DizzyEggg
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95d3c180cc
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clean up variables in files
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2018-11-19 01:03:14 +01:00 |
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DizzyEggg
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7ce3473b0e
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Clean up save related files
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2018-11-18 19:37:18 +01:00 |
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DizzyEggg
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0da7d7e6ae
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why is this function so hard to match
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2018-10-30 21:45:26 +01:00 |
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DizzyEggg
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b87856b58e
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Battle Factory is decompiled and documented.
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2018-09-10 01:01:39 +02:00 |
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DizzyEggg
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fd40e93cb5
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clear item, save and load save files
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2018-04-29 14:21:59 +02:00 |
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Diegoisawesome
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34716558b1
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Almost finish decompiling intro
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2018-02-15 16:54:34 -06:00 |
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Diegoisawesome
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eb6aed50e5
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Update save.c with recorded battle sector
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2018-01-31 16:12:46 -06:00 |
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ProjectRevoTPP
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a998cba4f0
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depreciate depreciate
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2018-01-31 15:53:38 -05:00 |
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ProjectRevoTPP
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78bd2b0849
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move save rodata to source and use saveblock chunk macros
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2018-01-31 15:26:57 -05:00 |
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camthesaxman
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caa13f8777
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convert some constants to C headers
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2017-12-05 11:55:48 -06:00 |
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DizzyEggg
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209b6eb467
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more of recorded battle done
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2017-11-13 18:07:23 +01:00 |
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ProjectRevoTPP
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2ecb9fcd13
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oops
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2017-10-06 23:30:35 -04:00 |
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DizzyEggg
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7b72c83762
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finish save.c
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2017-09-29 10:06:36 +02:00 |
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DizzyEggg
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c3cc1b3370
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make it compile
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2017-09-06 18:39:03 +02:00 |
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DizzyEggg
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92892d140a
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begin load_save.c
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2017-09-04 18:26:39 +02:00 |
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DizzyEggg
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5afd2d5bfb
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begin new save.c, label lots of things
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2017-09-03 22:50:17 +02:00 |
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DizzyEggg
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ddf85539c1
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move ram save variables to C
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2017-09-03 15:39:33 +02:00 |
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DizzyEggg
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a3f602f17c
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begin save.s decomp, thanks revo!
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2017-09-03 14:13:01 +02:00 |
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