex += 8;
task->tAmplitude -= 256;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude >> 8, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 PatternWeave_3(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
task->tSinIndex += 8;
task->tAmplitude -= 256;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude >> 8, DISPLAY_HEIGHT);
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
if (task->tAmplitude <= 0)
2018-01-02 20:38:33 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->tEndAmplitude = 160;
task->tEndAmplitudeDelta = 256;
task->tVBlankSet = FALSE;
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
static bool8 FramesCountdown(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
if (--task->tEndDelay == 0)
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 WeatherTrio_BgFadeBlack(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
BeginNormalPaletteFade(PALETTES_BG, 1, 0, 16, RGB_BLACK);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 WeatherTrio_WaitFade(struct Task *task)
2018-01-02 20:38:33 +01:00
{
if (!gPaletteFade.active)
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 PatternWeave_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
if (task->tEndAmplitudeDelta < 1024)
task->tEndAmplitudeDelta += 128;
if (task->tEndAmplitude != 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
task->tEndAmplitude -= task->tEndAmplitudeDelta >> 8;
if (task->tEndAmplitude < 0)
task->tEndAmplitude = 0;
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
sub_814A014(gScanlineEffectRegBuffers[0], 120, 80, task->tEndAmplitude);
if (task->tEndAmplitude == 0)
2018-01-02 20:38:33 +01:00
{
SetVBlankCallback(NULL);
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
2018-01-02 20:38:33 +01:00
DestroyTask(FindTaskIdByFunc(task->func));
}
else
{
2021-10-25 16:42:08 +02:00
if (!task->tVBlankSet)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
task->tVBlankSet++;
SetVBlankCallback(VBlankCB1_BigPokeball);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
}
return FALSE;
}
2018-01-14 22:09:35 +01:00
static void Transition_BigPokeball_Vblank(void)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
REG_WININ = sTransitionData->WININ;
REG_WINOUT = sTransitionData->WINOUT;
REG_WIN0V = sTransitionData->WIN0V;
REG_BLDCNT = sTransitionData->BLDCNT;
REG_BLDALPHA = sTransitionData->BLDALPHA;
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static void VBlankCB_PatternWeave(void)
2018-01-02 20:38:33 +01:00
{
Transition_BigPokeball_Vblank();
2021-10-25 16:42:08 +02:00
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BG0HOFS, B_TRANS_DMA_FLAGS);
2018-01-02 20:38:33 +01:00
}
static void VBlankCB1_BigPokeball(void)
2018-01-02 20:38:33 +01:00
{
Transition_BigPokeball_Vblank();
2021-10-25 16:42:08 +02:00
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, B_TRANS_DMA_FLAGS);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
#undef tAmplitude
#undef tSinIndex
#undef tBlendTarget1
#undef tBlendTarget2
#undef tEndAmplitude
#undef tVBlankSet
static void Task_PokeballsTrail(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sPokeballsTrail_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 PokeballsTrail_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
CpuSet(sPokeballTrail_Tileset, tileset, 0x20);
2021-10-25 16:42:08 +02:00
CpuFill32(0, tilemap, BG_SCREEN_SIZE);
LoadPalette(sFieldEffectPal_Pokeball, 0xF0, sizeof(sFieldEffectPal_Pokeball));
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 PokeballsTrail_Main(struct Task *task)
2018-01-02 20:38:33 +01:00
{
s16 i;
s16 rand;
2021-10-25 16:42:08 +02:00
s16 xCoords[ARRAY_COUNT(sUnknown_085C8B88)];
2018-01-02 20:38:33 +01:00
s16 arr1[ARRAY_COUNT(sUnknown_085C8B8C)];
2021-10-25 16:42:08 +02:00
memcpy(xCoords, sUnknown_085C8B88, sizeof(sUnknown_085C8B88));
2018-01-02 20:38:33 +01:00
memcpy(arr1, sUnknown_085C8B8C, sizeof(sUnknown_085C8B8C));
rand = Random() & 1;
for (i = 0; i <= 4; i++, rand ^= 1)
{
2021-10-25 16:42:08 +02:00
gFieldEffectArguments[0] = xCoords[rand]; // x
2018-01-02 20:38:33 +01:00
gFieldEffectArguments[1] = (i * 32) + 16; // y
gFieldEffectArguments[2] = rand;
gFieldEffectArguments[3] = arr1[i];
FieldEffectStart(FLDEFF_POKEBALL);
}
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 PokeballsTrail_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
if (!FieldEffectActiveListContains(FLDEFF_POKEBALL))
{
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
DestroyTask(FindTaskIdByFunc(Task_PokeballsTrail));
2018-01-02 20:38:33 +01:00
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
#define sData0 data[0]
#define sData1 data[1]
#define sData2 data[2]
2018-01-02 20:38:33 +01:00
bool8 FldEff_Pokeball(void)
{
2020-06-01 16:17:25 +02:00
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Pokeball, gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
2018-01-02 20:38:33 +01:00
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
2021-10-25 16:42:08 +02:00
gSprites[spriteId].sData0 = gFieldEffectArguments[2];
gSprites[spriteId].sData1 = gFieldEffectArguments[3];
gSprites[spriteId].sData2 = -1;
2018-01-02 20:38:33 +01:00
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], gFieldEffectArguments[2]);
return FALSE;
}
2021-10-25 16:42:08 +02:00
static void SpriteCB_FldEffPokeball(struct Sprite *sprite)
2018-01-02 20:38:33 +01:00
{
s16 arr0[ARRAY_COUNT(sUnknown_085C8B96)];
memcpy(arr0, sUnknown_085C8B96, sizeof(sUnknown_085C8B96));
2021-10-25 16:42:08 +02:00
if (sprite->sData1 != 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sprite->sData1--;
2018-01-02 20:38:33 +01:00
}
else
{
2021-07-07 15:11:52 +02:00
if (sprite->x >= 0 && sprite->x <= DISPLAY_WIDTH)
2018-01-02 20:38:33 +01:00
{
2021-07-07 15:11:52 +02:00
s16 posX = sprite->x >> 3;
s16 posY = sprite->y >> 3;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
if (posX != sprite->sData2)
2018-01-02 20:38:33 +01:00
{
u32 var;
u16 *ptr;
2021-10-25 16:42:08 +02:00
sprite->sData2 = posX;
2020-06-01 16:17:25 +02:00
var = (((REG_BG0CNT >> 8) & 0x1F) << 11);
2018-01-02 20:38:33 +01:00
ptr = (u16 *)(VRAM + var);
2021-10-25 16:42:08 +02:00
SET_TILEMAP_TILE(ptr, posY - 2, posX, 0xF001);
SET_TILEMAP_TILE(ptr, posY - 1, posX, 0xF001);
SET_TILEMAP_TILE(ptr, posY - 0, posX, 0xF001);
SET_TILEMAP_TILE(ptr, posY + 1, posX, 0xF001);
2018-01-02 20:38:33 +01:00
}
}
2021-10-25 16:42:08 +02:00
sprite->x += arr0[sprite->sData0];
if (sprite->x < -15 || sprite->x > DISPLAY_WIDTH + 15)
2018-01-02 20:38:33 +01:00
FieldEffectStop(sprite, FLDEFF_POKEBALL);
}
}
2021-10-25 16:42:08 +02:00
#undef sData0
#undef sData1
#undef sData2
static void Task_Clockwise_BlackFade(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sClockwise_BlackFade_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Clockwise_BlackFade_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u16 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->WININ = 0;
sTransitionData->WINOUT = WINOUT_WIN01_ALL;
sTransitionData->WIN0H = WIN_RANGE(DISPLAY_WIDTH, DISPLAY_WIDTH + 1);
sTransitionData->WIN0V = DISPLAY_HEIGHT;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[1][i] = WIN_RANGE(DISPLAY_WIDTH + 3, DISPLAY_WIDTH + 4);
2018-01-02 20:38:33 +01:00
SetVBlankCallback(VBlankCB_Clockwise_BlackFade);
2021-10-25 16:42:08 +02:00
sTransitionData->data[4] = 120;
2018-01-02 20:38:33 +01:00
task->tState++;
return TRUE;
}
static bool8 Clockwise_BlackFade_Func2(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sub_814A1AC(sTransitionData->data, 120, 80, sTransitionData->data[4], -1, 1, 1);
2018-01-02 20:38:33 +01:00
do
{
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[0][sTransitionData->data[3]] = (sTransitionData->data[2] + 1) | 0x7800;
} while (!sub_814A228(sTransitionData->data, 1, 1));
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->data[4] += 16;
if (sTransitionData->data[4] >= DISPLAY_WIDTH)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->data[5] = 0;
2018-01-02 20:38:33 +01:00
task->tState++;
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
static bool8 Clockwise_BlackFade_Func3(struct Task *task)
2018-01-02 20:38:33 +01:00
{
s16 r1, r3;
vu8 var = 0;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sub_814A1AC(sTransitionData->data, 120, 80, 240, sTransitionData->data[5], 1, 1);
2018-01-02 20:38:33 +01:00
while (1)
{
2021-10-25 16:42:08 +02:00
r1 = 120, r3 = sTransitionData->data[2] + 1;
if (sTransitionData->data[5] >= DISPLAY_HEIGHT / 2)
r1 = sTransitionData->data[2], r3 = DISPLAY_WIDTH;
gScanlineEffectRegBuffers[0][sTransitionData->data[3]] = (r3) | (r1 << 8);
2018-01-02 20:38:33 +01:00
if (var != 0)
break;
2021-10-25 16:42:08 +02:00
var = sub_814A228(sTransitionData->data, 1, 1);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->data[5] += 8;
if (sTransitionData->data[5] >= DISPLAY_HEIGHT)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->data[4] = DISPLAY_WIDTH;
2018-01-02 20:38:33 +01:00
task->tState++;
}
else
{
2021-10-25 16:42:08 +02:00
while (sTransitionData->data[3] < sTransitionData->data[5])
gScanlineEffectRegBuffers[0][++sTransitionData->data[3]] = (r3) | (r1 << 8);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
static bool8 Clockwise_BlackFade_Func4(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sub_814A1AC(sTransitionData->data, 120, 80, sTransitionData->data[4], 160, 1, 1);
2018-01-02 20:38:33 +01:00
do
{
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[0][sTransitionData->data[3]] = (sTransitionData->data[2] << 8) | 0xF0;
} while (!sub_814A228(sTransitionData->data, 1, 1));
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->data[4] -= 16;
if (sTransitionData->data[4] <= 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->data[5] = DISPLAY_HEIGHT;
2018-01-02 20:38:33 +01:00
task->tState++;
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
static bool8 Clockwise_BlackFade_Func5(struct Task *task)
2018-01-02 20:38:33 +01:00
{
s16 r1, r2, var4;
vu8 var = 0;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sub_814A1AC(sTransitionData->data, 120, 80, 0, sTransitionData->data[5], 1, 1);
2018-01-02 20:38:33 +01:00
while (1)
{
2021-10-25 16:42:08 +02:00
r1 = (gScanlineEffectRegBuffers[0][sTransitionData->data[3]]) & 0xFF;
r2 = sTransitionData->data[2];
