Eduardo Quezada
2ba2751049
Moved if-else to the top.
2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620
Fixed repeated fields.
2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1
Adapting move changes (part 1)
2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867
Organized interface settings into their own category.
2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855
Configurable double wild battle chance, surfing double battles and flag for forcing them.
2020-10-17 14:25:43 -03:00
Kurausukun
aedfe27f8d
Remove newline
2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f
formatting
2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7
[LEAK INFORMED] match FadeOutBody
2020-10-16 16:55:29 -04:00
Evan
bd26919acc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
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Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee
Review changes and option to hide split icon.
2020-10-15 20:15:44 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
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2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
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Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix
2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1
Implemented the effects of the Power Items
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For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
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## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.
## **Discord contact info**
Lunos#4026
As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3
LGPE & Isle of Armor move data.
2020-10-14 21:50:22 -03:00
Evan
c9504ca749
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-13 11:34:41 -06:00
ExpoSeed
d4e58d9746
Fix style, sync moved functions properly
2020-10-13 09:40:01 -05:00
ExpoSeed
88b9847772
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2
2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
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start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531
renamed pokenav graphics file fixes
2020-10-11 09:11:12 -06:00
Evan
f4909b4d96
align pokenav task funcs and update some pokenav menu bg gfx files
2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298
2020-10-11 09:54:49 +02:00
ExpoSeed
9e2c8a95c1
Sync bev2 with pret
2020-10-11 01:01:47 -05:00
Evan
2b2be90a52
start pokenav documentation
2020-10-10 16:17:34 -06:00
Evan
5ab17cc713
Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine
2020-10-09 09:13:17 -06:00
GriffinR
65a4e06737
Add ITEM6_HEAL constants, change move flags to shifts
2020-10-05 18:48:51 -04:00
Michael Panzlaff
187c96d6e5
rewrite MultiBootWaitCycles as naked function
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Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you
might have run into problems during optimizations when the compiler tried
to optimize the function, even if declared NOINLINE.
When rewriting this function as NAKED function, this no longer happens
as the optimizer will treat it as black box and compilation will resume.
2020-10-02 12:27:16 +02:00
GriffinR
5259898325
Replace POKEMON_SLOTS_NUMBER
2020-10-01 17:07:12 -05:00
Aaron B-D
c4d83f0640
Fixed 2v1 Multi battles stalling indefinitely at the battle's intro
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Fixes Issue #492
2020-09-25 17:40:38 -04:00
GriffinR
66bd1e6d3f
Use constants for item digits
2020-09-25 11:18:52 -04:00
tustin2121
be9100fe52
Review changes
2020-09-20 13:04:20 -04:00
tustin2121
832be34898
More documenting trainer hill
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- Renamed members and added comments in the TrHillDisplay struct.
- Formatted the trainer hill data to better match the metatile layout its representing.
- Documented the function which uses this data.
2020-09-20 01:50:54 -04:00
tustin2121
0d3646c0b9
Trainer hill location data
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Changed the trainer hill data for trainer locations, directions, and ranges from vague unusable numbers into readable data via use of preprocessor macros.
2020-09-20 01:09:22 -04:00
GriffinR
0b592228c5
Merge pull request #1186 from kiliwily/DocSomeBugs
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Document some bugs
2020-09-19 18:09:49 -04:00
kiliwily
f1366dfc69
Fix typos
2020-09-19 20:46:26 +02:00
kiliwily
56848fb891
Update battle_util.c
2020-09-19 20:44:16 +02:00
MeatLoaf3
0e74de0f9e
Changed casts to volatile
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devkitArm wouldn't copy the bits properly in some instances. Casting as volatile solved the issue
2020-09-18 13:26:36 -04:00
ExpoSeed
227d2dce32
Make description slightly more precise
2020-09-16 12:51:14 -05:00
ExpoSeed
778e6925de
Complete TMHM Learnset description
2020-09-16 12:36:11 -05:00
aaaaaa123456789
7dc95a0103
Undo PokeCodec's PRs
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This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.
Reverts #1104 , #1108 , #1115 , #1118 , #1119 , #1124 , #1126 , #1127 , #1132 , #1136 ,
#1137 , #1139 , #1140 , #1144 , #1148 , #1149 , #1150 , #1153 , #1155 , #1177 , #1179 ,
#1180 , #1181 , #1182 and #1183 .
2020-09-13 06:30:55 -03:00
kiliwily
9b4ded46c6
Update pokemon.c
2020-09-12 19:20:42 +02:00
kiliwily
5c3669e0cd
Bug documenting
2020-09-12 18:43:20 +02:00
GriffinR
921f389e4e
Fix Rusboro and Lavarige typos
2020-09-11 14:47:47 -04:00
PokeCodec
c1286c2fe2
Change according to feedback
2020-09-10 18:07:46 -04:00
PokeCodec
87769756f8
spacing
2020-09-10 10:26:55 -04:00
PokeCodec
6967b234d4
adjustments and fakematch fix
2020-09-10 10:07:16 -04:00