GriffinR
1d1c2d41bb
Add list menu cursor constants
2022-11-09 15:16:46 -05:00
Eduardo Quezada
2ef2134be1
Moved Hunger Switch to form change table.
2022-11-06 17:12:34 -03:00
Eduardo Quezada
62912f8caf
Battle indicator now depends on species instead of held item
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- This is to avoid a situation where a user would plop a Primal Groudon and its indicator would become Alpha if it doesn't have a Red Orb.
2022-11-06 16:01:07 -03:00
Eduardo Quezada
57bdb683ec
DoBurmyFormChange handled by FORM_CHANGE_END_BATTLE_TERRAIN
2022-11-05 23:27:40 -03:00
Eduardo Quezada
99536089cf
Renamed form change defines to be consistant with which function calls which
2022-11-05 22:02:25 -03:00
Eduardo Quezada
8f289714b2
Moved form change defines and descriptions to their own header
2022-11-05 21:36:45 -03:00
Eduardo Quezada
ceb5c8a00a
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# include/battle_util.h
# src/battle_util.c
2022-11-05 20:11:33 -03:00
Eduardo Quezada
42f8e8c114
Multiple refactors
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- Added a general GetBattleFormChangeTargetSpecies instead of getting specific ones for Mega Evolution and Primal Reversion.
- Added FORM_CHANGE_BATTLE_HP_PERCENT, to replace ShouldChangeFormHpBased.
- Cleaned ifdefs for hold effects.
- Finally removed UndoMegaEvolution.
- FORM_CHANGE_FAINT and FORM_CHANGE_BATTLE_END restore to the first form before a battle form change if species isn't specified.
- When changing from a form with more HP to one with less, now current HP is kept to fix Zygarde edge case. (Will likely need to be reworked for Dynamax, as it behaves differently)
- Uses DoesSpeciesUseHoldItemToChangeForm in CanBattlerGetOrLoseItem.
2022-11-05 20:00:12 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
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Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
Eduardo Quezada
44bf4a15e3
Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/constants/battle_config.h
# include/constants/battle_move_effects.h
2022-11-04 12:19:40 -03:00
ghoulslash
7a0e541413
workaround for GetBattlerHoldEffectParam to handle bug bite different battler id
2022-11-04 10:29:05 -04:00
ghoulslash
1e6903840a
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite
2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab
merge w rhh master
2022-11-04 09:29:39 -04:00
Eduardo Quezada
edf4e45c4d
Config for Dark Void being only usable by Darkrai
2022-11-03 21:36:12 -03:00
BuffelSaft
c169a9523e
Merge branch 'upcoming' into fix-stat-boost-on-hit
2022-11-03 22:01:30 +13:00
BuffelSaft
736ca893b6
Fix abilities that raise target's stat after hit
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Fix Justified, Berserk, Rattled, Stamina and Water Compaction printing the wrong message when they activate. Steam Engine was also updated to follow the gen 5+ ability activation method style.
2022-11-03 21:54:56 +13:00
Eduardo Quezada
15c12af2cf
Using TryBattleFormChange in place of certain TryFormChange
2022-11-01 23:50:26 -03:00
LOuroboros
86e322dcea
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2022-11-01 22:41:31 -03:00
Eduardo Quezada D'Ottone
b8371500d3
Merge pull request #1676 from BuffelSaft/multistrike
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Multi-hit refactor and Parental Bond
2022-11-01 21:16:04 -03:00
ghoulslash
53061c7d62
Merge pull request #2391 from AsparagusEduardo/RHH/pr/sugardoodoodoodoodoodooaahhoneyhoney
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Implemented Honey's Sweet Scent functionality
2022-11-01 20:09:30 -04:00
ghoulslash
c6cb54b54e
Merge pull request #2319 from AsparagusEduardo/RHH/pr/Lures
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Implemented Lures and Repel/Lure "use another" menu
2022-11-01 20:05:15 -04:00
Eduardo Quezada
797c5514d3
Mega Evolution in form change tables
2022-11-01 18:37:23 -03:00
Eduardo Quezada
a57f6d184b
Fainting by poison in the overworld reverts forms
2022-11-01 12:24:04 -03:00
LOuroboros
5ebc996c51
Removed worthless DEBUG_FLAG_PC_FROM_DEBUG_MENU config
2022-10-30 22:03:14 -03:00
Eduardo Quezada
e4a439aa46
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
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# Conflicts:
# src/data/bard_music/moves.h
# src/data/bard_music/pokemon.h
2022-10-30 12:30:38 -03:00
Eduardo Quezada
3172273c73
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/Lures
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# Conflicts:
# src/pokemon.c
2022-10-30 12:16:09 -03:00
GriffinR
c76beed989
Merge pull request #1807 from pret/porymap-5
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Update for Porymap 5.0.0
2022-10-30 11:01:37 -04:00
Eduardo Quezada
85c0d2dac8
Review changes
2022-10-27 11:26:09 -03:00
BuffelSaft
224ca256ce
Requested clean up
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Rename constants, remove white space, improve B_BEAT_UP description.