if (sTransitionData->data[5] <= DISPLAY_HEIGHT / 2)
r2 = 120, r1 = sTransitionData->data[2];
2018-01-02 20:38:33 +01:00
var4 = (r1) | (r2 << 8);
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[0][sTransitionData->data[3]] = var4;
2018-01-02 20:38:33 +01:00
if (var != 0)
break;
2021-10-25 16:42:08 +02:00
var = sub_814A228(sTransitionData->data, 1, 1);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->data[5] -= 8;
if (sTransitionData->data[5] <= 0)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->data[4] = 0;
2018-01-02 20:38:33 +01:00
task->tState++;
}
else
{
2021-10-25 16:42:08 +02:00
while (sTransitionData->data[3] > sTransitionData->data[5])
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[0][--sTransitionData->data[3]] = (r1) | (r2 << 8);
2018-01-02 20:38:33 +01:00
}
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
static bool8 Clockwise_BlackFade_Func6(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sub_814A1AC(sTransitionData->data, 120, 80, sTransitionData->data[4], 0, 1, 1);
2018-01-02 20:38:33 +01:00
do
{
s16 r2, r3;
2021-10-25 16:42:08 +02:00
r2 = 120, r3 = sTransitionData->data[2];
if (sTransitionData->data[2] >= 120)
r2 = 0, r3 = DISPLAY_WIDTH;
gScanlineEffectRegBuffers[0][sTransitionData->data[3]] = (r3) | (r2 << 8);
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
} while (!sub_814A228(sTransitionData->data, 1, 1));
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->data[4] += 16;
if (sTransitionData->data[2] > 120)
2018-01-02 20:38:33 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Clockwise_BlackFade_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
DestroyTask(FindTaskIdByFunc(Task_Clockwise_BlackFade));
2018-01-02 20:38:33 +01:00
return FALSE;
}
static void VBlankCB_Clockwise_BlackFade(void)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA != 0)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
REG_WININ = sTransitionData->WININ;
REG_WINOUT = sTransitionData->WINOUT;
REG_WIN0V = sTransitionData->WIN0V;
2018-01-29 17:47:12 +01:00
REG_WIN0H = gScanlineEffectRegBuffers[1][0];
2021-10-25 16:42:08 +02:00
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, B_TRANS_DMA_FLAGS);
2018-01-02 20:38:33 +01:00
}
static void Task_Ripple(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sRipple_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Ripple_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u8 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[1][i] = sTransitionData->cameraY;
2018-01-02 20:38:33 +01:00
SetVBlankCallback(VBlankCB_Ripple);
SetHBlankCallback(HBlankCB_Ripple);
2018-01-02 20:38:33 +01:00
EnableInterrupts(INTR_FLAG_HBLANK);
task->tState++;
return TRUE;
}
static bool8 Ripple_Func2(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u8 i;
s16 r3;
u16 r4, r8;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
r3 = task->data[2] >> 8;
r4 = task->data[1];
2018-01-02 20:38:33 +01:00
r8 = 384;
2021-10-25 16:42:08 +02:00
task->data[1] += 0x400;
if (task->data[2] <= 0x1FFF)
task->data[2] += 0x180;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++, r4 += r8)
2018-01-02 20:38:33 +01:00
{
s16 var = r4 >> 8;
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[0][i] = sTransitionData->cameraY + Sin(var & 0xffff, r3);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
if (++task->data[3] == 81)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
task->data[4]++;
BeginNormalPaletteFade(PALETTES_ALL, -2, 0, 16, RGB_BLACK);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
if (task->data[4] != 0 && !gPaletteFade.active)
DestroyTask(FindTaskIdByFunc(Task_Ripple));
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
static void VBlankCB_Ripple(void)
2018-01-02 20:38:33 +01:00
{
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
2018-01-02 20:38:33 +01:00
}
static void HBlankCB_Ripple(void)
2018-01-02 20:38:33 +01:00
{
2018-01-29 17:47:12 +01:00
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
2018-01-02 20:38:33 +01:00
REG_BG1VOFS = var;
REG_BG2VOFS = var;
REG_BG3VOFS = var;
}
2021-10-25 16:42:08 +02:00
// B_TRANSITION_WAVE
static void Task_Wave(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sWave_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Wave_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u8 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->WININ = WININ_WIN0_ALL;
sTransitionData->WINOUT = 0;
sTransitionData->WIN0H = DISPLAY_WIDTH;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[1][i] = DISPLAY_WIDTH + 2;
2018-01-02 20:38:33 +01:00
SetVBlankCallback(VBlankCB_Wave);
2018-01-02 20:38:33 +01:00
task->tState++;
return TRUE;
}
static bool8 Wave_Func2(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u8 i, r5;
u16* toStore;
bool8 nextFunc;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-29 17:47:12 +01:00
toStore = gScanlineEffectRegBuffers[0];
2021-10-25 16:42:08 +02:00
r5 = task->data[2];
task->data[2] += 16;
task->data[1] += 8;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0, nextFunc = TRUE; i < DISPLAY_HEIGHT; i++, r5 += 4, toStore++)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
s16 value = task->data[1] + Sin(r5, 40);
2018-01-02 20:38:33 +01:00
if (value < 0)
value = 0;
2021-10-25 16:42:08 +02:00
if (value > DISPLAY_WIDTH)
value = DISPLAY_WIDTH;
*toStore = (value << 8) | (DISPLAY_WIDTH + 1);
if (value < DISPLAY_WIDTH)
2018-01-02 20:38:33 +01:00
nextFunc = FALSE;
}
if (nextFunc)
task->tState++;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Wave_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
DestroyTask(FindTaskIdByFunc(Task_Wave));
2018-01-02 20:38:33 +01:00
return FALSE;
}
static void VBlankCB_Wave(void)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA != 0)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
REG_WININ = sTransitionData->WININ;
REG_WINOUT = sTransitionData->WINOUT;
REG_WIN0V = sTransitionData->WIN0V;
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, B_TRANS_DMA_FLAGS);
2018-01-02 20:38:33 +01:00
}
static void Task_Sidney(u8 taskId)
2018-01-02 20:38:33 +01:00
{
2019-04-16 16:40:32 +02:00
gTasks[taskId].tMugshotId = MUGSHOT_SIDNEY;
2021-10-25 16:42:08 +02:00
DoMugshotTransition(taskId);
2018-01-02 20:38:33 +01:00
}
static void Task_Phoebe(u8 taskId)
2018-01-02 20:38:33 +01:00
{
gTasks[taskId].tMugshotId = MUGSHOT_PHOEBE;
2021-10-25 16:42:08 +02:00
DoMugshotTransition(taskId);
2018-01-02 20:38:33 +01:00
}
static void Task_Glacia(u8 taskId)
2018-01-02 20:38:33 +01:00
{
gTasks[taskId].tMugshotId = MUGSHOT_GLACIA;
2021-10-25 16:42:08 +02:00
DoMugshotTransition(taskId);
2018-01-02 20:38:33 +01:00
}
static void Task_Drake(u8 taskId)
2018-01-02 20:38:33 +01:00
{
gTasks[taskId].tMugshotId = MUGSHOT_DRAKE;
2021-10-25 16:42:08 +02:00
DoMugshotTransition(taskId);
2018-01-02 20:38:33 +01:00
}
static void Task_Champion(u8 taskId)
2018-01-02 20:38:33 +01:00
{
gTasks[taskId].tMugshotId = MUGSHOT_CHAMPION;
2021-10-25 16:42:08 +02:00
DoMugshotTransition(taskId);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static void DoMugshotTransition(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sMugshot_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u8 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2021-10-25 16:42:08 +02:00
Mugshots_CreateTrainerPics(task);
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
task->data[1] = 0;
task->data[2] = 1;
task->data[3] = DISPLAY_WIDTH - 1;
sTransitionData->WININ = WININ_WIN0_ALL;
sTransitionData->WINOUT = WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-29 17:47:12 +01:00
gScanlineEffectRegBuffers[1][i] = 0xF0F1;
2018-01-02 20:38:33 +01:00
SetVBlankCallback(VBlankCB0_Mugshots);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_SetGfx(struct Task *task)
2018-01-02 20:38:33 +01:00
{
s16 i, j;
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
const u16 *mugshotsMap;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
mugshotsMap = sMugshotsTilemap;
GetBg0TilesDst(&tilemap, &tileset);
CpuSet(sEliteFour_Tileset, tileset, 0xF0);
2018-01-02 20:38:33 +01:00
LoadPalette(sOpponentMugshotsPals[task->tMugshotId], 0xF0, 0x20);
LoadPalette(sPlayerMugshotsPals[gSaveBlock2Ptr->playerGender], 0xFA, 0xC);
for (i = 0; i < 20; i++)
{
2020-06-01 16:17:25 +02:00
for (j = 0; j < 32; j++, mugshotsMap++)
2021-10-25 16:42:08 +02:00
SET_TILEMAP_TILE(tilemap, i, j, *mugshotsMap | 0xF000);
2018-01-02 20:38:33 +01:00
}
EnableInterrupts(INTR_FLAG_HBLANK);
SetHBlankCallback(HBlankCB_Mugshots);
2018-01-02 20:38:33 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_ShowBanner(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u8 i, r5;
u16* toStore;
s16 value;
s32 mergedValue;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2018-01-29 17:47:12 +01:00
toStore = gScanlineEffectRegBuffers[0];
2021-10-25 16:42:08 +02:00
r5 = task->data[1];
task->data[1] += 16;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT / 2; i++, toStore++, r5 += 16)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
value = task->data[2] + Sin(r5, 16);
2018-01-02 20:38:33 +01:00
if (value < 0)
value = 1;
2021-10-25 16:42:08 +02:00
if (value > DISPLAY_WIDTH)
value = DISPLAY_WIDTH;
2018-01-02 20:38:33 +01:00
*toStore = value;
}
2021-10-25 16:42:08 +02:00
for (; i < DISPLAY_HEIGHT; i++, toStore++, r5 += 16)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
value = task->data[3] - Sin(r5, 16);
2018-01-02 20:38:33 +01:00
if (value < 0)
value = 0;
2021-10-25 16:42:08 +02:00
if (value > DISPLAY_WIDTH - 1)
value = DISPLAY_WIDTH - 1;
*toStore = (value << 8) | (DISPLAY_WIDTH);
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
task->data[2] += 8;
task->data[3] -= 8;
if (task->data[2] > DISPLAY_WIDTH)
task->data[2] = DISPLAY_WIDTH;
if (task->data[3] < 0)
task->data[3] = 0;
mergedValue = *(s32*)(&task->data[2]);
if (mergedValue == DISPLAY_WIDTH)
2018-01-02 20:38:33 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
sTransitionData->BG0HOFS_Lower -= 8;
sTransitionData->BG0HOFS_Upper += 8;
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_StartOpponentSlide(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u8 i;
u16* toStore;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0, toStore = gScanlineEffectRegBuffers[0]; i < DISPLAY_HEIGHT; i++, toStore++)
