Commit Graph

5848 Commits

Author SHA1 Message Date
DizzyEggg
14bc2f65f3 Fix AI trying to switch when it can't, also ghosts can escape 2020-02-08 14:20:02 +01:00
DizzyEggg
97eaf8b559 Fix Shadow Claw anim 2020-02-08 12:22:10 +01:00
DizzyEggg
c9774f6e25 Transformed Aegi cannot change forms 2020-02-08 12:09:38 +01:00
DizzyEggg
e7d5ebb3b6 Make Charge raise sp.def 2020-02-08 11:55:16 +01:00
LOuroboros
6d39eb8826
Fixed Charge Beam's animation. (#252) 2020-02-08 11:41:44 +01:00
DizzyEggg
afe96552af Fix Unnerve string 2020-02-08 11:01:39 +01:00
DizzyEggg
41f0c0acb5 Sort out ohko moves 2020-02-08 10:39:22 +01:00
Eduardo Alvaro Quezada D'Ottone
90442ffbc2
Battle config options (#243)
* Option to use pre-GenVI critical hit multiplier.

* Clarified the option that multiplies EXP by 1.5 for trainer battles.

* Fixed code style.

* Option to change Burn damage.

* Option to change to Gen 7 paralysis drop.

* Ordered settings.

* Implemented review suggestions.
2020-02-08 09:51:55 +01:00
Eduardo Alvaro Quezada D'Ottone
bd8d304c01
Spark is now Physical (#261) 2020-02-08 09:40:51 +01:00
DizzyEggg
834b7b52d3 Merge with master 2020-02-08 09:38:29 +01:00
GriffinR
86354f1d50 Document some pokenav and region map 2020-02-05 21:04:43 -05:00
GriffinR
27c4329e45 Use friendship event constants 2020-02-04 12:16:15 -06:00
GriffinR
c859fe3606 Fix typo 2020-02-04 08:02:28 -06:00
GriffinR
8a96aa9e97 Name pokenav files 2020-02-04 08:02:28 -06:00
GriffinR
be5d417236 Document some pokenav menu handlers 2020-02-04 08:02:28 -06:00
Sebastian Gabl
0cf84d13ef Use correct prefix 2020-02-04 07:42:04 -06:00
Sebastian Gabl
0bd9639478 Name Wally struct and use bag macros 2020-02-04 07:42:04 -06:00
PikalaxALT
39d70e364a
Merge pull request #964 from PikalaxALT/combined_moves
sCombinedMoves
2020-02-01 13:10:03 -05:00
PikalaxALT
462acaa7dc sCombinedMoves 2020-02-01 12:07:40 -05:00
DizzyEggg
8889039a57 Merge with master 2020-01-31 21:15:08 +01:00
GriffinR
9c934c9664 Merge master into fix-eventobj, add explicit size to gObjectEventGraphicsInfoPointers 2020-01-26 12:23:08 -05:00
GriffinR
9a6c2c25d0 Add some capacity constants 2020-01-26 09:42:55 -06:00
GriffinR
7232bfecc2 Name null palettes 2020-01-26 09:40:35 -06:00
GriffinR
a152900211 Combine animated door frames 2020-01-26 09:40:35 -06:00
GriffinR
25d7577d9d Label animated doors 2020-01-26 09:40:35 -06:00
Diegoisawesome
53eb1ecf2b
Merge pull request #962 from GriffinRichards/bug-aiweather
Note AI weather bug
2020-01-22 20:42:18 -08:00
GriffinR
6f392632c2 Note AI weather bug 2020-01-22 18:05:42 -05:00
Sahith Nallapareddy
25df146054 using item constant 2020-01-20 07:51:18 -06:00
GriffinR
4c12ad00d2 Merge branch 'master' into fix-eventobj 2020-01-19 21:57:29 -05:00
DizzyEggg
4a5a84e5c7 Facade AI fix; AI uses fake out more often 2020-01-19 11:07:09 +01:00
DizzyEggg
a6bf183653 Fix Aegi ability pop up sliding 2020-01-18 20:33:46 +01:00
DizzyEggg
1d13004a0b Fix Power Gem anim 2020-01-18 20:28:36 +01:00
DizzyEggg
5c486c15dd Fix Moxie battler 2020-01-18 19:40:49 +01:00
DizzyEggg
06a9165f75 Fix Ice Body not working 2020-01-18 19:18:57 +01:00
DizzyEggg
bcf6b02a55 Fix Last Resort 2020-01-18 18:57:23 +01:00
Eduardo Alvaro Quezada D'Ottone
b87dac459b Implemented missing Neuroforce. (#242)
* Added ID, name and description.

* Added damage multiplier.
2020-01-18 18:34:04 +01:00
Eduardo Alvaro Quezada D'Ottone
000a709363 Gen7 trainer exp multiplier. (#200)
* Gen7 trainer exp multiplier.

* Changed check for TRAINER_BATTLE_MULTIPLIER from "before Gen 7" to "not Gen 7" as requested.
.
2020-01-18 18:29:56 +01:00
DizzyEggg
d8aab3d112 Merge with master 2020-01-18 18:17:25 +01:00
GriffinR
a40f054900 Move/rename gfx start/end vars 2020-01-18 08:49:34 -06:00
jiangzhengwenjz
aa631825fc resolve data sections 2020-01-16 08:14:27 -06:00
jiangzhengwenjz
46b00b11d4 match all the functions 2020-01-16 08:14:27 -06:00
jiangzhengwenjz
c2be2e8c69 sync documentation from firered 2020-01-16 08:14:27 -06:00
jiangzhengwenjz
8a5f292618 document symbols 2020-01-16 08:14:27 -06:00
GriffinR
ea8b1011d3 Merge master into fix-eventobj 2020-01-15 16:11:20 -05:00
Sebastian Gabl
5fff2f2234 Use SHINY_ODDS macro where intended
The 3 locations where SHINY_ODDS was added generate mon sprites for
display in the dex, at game start and on starter choice.
The arguments are intended for otId but in this case they are set to the
same value as SHINY_ODDS to prevent the pictures created from using the
shiny palette.
2020-01-15 08:10:20 -06:00
huderlem
69833181d9
Merge pull request #803 from tustin2121/tustin2121-patch-5
Document cave transition code.
2020-01-13 20:43:49 -06:00
Marcus Huderle
755ae0facc Use empty braces for last null entry in sTransitionTypes array 2020-01-13 20:31:40 -06:00
Marcus Huderle
5a2d676e71 Merge remote-tracking branch 'upstream' into tustin2121-patch-5 2020-01-13 20:26:20 -06:00
GriffinR
22931846d6 Fix Colosseum name porymap issue 2020-01-13 20:20:48 -06:00
GriffinR
e92cc7752b Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj 2020-01-13 20:41:57 -05:00