Commit Graph

7193 Commits

Author SHA1 Message Date
GriffinR
564278fd49 Document battle tv data 2021-01-14 06:29:59 -05:00
GriffinR
8e06d5679c Index gBardSoundsTable 2021-01-14 03:54:59 -05:00
GriffinR
46e0a0607d Array count for easy chat word groups 2021-01-14 03:48:49 -05:00
GriffinR
f63bc6e27a Index sTMHMMoves 2021-01-14 03:41:28 -05:00
GriffinR
7dc52f6a5e
Merge pull request #1303 from GriffinRichards/doc-battledef
Label remaining battle types
2021-01-14 02:20:55 -05:00
LOuroboros
c21c0f8c37 Fixed incorrect preprocessor directive in ASM file 2021-01-13 22:42:56 -03:00
GriffinR
b9e1b050e1 Label remaining battle types 2021-01-13 15:20:29 -05:00
GriffinR
29e59c8eef
Merge pull request #1300 from GriffinRichards/bugfix-clean
Minor BUGFIX changes, remove redundant bug fix descriptions
2021-01-13 14:22:42 -05:00
GriffinR
707441827b
Merge pull request #1301 from GriffinRichards/anim-index
List battle animation indexes alongside tables
2021-01-12 23:41:49 -05:00
luckytyphlosion
cb7b77500f Just remove the commented out function and notes. 2021-01-12 18:52:37 -05:00
luckytyphlosion
f626fac9dc Fix AI corruption bug. 2021-01-12 18:43:16 -05:00
ghoulslash
fba17a96a4
Merge pull request #1253 from surskitty/battle_engine
Increase readability of too-long names
2021-01-12 09:20:53 -07:00
GriffinR
92de664f79 List battle animation indexes alongside tables 2021-01-11 16:07:16 -05:00
surskitty
29343ce1ec
Remove synonyms
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-01-11 15:00:11 -05:00
GriffinR
9ed413fe8f Remove redundant bug fix description 2021-01-11 10:39:53 -05:00
GriffinR
fa3acd79e7 Fix missing header for sub_817F77C BUGFIX 2021-01-11 10:37:22 -05:00
GriffinR
4a7a3df205 Move SeedRngWithRtc fix to BUGFIX conditional 2021-01-11 10:36:53 -05:00
GriffinR
a733b211a3
Merge pull request #1297 from SatoMew/master
Document the unused battle strings for downpour weather
2021-01-11 10:01:57 -05:00
GriffinR
a6317b7f57
Merge pull request #1299 from opakedragon/payday-string-id
rename payday string id
2021-01-11 09:51:18 -05:00
opakedragon
295ec313f5
rename string id/variable to reflect usage 2021-01-11 08:49:31 -05:00
opakedragon
cbaf9b38b2
rename string id to reflect usage 2021-01-11 08:48:00 -05:00
opakedragon
3ce4e6b24b
rename string id to reflect usage 2021-01-11 08:47:11 -05:00
ultima-soul
e804e4c4ba
Merge pull request #1242 from ghoulslash/totem
Totem Boosts
2021-01-10 18:43:46 -08:00
SatoMew
ead437e89b Document the unused battle strings for downpour weather 2021-01-10 22:26:00 +00:00
surskitty
f58539b602 Renaming the last two and fixing the merge conflict with PE. 2021-01-10 15:48:57 -05:00
surskitty
a0f1dcb9cf Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2021-01-10 15:40:21 -05:00
GriffinR
e6aebc16da
Merge pull request #1296 from GriffinRichards/bugfix-typo
Add missing braces to bugfix in CalculateMonStats
2021-01-10 12:34:39 -05:00
GriffinR
8afc28c98f Add missing braces to bugfix in CalculateMonStats 2021-01-10 12:24:59 -05:00
Evan
1e22ae4cf2 merge with be 2021-01-10 09:08:25 -07:00
LOuroboros
3ffa7f993a Renamed some X Defend labels to reflect its new name in the IE 2021-01-10 01:58:02 -03:00
ultima-soul
b5b4efdaa0
Merge pull request #1314 from LOuroboros/battle_debug_constant
battle_config.h tweaks
2021-01-09 12:36:37 -08:00
ultima-soul
1caed479de
Merge pull request #1298 from ghoulslash/mummy
Fix Early Mummy Activation
2021-01-09 12:33:04 -08:00
GriffinR
42a0b20e57
Merge pull request #1295 from sphericalice/pokeemerald
Use constants for IV-related values
2021-01-07 18:00:10 -05:00
SphericalIce
f02afc134b Use the correct constant for max-IV masks 2021-01-07 22:34:57 +00:00
SphericalIce
3c2a33b9b2 Use constants for max IVs & the random IV generation flag 2021-01-07 22:13:14 +00:00
ultima-soul
d2d961e447
Merge pull request #1262 from LOuroboros/gen8_abilities_BE
Implemented various Gen. 8 abilities
2021-01-07 13:31:17 -08:00
LOuroboros
a481233304 Review correction to case 2 of PokemonUseItemEffects 2021-01-07 18:20:53 -03:00
LOuroboros
8511ed57e4 Tweaked Steam Engine's battle string 2021-01-07 18:13:16 -03:00
SphericalIce
fb69d97b24 Use the constant for the max total of EVs 2021-01-07 21:11:45 +00:00
LOuroboros
de9b0328ec Corrections to Steam Engine 2021-01-07 16:33:52 -03:00
ghoulslash
c392a2011e
Merge pull request #1325 from ExpoSeed/BE/sync
Sync battle engine
2021-01-07 12:13:26 -07:00
LOuroboros
3d124944b3 Review correction to B_X_ITEMS_BUFF's comment 2021-01-07 16:09:23 -03:00
LOuroboros
cb22cbd3f6 Tweaked preprocessor constant in include/constants/item_effects.h 2021-01-07 16:06:55 -03:00
LOuroboros
8d9c10224d Removed pointless EmptyString print 2021-01-07 15:51:52 -03:00
LOuroboros
339aa95c1d Review corrections
-Intrepid Sword and Dauntless Shield are now properly affecting the user
-Slightly tweaked Ball Fetch's effect, since an operation involving gBattleResults.catchAttempts was being done twice unnecessarily.
2021-01-07 04:31:26 -03:00
luckytyphlosion
44bd156f26 Actually test out that it builds. 2021-01-05 20:10:43 -05:00
luckytyphlosion
a5f75b4949 Fix issue with diffs being incorrect with extreme values. 2021-01-05 19:53:41 -05:00
LOuroboros
3246c20be5 Moved Power Spot's effect to CalcMoveBasePowerAfterModifiers 2021-01-05 19:51:52 -03:00
luckytyphlosion
8855623ad0 Fix choice of delta sign.
Ensure that the delta goes in the correct direction (i.e. use positive delta for prev <= sample, and negative delta for prev > sample)
2021-01-05 13:56:26 -05:00
luckytyphlosion
fb396395e9 Fix bug in pcm delta compression.
error wasn't being correctly calculated for when new_sample was negative and sample was positive.
2021-01-05 11:34:38 -05:00