*toStore = DISPLAY_WIDTH;
2018-01-02 20:38:33 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 0;
task->data[2] = 0;
task->data[3] = 0;
sTransitionData->BG0HOFS_Lower -= 8;
sTransitionData->BG0HOFS_Upper += 8;
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
SetTrainerPicSlideTable(task->tOpponentSpriteId, 0);
SetTrainerPicSlideTable(task->tPlayerSpriteId, 1);
IncrementTrainerPicState(task->tOpponentSpriteId);
2018-01-02 20:38:33 +01:00
2020-08-21 00:02:00 +02:00
PlaySE(SE_MUGSHOT);
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_WaitStartPlayerSlide(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->BG0HOFS_Lower -= 8;
sTransitionData->BG0HOFS_Upper += 8;
// Start player's pic slide in once the opponent is finished
2020-06-01 16:17:25 +02:00
if (IsTrainerPicSlideDone(task->tOpponentSpriteId))
2018-01-02 20:38:33 +01:00
{
task->tState++;
2020-06-01 16:17:25 +02:00
IncrementTrainerPicState(task->tPlayerSpriteId);
2018-01-02 20:38:33 +01:00
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_WaitPlayerSlide(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->BG0HOFS_Lower -= 8;
sTransitionData->BG0HOFS_Upper += 8;
2020-06-01 16:17:25 +02:00
if (IsTrainerPicSlideDone(task->tPlayerSpriteId))
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
SetVBlankCallback(NULL);
DmaStop(0);
2021-10-25 16:42:08 +02:00
memset(gScanlineEffectRegBuffers[0], 0, DISPLAY_HEIGHT * 2);
memset(gScanlineEffectRegBuffers[1], 0, DISPLAY_HEIGHT * 2);
2021-04-15 08:04:01 +02:00
SetGpuReg(REG_OFFSET_WIN0H, DISPLAY_WIDTH);
2018-01-02 20:38:33 +01:00
SetGpuReg(REG_OFFSET_BLDY, 0);
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[3] = 0;
task->data[4] = 0;
sTransitionData->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN;
SetVBlankCallback(VBlankCB1_Mugshots);
2018-01-02 20:38:33 +01:00
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_GradualWhiteFade(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
bool32 active;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
active = TRUE;
sTransitionData->BG0HOFS_Lower -= 8;
sTransitionData->BG0HOFS_Upper += 8;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
if (task->data[4] < DISPLAY_HEIGHT / 2)
task->data[4] += 2;
if (task->data[4] > DISPLAY_HEIGHT / 2)
task->data[4] = DISPLAY_HEIGHT / 2;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
if (++task->data[3] & 1)
2018-01-02 20:38:33 +01:00
{
s16 i;
2021-10-25 16:42:08 +02:00
for (i = 0, active = FALSE; i <= task->data[4]; i++)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
s16 index1 = DISPLAY_HEIGHT / 2 - i;
s16 index2 = DISPLAY_HEIGHT / 2 + i;
2018-01-29 17:47:12 +01:00
if (gScanlineEffectRegBuffers[0][index1] <= 15)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
active = TRUE;
2018-01-29 17:47:12 +01:00
gScanlineEffectRegBuffers[0][index1]++;
2018-01-02 20:38:33 +01:00
}
2018-01-29 17:47:12 +01:00
if (gScanlineEffectRegBuffers[0][index2] <= 15)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
active = TRUE;
2018-01-29 17:47:12 +01:00
gScanlineEffectRegBuffers[0][index2]++;
2018-01-02 20:38:33 +01:00
}
}
}
2021-10-25 16:42:08 +02:00
if (task->data[4] == DISPLAY_HEIGHT / 2 && !active)
2018-01-02 20:38:33 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_InitFadeWhiteToBlack(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
BlendPalettes(PALETTES_ALL, 16, RGB_WHITE);
sTransitionData->BLDCNT = 0xFF;
task->data[3] = 0;
2018-01-02 20:38:33 +01:00
task->tState++;
return TRUE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_FadeToBlack(struct Task *task)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
task->data[3]++;
memset(gScanlineEffectRegBuffers[0], task->data[3], DISPLAY_HEIGHT * 2);
if (task->data[3] > 15)
2018-01-02 20:38:33 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Mugshot_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
2018-01-02 20:38:33 +01:00
DestroyTask(FindTaskIdByFunc(task->func));
return FALSE;
}
static void VBlankCB0_Mugshots(void)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA != 0)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
REG_BG0VOFS = sTransitionData->BG0VOFS;
REG_WININ = sTransitionData->WININ;
REG_WINOUT = sTransitionData->WINOUT;
REG_WIN0V = sTransitionData->WIN0V;
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, B_TRANS_DMA_FLAGS);
2018-01-02 20:38:33 +01:00
}
static void VBlankCB1_Mugshots(void)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA != 0)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
REG_BLDCNT = sTransitionData->BLDCNT;
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BLDY, B_TRANS_DMA_FLAGS);
2018-01-02 20:38:33 +01:00
}
static void HBlankCB_Mugshots(void)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
if (REG_VCOUNT < DISPLAY_HEIGHT / 2)
REG_BG0HOFS = sTransitionData->BG0HOFS_Lower;
2018-01-02 20:38:33 +01:00
else
2021-10-25 16:42:08 +02:00
REG_BG0HOFS = sTransitionData->BG0HOFS_Upper;
2018-01-02 20:38:33 +01:00
}
2020-06-01 16:17:25 +02:00
// data fields for player/opponent sprites in mugshots
#define sState data[0]
#define sOffsetX data[1]
#define sOffsetX2 data[2]
#define sDone data[6]
#define sSlideTableId data[7]
2021-10-25 16:42:08 +02:00
static void Mugshots_CreateTrainerPics(struct Task *task)
2018-01-02 20:38:33 +01:00
{
struct Sprite *opponentSprite, *playerSprite;
s16 mugshotId = task->tMugshotId;
task->tOpponentSpriteId = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotId],
sMugshotsOpponentCoords[mugshotId][0] - 32,
sMugshotsOpponentCoords[mugshotId][1] + 42,
0, gDecompressionBuffer);
2021-10-25 16:42:08 +02:00
task->tPlayerSpriteId = CreateTrainerSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender),
DISPLAY_WIDTH + 32,
106,
0, gDecompressionBuffer);
2018-01-02 20:38:33 +01:00
opponentSprite = &gSprites[task->tOpponentSpriteId];
playerSprite = &gSprites[task->tPlayerSpriteId];
2021-10-25 16:42:08 +02:00
opponentSprite->callback = SpriteCB_MugshotTrainerPic;
playerSprite->callback = SpriteCB_MugshotTrainerPic;
2018-01-02 20:38:33 +01:00
opponentSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
playerSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
2018-01-02 20:38:33 +01:00
opponentSprite->oam.matrixNum = AllocOamMatrix();
playerSprite->oam.matrixNum = AllocOamMatrix();
opponentSprite->oam.shape = SPRITE_SHAPE(64x32);
playerSprite->oam.shape = SPRITE_SHAPE(64x32);
2018-01-02 20:38:33 +01:00
opponentSprite->oam.size = SPRITE_SIZE(64x32);
playerSprite->oam.size = SPRITE_SIZE(64x32);
2018-01-02 20:38:33 +01:00
CalcCenterToCornerVec(opponentSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE);
CalcCenterToCornerVec(playerSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE);
2018-01-02 20:38:33 +01:00
SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotId][0], sMugshotsOpponentRotationScales[mugshotId][1], 0);
SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0);
}
2021-10-25 16:42:08 +02:00
static void SpriteCB_MugshotTrainerPic(struct Sprite *sprite)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
while (sMugshotTrainerPicFuncs[sprite->sState](sprite));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 MugshotTrainerPic_Nothing(struct Sprite *sprite)
2018-01-02 20:38:33 +01:00
{
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 MugshotTrainerPic_SetSlideOffsets(struct Sprite *sprite)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
s16 offsets1[ARRAY_COUNT(sTrainerPicSlideOffsets1)];
s16 offsets2[ARRAY_COUNT(sTrainerPicSlideOffsets2)];
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
memcpy(offsets1, sTrainerPicSlideOffsets1, sizeof(sTrainerPicSlideOffsets1));
memcpy(offsets2, sTrainerPicSlideOffsets2, sizeof(sTrainerPicSlideOffsets2));
2018-01-02 20:38:33 +01:00
2020-06-01 16:17:25 +02:00
sprite->sState++;
2021-10-25 16:42:08 +02:00
sprite->sOffsetX = offsets1[sprite->sSlideTableId];
sprite->sOffsetX2 = offsets2[sprite->sSlideTableId];
2018-01-02 20:38:33 +01:00
return TRUE;
}
2020-06-01 16:17:25 +02:00
// fast slide to around middle screen
2021-10-25 16:42:08 +02:00
static bool8 MugshotTrainerPic_Slide1(struct Sprite *sprite)
2018-01-02 20:38:33 +01:00
{
2021-07-07 15:11:52 +02:00
sprite->x += sprite->sOffsetX;
if (sprite->sSlideTableId && sprite->x < 133)
2020-06-01 16:17:25 +02:00
sprite->sState++;
2021-07-07 15:11:52 +02:00
else if (!sprite->sSlideTableId && sprite->x > 103)
2020-06-01 16:17:25 +02:00
sprite->sState++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2020-06-01 16:17:25 +02:00
// slower but accelerating slide
2021-10-25 16:42:08 +02:00
static bool8 MugshotTrainerPic_Slide2(struct Sprite *sprite)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
sprite->sOffsetX += sprite->sOffsetX2;
2021-07-07 15:11:52 +02:00
sprite->x += sprite->sOffsetX;
2020-06-01 16:17:25 +02:00
if (sprite->sOffsetX == 0)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
sprite->sState++;
sprite->sOffsetX2 = -sprite->sOffsetX2;
sprite->sDone = TRUE;
2018-01-02 20:38:33 +01:00
}
return FALSE;
}
2020-06-01 16:17:25 +02:00
// Has no practical effect
2021-10-25 16:42:08 +02:00
static bool8 MugshotTrainerPic_Slide3(struct Sprite *sprite)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
sprite->sOffsetX += sprite->sOffsetX2;
2021-07-07 15:11:52 +02:00
sprite->x += sprite->sOffsetX;
2021-10-25 16:42:08 +02:00
if (sprite->x < -31 || sprite->x > DISPLAY_WIDTH + 31)
2020-06-01 16:17:25 +02:00
sprite->sState++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2020-06-01 16:17:25 +02:00
static void SetTrainerPicSlideTable(s16 spriteId, s16 arrId)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
gSprites[spriteId].sSlideTableId = arrId;
2018-01-02 20:38:33 +01:00
}
2020-06-01 16:17:25 +02:00
static void IncrementTrainerPicState(s16 spriteId)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
gSprites[spriteId].sState++;
2018-01-02 20:38:33 +01:00
}
2020-06-01 16:17:25 +02:00
static s16 IsTrainerPicSlideDone(s16 spriteId)
2018-01-02 20:38:33 +01:00
{
2020-06-01 16:17:25 +02:00
return gSprites[spriteId].sDone;
2018-01-02 20:38:33 +01:00
}
2020-06-01 16:17:25 +02:00
#undef sState
#undef sOffsetX
#undef sOffsetX2
#undef sDone
#undef sSlideTableId
static void Task_Slice(u8 taskId)
