Commit Graph

70 Commits

Author SHA1 Message Date
Eduardo Quezada
11beec62ee Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/evolution.h
#	src/field_poison.c
2023-04-14 11:31:02 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect (#2883)
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
Eduardo Quezada D'Ottone
5c1efe9419
RandomElement for structured RNG (#2868) 2023-04-09 21:20:04 -04:00
Eduardo Quezada D'Ottone
1094861667
Modify "FillPartnerParty" to work with "Everything Customized" (#2889) 2023-04-08 13:02:47 -04:00
Alex
bd4736cc97 initial commit
test multi battle

final

remove empty line
2023-04-06 20:56:44 +02:00
AgustinGDLV
d9ab2d1976 combined TerrainSeed and TerrainAbility loops + added terrain tests 2023-04-03 18:53:34 -07:00
Martin Griffin
7b306b6147 RandomElement for structured RNG
Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00
Eduardo Quezada
dc44714c69 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-27 11:44:27 -03:00
Eduardo Quezada
2fba07c501 Added KNOWN_FAILING to Dire Claw and Tri Attack's force-bruted RNG failing tests 2023-03-27 11:30:38 -03:00
Eduardo Quezada
3888b10769 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/form_change_tables.h
2023-03-27 10:55:38 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch (#2534) 2023-03-26 16:20:47 -04:00
Eduardo Quezada
32b2c01619 Merge branch 'RHH/upcoming' into RHH/pr/fix/GassyTerrain
# Conflicts:
#	test/test.h
2023-03-26 16:06:04 -03:00
ghoulslash
dc9f0b5107
Implement Customizable NPC Trainer Parties (#2733) 2023-03-26 09:32:51 -04:00
ghoulslash
a0b95ae27e
Fix Intimidate targetting dead sides and false postpones (#2850) 2023-03-26 07:27:14 -04:00
sbird
aea5d79aa2 [trainer_parties] implement fully customizable npc trainer parties
fix nature related bug, fix hash generation, add tests
2023-03-25 20:00:04 +01:00
sbird
b9447f88fc fix compound eyes ohko test 2023-03-24 16:37:52 +01:00
Philipp AUER
4928911cd0
Speed up PASSES_RANDOMLY via structured RNG (#2720) 2023-03-24 15:16:29 +01:00
Eduardo Quezada
fad11981a5 Tests for form change on switch out and fainting 2023-03-24 11:03:34 -03:00
ghoulslash
dca6182ed2
remove assist array from battle struct (#2816) 2023-03-24 09:23:49 -04:00
Eduardo Quezada
498f4a2c97 Schooling and Zen Mode tests 2023-03-24 10:04:38 -03:00
Eduardo Quezada
52011804b9 Level command now also sets experience to avoid losing level upon form changes 2023-03-24 09:36:33 -03:00
Martin Griffin
efc9bad842 Fix Defog "Too many moves" 2023-03-24 10:29:46 +00:00
Martin Griffin
c08df20166 Fix "Too many different moves" detection 2023-03-24 10:29:46 +00:00
Eduardo Quezada D'Ottone
c922ff69b9 Added To-Do test results 2023-03-23 22:34:08 -03:00
Eduardo Quezada D'Ottone
1da65c4051 Fixed Grassy Terrain not healing 2023-03-23 22:33:47 -03:00
DizzyEggg
8cf357a37b tests for dire claw ceaseless edge barb barrage 2023-03-23 12:29:04 +01:00
tennis
299911139a Add test for intimidate on empty slot 2023-03-22 22:25:20 +00:00
Eduardo Quezada
168ed1cc55 Xerneas/Zacian/Zamazenta form change tests 2023-03-22 07:33:13 -03:00
Eduardo Quezada
ef914a2fac Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-21 16:13:27 -03:00
May8th1995
9ec31c61bf
Fixes weirdly set value for eject buttons etc (#2846)
* Fixes weirdly set value for eject buttons etc

* Remove known fialing from fixed test

---------

Co-authored-by: tennis <May8th1995@users.noreply.github.com>
2023-03-21 20:12:46 +01:00
Alex
170ff2f422
Tests for Eject Button (#2843)
* eject button tests + 1 intim test

Add KNOWN_FAILING

Eject Button Tests = 1 Intim Test

* Update test/ability_intimidate.c

* Update test/ability_intimidate.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/ability_intimidate.c

Eject Button Tests

Eject Button Tests

* Update test/hold_effect_eject_button.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

---------

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
2023-03-21 10:41:37 +01:00
Martin Griffin
89deda0416 Allow tests to override specific RNG calls 2023-03-15 13:39:17 +00:00
Martin Griffin
509ff4c7e0 Generic TEST that executes a function 2023-03-15 13:28:46 +00:00
Eduardo Quezada
0dfb60f2e4 Removed uneeded parameters 2023-03-14 11:07:26 -03:00
Eduardo Quezada
a101476d51 Hunger Switch test 2023-03-12 17:01:53 -03:00
DizzyEggg
eead8e8e61 Tests work with new pokemon disabled 2023-03-09 09:49:50 +01:00
DizzyEggg
d695c76881 test for assist and removed assist array from battle struct 2023-03-08 22:11:28 +01:00
Eduardo Quezada D'Ottone
dd686ee606
More detailed hydra test results (#2722) 2023-03-08 10:11:11 -03:00
Eduardo Quezada
24d8d3fbee Updated switch format 2023-03-08 09:09:48 -03:00
Eduardo Quezada
eb49e28e6c Renamed TEST_RESULT_SKIP to TEST_RESULT_ASSUMPTION_FAIL 2023-03-08 08:26:33 -03:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings (#2737)
* start working on defog tests

* defog tests + improve terrain end battlescripts

* newline
2023-03-06 20:35:08 +01:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile (#2790) 2023-03-05 09:50:47 -05:00
ghoulslash
4e138fa4b7
Fix wrong Contrary message when affected by Intimidate (#2723) 2023-03-02 09:38:00 -05:00
DizzyEggg
c92a65dc40 Add config for stockpile raising def stats 2023-02-27 21:09:02 +01:00
DizzyEggg
5a745020ee add tests for stockpile swallow spit up 2023-02-27 16:27:58 +01:00
Eduardo Quezada
41bf9ea63c Removed trailing whitespaces 2023-02-26 18:43:15 -03:00
Eduardo Quezada
5808e82434 Added assumption fail total, made fails into their own counter and changed "SKIP" to "ASSUMPTION_FAIIL" in log 2023-02-22 15:05:39 -03:00
DizzyEggg
83281944fa Add tests for Contrary 2023-02-22 16:24:27 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
Jaizu
403a6f4544
Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
Fix switch-in abilities activating on an empty field
2023-02-22 09:49:13 +01:00