Phlosioneer
729e7116f2
Decompiled AnyMonHasRibbon
2019-02-17 23:14:14 -05:00
Phlosioneer
5441d80ebc
Decompiled sub_81C7360
2019-02-17 23:14:14 -05:00
Phlosioneer
aa61e105e0
Decompiled sub_81C7334
2019-02-17 23:14:14 -05:00
Phlosioneer
d52cbe6bcb
Decompiled sub_81C72BC
2019-02-17 23:14:14 -05:00
Phlosioneer
9bda2297e3
Decompiled sub_81C72A4
2019-02-17 23:14:14 -05:00
Phlosioneer
cd84c92cfa
Decompiled CB2_PokeNav
2019-02-17 23:14:14 -05:00
Phlosioneer
69b014f7aa
Decompiled sub_81C71E4
2019-02-17 23:14:14 -05:00
Phlosioneer
fb705e6047
Decompiled sub_81C7170.
2019-02-17 23:14:14 -05:00
Phlosioneer
6466d0bea8
Decompiled sub_81C7124
2019-02-17 23:14:14 -05:00
Phlosioneer
052cd4da10
Decompiled sub_81C70D8
2019-02-17 23:14:14 -05:00
Phlosioneer
698c2879e4
Decompiled sub_81C7078
2019-02-17 23:14:14 -05:00
Diegoisawesome
367c7b5f89
Merge pull request #558 from Phlosioneer/check-pokedex-asm
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Add comments explaining the remaining asm in pokedex.c
2019-02-17 12:59:52 -06:00
Diegoisawesome
9c33214510
Merge pull request #564 from garakmon/vram
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use macros for VRAM offsets
2019-02-17 12:37:06 -06:00
garak
22657c7087
use BG_SCREEN_ADDR macro for tilemap addresses
2019-02-17 00:35:26 -05:00
garak
35575b57a0
use BG_CHAR_ADDR define
2019-02-16 23:51:06 -05:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
garak
0b1bb9e4e9
use strings for map json coord_event var_value
2019-02-16 16:14:43 -06:00
Phlosioneer
e90e3458cb
Document the regi* code more
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Fixed some confusing naming, named some unknown symbols, and fixed the
names of some flags.
2019-02-15 18:24:55 -05:00
Phlosioneer
986d3d8b2f
Finish and polish new_game.c
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Only one function is left undocumented. I tried to go into the assembly
to at least name it, but it clears fields in the save block that aren't
even documented yet.
2019-02-15 03:40:57 -05:00
Phlosioneer
0a3912c95d
Add comments explaining asm in pokedex.c
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I added comments to each of the asm functions explaining why they won't
match with the C.
I also got one of the functions much closer to matching.
2019-02-15 01:28:28 -05:00
Diegoisawesome
e95140270b
Merge pull request #556 from DizzyEggg/patch-2
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Fix two battle scripting macros
2019-02-14 10:35:12 -06:00
DizzyEggg
cb57044531
Fix two battle scripting macros
2019-02-14 13:05:49 +01:00
Phlosioneer
9e8a841bfa
Merge branch 'master' of github.com:pret/pokeemerald into main-menu-state-machine
2019-02-13 23:04:56 -05:00
Diegoisawesome
efc5494834
Merge pull request #555 from Diegoisawesome/master
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scaninc: Fix C comment consumption logic
2019-02-13 22:00:32 -06:00
Diegoisawesome
05d02e804e
Fix C comment consumption logic
2019-02-13 21:55:39 -06:00
Diegoisawesome
047c282763
Merge pull request #548 from Phlosioneer/intro-movie-state-machine
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Document the intro movie state machine
2019-02-13 21:24:20 -06:00
Phlosioneer
e7d0268143
Fix spelling of Rayquaza
2019-02-13 21:41:28 -05:00
Diegoisawesome
aa5d5fa34a
Merge pull request #550 from Phlosioneer/name-palette-return-values
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Name the possible return values of palette fading functions
2019-02-13 20:15:47 -06:00
Diegoisawesome
dfb896356c
Merge branch 'master' of github.com:pret/pokeemerald
2019-02-12 00:40:42 -06:00
Diegoisawesome
449fb25f23
Clear up misnamed time-based flags and functions
2019-02-12 00:40:34 -06:00
Phlosioneer
d979ac3bf3
Document main_menu state machine, name window constants
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The new names for the constants (and newly named functions) give a much
better understanding of what the window system is trying to do.
2019-02-11 00:34:50 -05:00
Diegoisawesome
16eff049a1
Merge pull request #552 from Phlosioneer/ignore-trigraph-warning
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Ignore trigraph warning
2019-02-10 21:40:15 -06:00
Phlosioneer
05ad946b83
Ignore trigraph warning
2019-02-10 22:12:43 -05:00
Phlosioneer
327de0283d
Adjust constants returned by FlipVerticalAndClearForced
2019-02-10 21:16:12 -05:00
Phlosioneer
e75f45dbcf
Reverse engineered many of the multiplayer events
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Some corrections to the way events are handled and identified.
2019-02-10 20:42:50 -05:00
Phlosioneer
f2f1b1978b
Done documenting link code in overworld.c
2019-02-10 03:54:50 -05:00
Phlosioneer
3fd878483f
Start renaming symbols
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I finally figured out what the code is trying to do. I have a foothold;
the rest should follow.
2019-02-10 00:50:46 -05:00
Phlosioneer
d0cc8dfc17
Change negative constant into unsigned hex constant
2019-02-09 22:02:56 -05:00
Phlosioneer
37bea25b01
Name the possible return values of palette fading functions
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Also replace implicit conversion from gPalette.active into a status with
if statements, to make the return value clear.
I've also added comments when the check is redundant.
2019-02-09 21:50:12 -05:00
Phlosioneer
45297797e6
Document the intro movie state machine
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Need to study the water droplet animation more closely before they can
be renamed; otherwise, this names every major symbol in this file.
2019-02-09 21:07:07 -05:00
Marcus Huderle
6f1d2b870c
Give proper names to dynamic map layouts
2019-02-09 09:57:30 -06:00
Marcus Huderle
40dc6833c5
Fully document tileset animations
2019-02-08 15:07:42 -06:00
Marcus Huderle
abebd2b864
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
Marcus Huderle
6add3e1794
Document some battle dome stuff
2019-02-08 11:08:25 -06:00
Marcus Huderle
4570e3b6a5
Document battle arena
2019-02-08 09:41:36 -06:00
Marcus Huderle
3a40f5203b
Remove old rom_818CFC8.h header
2019-02-07 17:41:44 -06:00
Marcus Huderle
85040e26fd
Document battle pike
2019-02-07 17:37:41 -06:00
Marcus Huderle
4785a07acd
Document battle factory functions
2019-02-07 12:58:09 -06:00
Marcus Huderle
b52871433a
Fix typo
2019-02-07 11:54:51 -06:00
Marcus Huderle
3a88ab831d
Document more battle pyramid
2019-02-07 11:51:03 -06:00