2018-01-02 20:38:33 +01:00
{
while (sSlice_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-02 20:38:33 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Slice_Init(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u16 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
task->data[2] = 256;
task->data[3] = 1;
sTransitionData->WININ = WININ_WIN0_ALL;
sTransitionData->WINOUT = 0;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[1][i] = sTransitionData->cameraX;
gScanlineEffectRegBuffers[1][DISPLAY_HEIGHT + i] = DISPLAY_WIDTH;
2018-01-02 20:38:33 +01:00
}
EnableInterrupts(INTR_FLAG_HBLANK);
SetGpuRegBits(REG_OFFSET_DISPSTAT, DISPSTAT_HBLANK_INTR);
SetVBlankCallback(VBlankCB_Slice);
SetHBlankCallback(HBlankCB_Slice);
2018-01-02 20:38:33 +01:00
task->tState++;
return TRUE;
}
static bool8 Slice_Func2(struct Task *task)
2018-01-02 20:38:33 +01:00
{
u16 i;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
task->data[1] += (task->data[2] >> 8);
if (task->data[1] > DISPLAY_WIDTH)
task->data[1] = DISPLAY_WIDTH;
if (task->data[2] <= 0xFFF)
task->data[2] += task->data[3];
if (task->data[3] < 128)
task->data[3] <<= 1; // multiplying by two
2018-01-02 20:38:33 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-02 20:38:33 +01:00
{
2018-01-29 17:47:12 +01:00
u16 *storeLoc1 = &gScanlineEffectRegBuffers[0][i];
2021-10-25 16:42:08 +02:00
u16 *storeLoc2 = &gScanlineEffectRegBuffers[0][i + DISPLAY_HEIGHT];
2018-01-16 21:37:46 +01:00
if (i & 1)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
*storeLoc1 = sTransitionData->cameraX + task->data[1];
*storeLoc2 = DISPLAY_WIDTH - task->data[1];
2018-01-02 20:38:33 +01:00
}
else
{
2021-10-25 16:42:08 +02:00
*storeLoc1 = sTransitionData->cameraX - task->data[1];
*storeLoc2 = (task->data[1] << 8) | (DISPLAY_WIDTH + 1);
2018-01-02 20:38:33 +01:00
}
}
2021-10-25 16:42:08 +02:00
if (task->data[1] >= DISPLAY_WIDTH)
2018-01-02 20:38:33 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-02 20:38:33 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Slice_End(struct Task *task)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
DestroyTask(FindTaskIdByFunc(Task_Slice));
2018-01-02 20:38:33 +01:00
return FALSE;
}
static void VBlankCB_Slice(void)
2018-01-02 20:38:33 +01:00
{
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
REG_WININ = sTransitionData->WININ;
REG_WINOUT = sTransitionData->WINOUT;
REG_WIN0V = sTransitionData->WIN0V;
if (sTransitionData->VBlank_DMA)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 4);
DmaSet(0, &gScanlineEffectRegBuffers[1][DISPLAY_HEIGHT], &REG_WIN0H, B_TRANS_DMA_FLAGS);
2018-01-02 20:38:33 +01:00
}
static void HBlankCB_Slice(void)
2018-01-02 20:38:33 +01:00
{
2021-10-25 16:42:08 +02:00
if (REG_VCOUNT < DISPLAY_HEIGHT)
2018-01-02 20:38:33 +01:00
{
2018-01-29 17:47:12 +01:00
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
2018-01-02 20:38:33 +01:00
REG_BG1HOFS = var;
REG_BG2HOFS = var;
REG_BG3HOFS = var;
}
}
2018-01-13 21:03:07 +01:00
static void Task_ShredSplit(u8 taskId)
2018-01-13 21:03:07 +01:00
{
while (sShredSplit_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 ShredSplit_Init(struct Task *task)
2018-01-13 21:03:07 +01:00
{
u16 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->WININ = WININ_WIN0_ALL;
sTransitionData->WINOUT = 0;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[1][i] = sTransitionData->cameraX;
gScanlineEffectRegBuffers[1][DISPLAY_HEIGHT + i] = DISPLAY_WIDTH;
gScanlineEffectRegBuffers[0][i] = sTransitionData->cameraX;
gScanlineEffectRegBuffers[0][DISPLAY_HEIGHT + i] = DISPLAY_WIDTH;
gScanlineEffectRegBuffers[0][DISPLAY_HEIGHT * 2 + i] = 0;
gScanlineEffectRegBuffers[0][DISPLAY_HEIGHT * 3 + i] = 256;
gScanlineEffectRegBuffers[0][DISPLAY_HEIGHT * 4 + i] = 1;
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
task->data[4] = 0;
task->data[5] = 0;
task->data[6] = 7;
2018-01-13 21:03:07 +01:00
EnableInterrupts(INTR_FLAG_HBLANK);
SetVBlankCallback(VBlankCB_Slice);
SetHBlankCallback(HBlankCB_Slice);
2018-01-13 21:03:07 +01:00
task->tState++;
return TRUE;
}
static bool8 ShredSplit_Func2(struct Task *task)
2018-01-13 21:03:07 +01:00
{
u16 i, j, k;
u8 arr1[ARRAY_COUNT(gUnknown_085C8C64)];
s16 arr2[ARRAY_COUNT(gUnknown_085C8C66)];
u8 var;
u16 *ptr4, *ptr3, *ptr1, *ptr2;
s16 unkVar;
memcpy(arr1, gUnknown_085C8C64, sizeof(arr1));
memcpy(arr2, gUnknown_085C8C66, sizeof(arr2));
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-13 21:03:07 +01:00
var = 0;
2021-10-25 16:42:08 +02:00
for (i = 0; i <= task->data[5]; i++)
2018-01-13 21:03:07 +01:00
{
for (j = 0; j < 2; j++)
{
for (k = 0; k < 2; k++)
{
unkVar = (arr1[j]) + (arr2[k] * -(i) * 2);
if (unkVar >= 0 && (unkVar != 79 || j != 1))
{
2021-10-25 16:42:08 +02:00
ptr4 = &gScanlineEffectRegBuffers[0][unkVar + DISPLAY_HEIGHT * 2];
ptr3 = &gScanlineEffectRegBuffers[0][unkVar + DISPLAY_HEIGHT * 3];
ptr1 = &gScanlineEffectRegBuffers[0][unkVar + DISPLAY_HEIGHT * 4];
if (*ptr4 >= DISPLAY_WIDTH)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
*ptr4 = DISPLAY_WIDTH;
2018-01-13 21:03:07 +01:00
var++;
}
else
{
*ptr4 += (*ptr3 >> 8);
if (*ptr1 <= 0x7F)
*ptr1 *= 2;
if (*ptr3 <= 0xFFF)
*ptr3 += *ptr1;
}
2018-01-29 17:47:12 +01:00
ptr2 = &gScanlineEffectRegBuffers[0][unkVar];
2021-10-25 16:42:08 +02:00
ptr3 = &gScanlineEffectRegBuffers[0][unkVar + DISPLAY_HEIGHT];
*ptr2 = sTransitionData->cameraX + *ptr4;
*ptr3 = DISPLAY_WIDTH - *ptr4;
2018-01-13 21:03:07 +01:00
if (i == 0)
break;
}
}
}
for (j = 0; j < 2; j++)
{
for (k = 0; k < 2; k++)
{
unkVar = (arr1[j] + 1) + (arr2[k] * -(i) * 2);
2021-10-25 16:42:08 +02:00
if (unkVar <= DISPLAY_HEIGHT && (unkVar != DISPLAY_HEIGHT / 2 || j != 1))
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
ptr4 = &gScanlineEffectRegBuffers[0][unkVar + DISPLAY_HEIGHT * 2];
ptr3 = &gScanlineEffectRegBuffers[0][unkVar + DISPLAY_HEIGHT * 3];
ptr1 = &gScanlineEffectRegBuffers[0][unkVar + DISPLAY_HEIGHT * 4];
if (*ptr4 >= DISPLAY_WIDTH)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
*ptr4 = DISPLAY_WIDTH;
2018-01-13 21:03:07 +01:00
var++;
}
else
{
*ptr4 += (*ptr3 >> 8);
if (*ptr1 <= 0x7F)
*ptr1 *= 2;
if (*ptr3 <= 0xFFF)
*ptr3 += *ptr1;
}
2018-01-29 17:47:12 +01:00
ptr2 = &gScanlineEffectRegBuffers[0][unkVar];
2021-10-25 16:42:08 +02:00
ptr3 = &gScanlineEffectRegBuffers[0][unkVar + DISPLAY_HEIGHT];
*ptr2 = sTransitionData->cameraX - *ptr4;
*ptr3 = (*ptr4 << 8) | (DISPLAY_WIDTH + 1);
2018-01-13 21:03:07 +01:00
if (i == 0)
break;
}
}
}
}
2021-10-25 16:42:08 +02:00
if (--task->data[4] < 0)
task->data[4] = 0;
if (task->data[4] <= 0 && task->data[5] + 1 <= 20)
task->data[4] = task->data[6], task->data[5]++;
if (var >= DISPLAY_HEIGHT)
2018-01-13 21:03:07 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-13 21:03:07 +01:00
return FALSE;
}
// This function never increments the state counter, because the loop condition
// is always false, resulting in the game being stuck in an infinite loop.
2018-01-29 17:47:12 +01:00
// It's possible this transition is only partially
// done and the second part was left out.
static bool8 ShredSplit_Func3(struct Task *task)
2018-01-13 21:03:07 +01:00
{
u16 i;
bool32 done = TRUE;
u16 checkVar2 = 0xFF10;
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
if (gScanlineEffectRegBuffers[1][i] != DISPLAY_WIDTH && gScanlineEffectRegBuffers[1][i] != checkVar2)
2018-01-13 21:03:07 +01:00
done = FALSE; // a break statement should be put here
}
if (done == TRUE)
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 ShredSplit_End(struct Task *task)
2018-01-13 21:03:07 +01:00
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
DestroyTask(FindTaskIdByFunc(Task_ShredSplit));
2018-01-13 21:03:07 +01:00
return FALSE;
}
static void Task_Blackhole1(u8 taskId)
2018-01-13 21:03:07 +01:00
{
while (sBlackhole1_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-13 21:03:07 +01:00
}
static void Task_Blackhole2(u8 taskId)
2018-01-13 21:03:07 +01:00
{
while (sBlackhole2_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Blackhole_Init(struct Task *task)
2018-01-13 21:03:07 +01:00
{
s32 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->WININ = 0;
sTransitionData->WINOUT = WINOUT_WIN01_ALL;
sTransitionData->WIN0H = DISPLAY_WIDTH;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-29 17:47:12 +01:00
gScanlineEffectRegBuffers[1][i] = 0;
2018-01-13 21:03:07 +01:00
SetVBlankCallback(VBlankCB1_BigPokeball);
2018-01-13 21:03:07 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 1;
task->data[2] = 0x100;
2018-01-14 20:45:44 +01:00
task->tFuncState = 0;
2018-01-13 21:03:07 +01:00
return FALSE;
}
static bool8 Blackhole1_Func3(struct Task *task)
2018-01-13 21:03:07 +01:00
{
2018-01-14 20:45:44 +01:00
if (task->tFuncState == 1)
2018-01-13 21:03:07 +01:00
{
DmaStop(0);
SetVBlankCallback(NULL);
DestroyTask(FindTaskIdByFunc(task->func));
}
else
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
if (task->data[2] < 1024)
task->data[2] += 128;
if (task->data[1] < DISPLAY_HEIGHT)
task->data[1] += (task->data[2] >> 8);
if (task->data[1] > DISPLAY_HEIGHT)
task->data[1] = DISPLAY_HEIGHT;
sub_814A014(gScanlineEffectRegBuffers[0], 120, 80, task->data[1]);
if (task->data[1] == DISPLAY_HEIGHT)
2018-01-13 21:03:07 +01:00
{
2018-01-14 20:45:44 +01:00
task->tFuncState = 1;
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
2018-01-13 21:03:07 +01:00
}
else
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-13 21:03:07 +01:00
}
}
return FALSE;
}
static bool8 Blackhole1_Func2(struct Task *task)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-14 20:45:44 +01:00
if (task->tFuncState == 0)
2018-01-13 21:03:07 +01:00
{
2018-01-14 20:45:44 +01:00
task->tFuncState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 0x30;
task->data[6] = 0;
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
task->data[1] += gUnknown_085C8C80[task->data[6]];
task->data[6] = (task->data[6] + 1) % 2;
sub_814A014(gScanlineEffectRegBuffers[0], 120, 80, task->data[1]);
if (task->data[1] < 9)
2018-01-13 21:03:07 +01:00
{
task->tState++;
2018-01-14 20:45:44 +01:00
task->tFuncState = 0;
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-13 21:03:07 +01:00
return FALSE;
}
static bool8 Blackhole2_Func2(struct Task *task)
2018-01-13 21:03:07 +01:00
{
u16 index; // should be s16 I think
