919 Commits

Author SHA1 Message Date
GriffinR
fac6288156 Add local object event ids for referenced objects 2020-06-22 17:18:58 -04:00
DizzyEggg
f2d2c1b76f
Merge pull request #438 from LOuroboros/effect_sleep_hit
Implemented Relic Song's effect
2020-06-22 10:10:15 +02:00
Eduardo Quezada
7244b80fc6 Created constant for easier Ball Expansion. 2020-06-21 02:36:46 -04:00
GriffinR
24569583e4 Document contest results 2020-06-18 17:50:13 -04:00
LOuroboros
33a45ba181 Implemented Relic Song's effect 2020-06-16 07:06:38 -03:00
LOuroboros
5f763a8380 Fixed Freeze Shock's 1st turn battle string 2020-06-16 04:11:37 -03:00
GriffinR
c2a07276ae
Merge branch 'master' into doc-link 2020-06-13 16:15:11 -04:00
GriffinR
2859900ea9 Second pass on documenting union room 2020-06-10 17:30:59 -04:00
Sierraffinity
74edaed426 Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
GriffinR
e6f5c4f264 Sync link_rfu_2.c 2020-06-07 12:54:50 -04:00
GriffinR
3f97763181 Document cable_club.c 2020-06-06 16:10:03 -04:00
GriffinR
9190af73b7 Label union room battle trainer 2020-06-03 15:28:29 -04:00
GriffinR
7632404ba5 Document union_room_chat.c 2020-06-02 18:35:00 -04:00
GriffinR
f53e2491bf Document union_room_player_avatar.c 2020-06-01 10:23:12 -04:00
GriffinR
4fe507e453 Document union_room.c 2020-05-31 13:11:18 -04:00
AJ Fontaine
9311dfdbb3
Teatime and Eternabeam should be one word each 2020-05-31 10:00:21 -04:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
add animations for all moves
2020-05-29 12:53:17 +02:00
DizzyEggg
013f9b6a17 merge wiith masteer and summary screen change 2020-05-29 12:50:54 +02:00
Evan
fdc6e80e1e fix anim defines 2020-05-28 12:19:07 -06:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge (#363)
* Turns for Uproar

* Chances for the amount of hits with multi-hit moves.

* Electric type mon's immunity to paralysis

* (Hi) Jump Kick to always do 1/2 of maxHP when crashing

* Turns for Disable.

* Minimized mons can always be hit by moves like Stomp

* Grass types immune to powder and spore moves.

* Psywave's damage formula

* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
ed4035caf1 fix anim particle config options 2020-05-26 08:54:02 -06:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00
ghoulslash
13cf2cb217
Animation Particles, BGs, and gen 4 anims (#384)
* undo some revert(?)

* cfru particles and bgs

* remove commented out particles
2020-05-24 18:13:40 +02:00
hondew
cfc47e642f Clean up slot drawing
Fix typos
2020-05-24 08:24:20 -05:00
hondew
26a197847a Rename tag offset functions
Fix typo
2020-05-24 08:24:20 -05:00
Evan
181bfbf5fd cfru particles and bgs 2020-05-22 10:10:10 -06:00
Evan
5c25c97baa Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-05-22 08:40:19 -06:00
ultima-soul
9ee5db6a96 Expand ability ids to u16. Thanks to ghoulslash for some assistance! 2020-05-18 14:54:12 -07:00
Evan
c18b5966bf undo some revert(?) 2020-05-03 22:09:03 -06:00
hondew
048d1ffbdb Clarify stages 2020-05-02 13:38:25 -04:00
DizzyEggg
4fc88d18aa Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-29 09:17:25 +02:00
GriffinR
cb5b8da77b More trainer type usage 2020-04-28 19:59:08 -05:00
GriffinR
8d9e39e6d1 Sync map types with pokefirered 2020-04-28 19:59:08 -05:00
GriffinR
e5757a3def Use trainer type constants 2020-04-28 19:59:08 -05:00
GriffinR
ecd4824f67 Index heal location data, use better names 2020-04-28 19:59:08 -05:00
DizzyEggg
ee68f0f826 Fix switch-in abilities when shift style switch 2020-04-25 11:17:59 +02:00
Eduardo Alvaro Quezada D'Ottone
d529ac3b60
More Battle config (#352)
* Binding move turns.

* Binding damage.

* Incineratable Gems.

* Flash Fire while frozen.

* Sleep turns.

* Synchronized natures %

* Confusion self damage chance.

* Fixed confused self-damage check
2020-04-23 09:01:28 +02:00
DizzyEggg
40ce053ce1 Adrenaline Orb 2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b Destiny Knot 2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539 Power Herb 2020-04-22 10:44:19 +02:00
DizzyEggg
e4086e6fb5 Schooling fix 2020-04-21 21:04:45 +02:00
DizzyEggg
633ebe6148 Schooling 2020-04-21 20:43:47 +02:00
LOuroboros
f8f61c10ac
Added data for Plasma Fists, Photon Geyser and Double Iron Bash (#348) 2020-04-21 20:09:28 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion (#306)
* Status move poisoning for Steel and Poison types.

* Can poison itself with Toxic Orb.

* Secondary effect poisoning now working.

* Created a function that checks if abilities can bypass type immunities.

* Created macro to handle typeimmunity

* Applied review changes.

* Applied review requests.

* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa Ally Switch, tbd 2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2 Fairy Lock 2020-04-20 19:41:07 +02:00
DizzyEggg
2daf1fbbf8 Geomancy 2020-04-20 19:02:03 +02:00
LOuroboros
260cbe6b65
Fixed the definitions of King's Shield, Forest's Curse and Land's Wrath (#340) 2020-04-20 14:12:09 +02:00
Eduardo Alvaro Quezada D'Ottone
4697a5b687
More Battle configs (#339)
* Fixed naming of King Shield's description variable.

* Config for King Shield lowering attack.

* Config for terrain type attack boost.

* Standarized battle config descriptions.

* Adjusted config logic accounting for GEN_8.

* Changed KING_S_SHIELD back to KINGS_SHIELD

* Missed B_ABILITY_WEATHER.
2020-04-20 14:11:28 +02:00
DizzyEggg
d38e0d8ae5 AI dont rely on power if bad effects 2020-04-20 11:27:09 +02:00