LOuroboros
72566e6323
Turned Stone Axe's and Ceaseless Edge's effects into MOVE_EFFECTs
2023-01-05 03:02:56 -03:00
LOuroboros
7e398ce80e
Corrected the AI conditionals
2023-01-04 12:45:49 -03:00
LOuroboros
2414283bb7
Removed BattleScript_EffectHit_Ret
2023-01-04 12:32:55 -03:00
LOuroboros
9a6bdfb74f
Added AI conditionals for the new move effects in this batch
2023-01-04 12:13:34 -03:00
LOuroboros
0a00942a26
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-01-02 16:00:13 -03:00
ghoulslash
2944ebfe7b
Merge pull request #2543 from AsparagusEduardo/RHH/pr/fix/shinyChances
...
Reverting P_SHINY_BASE_CHANCE implementation as it wasn't accuerate to Gen6+
2023-01-02 13:55:36 -05:00
ghoulslash
8b28d4329b
Merge pull request #2525 from AsparagusEduardo/RHH/pr/fix/FixFrontierTutor2
...
Fixed right Frontier move tutor not loading their move list correctly.
2023-01-02 13:55:00 -05:00
ghoulslash
f5687de182
Merge pull request #2552 from LOuroboros/patch-1
...
Updated B_DOUBLE_WILD_CHANCE
2023-01-02 13:49:44 -05:00
LOuroboros
cdfec0fc05
Updated B_DOUBLE_WILD_CHANCE
2023-01-02 15:42:30 -03:00
ghoulslash
759ee8854a
Merge pull request #2470 from LOuroboros/dev_gen9_abilities
...
Implemented the majority of the Gen. 9 Abilities
2023-01-02 13:39:38 -05:00
ghoulslash
a06135b2f4
Merge pull request #2539 from AsparagusEduardo/RHH/pr/fix/FixEgg
...
Fixed Eggs sometimes reading garbage graphic data.
2023-01-02 13:27:28 -05:00
LOuroboros
13d8c0d167
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2023-01-02 14:34:24 -03:00
LOuroboros
ca32d43433
Streamlined ability-on-weather changes
...
Also renamed activateweatherabilities and activateterrainabilities.
2023-01-02 14:32:56 -03:00
Eduardo Quezada D'Ottone
682bcd4554
Merge pull request #2548 from LOuroboros/clearBody
...
Made Clear Body and similar abilities be normally affected by their own stat stage reductions
2023-01-01 11:37:11 -03:00
LOuroboros
d3443396e2
Made Clear Body and similar abilities be normally affected by their own stat stage reductions
2023-01-01 10:45:38 -03:00
Eduardo Quezada
965e2c3394
Newline fix
2023-01-01 10:31:09 -03:00
Eduardo Quezada D'Ottone
a3411d0771
Merge pull request #2545 from Bassoonian/gen9moves
...
Fix faulty gBaseStats reference
2022-12-30 22:58:50 -03:00
Bassoonian
453aa2ffe7
Fix faulty gBaseStats reference
2022-12-31 02:01:56 +01:00
Eduardo Quezada D'Ottone
0e1836d42b
Merge pull request #2106 from Sneed69/PartyBattlerShouldAvoidHazards
...
PartyBattlerShouldAvoidHazards rewrite
2022-12-30 17:55:53 -03:00
Eduardo Quezada D'Ottone
2d222ad0a9
Merge pull request #2544 from LOuroboros/miscs
...
Applied minor tweaks
2022-12-30 17:51:55 -03:00
Eduardo Quezada D'Ottone
4dc72dcfc1
Merge pull request #1956 from SonikkuA-DatH/SonikkuA-DatH-Teatime2
...
Implementing Teatime effect
2022-12-30 17:49:54 -03:00
LOuroboros
e8dfb66c30
Adding ability effect triggers for terrains and weather
...
A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.
Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
-It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
-The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
LOuroboros
0ef148dfbb
Applied more corrections
...
-Removed BattleScript_WindRiderActivatesEnd2
-Tweaked the condition of Wind Power in AbilityBattleEffects
-Renamed ApplySupremeOverlordModifier to GetSupremeOverlordModifier
2022-12-28 08:50:15 -03:00
LOuroboros
9bad91b167
Applied minor tweaks
...
-Made setbeakblast affect a specified battler instead of the gBattlerAttacker to justify the macro's layout.
-Added Shell Trap to the list of moves unaffected by Encore.
-Renamed CheckFocusPunch_ClearVarsBeforeTurnStarts into CheckChosenMoveForEffectsBeforeTurnStarts because that function doesn't just check for Focus Punch anymore, and it doesn't clear any variables either.