s16 amplitude;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-14 20:45:44 +01:00
if (task->tFuncState == 0)
2018-01-13 21:03:07 +01:00
{
2018-01-14 20:45:44 +01:00
task->tFuncState++;
2021-10-25 16:42:08 +02:00
task->data[5] = 2;
task->data[6] = 2;
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
if (task->data[1] > DISPLAY_HEIGHT)
task->data[1] = DISPLAY_HEIGHT;
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
sub_814A014(gScanlineEffectRegBuffers[0], 120, 80, task->data[1]);
if (task->data[1] == DISPLAY_HEIGHT)
2018-01-13 21:03:07 +01:00
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
2018-01-13 21:03:07 +01:00
DestroyTask(FindTaskIdByFunc(task->func));
}
2021-10-25 16:42:08 +02:00
index = task->data[5];
if ((task->data[5] & 0xFF) <= 128)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
amplitude = task->data[6];
task->data[5] += 8;
2018-01-13 21:03:07 +01:00
}
else
{
2021-10-25 16:42:08 +02:00
amplitude = task->data[6] - 1;
task->data[5] += 16;
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
task->data[1] += Sin(index & 0xFF, amplitude);
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
if (task->data[1] <= 0)
task->data[1] = 1;
if (task->data[5] > 0xFE)
task->data[5] >>= 8, task->data[6]++;
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-13 21:03:07 +01:00
return FALSE;
}
static void Task_RectangularSpiral(u8 taskId)
2018-01-13 21:03:07 +01:00
{
while (sRectangularSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 RectangularSpiral_Init(struct Task *task)
2018-01-13 21:03:07 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-13 21:03:07 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
CpuCopy16(sShrinkingBoxTileset, tileset, 0x20);
CpuCopy16(sShrinkingBoxTileset + 0x70, tileset + 0x20, 0x20);
2021-10-25 16:42:08 +02:00
CpuFill16(0xF000, tilemap, BG_SCREEN_SIZE);
LoadPalette(sFieldEffectPal_Pokeball, 0xF0, sizeof(sFieldEffectPal_Pokeball));
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
task->data[3] = 1;
2018-01-13 21:03:07 +01:00
task->tState++;
sRectangularSpiralTransition[0].field_0 = 0;
sRectangularSpiralTransition[0].field_2 = -1;
sRectangularSpiralTransition[0].field_4 = 1;
sRectangularSpiralTransition[0].field_6 = 308;
sRectangularSpiralTransition[0].field_8 = 0;
sRectangularSpiralTransition[1].field_0 = 0;
sRectangularSpiralTransition[1].field_2 = -1;
sRectangularSpiralTransition[1].field_4 = 1;
sRectangularSpiralTransition[1].field_6 = 308;
sRectangularSpiralTransition[1].field_8 = 0;
sRectangularSpiralTransition[2].field_0 = 0;
sRectangularSpiralTransition[2].field_2 = -3;
sRectangularSpiralTransition[2].field_4 = 1;
sRectangularSpiralTransition[2].field_6 = 307;
sRectangularSpiralTransition[2].field_8 = 0;
sRectangularSpiralTransition[3].field_0 = 0;
sRectangularSpiralTransition[3].field_2 = -3;
sRectangularSpiralTransition[3].field_4 = 1;
sRectangularSpiralTransition[3].field_6 = 307;
sRectangularSpiralTransition[3].field_8 = 0;
return FALSE;
}
static bool8 RectangularSpiral_Func2(struct Task *task)
2018-01-13 21:03:07 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-13 21:03:07 +01:00
u8 i;
u16 j;
bool32 done = TRUE;
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2018-01-13 21:03:07 +01:00
for (i = 0; i < 2; i++)
{
for (j = 0; j < ARRAY_COUNT(sRectangularSpiralTransition); j++)
{
s16 var = 0, var2 = 0;
s32 var3 = 0;
if (sub_8149048(gUnknown_085C8D38[j / 2], &sRectangularSpiralTransition[j]))
{
done = FALSE;
var = sRectangularSpiralTransition[j].field_2;
if ((j % 2) == 1)
2018-01-13 21:03:07 +01:00
var = 0x27D - var;
var2 = var % 32;
var3 = var / 32;
2018-01-13 21:03:07 +01:00
2021-10-25 16:42:08 +02:00
SET_TILEMAP_TILE(tilemap, var3, var2, 0xF002);
2018-01-13 21:03:07 +01:00
}
}
}
if (done == TRUE)
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 RectangularSpiral_End(struct Task *task)
2018-01-13 21:03:07 +01:00
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
2018-01-13 21:03:07 +01:00
DestroyTask(FindTaskIdByFunc(task->func));
return FALSE;
}
2018-01-14 22:09:35 +01:00
static bool16 sub_8149048(const s16 * const *arg0, struct StructRectangularSpiral *arg1)
2018-01-13 21:03:07 +01:00
{
const s16 *array = arg0[arg1->field_0];
if (array[arg1->field_4] == -1)
return FALSE;
// ??
sUnusedRectangularSpiralVar = array[0];
sUnusedRectangularSpiralVar = array[1];
sUnusedRectangularSpiralVar = array[2];
sUnusedRectangularSpiralVar = array[3];
switch (array[0])
{
case 1:
arg1->field_2 += 0x1;
break;
case 2:
arg1->field_2 -= 0x1;
break;
case 3:
arg1->field_2 -= 0x20;
break;
case 4:
arg1->field_2 += 0x20;
break;
}
if (arg1->field_2 > 0x27F || array[arg1->field_4] == -1)
return FALSE;
if (arg1->field_8 == 0 && array[arg1->field_4] == -2)
{
arg1->field_8 = 1;
arg1->field_4 = 1;
arg1->field_2 = arg1->field_6;
arg1->field_0 = 4;
}
if (arg1->field_2 == array[arg1->field_4])
{
(arg1->field_0)++;
if (arg1->field_8 == 1)
{
if (arg1->field_0 > 7)
{
(arg1->field_4)++;
(arg1->field_0) = 4;
}
}
else
{
if (arg1->field_0 > 3)
{
(arg1->field_4)++;
(arg1->field_0) = 0;
}
}
}
return TRUE;
}
static void Task_Groudon(u8 taskId)
2018-01-13 21:03:07 +01:00
{
while (sGroudon_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Groudon_Init(struct Task *task)
2018-01-13 21:03:07 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-13 21:03:07 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
2020-06-01 16:17:25 +02:00
LZ77UnCompVram(sGroudon_Tileset, tileset);
LZ77UnCompVram(sGroudon_Tilemap, tilemap);
2018-01-13 21:03:07 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 0;
2018-01-13 21:03:07 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Groudon_PalettePulsate(struct Task *task)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->data[1] % 3 == 0)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
u16 var = (task->data[1] % 30) / 3;
2020-06-01 16:17:25 +02:00
LoadPalette(sGroudon1_Palette + (var * 16), 0xF0, 0x20);
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
if (++task->data[1] > 58)
2018-01-13 21:03:07 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 0;
2018-01-13 21:03:07 +01:00
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 Groudon_PaletteBrighten(struct Task *task)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->data[1] % 5 == 0)
2018-01-13 21:03:07 +01:00
{
2021-10-25 16:42:08 +02:00
s16 var = task->data[1] / 5;
2020-06-01 16:17:25 +02:00
LoadPalette(sGroudon2_Palette + (var * 16), 0xF0, 0x20);
2018-01-13 21:03:07 +01:00
}
2021-10-25 16:42:08 +02:00
if (++task->data[1] > 68)
2018-01-13 21:03:07 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 0;
task->tEndDelay = 30;
2018-01-13 21:03:07 +01:00
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
#undef tEndDelay
static void Task_Rayquaza(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sRayquaza_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
static bool8 Rayquaza_Func3(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 20:45:44 +01:00
u16 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-14 20:45:44 +01:00
2021-04-15 09:00:01 +02:00
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_TXT256x512);
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
2020-06-01 16:17:25 +02:00
CpuCopy16(sRayquaza_Tileset, tileset, 0x2000);
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->field_20 = 0;
2018-01-14 20:45:44 +01:00
task->tState++;
2020-06-01 16:17:25 +02:00
LoadPalette(sRayquaza_Palette + 0x50, 0xF0, 0x20);
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-14 20:45:44 +01:00
{
2018-01-29 17:47:12 +01:00
gScanlineEffectRegBuffers[0][i] = 0;
gScanlineEffectRegBuffers[1][i] = 0x100;
2018-01-14 20:45:44 +01:00
}
SetVBlankCallback(VBlankCB_Rayquaza);
2018-01-14 20:45:44 +01:00
return FALSE;
}
static bool8 Rayquaza_Func4(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 20:45:44 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuCopy16(sRayquaza_Tilemap, tilemap, sizeof(sRayquaza_Tilemap));
2018-01-14 20:45:44 +01:00
task->tState++;
return FALSE;
}
static bool8 Rayquaza_Func5(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if ((task->data[1] % 4) == 0)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
u16 value = task->data[1] / 4;
2020-06-01 16:17:25 +02:00
const u16 *palPtr = &sRayquaza_Palette[(value + 5) * 16];
2018-01-14 20:45:44 +01:00
LoadPalette(palPtr, 0xF0, 0x20);
}
2021-10-25 16:42:08 +02:00
if (++task->data[1] > 40)
2018-01-14 20:45:44 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 0;
2018-01-14 20:45:44 +01:00
}
return FALSE;
}
static bool8 Rayquaza_Func6(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (++task->data[1] > 20)
2018-01-14 20:45:44 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 0;
BeginNormalPaletteFade(PALETTES_OBJECTS | (1 << 15), 2, 0, 16, RGB_BLACK);
2018-01-14 20:45:44 +01:00
}
return FALSE;
}
static bool8 Rayquaza_Func7(struct Task *task)
2018-01-14 20:45:44 +01:00
{
if (!gPaletteFade.active)
{
2021-10-25 16:42:08 +02:00
sTransitionData->field_20 = 1;
2018-01-14 20:45:44 +01:00
task->tState++;
}
return FALSE;
}
static bool8 Rayquaza_Func8(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
BlendPalettes(PALETTES_BG & ~(1 << 15), 8, RGB_BLACK);
BlendPalettes(PALETTES_OBJECTS | (1 << 15), 0, RGB_BLACK);
2018-01-14 20:45:44 +01:00
task->tState++;
return FALSE;
}
static bool8 Rayquaza_Func9(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if ((task->data[1] % 3) == 0)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
u16 value = task->data[1] / 3;
2020-06-01 16:17:25 +02:00
const u16 *palPtr = &sRayquaza_Palette[(value + 0) * 16];
2018-01-14 20:45:44 +01:00
LoadPalette(palPtr, 0xF0, 0x20);
}
2021-10-25 16:42:08 +02:00
if (++task->data[1] >= 40)
2018-01-14 20:45:44 +01:00
{
u16 i;
2021-10-25 16:42:08 +02:00
sTransitionData->WININ = 0;
sTransitionData->WINOUT = WINOUT_WIN01_ALL;
sTransitionData->WIN0H = DISPLAY_WIDTH;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-29 17:47:12 +01:00
gScanlineEffectRegBuffers[1][i] = 0;
2018-01-14 20:45:44 +01:00
SetVBlankCallback(VBlankCB1_BigPokeball);
2018-01-14 20:45:44 +01:00
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[2] = 0x100;
2018-01-14 20:45:44 +01:00
task->tFuncState = 0;
