Commit Graph

8740 Commits

Author SHA1 Message Date
LOuroboros
671cbabc3d Added a battle config for the Soul Dew 2021-11-04 17:25:31 -03:00
ghoulslash
24cb5f6654 dont trigger x_up_hit effect if battle is over 2021-11-04 15:45:03 -04:00
ghoulslash
a30573f317
Merge pull request #1858 from Jaizu/patch-20
Fix comment typo
2021-11-04 15:08:54 -04:00
ghoulslash
0ac6860855
Merge pull request #1810 from BuffelSaft/ai_improvements
AI: Multi-strike moves, variable power moves, sleep check
2021-11-04 12:28:00 -04:00
ghoulslash
9685d7bae1
Merge pull request #1845 from LOuroboros/mimicry
Implemented Mimicry
2021-11-04 12:11:41 -04:00
LOuroboros
22f7e81bef Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-04 12:25:26 -03:00
LOuroboros
b64d506809 Made a function to lift Mimicry's effect 2021-11-04 12:20:31 -03:00
LOuroboros
4f251e6ec2 Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN 2021-11-04 12:13:55 -03:00
ghoulslash
6b10801ee8 convert AI_IsabilityOnSide to bool 2021-11-04 10:43:33 -04:00
Jaizu
2728f13eed
Fix comment typo 2021-11-04 09:58:55 +01:00
BuffelSaft
c9ae140bd1 Fix Clangourous Soul
I broke this while trying to tidy up the code, it worked perfectly before. Also, make sure the "recoil' doesn't break Disguise.
2021-11-04 21:50:42 +13:00
BuffelSaft
ecbe048f96 Fix Octolock
Fixed two issues:
- Octolock doesn't have an end of turn animation in gen 8
- The def drop anim wasn't played if Sp. Def was at -6 and def could still drop
2021-11-04 21:26:04 +13:00
BuffelSaft
cecd341011 Fix Tar Shot
If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
fb62479d85 Assign Tar Shot's effect
Missed this change. Tar Shot works perfectly now.
2021-11-04 20:28:11 +13:00
BuffelSaft
3baf2aa331 Remove trynextdart, update waitmessage 0x40
Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
b615bc6dcd
Merge pull request #1854 from AsparagusEduardo/BE_UndoForm
Refactored UndoFormChange to make it more user friendly
2021-11-04 17:30:55 +13:00
BuffelSaft
7d10097684 Replace IsTwoStrikesMove with FLAG_TWO_STRIKES
Note that this flag does nothing until the Parental Bond PR is merged - it's just for the AI until then.
2021-11-04 17:11:56 +13:00
BuffelSaft
a2574b55cc Fix dynamic move damage calculation
Can't check effectiveness here without breaking the AI. After testing, it also appears that it doesn't need to be checked here after all.
2021-11-04 16:09:28 +13:00
BuffelSaft
4a7ddb737b Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai_improvements 2021-11-04 15:51:11 +13:00
BuffelSaft
e930dae278 Remove ability pop up for Hunger Switch
Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
ghoulslash
060ae35c7c fix curse magic guard check 2021-11-03 21:53:28 -04:00
ghoulslash
012877bdc1 fix ai's def magic guard check 2021-11-03 21:49:46 -04:00
ghoulslash
4466fbd930 ai version of CanPoisonType, CanBePoisoned and IsAbilityOnSide 2021-11-03 21:36:33 -04:00
Eduardo Quezada D'Ottone
05850f0f65 Refactored UndoFormChange to make it more user friendly 2021-11-03 22:05:02 -03:00
ghoulslash
90ddc8d706
Merge pull request #1849 from BuffelSaft/pastel_veil2
Add Pastel Veil, fix Corrosion and Poison Touch
2021-11-03 21:01:28 -04:00
BuffelSaft
eeb40daede Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2 2021-11-04 13:52:58 +13:00
ghoulslash
86ad65df76
Merge pull request #1675 from AsparagusEduardo/booleanStandard
Using boolean for flags
2021-11-03 19:52:52 -04:00
Eduardo Quezada D'Ottone
6ee2a3aba1 Merge branch 'BattleEngine' into booleanStandard
# Conflicts:
#	src/battle_main.c
2021-11-03 20:44:25 -03:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
BuffelSaft
6132f9a9fe
Merge pull request #1750 from ghoulslash/mirror_armor
Mirror Armor
2021-11-04 11:43:59 +13:00
BuffelSaft
5a855db4ad Fix prototype of CanBePoisoned 2021-11-04 11:08:37 +13:00
LOuroboros
f0d7c75ec8 Syntax corrections 2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
ghoulslash
7e6e23005b fix clear body 2021-11-03 13:59:26 -04:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62 Update waterfall, trick room, & focus blast BG 2021-11-03 16:29:09 +07:00
BuffelSaft
5141e84296 Fix base stats
Clean up mess from testing.
2021-11-03 20:01:09 +13:00
BuffelSaft
6ce1f01b8c Hunger Switch and Aura Wheel
Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5 Fixes
- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818 Implement Relic Song's form change
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
d33bcc335b Revert Poison Touch target check
This would prevent Poison Touch activating if the target hurt itself.
2021-11-03 14:49:14 +13:00
BuffelSaft
f323e2c047 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil 2021-11-03 14:18:28 +13:00
Eduardo Quezada D'Ottone
11e93aee69
Merge pull request #1848 from SBird1337/fix/ub
[battle_debug] fix charbase overflow
2021-11-02 21:24:46 -03:00
sbird
5bfb3096ad [battle_debug] fix charbase overflow 2021-11-02 23:53:03 +00:00
BuffelSaft
d99fd30e4d Looping battle script, correct message
Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9 Implemented Mimicry
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
Blackforest92
0f5c9f5cb0 Adjust Giga Impact background to fade in before impact 2021-11-03 00:37:22 +07:00