LOuroboros
503134167a
Review corrections
2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
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Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
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2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
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Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix
2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1
Implemented the effects of the Power Items
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For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
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## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.
## **Discord contact info**
Lunos#4026
As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
ExpoSeed
d4e58d9746
Fix style, sync moved functions properly
2020-10-13 09:40:01 -05:00
ExpoSeed
88b9847772
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2
2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
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start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531
renamed pokenav graphics file fixes
2020-10-11 09:11:12 -06:00
Evan
f4909b4d96
align pokenav task funcs and update some pokenav menu bg gfx files
2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298
2020-10-11 09:54:49 +02:00
ExpoSeed
9e2c8a95c1
Sync bev2 with pret
2020-10-11 01:01:47 -05:00
Evan
2b2be90a52
start pokenav documentation
2020-10-10 16:17:34 -06:00
GriffinR
65a4e06737
Add ITEM6_HEAL constants, change move flags to shifts
2020-10-05 18:48:51 -04:00
Michael Panzlaff
187c96d6e5
rewrite MultiBootWaitCycles as naked function
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Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you
might have run into problems during optimizations when the compiler tried
to optimize the function, even if declared NOINLINE.
When rewriting this function as NAKED function, this no longer happens
as the optimizer will treat it as black box and compilation will resume.
2020-10-02 12:27:16 +02:00
GriffinR
5259898325
Replace POKEMON_SLOTS_NUMBER
2020-10-01 17:07:12 -05:00
Aaron B-D
c4d83f0640
Fixed 2v1 Multi battles stalling indefinitely at the battle's intro
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Fixes Issue #492
2020-09-25 17:40:38 -04:00
GriffinR
66bd1e6d3f
Use constants for item digits
2020-09-25 11:18:52 -04:00
tustin2121
be9100fe52
Review changes
2020-09-20 13:04:20 -04:00
tustin2121
832be34898
More documenting trainer hill
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- Renamed members and added comments in the TrHillDisplay struct.
- Formatted the trainer hill data to better match the metatile layout its representing.
- Documented the function which uses this data.
2020-09-20 01:50:54 -04:00
tustin2121
0d3646c0b9
Trainer hill location data
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Changed the trainer hill data for trainer locations, directions, and ranges from vague unusable numbers into readable data via use of preprocessor macros.
2020-09-20 01:09:22 -04:00
GriffinR
0b592228c5
Merge pull request #1186 from kiliwily/DocSomeBugs
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Document some bugs
2020-09-19 18:09:49 -04:00
kiliwily
f1366dfc69
Fix typos
2020-09-19 20:46:26 +02:00
kiliwily
56848fb891
Update battle_util.c
2020-09-19 20:44:16 +02:00
MeatLoaf3
0e74de0f9e
Changed casts to volatile
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devkitArm wouldn't copy the bits properly in some instances. Casting as volatile solved the issue
2020-09-18 13:26:36 -04:00
ExpoSeed
227d2dce32
Make description slightly more precise
2020-09-16 12:51:14 -05:00
ExpoSeed
778e6925de
Complete TMHM Learnset description
2020-09-16 12:36:11 -05:00
kiliwily
9b4ded46c6
Update pokemon.c
2020-09-12 19:20:42 +02:00
kiliwily
5c3669e0cd
Bug documenting
2020-09-12 18:43:20 +02:00
GriffinR
921f389e4e
Fix Rusboro and Lavarige typos
2020-09-11 14:47:47 -04:00
PokeCodec
c1286c2fe2
Change according to feedback
2020-09-10 18:07:46 -04:00
PokeCodec
87769756f8
spacing
2020-09-10 10:26:55 -04:00
PokeCodec
6967b234d4
adjustments and fakematch fix
2020-09-10 10:07:16 -04:00
PokeCodec
029db24adb
Make return
2020-09-10 09:32:36 -04:00
PokeCodec
eb25b951c3
InitPaintingMonOamData fix
2020-09-10 09:14:53 -04:00
PokeCodec
50a6b73edc
Fix sub_80C6104
2020-09-10 09:02:04 -04:00
PokeCodec
08696108e1
Match dewford
2020-09-09 17:02:52 -04:00
PokeCodec
f50ecf5c66
Match PrintMonWeight
2020-09-09 16:35:04 -04:00
PokeCodec
7f1827767c
Document size field of unknown struct
2020-09-09 16:09:31 -04:00
PokeCodec
a32f631fe6
Fix Pokemon Fakematch
2020-09-09 15:59:34 -04:00
PokeCodec
84a92279c9
Record mixing fakematch fixed!
2020-09-09 15:49:51 -04:00
PokeCodec
dc34cf1711
Mail Time
2020-09-09 15:09:40 -04:00
PokeCodec
56afdee7fc
Remove register variable mention
2020-09-09 14:43:41 -04:00
PokeCodec
aa45c05a3e
Match Battle Tower
2020-09-09 11:21:16 -04:00
PokeCodec
a3a8c23e00
Match battle_script commands
2020-09-09 11:18:04 -04:00
PokeCodec
3af118b0a7
Fix fakematch in pokemon animation
2020-09-09 11:12:12 -04:00