LOuroboros
787c0a159a
Updated Triple Arrows' tests
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Thanks to MGriffin.
2023-04-18 12:15:02 -03:00
LOuroboros
2043380ee2
Oopsie
2023-04-18 10:34:39 -03:00
LOuroboros
28ce87f6d3
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2
2023-04-18 07:35:59 -03:00
LOuroboros
43a5aa09ef
Corrections
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-Optimized BattleScript_EffectTakeHeart
-Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove
-Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect
2023-04-18 07:34:05 -03:00
Eduardo Quezada D'Ottone
afdfe1503d
fix several issues in BS_ItemCureStatus ( #2916 )
2023-04-17 16:04:59 -04:00
Eduardo Quezada D'Ottone
61f99b4cb9
Fix Ability PopUp freeze ( #2920 )
2023-04-17 13:43:26 -04:00
Alex
60c88d8fcc
Update data/battle_scripts_1.s
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-17 19:12:39 +02:00
Alex
0531ab5d87
Fix Ability PopUp freeze
2023-04-17 18:47:54 +02:00
CallmeEchoo
efd7465c12
fix gBattleMons using party indices instead of battle indices
2023-04-17 13:34:11 +02:00
Eduardo Quezada D'Ottone
037fd2ac0e
Fix Rare Candies ( #2918 )
2023-04-16 18:35:34 -04:00
Jaizu
73ba8264e0
Fix Rare Candies
2023-04-16 21:34:07 +02:00
CallmeEchoo
7d4807d956
fix nightmare status only being healed in doubles
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this came up in a conversation on discord. its not tested.
2023-04-16 13:11:49 +02:00
LOuroboros
7d499548e8
Updates
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-Added EFFECT_JUNGLE_HEALING to IsHealingMoveEffect
-Modified the code for EFFECT_TAKE_HEART inside AI_CheckViability and AI_CheckBadMove
2023-04-15 11:15:44 -03:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
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* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Martin Griffin
48fba7a35c
Fixed AI not considering Hidden Abilities in its team during switching logic ( #2908 )
2023-04-14 14:56:46 +01:00
Eduardo Quezada
958bc34cdf
Fixed AI not considering Hidden Abilities in its team during switching logic
2023-04-14 09:42:48 -04:00
Eduardo Quezada D'Ottone
0397a1d8d6
pret merge 2023/04/13 ( #2907 )
2023-04-13 17:19:39 -04:00
Eduardo Quezada
7c29a24110
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413
2023-04-13 17:05:48 -04:00
Martin Griffin
513ebcb0dd
Improved PR Template ( #2905 )
2023-04-13 19:02:20 +01:00
Eduardo Quezada
eaddeabe16
Improve PR Template
2023-04-13 13:17:25 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect ( #2883 )
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* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
Eduardo Quezada D'Ottone
e4656f3ab8
Add AI_FLAG_OMNISCIENT ( #2872 )
2023-04-10 13:25:40 -04:00
ghoulslash
e3ca217d64
rename IsBattlerAIControlled
2023-04-10 11:36:17 -04:00
ghoulslash
5f4bfd9bb4
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/aiflag
2023-04-10 09:48:49 -04:00
ghoulslash
e49bb21ee4
some IsBattlerAIControlled replacements w BattlerHasAi
2023-04-10 09:48:44 -04:00
Eduardo Quezada D'Ottone
16b89e9991
Fix safari zone ( #2898 )
2023-04-10 09:07:27 -04:00
Jaizu
5c0e5d2133
Don't toggle mega indicator visibility on the Safari Zone
2023-04-10 14:40:56 +02:00
Jaizu
0f958806ea
Remove unused battle funcs
2023-04-10 14:39:14 +02:00
Eduardo Quezada D'Ottone
49f412ebb2
Add PLA Evo Items ( #2897 )
2023-04-10 07:16:30 -04:00
aaghaht
bd54c70020
Add PLA evo items
2023-04-10 10:47:31 +05:30
Eduardo Quezada D'Ottone
5c1efe9419
RandomElement for structured RNG ( #2868 )
2023-04-09 21:20:04 -04:00
Eduardo Quezada D'Ottone
5d885b05d0
Fix trainers having empty movesets ( #2890 )
2023-04-09 21:17:23 -04:00
Eduardo Quezada D'Ottone
6fa3332879
Merge branch 'upcoming' into trainer_moves_fix
2023-04-09 21:08:43 -04:00
GriffinR
73a6a583b3
Merge pull request #1879 from GriffinRichards/cable-car-tilemap
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Use tilemap file for cable car pylons
2023-04-09 13:19:43 -04:00
Jaizu
1df10886b0
fix an oversight that caused battles to continuesly be double battles ( #2894 )
2023-04-09 18:23:52 +02:00
Eduardo Quezada D'Ottone
1094861667
Modify "FillPartnerParty" to work with "Everything Customized" ( #2889 )
2023-04-08 13:02:47 -04:00
Eduardo Quezada D'Ottone
23c7707e75
Fixes Ominous Wind targeting ( #2896 )
2023-04-08 13:01:42 -04:00
Bassoonian
02af4d0943
Fixes Ominous Wind targeting
2023-04-08 18:53:04 +02:00
GriffinR
d4e243136f
Merge pull request #1878 from GriffinRichards/num-text-printers
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Replace NUM_TEXT_PRINTERS with WINDOWS_MAX
2023-04-08 08:41:04 -04:00
sbird
903b56756d
fix an oversight that caused battles to continuesly be double battles
2023-04-08 02:23:43 +02:00
ghoulslash
ff2afb0eec
Fixed Comatose AI checks ( #2866 )
2023-04-07 09:27:28 -04:00
ghoulslash
c3e9f4b571
Added B_DOUBLE_WILD_REQUIRE_2_MONS to use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party ( #2878 )
2023-04-07 09:26:22 -04:00
ghoulslash
3a710a6614
Fixed switch-in abilities activating on terrain change ( #2881 )
2023-04-07 08:00:02 -04:00
Jaizu
f4ea663ab2
Revert "Fix overworld poison not working on newer generations config" ( #2892 )
2023-04-07 11:49:23 +02:00
Philipp AUER
d57d8e6e71
Revert "Fix overworld poison not working on newer generations config"
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This reverts commit e1beb55a51
.
2023-04-07 11:35:30 +02:00
Jaizu
e1beb55a51
Fix overworld poison not working on newer generations config
2023-04-07 11:21:47 +02:00
Jaizu
4709d2b46f
Fix trainers having empty movesets
2023-04-07 10:53:44 +02:00
Jaizu
a870883610
OW Poison configs ( #2884 )
2023-04-07 10:27:26 +02:00
Alex
bd4736cc97
initial commit
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test multi battle
final
remove empty line
2023-04-06 20:56:44 +02:00
Bassoonian
50b5dba655
Fix string issue as requested by Jaizu
2023-04-06 10:13:32 +02:00