Commit Graph

4555 Commits

Author SHA1 Message Date
LOuroboros
503134167a Review corrections 2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066 Reincorporated badge based stat boosts 2020-10-21 12:57:57 -03:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix 2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1 Implemented the effects of the Power Items
For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.

## **Discord contact info**
Lunos#4026

As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
ExpoSeed
d4e58d9746 Fix style, sync moved functions properly 2020-10-13 09:40:01 -05:00
ExpoSeed
88b9847772 Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2 2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531 renamed pokenav graphics file fixes 2020-10-11 09:11:12 -06:00
Evan
f4909b4d96 align pokenav task funcs and update some pokenav menu bg gfx files 2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298 2020-10-11 09:54:49 +02:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
Evan
2b2be90a52 start pokenav documentation 2020-10-10 16:17:34 -06:00
GriffinR
65a4e06737 Add ITEM6_HEAL constants, change move flags to shifts 2020-10-05 18:48:51 -04:00
Michael Panzlaff
187c96d6e5 rewrite MultiBootWaitCycles as naked function
Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you
might have run into problems during optimizations when the compiler tried
to optimize the function, even if declared NOINLINE.

When rewriting this function as NAKED function, this no longer happens
as the optimizer will treat it as black box and compilation will resume.
2020-10-02 12:27:16 +02:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
Aaron B-D
c4d83f0640 Fixed 2v1 Multi battles stalling indefinitely at the battle's intro
Fixes Issue #492
2020-09-25 17:40:38 -04:00
GriffinR
66bd1e6d3f Use constants for item digits 2020-09-25 11:18:52 -04:00
tustin2121
be9100fe52 Review changes 2020-09-20 13:04:20 -04:00
tustin2121
832be34898 More documenting trainer hill
- Renamed members and added comments in the TrHillDisplay struct.
- Formatted the trainer hill data to better match the metatile layout its representing.
- Documented the function which uses this data.
2020-09-20 01:50:54 -04:00
tustin2121
0d3646c0b9 Trainer hill location data
Changed the trainer hill data for trainer locations, directions, and ranges from vague unusable numbers into readable data via use of preprocessor macros.
2020-09-20 01:09:22 -04:00
GriffinR
0b592228c5
Merge pull request #1186 from kiliwily/DocSomeBugs
Document some bugs
2020-09-19 18:09:49 -04:00
kiliwily
f1366dfc69 Fix typos 2020-09-19 20:46:26 +02:00
kiliwily
56848fb891 Update battle_util.c 2020-09-19 20:44:16 +02:00
MeatLoaf3
0e74de0f9e
Changed casts to volatile
devkitArm wouldn't copy the bits properly in some instances. Casting as volatile solved the issue
2020-09-18 13:26:36 -04:00
ExpoSeed
227d2dce32 Make description slightly more precise 2020-09-16 12:51:14 -05:00
ExpoSeed
778e6925de Complete TMHM Learnset description 2020-09-16 12:36:11 -05:00
kiliwily
9b4ded46c6 Update pokemon.c 2020-09-12 19:20:42 +02:00
kiliwily
5c3669e0cd Bug documenting 2020-09-12 18:43:20 +02:00
GriffinR
921f389e4e Fix Rusboro and Lavarige typos 2020-09-11 14:47:47 -04:00
PokeCodec
c1286c2fe2 Change according to feedback 2020-09-10 18:07:46 -04:00
PokeCodec
87769756f8 spacing 2020-09-10 10:26:55 -04:00
PokeCodec
6967b234d4 adjustments and fakematch fix 2020-09-10 10:07:16 -04:00
PokeCodec
029db24adb Make return 2020-09-10 09:32:36 -04:00
PokeCodec
eb25b951c3 InitPaintingMonOamData fix 2020-09-10 09:14:53 -04:00
PokeCodec
50a6b73edc Fix sub_80C6104 2020-09-10 09:02:04 -04:00
PokeCodec
08696108e1 Match dewford 2020-09-09 17:02:52 -04:00
PokeCodec
f50ecf5c66 Match PrintMonWeight 2020-09-09 16:35:04 -04:00
PokeCodec
7f1827767c Document size field of unknown struct 2020-09-09 16:09:31 -04:00
PokeCodec
a32f631fe6 Fix Pokemon Fakematch 2020-09-09 15:59:34 -04:00
PokeCodec
84a92279c9 Record mixing fakematch fixed! 2020-09-09 15:49:51 -04:00
PokeCodec
dc34cf1711 Mail Time 2020-09-09 15:09:40 -04:00
PokeCodec
56afdee7fc Remove register variable mention 2020-09-09 14:43:41 -04:00
PokeCodec
aa45c05a3e Match Battle Tower 2020-09-09 11:21:16 -04:00
PokeCodec
a3a8c23e00 Match battle_script commands 2020-09-09 11:18:04 -04:00
PokeCodec
3af118b0a7 Fix fakematch in pokemon animation 2020-09-09 11:12:12 -04:00