ghoulslash
d89e2c1775
merge with be
2021-04-02 08:55:54 -06:00
Eduardo Quezada D'Ottone
292993e360
Merge pull request #1338 from ghoulslash/ripen
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Add Ripen and Finish Gen4 Berries
2021-03-13 11:16:42 -03:00
ExpoSeed
685c8283ed
Merge pull request #1411 from BuffelSaft/Batte_Engine_Only
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Fix Spiky Shield/Jump Kick freeze
2021-03-08 17:24:36 -06:00
Evan
2ccdf1d89e
merge with be. magic guard checks
2021-03-03 09:21:06 -07:00
Evan
b130396c0e
merge with be
2021-03-01 17:05:10 -07:00
ultima-soul
e5fa583a08
Merge pull request #1334 from ghoulslash/gen8_abilities
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More Gen 8 Abilities
2021-03-01 10:40:09 -08:00
Evan
6cb8c6309a
merge with be
2021-03-01 11:28:51 -07:00
Evan
55b8538f68
merge with be
2021-03-01 11:22:37 -07:00
BuffelSaft
2b90c0b945
Fix Spiky Shield/Jump Kick bug
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Spiky Shield no longer tries to hurt a Pokemon that has already fainted. Previously this would freeze the game if Jump Kick recoil fainted a Pokemon due to the target using Spiky Shield.
2021-02-19 13:57:29 +13:00
Evan
0483114a05
merge and some fixes
2021-02-02 11:45:15 -07:00
Evan
f4d4cf262e
fix screen cleaner, curious medicine, as one
2021-02-02 09:00:07 -07:00
ultima-soul
2a20d50904
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-02-01 15:54:08 -08:00
Evan
f428e5e2dc
some quick claw/custap berry fixes
2021-01-31 23:31:27 -07:00
Evan
4611c71bd1
merge with be
2021-01-21 08:55:14 -07:00
Evan
39139323f6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into zmove
2021-01-20 17:36:37 -07:00
Evan
8ec12c665c
merge with be
2021-01-20 17:36:13 -07:00
LOuroboros
c21c0f8c37
Fixed incorrect preprocessor directive in ASM file
2021-01-13 22:42:56 -03:00
Evan
d26605c9fe
fix bad bg fade if no permanent terrain
2021-01-13 16:01:47 -07:00
Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
Evan
8ef6a2c80d
merge with be
2021-01-13 14:23:30 -07:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
opakedragon
3ce4e6b24b
rename string id to reflect usage
2021-01-11 08:47:11 -05:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5
merge with be
2021-01-10 09:04:21 -07:00
LOuroboros
8511ed57e4
Tweaked Steam Engine's battle string
2021-01-07 18:13:16 -03:00
LOuroboros
339aa95c1d
Review corrections
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-Intrepid Sword and Dauntless Shield are now properly affecting the user
-Slightly tweaked Ball Fetch's effect, since an operation involving gBattleResults.catchAttempts was being done twice unnecessarily.
2021-01-07 04:31:26 -03:00
Evan
c3615485f3
merge in berry branch
2021-01-06 12:54:02 -07:00
Evan
7646855e79
jaboca, rowap berry effects
2021-01-06 11:15:56 -07:00
Evan
efa4fe89ad
micle berry
2021-01-06 10:47:07 -07:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
Evan
b3a6df8d57
stat raising berries
2021-01-05 22:13:32 -07:00
Evan
f046a25ce0
ripen & hp restoring berries
2021-01-05 21:15:21 -07:00
Evan
0a3908ee92
add neigh and as one abilities
2021-01-05 19:37:23 -07:00
LOuroboros
517c8ffdd0
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_abilities_BE
2021-01-03 22:05:14 -03:00
BuffelSaft
10cf5b3673
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only
2021-01-04 10:55:30 +13:00
Evan
f172245ad6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem
2021-01-01 08:49:43 -07:00
Evan
0c648c0071
merge with be
2021-01-01 08:34:09 -07:00
LOuroboros
3918542b3e
Corrections to Final Gambit's effect's battle script
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-Restored the call to resultmessage
-Corrected its behavior against Endured, Focus Banded/Sashed and Sturdy foes
2020-12-20 21:31:36 -03:00
LOuroboros
9f2dc914ba
Tweaked Final Gambit's effect
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-Made the user faint before the foe like in the official games
-Removed calls to resultmessage and critmessage as those were never needed by this move's effect
2020-12-19 22:12:17 -03:00
Evan
e70e2bcd65
merge with be
2020-12-14 09:09:51 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
LOuroboros
dc34ad7e83
Tweaked abilitypopup usage on Cotton Down's BattleScript
2020-12-12 21:24:39 -03:00
LOuroboros
2b0702ec04
Implemented Perish Body
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Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8
Implemented Sand Spit
2020-12-11 16:47:23 -03:00
LOuroboros
322918e280
Implemented Steam Engine
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And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
LOuroboros
c9824a8dd9
Fixed Cotton Down
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It was tough, but the nightmare is finally over.
Ghoulslash, Blurose, Cancer Fairy, thanks to all of you guys!
2020-12-07 20:08:36 -03:00
BuffelSaft
72b769ec75
Add config options for Jump Kick
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Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
BuffelSaft
ef41a4c14d
Fix Jump Kick
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* Now inflicts recoil damage on the user if the target was immune to the attack
* Gen V+ recoil damage is now half of the user's HP instead of half of the target's HP.
2020-12-06 16:14:02 +13:00
LOuroboros
6a0fee9c56
Fixed Intrepid Sword and Dauntless Shield
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And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00