GriffinR
1c82571fa0
Merge pull request #1542 from GriffinRichards/doc-menu
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Document menu
2021-11-08 21:23:21 -05:00
GriffinR
adf773f1ed
Document remainder of save.c
2021-11-08 19:45:14 -05:00
GriffinR
ab1074e629
Label unknown palette functions
2021-11-08 16:08:36 -05:00
GriffinR
684f599a44
Label remaining battle_interface symbols
2021-11-08 16:03:44 -05:00
GriffinR
e3b6337c3a
Finish battle_anim_mons doc
2021-11-08 14:29:37 -05:00
ghoulslash
4566b5234f
magic guard user doesnt care about rocky helmet
2021-11-08 11:56:51 -05:00
ghoulslash
01cf8e6452
add AI_MoveMakesContact, dissuade multi-hit attacks against rocky helmet
2021-11-08 11:55:06 -05:00
GriffinR
ae2602b5a5
Add missing BATTLER_COORD usage
2021-11-08 11:54:29 -05:00
GriffinR
d20341646a
Start battle_anim_mons doc
2021-11-08 11:46:13 -05:00
ghoulslash
e5a0630596
add ai flag checks alongside CanFaintTarget
2021-11-08 11:42:32 -05:00
ghoulslash
8f320a8d33
some ai updates, recycle + ripen logic
2021-11-08 11:37:41 -05:00
ghoulslash
4f56d0a2b5
Merge pull request #1875 from BuffelSaft/fix_ai_status_logic2
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Fix AI status logic and CanAttackerFaintTarget
2021-11-08 10:34:10 -05:00
GriffinR
1548e902cd
Add MonCoods size macro
2021-11-08 09:41:23 -05:00
BuffelSaft
03cab2058a
Fix goof, make AI check PP in move limitations
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Was skipping valid moves instead of invalid ones in CanAIFaintTarget. Also, remove all instances of ~MOVE_LIMITATION_PP from the AI as it seemed detrimental.
2021-11-08 23:57:16 +13:00
Blackforest92
76ba9d835a
pulled latest RHH battle_engine 08-11-2021
2021-11-08 16:38:42 +07:00
BuffelSaft
d3a845d511
Fix CanAIFaintTarget
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Rename CanAIFaintTarget to CanIndexMoveFaintTarget and create a new function, CanAIFaintTarget, that checks if any known move can KO the target.
2021-11-08 20:37:28 +13:00
BuffelSaft
3a113e33b2
Uncomment AI Full Metal Body checks
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This ability is Clear Body with a different name, so it should be working and doesn't need to be commented out.
2021-11-08 19:28:09 +13:00
BuffelSaft
5ac465bc2f
Merge pull request #1862 from ghoulslash/be/speeduphit
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Dont have XX_UP_HIT effects trigger at end of battle
2021-11-08 19:16:54 +13:00
ghoulslash
a90cf4a501
Merge pull request #1724 from AsparagusEduardo/BE_TerrainMoves
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Moves affected by Terrain: Camouflage, Secret Power & Terrain Pulse
2021-11-07 17:39:03 -05:00
GriffinR
c4169cfd29
Disambiguate cry functions
2021-11-07 14:26:09 -05:00
Eduardo Quezada D'Ottone
fd46beb3dd
Merge pull request #1869 from LOuroboros/patch-2
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Fixed the offensive boost (Gen. 3-6 specifically) of the Soul Dew
2021-11-07 15:42:24 -03:00
GriffinR
54b254a829
Add CRY_MODE constants
2021-11-07 13:33:05 -05:00
LOuroboros
b358f774dd
Fixed the offensive boost of the Soul Dew
2021-11-07 14:40:18 -03:00
Eduardo Quezada D'Ottone
c2a17510a9
Terrain Pulse animations
2021-11-07 11:25:08 -03:00
Eduardo Quezada D'Ottone
4e6a459b14
Optimized terrain timers
2021-11-06 19:46:52 -03:00
Eduardo Quezada D'Ottone
8773e552ac
Organized config and added failsafe to AnimTask_SetCamouflageBlend
2021-11-06 19:24:06 -03:00
Eduardo Quezada D'Ottone
1c4a0c205a
Camouflage types config + extra terrains
2021-11-06 19:09:35 -03:00
Eduardo Quezada D'Ottone
b220da1d2a
Updated NaturePowerMoves table for new terrains + added failsafe in case the terrain isn't defined in the table
2021-11-06 18:50:01 -03:00
GriffinR
4f825a6ee0
Give generic names to unknown direct sound wave data
2021-11-06 17:00:24 -04:00
Eduardo Quezada D'Ottone
e9804a5023
Secret Power animation config
2021-11-06 17:32:34 -03:00
Eduardo Quezada D'Ottone
328976bf81
Secret Power effect config
2021-11-06 17:05:13 -03:00
GriffinR
737a5cba55
Merge pull request #1546 from AsparagusEduardo/pret_sandstorm
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Using WEATHER_SANDSTORM in battle_setup
2021-11-06 14:21:11 -04:00
Eduardo Quezada D'Ottone
b282bbc270
Using WEATHER_SANDSTORM in battle_setup
2021-11-06 14:55:27 -03:00
GriffinR
93705bc257
Label phonemes
2021-11-06 12:30:40 -04:00
GriffinR
44295261b0
Give programmable wave samples generic names
2021-11-06 12:07:42 -04:00
GriffinR
abab6cef09
Label remaining m4a functions
2021-11-06 11:42:34 -04:00
ghoulslash
da6ec51fc2
merge w be
2021-11-06 10:43:35 -04:00
ghoulslash
41bf1dc2f4
merge w be
2021-11-06 10:40:57 -04:00
ghoulslash
f7d11527aa
Merge pull request #1867 from AsparagusEduardo/BE_synchroToxic
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Config for Synchronize's interaction with toxic poisoning
2021-11-06 10:36:50 -04:00
GriffinR
f9e8c88eb5
Merge pull request #1543 from cbt6/move-fastest
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Rename WalkFastest functions to WalkFaster
2021-11-06 10:32:59 -04:00
Eduardo Quezada D'Ottone
62b6accbcc
Using IsBattlerTerrainAffected
2021-11-06 11:07:40 -03:00
Eduardo Quezada D'Ottone
ae8de0f07a
Merge branch 'BattleEngine' into BE_TerrainMoves
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# Conflicts:
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# src/battle_util.c
2021-11-06 10:44:05 -03:00
ghoulslash
01d9d4c7d7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into be/speeduphit
2021-11-06 08:53:09 -04:00
ghoulslash
03f290d937
add check for plus_2 effects
2021-11-06 08:53:00 -04:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
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Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
LOuroboros
c2e8c1058f
Force set gSwapDamageCategory's initial value in Photon Geyser's and Shell Side Arm's calculations
2021-11-05 23:07:26 -03:00
LOuroboros
4bdbef9a9d
Use the right defensive target stats during Shell Side Arm calculation
2021-11-05 22:21:50 -03:00
Eduardo Quezada D'Ottone
202827068c
a
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-05 21:25:42 -03:00
Eduardo Quezada D'Ottone
63a7618f07
Merge pull request #1850 from BuffelSaft/relic_song
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Finish Relic Song's effect
2021-11-05 21:17:00 -03:00
Eduardo Quezada D'Ottone
8e49e3e653
Config for Synchronize's interaction with toxic poisoning
2021-11-05 21:16:13 -03:00