Commit Graph

292 Commits

Author SHA1 Message Date
DizzyEggg
a91ffaaa41 clean up decompress header 2017-09-02 20:08:08 +02:00
DizzyEggg
7a831c215e decompile decompress.s 2017-09-02 19:55:39 +02:00
DizzyEggg
7ecdcc5ed8 iwram and ewram vars to C 2017-09-02 17:32:34 +02:00
DizzyEggg
591837e3c3 decompile sound.s 2017-09-02 17:03:46 +02:00
DizzyEggg
2089dd0f86 start labelling, decompiling sound.s 2017-09-02 16:03:53 +02:00
DizzyEggg
84240b1a5a sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
DizzyEggg
24a1e3e544 decompile more of sprite.s 2017-09-02 12:12:09 +02:00
DizzyEggg
c146c247f2 decompile more of sprite.s 2017-09-02 01:42:44 +02:00
DizzyEggg
26bf61e06f start decompiling sprite.s 2017-09-02 00:21:11 +02:00
DizzyEggg
bc5acf7394 more splitting, move ewram sprite vars to C 2017-09-02 00:09:46 +02:00
DizzyEggg
449d546556 split some battle files 2017-09-01 23:40:13 +02:00
DizzyEggg
b614971cba find b scripting commands table, thx revo 2017-09-01 22:35:45 +02:00
DizzyEggg
cb12aaec65 git commit -m "label sprite for real this time"
git commit -m
2017-09-01 22:29:13 +02:00
DizzyEggg
0989222de3 revert fuck-up 2017-09-01 22:08:40 +02:00
DizzyEggg
ee7580753b rename sprite labels 2017-09-01 19:43:26 +02:00
DizzyEggg
6987dd9a21 decompile text window 2017-09-01 19:01:58 +02:00
DizzyEggg
1d2be3c5e8 get rid of data window 2017-09-01 17:38:28 +02:00
DizzyEggg
7daeebd3f4 decompile window.s 2017-09-01 16:53:06 +02:00
DizzyEggg
6f03356237 begin working on pokeemerald 2017-08-31 16:48:24 +02:00
camthesaxman
cbe13acff1 split out battle_3.s 2017-07-29 15:18:01 -05:00
Cameron Hall
daa0495577 Merge pull request #20 from camthesaxman/decompile_battle_3
Fix literal pools and alignment
2017-07-29 11:45:58 -05:00
camthesaxman
16d30072cb fix the alignment, maybe? 2017-07-28 19:53:49 -05:00
camthesaxman
6ff99b648e align script 2017-07-28 19:31:43 -05:00
camthesaxman
b89f1431f8 stop optimizing literal pool loads 2017-07-28 19:26:59 -05:00
YamaArashi
e0dd5ef9a7 fix build errors 2017-04-05 13:51:55 -07:00
Diegoisawesome
b95747dc69 Begin disassembling window.s 2017-03-29 19:02:15 -05:00
Diegoisawesome
0931f65fa2 Cleanup files 2017-03-27 23:38:49 -05:00
Diegoisawesome
5a8eeb353d Mostly decompile text.s 2017-03-27 19:30:49 -05:00
Diegoisawesome
1d95689766 Continue disassembling text.s 2017-03-08 14:44:44 -06:00
Diegoisawesome
c47e109fbf Use constant NUM_TASKS in palette.c 2017-03-07 07:47:23 -06:00
Diegoisawesome
a2679fbbf0 Merge branch 'master' of https://github.com/Diegoisawesome/pokeemerald 2017-03-07 07:44:54 -06:00
Diegoisawesome
20358c4c96 Begin disassembling text.s 2017-03-07 07:44:41 -06:00
ProjectRevoTPP
5e42b2a558 formatting 2017-03-06 19:57:52 +00:00
ProjectRevoTPP
1965873326 merge 2017-03-06 08:38:30 +00:00
ProjectRevoTPP
1bbdaee1e1 clean up a few functions in palette.c 2017-03-06 08:37:33 +00:00
ProjectRevoTPP
b2ec63d69e resolve implicit declarations and enforce warnings as errors 2017-03-05 13:27:22 -06:00
ProjectRevoTPP
4b004adee3 oops 2017-03-05 07:38:19 +00:00
ProjectRevoTPP
4df1842682 resolve implicit declarations and enforce warnings as errors 2017-03-05 07:35:03 +00:00
Diegoisawesome
d12fd5c5ce Merge remote-tracking branch 'refs/remotes/pret/master' 2017-03-04 23:32:12 -06:00
Diegoisawesome
56f5e8bdab Disassemble palette.s
All but two functions match.
2017-03-04 22:43:34 -06:00
YamaArashi
83ae14e2b9 use constant in WaitForVBlank() 2017-02-17 10:58:42 -08:00
YamaArashi
73bf7791f8 use i/o register constants 2017-02-17 10:56:19 -08:00
YamaArashi
a60e850a86 make VBlankIntr() match 2017-02-17 10:52:03 -08:00
ProjectRevoTPP
afd45e9dd4 finish decompiling dma3_manager.c except for ProcessDma3Requests (#18) 2017-02-17 09:26:45 -08:00
ProjectRevoTPP
9a80b550f0 finish decompiling main.c (#17)
* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting

* decompile up to nonmatching VBlankIntr

* finish decompiling main.c

* formatting
2017-02-15 13:25:21 -08:00
YamaArashi
79c7922c23 remove asm/battle_ai.o from ld script 2017-02-03 18:39:54 -08:00
ProjectRevoTPP
689df5cff8 finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting
2017-02-03 18:34:56 -08:00
YamaArashi
e2b834d21d begin decompiling main.s 2017-02-03 16:44:06 -08:00
YamaArashi
ae1f731e60 add missing 'static' 2017-02-03 09:34:55 -08:00
YamaArashi
8f9ed6e585 decompile rng 2017-02-02 16:30:30 -08:00