DizzyEggg
cfd802423b
Fling fixes and tests ( #3191 )
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* begin fling tests
* fling fixes and tests
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* scripts names change
* fix fling's test file
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
LOuroboros
d78d63e537
Fixed redundant calls in Teleport's battle script ( #3212 )
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The battle script was originally making an extra call to attackcanceler and attackstring pointlessly whenever there was a jump to BattleScript_EffectBatonPass.
This commit addresses that by relocating BattleScript_EffectTeleport's own calls to attackcanceler and attackstring.
2023-08-31 09:07:06 +02:00
Eduardo Quezada D'Ottone
d62c0d6d51
Organized tests into subfolders ( #2822 )
2023-08-12 20:00:15 +01:00
DizzyEggg
1fb42e4497
Sticky web / Court Change / Mirror Armor tests + small fixes ( #3160 )
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: Martin Griffin <martin.griffin@algosport.co.uk>
2023-08-07 10:27:57 -04:00
Eduardo Quezada
87050d8c08
Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets ( #3143 )
2023-08-01 23:54:04 -04:00
DizzyEggg
efb98e97c7
remove unused config B_CHECK_IF_CHARGED_UP
2023-07-31 14:22:48 +02:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves ( #3138 )
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* fix various issues with primal weather blocking water/fire type moves
* forgot to change return to effect=1
* fix bugs
2023-07-30 10:50:51 -04:00
Martin Griffin
0e5c78aeb6
Merge remote-tracking branch 'pret/master' into 'rhh/master'
2023-07-25 19:49:18 +01:00
Martin Griffin
31a3ada7de
Detect potential misalignment in modern
2023-07-24 19:42:56 +01:00
Martin Griffin
b53cca1a06
Declarations for 2- and 3-argument GetMonData ( #1756 )
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* Type-safe GetMonData/GetBoxMonData
* Comments
2023-07-24 09:57:37 -04:00
ghoulslash
b5431898c2
RNG for Metronome, multi-hit moves, and Loaded Dice ( #3159 )
2023-07-23 08:15:14 -04:00
Martin Griffin
fc321965a9
RNG_HITS and RNG_LOADED_DICE
2023-07-23 10:24:58 +01:00
ghoulslash
a527d6c7de
Fix wrong color in stat move animation ( #3161 )
2023-07-23 04:38:25 -04:00
Alex
ad25dfe1e9
Set otGender + Moves in FillPartnerParty ( #3163 )
2023-07-21 14:43:39 -04:00
DizzyEggg
fc37345c29
Fix wrong color in stat move animation
2023-07-21 10:42:39 +02:00
Martin Griffin
b406a9c1bd
RandomUniformExcept and RNG_METRONOME
2023-07-20 10:25:03 +01:00
Bassoonian
7fa6ed8b05
Fix priortiy typos
2023-07-19 17:33:28 +02:00
Eduardo Quezada D'Ottone
cf29c9eb69
Fixed enemy parties not reverting to their original form post-battle ( #3150 )
2023-07-19 08:46:57 +02:00
Eduardo Quezada D'Ottone
b08c8f85fc
Fixed Utility Umbrella damage calculations ( #2835 )
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* Fixed Utility Umbrella holders not receiving regular damage when being hurt by what would've been weakened rain/sun attacks
* Fixed reading move incorrectly
* Tests: Sun, Rain, Utility Umbrella and Hydro Steam
* [STASH] Skeli changes, needs to remake tests
* Fixed tests
* Removed redundant tests
* Removed unused variable
* Removed Primal Todo tests
2023-07-18 09:22:05 +02:00
Alex
38655b9d1f
Fix gem boost on multi hit moves and config for gem param ( #3144 )
2023-07-18 06:11:54 +01:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting ( #3141 )
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* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
DizzyEggg
3c5c68ac58
Fix how AI categorizes Weak moves and give priority to always hits moves when needed ( #3109 )
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* ai weak move fix and always hits move prioritarizing
2023-07-16 07:24:59 +01:00
Martin Griffin
58ede15263
Fix Roullout Fury Cutter AI power calc ( #3110 )
2023-07-16 06:45:35 +01:00
Martin Griffin
c4057cb0e0
Fix Metronome's/Mirror Move's called move to take powder moves / multi hit moves into account ( #3135 )
2023-07-16 06:41:18 +01:00
DizzyEggg
2a249654e7
fix mirror move/metronome powder/multi hit moves & tests
2023-07-15 14:00:55 +02:00
Eduardo Quezada D'Ottone
5f29ae6f99
Failed tests are now listed in the total ( #3073 )
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* Failed tests are now listed in the total
2023-07-14 10:17:54 +01:00
gruxor
5fd881a1b6
Remove unused macro to fix syntax highlights
2023-07-12 14:44:23 -04:00
Eduardo Quezada
