2396 Commits

Author SHA1 Message Date
GriffinR
a46f7952f9 Use DIR constants for createvobject
Also uses event object ids in LinkContestRoom1
2019-08-21 17:11:06 -05:00
GriffinR
f08615881e Changes from review 2019-08-21 17:06:55 -05:00
GriffinR
5fb7ab05dd clean up 2019-08-21 17:06:55 -05:00
GriffinR
d931ba9602 document remaining funcs 2019-08-21 17:06:55 -05:00
GriffinR
7fc99f3952 favor lady funcs 2019-08-21 17:06:55 -05:00
GriffinR
009caa21c8 some contest lady funcs 2019-08-21 17:06:55 -05:00
GriffinR
23979c4d7d initial documentation commit 2019-08-21 17:06:55 -05:00
tustin2121
82744ba636 Replace {STRING 5} with {KUN}
Since we already have the KUN placeholder, there's no need for this {STRING 5} stuff.

Also, it makes it easier to delete all the {KUN}s in hacks later on if desired.
2019-08-21 14:05:22 -04:00
DizzyEggg
e4787bacbc merge 2019-08-19 14:50:47 +02:00
Tustin2121
18dee14170 Review fixes 2019-08-17 23:26:46 -04:00
Tustin2121
d63a8ba817 Replaced createvobject numbers with EVENT_OBJ_GTX defines
Doing this allows someone to renumber the event object graphics and still have working contests.
2019-08-17 13:38:13 -04:00
Tustin2121
1069adae46 Renaming unknown link room ids to be the same as name
This descrepency was causing a lot of annoyance when using porymap, because porymap generated the ids in map_groups.h from the name, and mapjson was generating map_groups.h from the id in the json files. So just name them the same already like every other map in the repo.
2019-08-17 13:26:57 -04:00
Tustin2121
f4d4424618 Folded nops into hidemoneybox and updatemoneybox
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17 13:25:36 -04:00
Tustin2121
6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
Tustin2121
ea724278b7 Juan text buffer overflow note 2019-08-17 13:05:55 -04:00
GriffinR
ecf2097abb initial event_scripts documentation 2019-08-14 23:38:42 -04:00
DizzyEggg
aebac38922 Fix AnimTask_ShakeMon arguments 2019-08-14 12:20:06 +02:00
DizzyEggg
fabbc9ae31 Merge with master 2019-08-14 11:48:08 +02:00
DizzyEggg
c9de753ecc Illusion 2019-08-08 13:06:55 +02:00
PikalaxALT
9beeba8424
Merge pull request #764 from GriffinRichards/document-varnames
Document vars that are used and unnamed
2019-08-05 11:59:53 -04:00
GriffinR
191f74525d
name unused route state vars 2019-08-05 11:50:29 -04:00
GriffinR
c2bf668fdd
rename town/city vars 2019-08-05 11:23:45 -04:00
DizzyEggg
2863045241 Fix switch-in abilities text/pop-up 2019-08-05 11:24:49 +02:00
DizzyEggg
c219776034 Merge with master 2019-08-04 23:09:28 +02:00
DizzyEggg
1641579297 Merge branch 'master' into pok_jump 2019-08-04 00:02:13 +02:00
GriffinR
0f5d96e5f5
name used and unnamed vars 2019-08-03 14:12:48 -04:00
PikalaxALT
9f50c4fa80
Merge pull request #760 from ultima-soul/use_pokeblock_data
Decompile use_pokeblock data
2019-08-03 11:01:05 -04:00
DizzyEggg
9306c142b3 Merge dodrio with master 2019-08-02 00:45:49 +02:00
DizzyEggg
4d2d8779bf Dodrio berry picking decompiled 2019-08-02 00:41:55 +02:00
DizzyEggg
02cadbee60 MORE DODRIO BERRY PICKINGgit status! 2019-08-01 19:01:50 +02:00
ultima-soul
9a152f8fe6 Decompile data/use_pokeblock.s 2019-07-30 17:21:17 -07:00
DizzyEggg
ba1a70419a Start dodrio magic 2019-07-31 00:27:30 +02:00
DizzyEggg
e634e722cc Decompile pokemon jump 2019-07-29 12:35:57 +02:00
garak
dfa3e079c0 finish pokenav data decomp 2019-07-19 22:57:33 -04:00
garak
f9a9297d4f decompile pokenav 7/8 data 2019-07-19 22:06:42 -04:00
garak
f6d55db535 decompile pokenav_unk_5 data 2019-07-19 21:05:55 -04:00
garak
690a0c4390 decompile pokenav_unk_4 rodata 2019-07-19 19:36:17 -04:00
garak
c400d1dc7f decompile pokenav_unk_3 data 2019-07-19 18:31:42 -04:00
garak
b68ab6106d pokenav unk 2 data decomp 2019-07-19 17:23:52 -04:00
Xhyzi
d66b9022a6 Added 46 move animations
- Magnet Bomb.
- Mirror Shot.
- Aqua Ring.
- Aqua Tail.
- Aqua Jet.
- Attack Order.
- Defend Order.
- Heal Order.
- Dragon Rush.
- Dragon Pulse.
- Discharge.
- Magnet Rise.
- Charge Beam.
- Shadow Claw.
- Shadow Force.
- Ominous Wind.
- Lava Plume.
- Magma Storm.
- Avalanche.
- Vacuum Wave.
- Force Palm.
- Lucky Chant.
- Double Hit.
- Giga Impact.
- Captivate.
- Rock Climb.
- Last Resort.
- Grass Knot.
- Wood Hammer.
- Zen Headbutt.
- Lunar Dance.
- Trick Room.
- Psycho Cut.
- Power Gem.
- Stone Edge.
- Rock Wrecker.
- Head Smash.
- Sealth Rock.
- Punishment.
- Sucker Punch.
- Nasty Plot.
- Switcheroo.
- Earth Power.
- Gunk Shot.
- Defog.

Fix Pyscho Shift

Hollow Orb graphics were not being loaded before creating the sprite

Fix Gastro Acid anim

Fix gastro acid palette asignation.

.
2019-07-13 01:02:09 +02:00
DizzyEggg
3e476adf4a Stockpile gen4 effect and fixed spit up 2019-07-09 19:06:12 +02:00
DizzyEggg
385fc49ef3
Merge pull request #163 from SBird1337/feature/animpack2
Some animations
2019-07-07 09:49:09 +02:00
Karathan
d9b54c3c1c add power swap, guard swap, worry seed 2019-07-06 05:22:18 +02:00
Karathan
8126662cfb update wring out with trace, remove AGBPrintf 2019-07-03 14:10:29 +02:00
Karathan
e9884154a9 added acupressure and wring out 2019-07-03 03:45:11 +02:00
Karathan
f1c82abc7e fix change requests 2019-07-02 18:34:53 +02:00
Karathan
501ae27390 add trump card, fix a few issues with pluck 2019-07-02 18:26:59 +02:00
Karathan
5f7b5ba453 add feint and pluck animation sprites and implementations 2019-07-02 06:22:05 +02:00
DizzyEggg
10c27ac6a6 Fix a typo that crashes the gamae 2019-06-25 12:26:27 +02:00
DizzyEggg
a98c5ab78a Merge branch 'master' into battle_engine_v2 2019-06-24 12:12:56 +02:00