* Rename B_BEAT_UP_DMG to B_BEAT_UP
* Shorten B_PARENTAL_BOND_DAMAGE to B_PARENTAL_BOND_DMG
* Remove trailing whitespace
* Replace boolean 1 with TRUE in MOVEEND_MULTIHIT_MOVE
2022-10-27 22:25:33 +13:00
BuffelSaft
3327758cdb
Move B_BEAT_UP_DMG to other move settings
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This is more of a mechanical change like gen 8's change to Teleport, so it should go in the same block of settings.
2022-10-26 23:29:09 +13:00
Eduardo Quezada
3ed485632f
Renamed gBaseStats to gSpeciesInfo
2022-10-24 17:01:48 -03:00
BuffelSaft
d9cc98a4fe
Suggested changes
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- Various style fixes
- Add BATTLE_ALIVE_EXCEPT_ATTACKER case to CountAliveMonsInBattle
2022-10-24 22:19:35 +13:00
BuffelSaft
a5ede1ee90
Move B_PARENTAL_BOND_DAMAGE to damage settings
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Title.
2022-10-23 21:41:42 +13:00
BuffelSaft
9b076a9dcf
Fix spread moves, tidy up CANCELLER_MULTIHIT_MOVES
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- Parental Bond spread moves should now strike twice whenever there is a single target, even if the target is the user's ally.
- Random chance to hit 2-5 times is now set in SetRandomMultiHitCounter().
2022-10-23 21:40:04 +13:00
BuffelSaft
1b056f9044
Fix various Parental Bond issues
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- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
2022-10-23 17:37:23 +13:00
BuffelSaft
3775c5d00c
Fix move effects
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Restore unintentionally removed MOVEEND_DEFROST, fix move effect definitions.
2022-10-22 18:54:25 +13:00
BuffelSaft
6035c5a280
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-10-22 14:31:13 +13:00
Eduardo Quezada
0a79390ec0
Primal Reversion in Form Change tables
2022-10-21 02:08:37 -03:00
Eduardo Quezada
861590f747
Form change when fainting. Goodbye UndoFormChange!
2022-10-20 18:53:12 -03:00
Eduardo Quezada
d8cc7f7abe
Form change when switching out
2022-10-20 17:56:56 -03:00
Eduardo Quezada
b74f0777da
Renamed form change constants
2022-10-20 17:22:58 -03:00
Eduardo Quezada
620e69945d
Form change for starting and ending battles. Adjusted PP for Iron Head/Behemoth moves
2022-10-20 16:40:24 -03:00
GriffinR
e752c8a2f9
Merge pull request #1805 from tustin2121/tustin2121-patch-runimmedeately
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Document seldom-used trigger functionality
2022-10-20 11:45:35 -04:00
Eduardo Quezada D'Ottone
18e7fc5efc
Introduce NUM_BATTLE_SIDES
2022-10-20 08:41:18 -03:00
GriffinR
3e8baa5b04
Merge branch 'master' into porymap-5
2022-10-18 22:54:25 -04:00
GriffinR
a418f8d976
Merge pull request #1755 from GriffinRichards/map-dynamic
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Rename special map constants, treat warp ids as strings
2022-10-18 22:45:56 -04:00
tustin2121
4730870646
VAR_RUN_TRIGGER_IMMEDIATELY -> TRIGGER_RUN_IMMEDIATELY
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Getting rid of the VAR_ prefix, to avoid the porymap problem.
2022-10-18 21:12:31 -04:00
GriffinR
e33581ff9c
Merge pull request #1671 from sphericalice/heal-location-none
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Add the HEAL_LOCATION_NONE constant
2022-10-18 18:41:04 -04:00
Abaresk
7f09894045
Merge branch 'master' into thunder
2022-10-18 04:37:56 +00:00
Marcus Huderle
48ab684b48
Fix weather color map documentation
2022-10-17 17:41:27 -07:00