f21953f254
Merge remote-tracking branch 'pret/master' into RHH/master
2023-07-06 13:06:31 -04:00
DizzyEggg
9a09f1e3b9
Fix Roullout Fury Cutter AI power calc
2023-07-06 13:41:16 +02:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests ( #3074 )
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* Fix Clear Amulet visual bug + Tests
TODO Tests, additional tests + Triple Kick pp bug
* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
ghoulslash
c7e8edf19b
Easy Chat always shows words in uppercase ( #3050 )
2023-06-24 13:28:13 -04:00
Pawkkie
62ae3b1df1
Fix bug due to variable overflow when AI chooses new Pokemon to send out ( #3068 )
2023-06-21 12:59:30 -04:00
Eduardo Quezada D'Ottone
b01f7927cf
Fixed Sylveon's evolution method ( #3048 )
2023-06-19 16:17:51 -04:00
Eduardo Quezada D'Ottone
5128520291
Fixes Hisuian mon not evolving + Fixed regional mon not breeding correctly ( #3047 )
2023-06-19 16:16:55 -04:00
Eduardo Quezada
49ffd4a2e9
Easy Chat always shows words in uppercase
2023-06-06 10:55:42 -04:00
Eduardo Quezada
601a96f34a
Fixes Hisuian mon not evolving + fixed regional mon not breeding correctly
2023-06-06 08:01:29 -04:00
Bassoonian
7bf34448e4
Rename GAME_STAT_FISHING_CAPTURES to GAME_STAT_FISHING_ENCOUNTERS
2023-06-05 14:15:07 +02:00
AgustinGDLV
d795256142
remove debug
2023-06-03 11:56:01 -07:00
AgustinGDLV
53fa7e524c
allow for illegal abilities within tests
2023-06-03 11:32:54 -07:00
Eduardo Quezada
4c57b84cd9
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230602
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# Conflicts:
# graphics/pokemon/mawile/footprint.png
# src/battle_gfx_sfx_util.c
# src/fldeff_sweetscent.c
# src/pokedex.c
2023-06-02 11:45:28 -04:00
Martin Griffin
412f6f5352
Separate build directory for tests and TESTING define ( #3002 )
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* Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
2023-05-31 09:38:37 -04:00
GriffinR
5100eef017
Merge pull request #1890 from GriffinRichards/pal-macro
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Add some missing palette macro use
2023-05-28 18:28:50 -04:00
ghoulslash
a929ae8b48
Replace launchtemplate and launchtask in battle anims ( #2640 )
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* replace launchtemplate with createsprite using fix_launchtemplate.py
* tidy up script
* fix comment handing in fix_launchtemplate.py
* fix double comma after sprite template
* remove py script
* convert launchtask -> createvisualtask
* fix launchtask->createvisualtask issue
* fix ANIM_PAL ORs
* remove launchtemplate, launchtask macros
* fix pal macros in z moves
* fix bloom doom
* add F_PAL_ALL_BUT_DEF
* remove all ANIM_PAL_ usages
* devestating drake fix
* convert launchsoundtask and setblends
* Reworked CFRU macro PR
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-05-27 17:32:53 -04:00
Eduardo Quezada D'Ottone
d0e6ea7612
Optimized battle gender checks ( #3020 )
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* Optimized battle gender checks
* Apply suggestions from code review
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
---------
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
2023-05-27 17:23:02 -04:00
GriffinR
14f7e49099
Add some missing palette macro use
2023-05-25 15:09:16 -04:00
AgustinGDLV
5a8715e608
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix
2023-05-23 16:10:44 -07:00
AgustinGDLV
d4c7e5e559
changed B_WEATHER_FORM preproc to affect tables instead of function
2023-05-23 14:03:38 -07:00
Eduardo Quezada D'Ottone
f979013b7e
Disable Gen8+ Obedience Mechanics by default ( #2980 )
2023-05-21 16:57:43 -04:00
psf
9506b205e6
Changed 999999 in MaxMoney to MAX_MONEY constant ( #3015 )
2023-05-20 08:25:59 -04:00
LOuroboros
29d2d4202e
Evolution updates ( #3009 )
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* Add Hisuian Sneasel's evolution to gEvolutionTable
* Updates
-Added EVO_ITEM_NIGHT, (it's like EVO_ITEM_DAY but nighttime specific)
-Added EVO_ITEM_HOLD (it's like the day based variations, but day agnostic)
-Turned the trade evo items into regular evolution items
-Ditched the config for the Razor Claw by request
-Updated every entry in gEvolutionTable for species that could only evolve via EVO_TRADE_ITEM to LA's standard
* Review corrections (extrapolations)
* Post Cherrypick corrections
* Corrected the description of EVO_ITEM_NIGHT
* Added a config for the new items' field-evolving functionality
2023-05-18 06:39:14 -04:00