5684 Commits

Author SHA1 Message Date
Eduardo Quezada
30d999bb6f Adapting move changes (part 2) 2020-10-18 11:15:42 -03:00
Eduardo Quezada
2ba2751049 Moved if-else to the top. 2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620 Fixed repeated fields. 2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1 Adapting move changes (part 1) 2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867 Organized interface settings into their own category. 2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855 Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00
Kurausukun
aedfe27f8d
Remove newline 2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f formatting 2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7 [LEAK INFORMED] match FadeOutBody 2020-10-16 16:55:29 -04:00
Evan
bd26919acc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee Review changes and option to hide split icon. 2020-10-15 20:15:44 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix 2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1 Implemented the effects of the Power Items
For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.

## **Discord contact info**
Lunos#4026

As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
Eduardo Quezada
0d39b29691 Option to use Gen 3 Physical/Special split. 2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3 LGPE & Isle of Armor move data. 2020-10-14 21:50:22 -03:00
Evan
c9504ca749 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-13 11:34:41 -06:00
ExpoSeed
d4e58d9746 Fix style, sync moved functions properly 2020-10-13 09:40:01 -05:00
ExpoSeed
88b9847772 Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2 2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531 renamed pokenav graphics file fixes 2020-10-11 09:11:12 -06:00
Evan
f4909b4d96 align pokenav task funcs and update some pokenav menu bg gfx files 2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298 2020-10-11 09:54:49 +02:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
Evan
2b2be90a52 start pokenav documentation 2020-10-10 16:17:34 -06:00
Evan
5ab17cc713 Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-10-09 09:13:17 -06:00
GriffinR
65a4e06737 Add ITEM6_HEAL constants, change move flags to shifts 2020-10-05 18:48:51 -04:00
Michael Panzlaff
187c96d6e5 rewrite MultiBootWaitCycles as naked function
Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you
might have run into problems during optimizations when the compiler tried
to optimize the function, even if declared NOINLINE.

When rewriting this function as NAKED function, this no longer happens
as the optimizer will treat it as black box and compilation will resume.
2020-10-02 12:27:16 +02:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
Aaron B-D
c4d83f0640 Fixed 2v1 Multi battles stalling indefinitely at the battle's intro
Fixes Issue #492
2020-09-25 17:40:38 -04:00
GriffinR
66bd1e6d3f Use constants for item digits 2020-09-25 11:18:52 -04:00
tustin2121
be9100fe52 Review changes 2020-09-20 13:04:20 -04:00
tustin2121
832be34898 More documenting trainer hill
- Renamed members and added comments in the TrHillDisplay struct.
- Formatted the trainer hill data to better match the metatile layout its representing.
- Documented the function which uses this data.
2020-09-20 01:50:54 -04:00
tustin2121
0d3646c0b9 Trainer hill location data
Changed the trainer hill data for trainer locations, directions, and ranges from vague unusable numbers into readable data via use of preprocessor macros.
2020-09-20 01:09:22 -04:00
Kaz
32ae13f9b6 walda_phrase.c: Proper sub_81D9C90 match GET. 2020-09-19 19:03:07 -04:00
GriffinR
0b592228c5
Merge pull request #1186 from kiliwily/DocSomeBugs
Document some bugs
2020-09-19 18:09:49 -04:00
Kaz
94711208a2 menu_specialized.c: Fix fakematches. 2020-09-19 17:38:54 -04:00
Kaz
847878eae9 battle_gfx_sfx_util.c: Very annoying fakematch fix.
daycare.c: -g eliminates the need for the brace hack.
battle_transition.c: Fix Phase2_Ripple_Func2...?
2020-09-19 17:12:25 -04:00
kiliwily
f1366dfc69 Fix typos 2020-09-19 20:46:26 +02:00
kiliwily
56848fb891 Update battle_util.c 2020-09-19 20:44:16 +02:00
MeatLoaf3
0e74de0f9e
Changed casts to volatile
devkitArm wouldn't copy the bits properly in some instances. Casting as volatile solved the issue
2020-09-18 13:26:36 -04:00
Kaz
1404cf3330 field_player_avatar.c: Fix TryInterruptObjectEventSpecialAnim fakematch. 2020-09-17 18:24:11 -04:00
Kaz
c724f2b809 battle_ai_script_commands.c: -g fixes the fakematch. 2020-09-16 22:01:45 -04:00
Kaz
5a70f99e16 battle_script_commands.c: Eliminate the last nonmatching (swapped expressions). 2020-09-16 21:39:44 -04:00
Kaz
171154a097 Convert to -g; will be required for eliminating fakematches. 2020-09-16 19:36:30 -04:00
ExpoSeed
227d2dce32 Make description slightly more precise 2020-09-16 12:51:14 -05:00