Evan
0c648c0071
merge with be
2021-01-01 08:34:09 -07:00
ExpoSeed
b7b1b26b57
Merge pull request #1289 from LOuroboros/final_gambit
...
Corrected Final Gambit's move data and tweaked its effect
2020-12-31 18:39:00 -06:00
ExpoSeed
24362e8bed
Merge pull request #1250 from ghoulslash/infestation
...
infestation between turn anim
2020-12-31 18:06:13 -06:00
ghoulslash
0af8cab87e
Merge pull request #1283 from LOuroboros/ct_moves_data
...
Added the data of SwSh's Crown Tundra's moves
2020-12-21 23:13:23 -07:00
LOuroboros
3918542b3e
Corrections to Final Gambit's effect's battle script
...
-Restored the call to resultmessage
-Corrected its behavior against Endured, Focus Banded/Sashed and Sturdy foes
2020-12-20 21:31:36 -03:00
LOuroboros
9f2dc914ba
Tweaked Final Gambit's effect
...
-Made the user faint before the foe like in the official games
-Removed calls to resultmessage and critmessage as those were never needed by this move's effect
2020-12-19 22:12:17 -03:00
LOuroboros
89989943b3
Added placeholders for the anims of CT's moves
2020-12-19 19:11:17 -03:00
ultima-soul
aefa35a04f
Merge pull request #1275 from ghoulslash/battle_anims
...
Fix Shadow Sneak Animation
2020-12-18 23:15:07 -08:00
Evan
e70e2bcd65
merge with be
2020-12-14 09:09:51 -07:00
LOuroboros
785e23222b
Review correction
2020-12-13 21:20:27 -03:00
Evan
ead8637e4f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-13 17:09:04 -07:00
Evan
36b0e6dedc
fix shake duration
2020-12-13 17:08:35 -07:00
LOuroboros
c5e04cf243
Removed the unnecessary Dragon Energy effect
...
The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
0ac026e6ca
Added the data of SwSh's Crown Tundra's moves
...
And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
Evan
964ec53a65
port cfru shadow sneak anim
2020-12-08 11:36:19 -07:00
LOuroboros
42a06c6003
Fixed softlock caused by the majority of Techno Blast's animations
...
And made the checks that sets its animation use the Type constants instead of their internal IDs.
2020-12-05 21:23:59 -03:00
ultima-soul
e05b5fc8a3
Merge pull request #1260 from ghoulslash/BE_test
...
Fix Babydoll eyes animation
2020-12-04 15:46:17 -08:00
Evan
3102e499da
fix babydoll eyes anim priority
2020-12-02 14:23:03 -05:00
Evan
58a79a4f37
shorten between-turn infestation anim length
2020-12-01 17:52:44 -05:00
Evan
1e68c46890
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-01 17:51:38 -05:00
Evan
5478179464
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
2020-12-01 17:46:26 -05:00
Evan
2bfc7ea9b1
merge upstream
2020-12-01 15:42:04 -05:00
Evan
f54cd0b25d
fix z effect scripts
2020-12-01 15:35:39 -05:00
Evan
9755923cc3
light that burns the sky split, fix electric z move anims
2020-12-01 14:44:45 -05:00
Evan
fd8951d040
trainer z move ai
2020-12-01 08:24:33 -05:00
Evan
a0bde70493
z move effects
2020-11-30 10:55:46 -05:00
Evan
752aca7698
finish z move anims
2020-11-29 09:22:31 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
...
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Evan
f114534ae3
z move anim/effect, black hole eclipse anim
2020-11-28 13:09:43 -05:00
Evan
4060b09bd6
expand top left move window. add z move init anim
2020-11-27 17:06:36 -05:00
Evan
6c0878b5fe
infestation between turn anim
2020-11-24 17:21:59 -05:00
Eduardo Quezada D'Ottone
47fe30f0a1
Merge pull request #1246 from ExpoSeed/BE-patch
...
Remove Techno Blast and Judgment from battle scripts
2020-11-20 20:49:38 -03:00
ExpoSeed
914c830616
Remove Techno Blast and Judgment from battle scripts
2020-11-19 21:21:34 -06:00
Evan
07a4400d50
finish switch in ability messages
2020-11-19 11:42:00 -07:00
Evan
c026f705b3
permanent terrain move bgs
2020-11-17 19:45:27 -07:00
Evan
479f6be51a
redo power trick anim
2020-11-17 15:31:18 -07:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
...
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff
Review changes 2
2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb
Review changes
2020-11-13 14:51:50 -03:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
...
Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
98d3427e62
Prevent Ability Popup overwrites #1218 from ghoulslash
2020-11-10 17:34:33 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08
Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
...
# Conflicts:
# include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e
B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
2020-11-10 14:26:47 -03:00
Evan
0683dc9c3f
longer ability popup delay to prevent overwriting
2020-11-10 10:05:11 -07:00
LOuroboros
a25190f357
A few things.
...
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe
Updated Intimidate to Gen. 8 standard
2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
LOuroboros
c66b77fbf8
Changed Hurricane's animation
2020-11-06 21:06:04 -03:00
Eduardo Quezada
b5834b617d
Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
...
# Conflicts:
# src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
Eduardo Quezada D'Ottone
c783f789ed
Merge pull request #523 from LOuroboros/eerie_impulse
...
Fixed Eerie Impulse's animation again
2020-10-20 18:52:36 -03:00