DizzyEggg
f2d2c1b76f
Merge pull request #438 from LOuroboros/effect_sleep_hit
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Implemented Relic Song's effect
2020-06-22 10:10:15 +02:00
DizzyEggg
2b52420065
Merge pull request #433 from LOuroboros/freeze-dry_bev2
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Fixed Freeze-Dry's InGame name
2020-06-22 10:03:07 +02:00
DizzyEggg
947921c308
Merge pull request #412 from LOuroboros/patch-2
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Fix Lunge
2020-06-22 10:02:01 +02:00
LOuroboros
33a45ba181
Implemented Relic Song's effect
2020-06-16 07:06:38 -03:00
LOuroboros
2621071f22
Fixed Freeze-Dry's InGame name
2020-06-16 03:36:17 -03:00
LOuroboros
746bdb581a
Fix Fire Lash
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As stated in #411 , this move should hurt the opponent and lower their defense, not just the latter.
2020-06-15 20:35:35 -03:00
LOuroboros
e2285850f3
Fix Lunge
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Addresses #411
2020-06-15 20:33:47 -03:00
GriffinR
2859900ea9
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
GriffinR
4fe507e453
Document union_room.c
2020-05-31 13:11:18 -04:00
DizzyEggg
013f9b6a17
merge wiith masteer and summary screen change
2020-05-29 12:50:54 +02:00
ultima-soul
9ee5db6a96
Expand ability ids to u16. Thanks to ghoulslash for some assistance!
2020-05-18 14:54:12 -07:00
AsparagusEduardo
179d84dcd7
Using ability constants for OLD_UNOWN stats
2020-05-16 18:08:56 -04:00
AsparagusEduardo
f6932518b0
Ordered OLD_UNOWN in the same way as the other base stats.
2020-05-03 00:00:01 -04:00
DizzyEggg
4fc88d18aa
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-04-29 09:17:25 +02:00
Eduardo Alvaro Quezada D'Ottone
deae125412
Updated moves affected by other moves ( #361 )
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* Updated moves affected by Snatch
* Updated moves that bypass protect
* Updated moves affected by Magic Coat
2020-04-29 09:17:50 +02:00
GriffinR
09b39527ff
Generalize oamtable names
2020-04-28 19:59:08 -05:00
GriffinR
ecd4824f67
Index heal location data, use better names
2020-04-28 19:59:08 -05:00
Eduardo Alvaro Quezada D'Ottone
7b4ccbc6bc
Counter affected by Protect, not by Mirror Move ( #359 )
2020-04-28 10:59:50 +02:00
Eduardo Alvaro Quezada D'Ottone
40a23ad799
String Shot lowers speed twice, ( #360 )
2020-04-28 10:59:28 +02:00
Eduardo Alvaro Quezada D'Ottone
a2cc51ac93
In Gen2 and Gen4 onwards, Razor Wind has a higher Critical Hit chance. ( #355 )
2020-04-26 20:59:53 +02:00
MandL27
073218d544
Mind Blown has contest data ( #332 )
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* uncomment mind blown
* more contest moves
2020-04-25 11:22:12 +02:00
DizzyEggg
c8ba013539
Power Herb
2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
2de60b5562
Fix for Avalanche's description. ( #350 )
2020-04-22 08:32:27 +02:00
DizzyEggg
633ebe6148
Schooling
2020-04-21 20:43:47 +02:00
LOuroboros
f8f61c10ac
Added data for Plasma Fists, Photon Geyser and Double Iron Bash ( #348 )
2020-04-21 20:09:28 +02:00
LOuroboros
b1afb96a02
Added descriptions for the moves that were missing one ( #346 )
2020-04-21 20:08:49 +02:00
DizzyEggg
328e951afa
Ally Switch, tbd
2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2
Fairy Lock
2020-04-20 19:41:07 +02:00
DizzyEggg
2daf1fbbf8
Geomancy
2020-04-20 19:02:03 +02:00
LOuroboros
260cbe6b65
Fixed the definitions of King's Shield, Forest's Curse and Land's Wrath ( #340 )
2020-04-20 14:12:09 +02:00
Eduardo Alvaro Quezada D'Ottone
4697a5b687
More Battle configs ( #339 )
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* Fixed naming of King Shield's description variable.
* Config for King Shield lowering attack.
* Config for terrain type attack boost.
* Standarized battle config descriptions.
* Adjusted config logic accounting for GEN_8.
* Changed KING_S_SHIELD back to KINGS_SHIELD
* Missed B_ABILITY_WEATHER.
2020-04-20 14:11:28 +02:00
DizzyEggg
28805b0f98
AI powder moves
2020-04-20 12:14:56 +02:00
DizzyEggg
d38e0d8ae5
AI dont rely on power if bad effects
2020-04-20 11:27:09 +02:00
DizzyEggg
d5307c3e54
Poison Touch
2020-04-19 14:24:31 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
7178ea6b46
Shore Up
2020-04-18 18:34:18 +02:00
DizzyEggg
1395a7d382
Loafing Around bug fix
2020-04-18 13:04:28 +02:00
DizzyEggg
a2813e63de
Slow Start
2020-04-18 12:52:15 +02:00
DizzyEggg
34f5d9e2ae
Burn Up And Purify
2020-04-17 21:14:26 +02:00
DizzyEggg
e00b76b8da
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-04-15 13:31:52 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
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* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
GriffinR
8d3b7bd0b1
Use metatile labels for decor gfx
2020-04-13 14:43:50 -04:00
GriffinR
96958ba5e9
Drop unnecessary decor prefix
2020-04-13 13:04:22 -04:00
MandL27
2c9ee80004
Gen 4+ moves get contest effects ( #319 )
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* Add contest move effects
* Fix constants and also fix some laughable combo coding
* comment usum moves for cleaner merge
* clean up gitignore
* revert gitignore
* also revert moves.h because I'm bad at reading messages
* add some missing effects because the spreadsheet I sourced is bad
2020-04-13 15:05:10 +02:00
DizzyEggg
cb5b673f8a
Big Root and STRENGTH Sap
2020-04-13 15:00:17 +02:00
DizzyEggg
060b795d8e
Merge with master
2020-04-11 19:48:24 +02:00
DizzyEggg
1435cd4692
Change inner structure of semi invulerable moves
2020-04-11 11:47:13 +02:00
GriffinR
2615a6838e
Label unknown anims
2020-04-09 19:24:47 -04:00
PikalaxALT
7a059c75a6
Merge pull request #968 from GriffinRichards/doc-regionmap
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Document some pokenav and region map
2020-03-17 10:38:20 -04:00
DizzyEggg
6968124529
Merge battle anim documentation
2020-02-29 13:59:41 +01:00