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON);
}
return FALSE;
}
static void VBlankCB_Rayquaza(void)
2018-01-14 20:45:44 +01:00
{
void *dmaSrc;
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->field_20 == 0)
2018-01-29 17:47:12 +01:00
dmaSrc = gScanlineEffectRegBuffers[0];
2021-10-25 16:42:08 +02:00
else if (sTransitionData->field_20 == 1)
2018-01-29 17:47:12 +01:00
dmaSrc = gScanlineEffectRegBuffers[1];
2018-01-14 20:45:44 +01:00
else
2018-01-29 17:47:12 +01:00
dmaSrc = gScanlineEffectRegBuffers[0];
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
DmaSet(0, dmaSrc, &REG_BG0VOFS, B_TRANS_DMA_FLAGS);
2018-01-14 20:45:44 +01:00
}
static void Task_WhiteFade(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sWhiteFade_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 WhiteFade_Init(struct Task *task)
2018-01-14 20:45:44 +01:00
{
u16 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN;
sTransitionData->BLDY = 0;
sTransitionData->WININ = WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ;
sTransitionData->WINOUT = WINOUT_WIN01_ALL;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
2018-01-14 20:45:44 +01:00
{
2018-01-29 17:47:12 +01:00
gScanlineEffectRegBuffers[1][i] = 0;
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[1][i + DISPLAY_HEIGHT] = DISPLAY_WIDTH;
2018-01-14 20:45:44 +01:00
}
EnableInterrupts(INTR_FLAG_HBLANK);
SetHBlankCallback(HBlankCB_WhiteFade);
SetVBlankCallback(VBlankCB0_WhiteFade);
2018-01-14 20:45:44 +01:00
task->tState++;
return FALSE;
}
static bool8 WhiteFade_Func2(struct Task *task)
2018-01-14 20:45:44 +01:00
{
s16 i, posY;
s16 arr1[ARRAY_COUNT(sUnknown_085C8DA0)];
struct Sprite *sprite;
memcpy(arr1, sUnknown_085C8DA0, sizeof(sUnknown_085C8DA0));
2021-10-25 16:42:08 +02:00
for (i = 0, posY = 0; i < 8; i++, posY += 20)
2018-01-14 20:45:44 +01:00
{
sprite = &gSprites[CreateInvisibleSprite(sub_8149864)];
2021-10-25 16:42:08 +02:00
sprite->x = DISPLAY_WIDTH;
2021-07-07 15:11:52 +02:00
sprite->y = posY;
2018-01-14 20:45:44 +01:00
sprite->data[5] = arr1[i];
}
sprite->data[6]++;
task->tState++;
return FALSE;
}
static bool8 WhiteFade_Func3(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = 0;
if (sTransitionData->field_20 > 7)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
BlendPalettes(PALETTES_ALL, 16, RGB_WHITE);
2018-01-14 20:45:44 +01:00
task->tState++;
}
return FALSE;
}
static bool8 WhiteFade_Func4(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = 0;
2018-01-14 20:45:44 +01:00
DmaStop(0);
SetVBlankCallback(0);
SetHBlankCallback(0);
2021-10-25 16:42:08 +02:00
sTransitionData->WIN0H = DISPLAY_WIDTH;
sTransitionData->BLDY = 0;
sTransitionData->BLDCNT = 0xFF;
sTransitionData->WININ = WININ_WIN0_ALL;
2018-01-14 20:45:44 +01:00
SetVBlankCallback(VBlankCB1_WhiteFade);
2018-01-14 20:45:44 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 WhiteFade_End(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (++sTransitionData->BLDY > 16)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
DestroyTask(FindTaskIdByFunc(Task_WhiteFade));
2018-01-14 20:45:44 +01:00
}
return FALSE;
}
static void VBlankCB0_WhiteFade(void)
2018-01-14 20:45:44 +01:00
{
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
REG_BLDCNT = sTransitionData->BLDCNT;
REG_WININ = sTransitionData->WININ;
REG_WINOUT = sTransitionData->WINOUT;
REG_WIN0V = sTransitionData->WIN0V;
if (sTransitionData->VBlank_DMA)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 4);
DmaSet(0, &gScanlineEffectRegBuffers[1][DISPLAY_HEIGHT], &REG_WIN0H, B_TRANS_DMA_FLAGS);
2018-01-14 20:45:44 +01:00
}
static void VBlankCB1_WhiteFade(void)
2018-01-14 20:45:44 +01:00
{
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
REG_BLDY = sTransitionData->BLDY;
REG_BLDCNT = sTransitionData->BLDCNT;
REG_WININ = sTransitionData->WININ;
REG_WINOUT = sTransitionData->WINOUT;
REG_WIN0H = sTransitionData->WIN0H;
REG_WIN0V = sTransitionData->WIN0V;
2018-01-14 20:45:44 +01:00
}
static void HBlankCB_WhiteFade(void)
2018-01-14 20:45:44 +01:00
{
2018-01-29 17:47:12 +01:00
REG_BLDY = gScanlineEffectRegBuffers[1][REG_VCOUNT];
2018-01-14 20:45:44 +01:00
}
2018-01-14 22:09:35 +01:00
static void sub_8149864(struct Sprite *sprite)
2018-01-14 20:45:44 +01:00
{
if (sprite->data[5])
{
sprite->data[5]--;
if (sprite->data[6])
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = 1;
2018-01-14 20:45:44 +01:00
}
else
{
u16 i;
2021-07-07 15:11:52 +02:00
u16* ptr1 = &gScanlineEffectRegBuffers[0][sprite->y];
2021-10-25 16:42:08 +02:00
u16* ptr2 = &gScanlineEffectRegBuffers[0][sprite->y + DISPLAY_HEIGHT];
2018-01-14 20:45:44 +01:00
for (i = 0; i < 20; i++)
{
ptr1[i] = sprite->data[0] >> 8;
2021-07-07 15:11:52 +02:00
ptr2[i] = (u8)(sprite->x);
2018-01-14 20:45:44 +01:00
}
2021-07-07 15:11:52 +02:00
if (sprite->x == 0 && sprite->data[0] == 0x1000)
2018-01-14 20:45:44 +01:00
sprite->data[1] = 1;
2021-07-07 15:11:52 +02:00
sprite->x -= 16;
2018-01-14 20:45:44 +01:00
sprite->data[0] += 0x80;
2021-07-07 15:11:52 +02:00
if (sprite->x < 0)
sprite->x = 0;
2018-01-14 20:45:44 +01:00
if (sprite->data[0] > 0x1000)
sprite->data[0] = 0x1000;
if (sprite->data[6])
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = 1;
2018-01-14 20:45:44 +01:00
if (sprite->data[1])
{
2021-10-25 16:42:08 +02:00
if (sprite->data[6] == 0 || (sTransitionData->field_20 > 6 && sprite->data[2]++ > 7))
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
sTransitionData->field_20++;
2018-01-14 20:45:44 +01:00
DestroySprite(sprite);
}
}
}
}
static void Task_GridSquares(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sGridSquares_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 GridSquares_Init(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 20:45:44 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuSet(sShrinkingBoxTileset, tileset, 16);
CpuFill16(0xF000, tilemap, BG_SCREEN_SIZE);
LoadPalette(sFieldEffectPal_Pokeball, 0xF0, sizeof(sFieldEffectPal_Pokeball));
2018-01-14 20:45:44 +01:00
task->tState++;
return FALSE;
}
static bool8 GridSquares_Func2(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16* tileset;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
if (task->data[1] == 0)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
GetBg0TilemapDst(&tileset);
2021-10-25 16:42:08 +02:00
task->data[1] = 3;
task->data[2]++;
CpuSet(sShrinkingBoxTileset + (task->data[2] * 8), tileset, 16);
if (task->data[2] > 13)
2018-01-14 20:45:44 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[1] = 16;
2018-01-14 20:45:44 +01:00
}
}
2021-10-25 16:42:08 +02:00
task->data[1]--;
2018-01-14 20:45:44 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 GridSquares_End(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (--task->data[1] == 0)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
DestroyTask(FindTaskIdByFunc(Task_GridSquares));
2018-01-14 20:45:44 +01:00
}
return FALSE;
}
static void Task_Shards(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sShards_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 Shards_Init(struct Task *task)
2018-01-14 20:45:44 +01:00
{
u16 i;
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->WININ = WININ_WIN0_ALL;
sTransitionData->WINOUT = 0;
sTransitionData->WIN0V = DISPLAY_HEIGHT;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[0][i] = DISPLAY_WIDTH;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
CpuSet(gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT);
SetVBlankCallback(VBlankCB_Shards);
2018-01-14 20:45:44 +01:00
task->tState++;
return TRUE;
}
static bool8 Shards_Func2(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
sub_814A1AC(sTransitionData->data,
sUnknown_085C8DD0[task->data[1]][0],
sUnknown_085C8DD0[task->data[1]][1],
sUnknown_085C8DD0[task->data[1]][2],
sUnknown_085C8DD0[task->data[1]][3],
2018-01-14 20:45:44 +01:00
1, 1);
2021-10-25 16:42:08 +02:00
task->data[2] = sUnknown_085C8DD0[task->data[1]][4];
2018-01-14 20:45:44 +01:00
task->tState++;
return TRUE;
}
static bool8 Shards_Func3(struct Task *task)
2018-01-14 20:45:44 +01:00
{
s16 i;
bool8 nextFunc;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = 0;
2018-01-14 20:45:44 +01:00
for (i = 0, nextFunc = FALSE; i < 16; i++)
{
2021-10-25 16:42:08 +02:00
s16 r3 = gScanlineEffectRegBuffers[0][sTransitionData->data[3]] >> 8;
s16 r4 = gScanlineEffectRegBuffers[0][sTransitionData->data[3]] & 0xFF;
if (task->data[2] == 0)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (r3 < sTransitionData->data[2])
r3 = sTransitionData->data[2];
2018-01-14 20:45:44 +01:00
if (r3 > r4)
r3 = r4;
}
else
{
2021-10-25 16:42:08 +02:00
if (r4 > sTransitionData->data[2])
r4 = sTransitionData->data[2];
2018-01-14 20:45:44 +01:00
if (r4 <= r3)
r4 = r3;
}
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[0][sTransitionData->data[3]] = (r4) | (r3 << 8);
2018-01-14 20:45:44 +01:00
if (nextFunc)
{
task->tState++;
break;
}
else
2021-10-25 16:42:08 +02:00
nextFunc = sub_814A228(sTransitionData->data, 1, 1);
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA++;
2018-01-14 20:45:44 +01:00
return FALSE;
}
static bool8 Shards_Func4(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (++task->data[1] < 7)
2018-01-14 20:45:44 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[3] = sUnknown_085C8E16[task->data[1] - 1];
2018-01-14 20:45:44 +01:00
return TRUE;
}
else
{
DmaStop(0);
2020-06-01 16:17:25 +02:00
FadeScreenBlack();
DestroyTask(FindTaskIdByFunc(Task_Shards));
2018-01-14 20:45:44 +01:00
return FALSE;
}
}
static bool8 Shards_Func5(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (--task->data[3] == 0)
2018-01-14 20:45:44 +01:00
{
task->tState = 1;
return TRUE;
}
2020-06-01 16:17:25 +02:00
return FALSE;
2018-01-14 20:45:44 +01:00
}
static void VBlankCB_Shards(void)
2018-01-14 20:45:44 +01:00
{
DmaStop(0);
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
REG_WININ = sTransitionData->WININ;
REG_WINOUT = sTransitionData->WINOUT;
REG_WIN0V = sTransitionData->WIN0V;
2018-01-29 17:47:12 +01:00
REG_WIN0H = gScanlineEffectRegBuffers[1][0];
2021-10-25 16:42:08 +02:00
DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, B_TRANS_DMA_FLAGS);
2018-01-14 20:45:44 +01:00
}
#undef tFuncState
#undef tOpponentSpriteId
#undef tPlayerSpriteId
#undef tMugshotId
