Commit Graph

2346 Commits

Author SHA1 Message Date
DizzyEggg
b203cf4ca4 Add a couple of gen4 moves battlescripts 2018-07-21 16:34:43 +02:00
DizzyEggg
9d4d8c5dac Add new Sturdy effect 2018-07-21 15:11:13 +02:00
DizzyEggg
12bd67f0f9 Add PP modyfing to debug 2018-07-21 13:38:51 +02:00
DizzyEggg
6cffd5b045 Add new field end turn effects 2018-07-21 13:24:20 +02:00
DizzyEggg
66a3c13f49 Add new Side turn effects 2018-07-21 12:56:07 +02:00
DizzyEggg
f12bd79ee6 Merge Tetra with master 2018-07-21 12:21:55 +02:00
DizzyEggg
17ef60099e Merge branch 'battle_engine_v2' of git://github.com/Tetrable/pokeemerald into Tetrable-battle_engine_v2 2018-07-21 12:13:56 +02:00
DizzyEggg
382f640809 Start Side/Field end turn 2018-07-21 12:10:08 +02:00
Tetrable
e411bad2f3
added more battle strings 2018-07-20 15:39:40 +01:00
DizzyEggg
1468107002 Add Roost endturn effect 2018-07-19 21:18:20 +02:00
DizzyEggg
ad6fa078c9 šFix BattleMove struct access in asm 2018-07-19 20:24:52 +02:00
DizzyEggg
e8f7699c2c Add five new statuses3 to debug. 2018-07-18 22:33:40 +02:00
DizzyEggg
f3be5ad22d Do new battler end turn effects. 2018-07-18 22:07:48 +02:00
DizzyEggg
81b29ae7c1 Merge with pokeemerald 2018-07-16 22:45:06 +02:00
Diegoisawesome
06b3ce408f
Merge pull request #272 from DizzyEggg/final_battle_files_touches
Thoroughly document and label battle files
2018-07-16 13:35:17 -07:00
DizzyEggg
118fa3afce IS_MOVE_PHYSICAL to IS_TYPE_PHYSIAL 2018-07-16 22:00:27 +02:00
DizzyEggg
988e00b8e4 Small change 2018-07-16 21:56:11 +02:00
DizzyEggg
0852cba111 Fix dynamic move power moves, get rid of gDynamicBasePower'
'
2018-07-16 21:42:03 +02:00
DizzyEggg
f250436db0 Working physical special split 2018-07-16 21:04:56 +02:00
DizzyEggg
bf0178238a Battle files - review changes 2018-07-16 20:47:30 +02:00
DizzyEggg
ea5ffa3375 Merge with master 2018-07-16 20:23:05 +02:00
DizzyEggg
5318cc656a Add some new battlestrings. 2018-07-15 18:53:43 +02:00
DizzyEggg
6f484c20ce Final ai damage calc touches 2018-07-15 18:07:01 +02:00
Diegoisawesome
07ef762770
Merge pull request #275 from Diegoisawesome/master
Document list_menu.c and main_menu.c
2018-07-15 04:43:03 -07:00
Diegoisawesome
731d6d59bc Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
DizzyEggg
967117093d Add type modyfing option to debug 2018-07-15 12:51:45 +02:00
DizzyEggg
9c7db9f45e New AI damage and type functions 2018-07-15 12:39:07 +02:00
DizzyEggg
5a38bb61db Basic damage calc is ready. 2018-07-14 22:56:03 +02:00
DizzyEggg
c00fa14b66 Create template of new dmg calc 2018-07-14 19:29:25 +02:00
DizzyEggg
2ebf14a83d Get rid of scripting dmg multiplier 2018-07-14 18:58:45 +02:00
DizzyEggg
baf172d605 Prepare damage calc huge changes 2018-07-14 18:44:38 +02:00
DizzyEggg
939127bfff Important battle util functions 2018-07-14 16:41:14 +02:00
DizzyEggg
b24427f3bf Introduce Field Statuses 2018-07-14 13:17:10 +02:00
DizzyEggg
3a10ae9a94 Crit changes accomodated to ai scripts 2018-07-14 12:54:12 +02:00
DizzyEggg
2293d1ddbc Get rid of duplicate bs command jumpiftype 2018-07-14 12:02:29 +02:00
DizzyEggg
1afbcda042 Add ability names 2018-07-14 11:20:57 +02:00
DizzyEggg
fe15e56f31 Add Gen4 move names and fairy type name 2018-07-14 10:57:34 +02:00
DizzyEggg
c9d1ee3c4a Move high crit to a flag and update move table 2018-07-14 10:11:38 +02:00
Marcus Huderle
24f6484643
Merge pull request #274 from huderlem/movement_constants
Move and use movement constants
2018-07-13 18:53:27 -07:00
DizzyEggg
e94a0e2ddf Add new gen constants. 2018-07-13 23:31:00 +02:00
DizzyEggg
626b80106e Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
Marcus Huderle
94650495c6 Use map battle scene constants in map headers 2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72 Use map type constants in map headers 2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd Use weather constants in map headers 2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a Use region map section constants in map headers 2018-07-12 21:47:04 -05:00
Marcus Huderle
7d375972ba Sync bg_event macros with pokeruby 2018-07-11 11:12:26 -05:00
Marcus Huderle
8ffd7a70fc Use movement type constants in object_event macros 2018-07-10 18:04:51 -05:00
Marcus Huderle
d675b7578c Move movement type constants into include/constants/event_object_movement_constants.h 2018-07-10 18:04:41 -05:00
Diegoisawesome
abc1905cab
Merge pull request #273 from Slawter666/pokedex-doc
Minor labelling of pokedex.c
2018-07-08 15:13:03 -07:00
Slawter666
08774bdd88 Merge https://github.com/pret/pokeemerald into pokedex-doc 2018-07-08 01:23:28 +01:00