Commit Graph

6681 Commits

Author SHA1 Message Date
Eduardo Quezada D'Ottone
3af9a65506
Fix ability description strings (#553) from ghoulslash 2020-11-01 19:45:51 -03:00
Eduardo Quezada D'Ottone
5a201f006f
More exp options in battle_config (#530) from MandL27 2020-11-01 19:41:29 -03:00
Evan
6c39977a8d HGSS supereffective change 2020-11-01 15:16:51 -07:00
MandL27
5c6b8376fc long equations on one line 2020-11-01 11:45:01 -05:00
Evan
9ad9dbff9f fix ability descriptions 2020-11-01 09:22:28 -07:00
ExpoSeed
1b65e1a1f0
Merge pull request #520 from ghoulslash/battle_engine
Add Toggle Healthbox Visibility Feature
2020-10-31 23:07:39 -05:00
ultima-soul
ae892febba
Merge pull request #15 from AsparagusEduardo/PR-MoveSplitOption
Option to use Gen 3 Physical/Special split.
2020-10-29 09:14:08 -07:00
MandL27
bc5ba41f80 Document sExperienceScalingFactors 2020-10-24 02:02:58 -04:00
Eduardo Quezada
27a31224aa Fixed mix up. 2020-10-23 21:50:25 -03:00
Eduardo Quezada
d596fa7e12 Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
# Conflicts:
#	include/battle_util.h
#	include/constants/battle_config.h
#	src/battle_util.c
2020-10-23 21:49:59 -03:00
MandL27
9c574f3adb Fixed some comparison operators 2020-10-23 19:49:27 -04:00
MandL27
f8dabc37ae Use #if more often
Avoided it on a couple lines to avoid splitting compound ifs.
2020-10-23 12:44:20 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
More Battle Config options
2020-10-23 10:59:12 -05:00
ultima-soul
84c134779a
Merge pull request #521 from AsparagusEduardo/BE-Identation
Fixed indentation for various files.
2020-10-23 08:46:17 -07:00
Eduardo Quezada
d7c5ce3602 Idented battle_script_commands.c comments 2020-10-22 09:33:46 -03:00
Eduardo Quezada D'Ottone
a4bad16b5d
Merge pull request #529 from LOuroboros/badge_boosts
Reincorporated badge based stat boosts
2020-10-21 21:50:46 -03:00
MandL27
37aff56cc7 turns out gen 7 did indeed use a denominator of 5 2020-10-21 16:57:54 -04:00
MandL27
6d5547bdb4 fix indentation 2020-10-21 16:20:49 -04:00
MandL27
efdaa25640 Add B_SCALED_EXP and B_SPLIT_EXP 2020-10-21 16:19:07 -04:00
LOuroboros
00bc6ab96b More review corrections 2020-10-21 16:39:06 -03:00
LOuroboros
682d29b088 Removed the static variable from the ShouldGetStatBadgeBoost function 2020-10-21 15:30:20 -03:00
LOuroboros
503134167a Review corrections 2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066 Reincorporated badge based stat boosts 2020-10-21 12:57:57 -03:00
Evan
aede11dae4 fix hp boxes reappearing for fainted mons 2020-10-20 20:57:05 -06:00
Eduardo Quezada D'Ottone
c783f789ed
Merge pull request #523 from LOuroboros/eerie_impulse
Fixed Eerie Impulse's animation again
2020-10-20 18:52:36 -03:00
Eduardo Quezada D'Ottone
c880f7dd92
Merge pull request #524 from LOuroboros/electrify
Fixed Electrify's animation again
2020-10-20 18:47:04 -03:00
LOuroboros
22093e75fc Fixed Electrify's animation again
For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
2020-10-20 10:30:32 -03:00
LOuroboros
ea54afbdc7 Fixed Eerie Impulse's animation again
For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
2020-10-20 10:15:49 -03:00
Eduardo Quezada
1bc38feca5 Fixed indentation for various files. 2020-10-19 18:01:19 -03:00
Evan
739e5c7fb5 redo hp box visibility toggle 2020-10-19 13:35:59 -06:00
Eduardo Quezada
e42a565a84 Adapting move changes (part 3) + fixed Wish being affected by Protect. 2020-10-18 17:53:27 -03:00
Eduardo Quezada
a23e9a8a37 Adapting move changes (part 2) + Hyperspace Fury type. 2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881 Updated name of setting. 2020-10-18 11:19:39 -03:00
Eduardo Quezada
30d999bb6f Adapting move changes (part 2) 2020-10-18 11:15:42 -03:00
Eduardo Quezada
2ba2751049 Moved if-else to the top. 2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620 Fixed repeated fields. 2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1 Adapting move changes (part 1) 2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867 Organized interface settings into their own category. 2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855 Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00
Eduardo Quezada
6c9f864651 Tweaking battle_config to accomodate pokemon_config and item_config 2020-10-17 10:52:44 -03:00
Evan
bd26919acc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee Review changes and option to hide split icon. 2020-10-15 20:15:44 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
ExpoSeed
3b01cd3a64
Merge pull request #19 from LOuroboros/patch-4
Removed duplicate inclusion of battle_config.h
2020-10-15 09:43:20 -05:00
Aaron B-D
29b72700df Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix 2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1 Implemented the effects of the Power Items
For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 04:52:03 -03:00
LOuroboros
5257ef70df Oopsie, the Gen. 8 effect should be the default one 2020-10-15 04:31:44 -03:00