static void CreateIntroTask(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
2018-01-14 20:45:44 +01:00
{
u8 taskId = CreateTask(Task_BattleTransition_Intro, 3);
2021-10-25 16:42:08 +02:00
gTasks[taskId].data[1] = a0;
gTasks[taskId].data[2] = a1;
gTasks[taskId].data[3] = a2;
gTasks[taskId].data[4] = a3;
gTasks[taskId].data[5] = a4;
gTasks[taskId].data[6] = a0;
2018-01-14 20:45:44 +01:00
}
static bool8 IsIntroTaskDone(void)
2018-01-14 20:45:44 +01:00
{
if (FindTaskIdByFunc(Task_BattleTransition_Intro) == TASK_NONE)
2018-01-14 20:45:44 +01:00
return TRUE;
else
return FALSE;
}
void Task_BattleTransition_Intro(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sTransitionIntroFuncs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
static bool8 Transition_Intro_1(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->data[6] == 0 || --task->data[6] == 0)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
task->data[6] = task->data[1];
task->data[7] += task->data[4];
if (task->data[7] > 16)
task->data[7] = 16;
BlendPalettes(PALETTES_ALL, task->data[7], RGB(11, 11, 11));
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
if (task->data[7] > 15)
2018-01-14 20:45:44 +01:00
{
task->tState++;
2021-10-25 16:42:08 +02:00
task->data[6] = task->data[2];
2018-01-14 20:45:44 +01:00
}
return FALSE;
}
static bool8 Transition_Intro_2(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->data[6] == 0 || --task->data[6] == 0)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
task->data[6] = task->data[2];
task->data[7] -= task->data[5];
if (task->data[7] < 0)
task->data[7] = 0;
BlendPalettes(PALETTES_ALL, task->data[7], RGB(11, 11, 11));
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
if (task->data[7] == 0)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (--task->data[3] == 0)
DestroyTask(FindTaskIdByFunc(Task_BattleTransition_Intro));
2018-01-14 20:45:44 +01:00
else
{
2021-10-25 16:42:08 +02:00
task->data[6] = task->data[1];
2018-01-14 20:45:44 +01:00
task->tState = 0;
}
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
static void InitTransitionData(void)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
memset(sTransitionData, 0, sizeof(*sTransitionData));
GetCameraOffsetWithPan(&sTransitionData->cameraX, &sTransitionData->cameraY);
2018-01-14 20:45:44 +01:00
}
2018-01-14 22:09:35 +01:00
static void VBlankCB_BattleTransition(void)
2018-01-14 20:45:44 +01:00
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
2020-06-01 16:17:25 +02:00
static void GetBg0TilemapDst(u16 **tileset)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 charBase = REG_BG0CNT >> 2;
2021-10-25 16:42:08 +02:00
charBase <<= 14;
2020-06-01 16:17:25 +02:00
*tileset = (u16*)(VRAM + charBase);
2018-01-14 20:45:44 +01:00
}
2020-06-01 16:17:25 +02:00
void GetBg0TilesDst(u16 **tilemap, u16 **tileset)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 screenBase = REG_BG0CNT >> 8;
u16 charBase = REG_BG0CNT >> 2;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
screenBase <<= 11;
charBase <<= 14;
2018-01-14 20:45:44 +01:00
2020-06-01 16:17:25 +02:00
*tilemap = (u16*)(VRAM + screenBase);
*tileset = (u16*)(VRAM + charBase);
2018-01-14 20:45:44 +01:00
}
2020-06-01 16:17:25 +02:00
static void FadeScreenBlack(void)
2018-01-14 20:45:44 +01:00
{
2021-02-24 17:01:02 +01:00
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
static void SetSinWave(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
2018-01-14 20:45:44 +01:00
{
u8 i;
for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer)
2021-10-25 16:42:08 +02:00
array[i] = sinAdd + Sin(index & 0xFF, amplitude);
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
static void sub_814A014(u16 *array, s16 x, s16 y, s16 amplitude)
2018-01-14 20:45:44 +01:00
{
s16 i;
2021-10-25 16:42:08 +02:00
memset(array, 10, DISPLAY_HEIGHT * sizeof(s16));
2018-01-14 20:45:44 +01:00
for (i = 0; i < 64; i++)
{
s16 sinResult, cosResult;
s16 toStoreOrr, r2, r3, toStore, r7, r8;
2021-10-25 16:42:08 +02:00
sinResult = Sin(i, amplitude);
cosResult = Cos(i, amplitude);
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
toStoreOrr = x - sinResult;
toStore = x + sinResult;
r7 = y - cosResult;
r8 = y + cosResult;
2018-01-14 20:45:44 +01:00
if (toStoreOrr < 0)
toStoreOrr = 0;
2021-10-25 16:42:08 +02:00
if (toStore > DISPLAY_WIDTH)
toStore = DISPLAY_WIDTH;
2018-01-14 20:45:44 +01:00
if (r7 < 0)
r7 = 0;
2021-10-25 16:42:08 +02:00
if (r8 > DISPLAY_HEIGHT - 1)
r8 = DISPLAY_HEIGHT - 1;
2018-01-14 20:45:44 +01:00
toStore |= (toStoreOrr << 8);
array[r7] = toStore;
array[r8] = toStore;
2021-10-25 16:42:08 +02:00
cosResult = Cos(i + 1, amplitude);
r3 = y - cosResult;
r2 = y + cosResult;
2018-01-14 20:45:44 +01:00
if (r3 < 0)
r3 = 0;
2021-10-25 16:42:08 +02:00
if (r2 > DISPLAY_HEIGHT - 1)
r2 = DISPLAY_HEIGHT - 1;
2018-01-14 20:45:44 +01:00
while (r7 > r3)
array[--r7] = toStore;
while (r7 < r3)
array[++r7] = toStore;
while (r8 > r2)
array[--r8] = toStore;
while (r8 < r2)
array[++r8] = toStore;
}
}
2018-01-14 22:09:35 +01:00
static void sub_814A1AC(s16 *data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
2018-01-14 20:45:44 +01:00
{
data[0] = a1;
data[1] = a2;
data[2] = a1;
data[3] = a2;
data[4] = a3;
data[5] = a4;
data[6] = a5;
data[7] = a6;
data[8] = a3 - a1;
if (data[8] < 0)
{
data[8] = -data[8];
data[6] = -a5;
}
data[9] = a4 - a2;
if (data[9] < 0)
{
data[9] = -data[9];
data[7] = -a6;
}
data[10] = 0;
}
2018-01-14 22:09:35 +01:00
static bool8 sub_814A228(s16 *data, bool8 a1, bool8 a2)
2018-01-14 20:45:44 +01:00
{
u8 var;
if (data[8] > data[9])
{
data[2] += data[6];
data[10] += data[9];
if (data[10] > data[8])
{
data[3] += data[7];
data[10] -= data[8];
}
}
else
{
data[3] += data[7];
data[10] += data[8];
if (data[10] > data[9])
{
data[2] += data[6];
data[10] -= data[9];
}
}
var = 0;
if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4]))
{
var++;
if (a1)
data[2] = data[4];
}
if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5]))
{
var++;
if (a2)
data[3] = data[5];
}
if (var == 2)
return TRUE;
else
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 FrontierLogoWiggle_Init(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
InitPatternWeaveTransition(task);
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierLogo_Tileset, tileset);
2021-10-25 16:42:08 +02:00
LoadPalette(sFrontierLogo_Palette, 0xF0, sizeof(sFrontierLogo_Palette));
2018-01-14 20:45:44 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 FrontierLogoWiggle_SetGfx(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 20:45:44 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierLogo_Tilemap, tilemap);
2021-10-25 16:42:08 +02:00
SetSinWave(gScanlineEffectRegBuffers[0], 0, task->data[4], 0x84, task->data[5], DISPLAY_HEIGHT);
2018-01-14 20:45:44 +01:00
task->tState++;
return TRUE;
}
static void Task_FrontierLogoWiggle(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sFrontierLogoWiggle_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
static void Task_FrontierLogoWave(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sFrontierLogoWave_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 FrontierLogoWave_Init(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
InitTransitionData();
2018-01-29 17:47:12 +01:00
ScanlineEffect_Clear();
2018-01-14 20:45:44 +01:00
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
2021-10-25 16:42:08 +02:00
task->data[2] = 0x2000;
task->data[1] = 0x7FFF;
task->data[5] = 0;
task->data[6] = 16;
task->data[7] = 2560;
sTransitionData->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL;
sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->data[5], task->data[6]);
REG_BLDCNT = sTransitionData->BLDCNT;
REG_BLDALPHA = sTransitionData->BLDALPHA;
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
CpuFill16(0, tilemap, BG_SCREEN_SIZE);
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierLogo_Tileset, tileset);
2021-10-25 16:42:08 +02:00
LoadPalette(sFrontierLogo_Palette, 0xF0, sizeof(sFrontierLogo_Palette));
sTransitionData->cameraY = 0;
2018-01-14 20:45:44 +01:00
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 FrontierLogoWave_SetGfx(struct Task *task)
2018-01-14 20:45:44 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 20:45:44 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierLogo_Tilemap, tilemap);
2018-01-14 20:45:44 +01:00
task->tState++;
return TRUE;
}
static bool8 FrontierLogoWave_Func3(struct Task *task)
2018-01-14 20:45:44 +01:00
{
u8 i;
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[1][i] = sTransitionData->cameraY;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
SetVBlankCallback(VBlankCB_FrontierLogoWave);
SetHBlankCallback(HBlankCB_FrontierLogoWave);
2018-01-14 20:45:44 +01:00
EnableInterrupts(INTR_FLAG_HBLANK);
task->tState++;
return TRUE;
}
static bool8 FrontierLogoWave_Func4(struct Task *task)
2018-01-14 20:45:44 +01:00
{
u8 i;
u16 var6, amplitude, var8;
2021-10-25 16:42:08 +02:00
sTransitionData->VBlank_DMA = FALSE;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
amplitude = task->data[2] >> 8;
var6 = task->data[1];
2018-01-14 20:45:44 +01:00
var8 = 384;
2021-10-25 16:42:08 +02:00
task->data[1] = var6 - task->data[7];
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
if (task->data[3] >= 70)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->data[2] - 384 >= 0)
task->data[2] -= 384;
2018-01-14 20:45:44 +01:00
else
2021-10-25 16:42:08 +02:00
task->data[2] = 0;
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
if (task->data[3] >= 0 && task->data[3] % 3 == 0)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
if (task->data[5] < 16)
task->data[5]++;
else if (task->data[6] > 0)
task->data[6]--;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->data[5], task->data[6]);
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
for (i = 0; i < DISPLAY_HEIGHT; i++, var6 += var8)
2018-01-14 20:45:44 +01:00
{
s16 index = var6 / 256;
2021-10-25 16:42:08 +02:00
gScanlineEffectRegBuffers[0][i] = sTransitionData->cameraY + Sin(index & 0xff, amplitude);
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
if (++task->data[3] == 101)
2018-01-14 20:45:44 +01:00
{
2021-10-25 16:42:08 +02:00
task->data[4]++;
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
