Commit Graph

6258 Commits

Author SHA1 Message Date
LOuroboros
575c5a5882 Fixed Freeze Shock's 2nd turn animation 2020-06-16 04:11:09 -03:00
LOuroboros
2621071f22 Fixed Freeze-Dry's InGame name 2020-06-16 03:36:17 -03:00
LOuroboros
bef8a701fc Fixed Freeze Dry's animation 2020-06-16 03:32:41 -03:00
LOuroboros
abd1288268 Fixed Electrify's animation 2020-06-16 03:06:32 -03:00
LOuroboros
2fb4c0cab1 Corrected Electrify's battle string 2020-06-16 02:58:58 -03:00
LOuroboros
6abfac2c65 Fixed Trop Kick's animation 2020-06-16 00:17:40 -03:00
LOuroboros
da4fba6d41 Fixed Revelation Dance's animation 2020-06-16 00:01:06 -03:00
LOuroboros
5013a04ba3 Fixed Diamond Storm's animation 2020-06-15 23:25:35 -03:00
LOuroboros
f7c6729b75 Fixed Dragon Hammer's animation 2020-06-15 22:46:22 -03:00
LOuroboros
ed7675b11b Fixed Eerie Impulse's animation 2020-06-15 21:41:43 -03:00
LOuroboros
746bdb581a
Fix Fire Lash
As stated in #411, this move should hurt the opponent and lower their defense, not just the latter.
2020-06-15 20:35:35 -03:00
LOuroboros
e2285850f3
Fix Lunge
Addresses #411
2020-06-15 20:33:47 -03:00
GriffinR
e507770425 Remove some unneeded link filler 2020-06-15 13:17:53 -04:00
GriffinR
4c8fd5af7c Move Pokemon cries to own directory 2020-06-15 13:00:24 -04:00
DizzyEggg
72be56c15c
Merge pull request #398 from Fontbane/patch-7
Teatime and Eternabeam should be one word each
2020-06-15 09:09:24 +02:00
GriffinR
c2a07276ae
Merge branch 'master' into doc-link 2020-06-13 16:15:11 -04:00
Sierra A
46f4a4bbf7
Merge pull request #1074 from Sierraffinity/item-menu-cleanup
Begin item_menu.c cleanup
2020-06-10 17:17:35 -07:00
Sierra A
a05eea9312
Merge pull request #1075 from Sierraffinity/master
Fix out of bounds array access in intro Groudon segment
2020-06-10 17:16:04 -07:00
GriffinR
a9a427c6f2
Merge branch 'master' into doc-link 2020-06-10 17:36:43 -04:00
GriffinR
2859900ea9 Second pass on documenting union room 2020-06-10 17:30:59 -04:00
Sierraffinity
452f1e0047 Fix out of bounds array access in intro Groudon segment 2020-06-10 13:27:46 -07:00
Sierra A
a7815857ad
Merge pull request #1071 from PokeCF/patch-3
Unnest if statements
2020-06-10 13:23:57 -07:00
Sierraffinity
74edaed426 Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
PikalaxALT
70c5f923ad
Merge pull request #1072 from nullableVoidPtr/master
Match sub_80F0708
2020-06-10 09:23:38 -04:00
nullableVoidPtr
8381828571 Match sub_80F0708
Special thanks to @kazblox
2020-06-10 21:13:58 +08:00
PokeCF
760baec098
Unnest if statements
Overall, it is generally considered bad style to continually nest loops. However, if this is what the decompiler outputted, then why bother touching it?

However, this can be rewritten as returning early if the playtime is less than 60.

The reason for this is not because of the original code, but because it looks better, has the same output, and is easier to understand.
2020-06-08 17:09:54 -04:00
GriffinR
35867f531b Some link rfu cleanup / link.c documentation 2020-06-08 15:24:25 -04:00
GriffinR
c98342c973 Document link_rfu_3.c 2020-06-08 00:28:21 -04:00
GriffinR
e6f5c4f264 Sync link_rfu_2.c 2020-06-07 12:54:50 -04:00
GriffinR
3f97763181 Document cable_club.c 2020-06-06 16:10:03 -04:00
huderlem
675f5ac03e Remove unnecessary comment 2020-06-03 19:55:15 -05:00
SBird
5d752bbe49 shop: document some constants s.t. object events don't break 2020-06-03 19:55:15 -05:00
GriffinR
aaf5d91c18 Document field_message_box.c 2020-06-03 19:47:45 -05:00
huderlem
83336585e2
Merge pull request #1067 from DizzyEggg/transitions
Transitions
2020-06-03 19:45:04 -05:00
GriffinR
9190af73b7 Label union room battle trainer 2020-06-03 15:28:29 -04:00
GriffinR
fd77eb1eb9 Document wireless_communication_status_screen.c 2020-06-03 14:07:40 -04:00
GriffinR
bc6bd36813 Document union_room_battle.c 2020-06-02 19:05:59 -04:00
GriffinR
18a00da820 Split wireless_communication_status_screen.c out 2020-06-02 18:51:26 -04:00
GriffinR
7632404ba5 Document union_room_chat.c 2020-06-02 18:35:00 -04:00
DizzyEggg
0690abd5a4 its time to ddddddduel 2020-06-02 17:28:47 +02:00
DizzyEggg
754266cb0f battle transitions 2020-06-02 13:32:30 +02:00
DizzyEggg
f608ae9f70 make battle transition OK ok Ok oK 2020-06-02 13:30:05 +02:00
PikalaxALT
8c54454923
Merge pull request #1066 from pret/revert-1065-transitions
Revert "More transitions documentation"
2020-06-01 18:26:07 -04:00
PikalaxALT
72b332d551
Revert "More transitions documentation" 2020-06-01 18:05:31 -04:00
Sierra A
d54053f9d7
Merge pull request #1065 from DizzyEggg/transitions
More transitions documentation
2020-06-01 10:57:07 -07:00
GriffinR
f53e2491bf Document union_room_player_avatar.c 2020-06-01 10:23:12 -04:00
DizzyEggg
ab3eb6065b More transitions documentation 2020-06-01 16:17:25 +02:00
Sierra A
ad61cccbd1
Merge pull request #1064 from DizzyEggg/patch-1
Battle transition arrays easier to edit
2020-05-31 11:31:31 -07:00
GriffinR
4fe507e453 Document union_room.c 2020-05-31 13:11:18 -04:00
AJ Fontaine
9311dfdbb3
Teatime and Eternabeam should be one word each 2020-05-31 10:00:21 -04:00