2022-12-28 08:33:31 -03:00
LOuroboros
f5c165ff0c
Updated Dire Claw's effect again
...
Thanks to MGriffin for providing a much nicer code for it.
2022-12-28 08:30:22 -03:00
LOuroboros
0159065dea
Removed Shell Trap
...
It's time to let it go for my own mental sanity.
Besides, it's a Gen. 7 move. I shouldn't have added it here.
2022-12-28 07:51:11 -03:00
Eduardo Quezada
1fc86e52b5
Reverting P_SHINY_BASE_CHANCE implementation as it wasn't accuerate to Gen6+
2022-12-27 21:18:20 -03:00
Eduardo Quezada D'Ottone
d120f2f183
Merge pull request #2541 from sphericalice/beat-up
...
Fix Beat Up's battle script to avoid an out-of-bounds array access
2022-12-27 13:32:05 -03:00
SphericalIce
200b71be02
Fix Beat Up's battle script to avoid an out-of-bounds array access
2022-12-27 10:49:57 +00:00
Eduardo Quezada D'Ottone
263ed33755
Fixed Eggs sometimes reading garbage graphic data.
2022-12-26 11:56:27 -03:00
Eduardo Quezada D'Ottone
b74997f82e
Merge pull request #2538 from LOuroboros/intimidate
...
Fixed some issues of the Intimidate's rework
2022-12-26 08:10:25 -03:00
LOuroboros
17410fa9c5
Fixed some issues of the Intimidate's rework
2022-12-26 00:50:44 -03:00
SonikkuA-DatH
3e807e5b1e
Update battle_scripts_1.s
...
fix ORs
2022-12-21 15:12:06 -08:00
LOuroboros
9972cce0ec
Updated MOVE_EFFECT_DIRE_CLAW
2022-12-21 20:05:10 -03:00
SonikkuA-DatH
c4db74460a
Update battle_util.c
...
Noted Protection Bypassing
2022-12-21 14:50:06 -08:00
LOuroboros
4bb86c5d96
Implemented Barb Barrage's effect
2022-12-21 19:48:50 -03:00
LOuroboros
1229fa752a
Fixed Triple Axe's target, added its effect and fixed Ceaseless Edge's
2022-12-21 19:48:49 -03:00
LOuroboros
2cb9400ef0
Implemented Dire Claw's effect
2022-12-21 19:48:48 -03:00
LOuroboros
3ce4869766
Implemented Shell Trap's effect
2022-12-21 19:48:10 -03:00
LOuroboros
ae482ed1f4
Implemented Ceaseless Edge's effect
2022-12-21 19:47:00 -03:00
LOuroboros
c40e15f8c5
Added Sheer Force check to Anger Shell
2022-12-21 19:43:41 -03:00
SonikkuA-DatH
0a5154499e
Update battle_scripts_1.s
...
Compensating Substitute, removing item
2022-12-21 14:27:39 -08:00
Eduardo Quezada D'Ottone
da535fc8f1
Merge pull request #2530 from mrgriffin/rhh-setroost-cleanup
...
Minor Roost fixes/cleanup
2022-12-21 17:04:14 -03:00
Eduardo Quezada D'Ottone
341d2abdd6
Merge pull request #2533 from ghoulslash/be/aifix
...
Fix Helping Hand AI
2022-12-21 16:17:52 -03:00
ghoulslash
dba1aa4f0b
fix ai helping hand
2022-12-21 12:05:38 -05:00
Eduardo Quezada D'Ottone
42d2bee519
Merge pull request #2527 from mrgriffin/rhh-cleanup-handle-terrain-move
...
Cleanup HandleTerrainMove
2022-12-21 12:21:46 -03:00
Martin Griffin
632ec92475
Minor Roost changes
...
- Fix 'mon with Flying in type3 but not type1 or type2 is set to
uninitialized roostTypes.
- Remove unread third roostTypes element.
- Option for Gen IV pure-Flying behavior.
2022-12-21 14:52:01 +00:00
LOuroboros
31cd076f9d
Oopsie. Wind Power doesn't boost Attack lol
2022-12-21 11:21:42 -03:00
LOuroboros
d943f891c5
Applied Wind Power and Wind Rider correction
...
-Renamed TryActivateWindRiderLoop to BattleScript_TryTailwindAbilitiesLoop
-Modified how it handles the check for Wind Rider by using a various and incorporated Wind Power into the mix because that ability is affected by Tailwind as well.
2022-12-21 10:08:16 -03:00
SonikkuA-DatH
405a42b246
Update battle_anim_effects_1.c
...
spacing
2022-12-20 18:17:49 -08:00