if (task->data[4] != 0 && !gPaletteFade.active)
DestroyTask(FindTaskIdByFunc(Task_FrontierLogoWave));
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
task->data[7] -= 17;
sTransitionData->VBlank_DMA++;
2018-01-14 20:45:44 +01:00
return FALSE;
}
2021-10-25 16:42:08 +02:00
static void VBlankCB_FrontierLogoWave(void)
2018-01-14 20:45:44 +01:00
{
VBlankCB_BattleTransition();
2021-10-25 16:42:08 +02:00
REG_BLDCNT = sTransitionData->BLDCNT;
REG_BLDALPHA = sTransitionData->BLDALPHA;
2018-01-14 20:45:44 +01:00
2021-10-25 16:42:08 +02:00
if (sTransitionData->VBlank_DMA)
DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2);
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
static void HBlankCB_FrontierLogoWave(void)
2018-01-14 20:45:44 +01:00
{
2018-01-29 17:47:12 +01:00
u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
2018-01-14 20:45:44 +01:00
REG_BG0VOFS = var;
}
static void Task_FrontierSquares(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sFrontierSquares_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
static void Task_FrontierSquaresSpiral(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sFrontierSquaresSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
static void Task_FrontierSquaresScroll(u8 taskId)
2018-01-14 20:45:44 +01:00
{
while (sFrontierSquaresScroll_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
2018-01-14 20:45:44 +01:00
}
2021-10-25 16:42:08 +02:00
static bool8 FrontierSquares_Init(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 22:09:35 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierSquares_FilledBg_Tileset, tileset);
2018-01-14 22:09:35 +01:00
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect(0, 1, 0, 0, 1, 0x20, 0xF);
FillBgTilemapBufferRect(0, 1, 0x1D, 0, 1, 0x20, 0xF);
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
LoadPalette(sFrontierSquares_Palette, 0xF0, sizeof(sFrontierSquares_Palette));
2018-01-14 22:09:35 +01:00
2021-10-25 16:42:08 +02:00
task->data[2] = 1;
task->data[3] = 0;
task->data[4] = 0;
task->data[7] = 10;
2018-01-14 22:09:35 +01:00
task->tState++;
return FALSE;
}
static bool8 FrontierSquares_Func2(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
CopyRectToBgTilemapBufferRect(0, sFrontierSquares_Tilemap, 0, 0, 4, 4, task->data[2], task->data[3], 4, 4, 0xF, 0, 0);
2018-01-14 22:09:35 +01:00
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
task->data[2] += 4;
if (++task->data[4] == 7)
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
task->data[2] = 1;
task->data[3] += 4;
task->data[4] = 0;
if (task->data[3] > 19)
2018-01-14 22:09:35 +01:00
task->tState++;
}
return FALSE;
}
static bool8 FrontierSquares_Func3(struct Task *task)
2018-01-14 22:09:35 +01:00
{
u8 i;
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 22:09:35 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2021-10-25 16:42:08 +02:00
if (task->data[6]++ >= task->data[7])
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
switch (task->data[5])
2018-01-14 22:09:35 +01:00
{
case 0:
for (i = 250; i < 255; i++)
{
gPlttBufferUnfaded[i] = 0;
gPlttBufferFaded[i] = 0;
}
break;
case 1:
2021-10-25 16:42:08 +02:00
BlendPalettes(PALETTES_ALL & ~(1 << 15), 16, RGB_BLACK);
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierSquares_EmptyBg_Tileset, tileset);
2018-01-14 22:09:35 +01:00
break;
case 2:
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierSquares_Shrink1_Tileset, tileset);
2018-01-14 22:09:35 +01:00
break;
case 3:
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierSquares_Shrink2_Tileset, tileset);
2018-01-14 22:09:35 +01:00
break;
default:
FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20);
CopyBgTilemapBufferToVram(0);
task->tState++;
return FALSE;
}
2021-10-25 16:42:08 +02:00
task->data[6] = 0;
task->data[5]++;
2018-01-14 22:09:35 +01:00
}
return FALSE;
}
2021-10-25 16:42:08 +02:00
static bool8 FrontierSquaresSpiral_Init(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 22:09:35 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierSquares_FilledBg_Tileset, tileset);
2018-01-14 22:09:35 +01:00
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect(0, 1, 0, 0, 1, 0x20, 0xF);
FillBgTilemapBufferRect(0, 1, 0x1D, 0, 1, 0x20, 0xF);
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
LoadPalette(sFrontierSquares_Palette, 0xE0, sizeof(sFrontierSquares_Palette));
LoadPalette(sFrontierSquares_Palette, 0xF0, sizeof(sFrontierSquares_Palette));
BlendPalette(0xE0, 16, 8, 0);
2018-01-14 22:09:35 +01:00
2021-10-25 16:42:08 +02:00
task->data[2] = 34;
task->data[3] = 0;
2018-01-14 22:09:35 +01:00
task->tState++;
return FALSE;
}
static bool8 FrontierSquaresSpiral_Func2(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
u8 var = gUnknown_085C9A30[task->data[2]];
2018-01-14 22:09:35 +01:00
u8 varMod = var % 7;
u8 varDiv = var / 7;
2020-07-02 21:45:37 +02:00
CopyRectToBgTilemapBufferRect(0, &sFrontierSquares_Tilemap, 0, 0, 4, 4, 4 * varMod + 1, 4 * varDiv, 4, 4, 0xF, 0, 0);
2018-01-14 22:09:35 +01:00
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
if (--task->data[2] < 0)
2018-01-14 22:09:35 +01:00
task->tState++;
return FALSE;
}
static bool8 FrontierSquaresSpiral_Func3(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
BlendPalette(0xE0, 16, 3, 0);
BlendPalettes(PALETTES_ALL & ~(1 << 15 | 1 << 14), 16, RGB_BLACK);
2018-01-14 22:09:35 +01:00
2021-10-25 16:42:08 +02:00
task->data[2] = 0;
task->data[3] = 0;
2018-01-14 22:09:35 +01:00
task->tState++;
return FALSE;
}
static bool8 FrontierSquaresSpiral_Func4(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
if ((task->data[3] ^= 1))
2018-01-14 22:09:35 +01:00
{
CopyRectToBgTilemapBufferRect(
0,
2020-07-02 21:45:37 +02:00
sFrontierSquares_Tilemap,
2018-01-14 22:09:35 +01:00
0,
0,
4,
4,
2021-10-25 16:42:08 +02:00
4 * (gUnknown_085C9A30[task->data[2]] % 7) + 1,
4 * (gUnknown_085C9A30[task->data[2]] / 7),
2018-01-14 22:09:35 +01:00
4,
4,
0xE,
0,
0);
}
else
{
2021-10-25 16:42:08 +02:00
if (task->data[2] > 0)
2018-01-14 22:09:35 +01:00
{
FillBgTilemapBufferRect(
0,
1,
2021-10-25 16:42:08 +02:00
4 * (gUnknown_085C9A30[task->data[2] - 1] % 7) + 1,
4 * (gUnknown_085C9A30[task->data[2] - 1] / 7),
2018-01-14 22:09:35 +01:00
4,
4,
0xF);
}
2021-10-25 16:42:08 +02:00
task->data[2]++;
2018-01-14 22:09:35 +01:00
}
2021-10-25 16:42:08 +02:00
if (task->data[2] > 34)
2018-01-14 22:09:35 +01:00
task->tState++;
CopyBgTilemapBufferToVram(0);
return FALSE;
}
static bool8 FrontierSquares_End(struct Task *task)
2018-01-14 22:09:35 +01:00
{
FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20);
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
2018-01-14 22:09:35 +01:00
DestroyTask(FindTaskIdByFunc(task->func));
return FALSE;
}
// sub task for phase2 32
#define tSub32_X_delta data[0]
#define tSub32_Y_delta data[1]
#define tSub32_Bool data[2]
static void sub_814ABE4(u8 taskId)
{
if (!(gTasks[taskId].tSub32_Bool ^= 1))
{
SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_X);
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y);
gBattle_BG0_X += gTasks[taskId].tSub32_X_delta;
gBattle_BG0_Y += gTasks[taskId].tSub32_Y_delta;
}
}
2021-10-25 16:42:08 +02:00
static bool8 FrontierSquaresScroll_Init(struct Task *task)
2018-01-14 22:09:35 +01:00
{
u8 taskId = 0;
2020-06-01 16:17:25 +02:00
u16 *tilemap, *tileset;
2018-01-14 22:09:35 +01:00
2020-06-01 16:17:25 +02:00
GetBg0TilesDst(&tilemap, &tileset);
2020-07-02 21:45:37 +02:00
LZ77UnCompVram(sFrontierSquares_FilledBg_Tileset, tileset);
2018-01-14 22:09:35 +01:00
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
LoadPalette(sFrontierSquares_Palette, 0xF0, sizeof(sFrontierSquares_Palette));
2018-01-14 22:09:35 +01:00
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_X);
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y);
2021-10-25 16:42:08 +02:00
task->data[2] = 0;
2018-01-14 22:09:35 +01:00
taskId = CreateTask(sub_814ABE4, 1);
switch (Random() % 4)
{
case 0:
gTasks[taskId].tSub32_X_delta = 1;
gTasks[taskId].tSub32_Y_delta = 1;
break;
case 1:
gTasks[taskId].tSub32_X_delta = -1;
gTasks[taskId].tSub32_Y_delta = -1;
break;
case 2:
gTasks[taskId].tSub32_X_delta = 1;
gTasks[taskId].tSub32_Y_delta = -1;
break;
default:
gTasks[taskId].tSub32_X_delta = -1;
gTasks[taskId].tSub32_Y_delta = 1;
break;
}
task->tState++;
return FALSE;
}
static bool8 FrontierSquaresScroll_Func2(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
u8 var = gUnknown_085C9A53[task->data[2]];
2018-01-14 22:09:35 +01:00
u8 varDiv = var / 8;
u8 varAnd = var & 7;
CopyRectToBgTilemapBufferRect(
0,
2020-07-02 21:45:37 +02:00
&sFrontierSquares_Tilemap,
2018-01-14 22:09:35 +01:00
0,
0,
4,
4,
4 * varDiv + 1,
4 * varAnd,
4,
4,
0xF,
0,
0);
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
if (++task->data[2] > 63)
2018-01-14 22:09:35 +01:00
task->tState++;
return 0;
}
static bool8 FrontierSquaresScroll_Func3(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
BlendPalettes(PALETTES_ALL & ~(1 << 15), 16, RGB_BLACK);
2018-01-14 22:09:35 +01:00
2021-10-25 16:42:08 +02:00
task->data[2] = 0;
2018-01-14 22:09:35 +01:00
task->tState++;
return FALSE;
}
static bool8 FrontierSquaresScroll_Func4(struct Task *task)
2018-01-14 22:09:35 +01:00
{
2021-10-25 16:42:08 +02:00
u8 var = gUnknown_085C9A53[task->data[2]];
2018-01-14 22:09:35 +01:00
u8 varDiv = var / 8;
2021-10-25 16:42:08 +02:00
u8 varAnd = var % 8;
2018-01-14 22:09:35 +01:00
FillBgTilemapBufferRect(0, 1, 4 * varDiv + 1, 4 * varAnd, 4, 4, 0xF);
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
if (++task->data[2] > 63)
2018-01-14 22:09:35 +01:00
{
DestroyTask(FindTaskIdByFunc(sub_814ABE4));
task->tState++;
}
return FALSE;
}
#undef tSub32_X_delta
#undef tSub32_Y_delta
#undef tSub32_Bool
2021-10-25 16:42:08 +02:00
static bool8 FrontierSquaresScroll_End(struct Task *task)
2018-01-14 22:09:35 +01:00
{
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y);
FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20);
CopyBgTilemapBufferToVram(0);
2021-10-25 16:42:08 +02:00
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
2018-01-14 22:09:35 +01:00
DestroyTask(FindTaskIdByFunc(task->func));
#ifndef UBFIX
2018-01-14 22:09:35 +01:00
task->tState++; // UB: changing value of a destroyed task
#endif
2018-01-14 22:09:35 +01:00
return FALSE;
}