LOuroboros
671cbabc3d
Added a battle config for the Soul Dew
2021-11-04 17:25:31 -03:00
ghoulslash
24cb5f6654
dont trigger x_up_hit effect if battle is over
2021-11-04 15:45:03 -04:00
ghoulslash
a30573f317
Merge pull request #1858 from Jaizu/patch-20
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Fix comment typo
2021-11-04 15:08:54 -04:00
ghoulslash
0ac6860855
Merge pull request #1810 from BuffelSaft/ai_improvements
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AI: Multi-strike moves, variable power moves, sleep check
2021-11-04 12:28:00 -04:00
ghoulslash
9685d7bae1
Merge pull request #1845 from LOuroboros/mimicry
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Implemented Mimicry
2021-11-04 12:11:41 -04:00
LOuroboros
22f7e81bef
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-04 12:25:26 -03:00
LOuroboros
b64d506809
Made a function to lift Mimicry's effect
2021-11-04 12:20:31 -03:00
LOuroboros
4f251e6ec2
Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN
2021-11-04 12:13:55 -03:00
ghoulslash
6b10801ee8
convert AI_IsabilityOnSide to bool
2021-11-04 10:43:33 -04:00
Jaizu
2728f13eed
Fix comment typo
2021-11-04 09:58:55 +01:00
BuffelSaft
c9ae140bd1
Fix Clangourous Soul
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I broke this while trying to tidy up the code, it worked perfectly before. Also, make sure the "recoil' doesn't break Disguise.
2021-11-04 21:50:42 +13:00
BuffelSaft
ecbe048f96
Fix Octolock
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Fixed two issues:
- Octolock doesn't have an end of turn animation in gen 8
- The def drop anim wasn't played if Sp. Def was at -6 and def could still drop
2021-11-04 21:26:04 +13:00
BuffelSaft
cecd341011
Fix Tar Shot
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If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
fb62479d85
Assign Tar Shot's effect
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Missed this change. Tar Shot works perfectly now.
2021-11-04 20:28:11 +13:00
BuffelSaft
3baf2aa331
Remove trynextdart, update waitmessage 0x40
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Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4
Gen 8 moves initial commit
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Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
b615bc6dcd
Merge pull request #1854 from AsparagusEduardo/BE_UndoForm
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Refactored UndoFormChange to make it more user friendly
2021-11-04 17:30:55 +13:00
BuffelSaft
7d10097684
Replace IsTwoStrikesMove with FLAG_TWO_STRIKES
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Note that this flag does nothing until the Parental Bond PR is merged - it's just for the AI until then.
2021-11-04 17:11:56 +13:00
BuffelSaft
a2574b55cc
Fix dynamic move damage calculation
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Can't check effectiveness here without breaking the AI. After testing, it also appears that it doesn't need to be checked here after all.
2021-11-04 16:09:28 +13:00
BuffelSaft
4a7ddb737b
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai_improvements
2021-11-04 15:51:11 +13:00
BuffelSaft
e930dae278
Remove ability pop up for Hunger Switch
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Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2
2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172
Handled Mimicry's interaction with Steel Roller's effect
2021-11-03 23:23:28 -03:00
ghoulslash
060ae35c7c
fix curse magic guard check
2021-11-03 21:53:28 -04:00
ghoulslash
012877bdc1
fix ai's def magic guard check
2021-11-03 21:49:46 -04:00
ghoulslash
4466fbd930
ai version of CanPoisonType, CanBePoisoned and IsAbilityOnSide
2021-11-03 21:36:33 -04:00
Eduardo Quezada D'Ottone
05850f0f65
Refactored UndoFormChange to make it more user friendly
2021-11-03 22:05:02 -03:00
ghoulslash
90ddc8d706
Merge pull request #1849 from BuffelSaft/pastel_veil2
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Add Pastel Veil, fix Corrosion and Poison Touch
2021-11-03 21:01:28 -04:00
BuffelSaft
eeb40daede
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2
2021-11-04 13:52:58 +13:00
ghoulslash
86ad65df76
Merge pull request #1675 from AsparagusEduardo/booleanStandard
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Using boolean for flags
2021-11-03 19:52:52 -04:00
Eduardo Quezada D'Ottone
6ee2a3aba1
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# src/battle_main.c
2021-11-03 20:44:25 -03:00
LOuroboros
f6628e301f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-03 20:43:33 -03:00
BuffelSaft
6132f9a9fe
Merge pull request #1750 from ghoulslash/mirror_armor
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Mirror Armor
2021-11-04 11:43:59 +13:00
BuffelSaft
5a855db4ad
Fix prototype of CanBePoisoned
2021-11-04 11:08:37 +13:00
LOuroboros
f0d7c75ec8
Syntax corrections
2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8
proper mirror armor sticky web targeting
2021-11-03 15:05:52 -04:00
ghoulslash
7e6e23005b
fix clear body
2021-11-03 13:59:26 -04:00
LOuroboros
af6e72ecfe
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62
Update waterfall, trick room, & focus blast BG
2021-11-03 16:29:09 +07:00
BuffelSaft
5141e84296
Fix base stats
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Clean up mess from testing.
2021-11-03 20:01:09 +13:00
BuffelSaft
6ce1f01b8c
Hunger Switch and Aura Wheel
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Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5
Fixes
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- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818
Implement Relic Song's form change
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Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
d33bcc335b
Revert Poison Touch target check
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This would prevent Poison Touch activating if the target hurt itself.
2021-11-03 14:49:14 +13:00
BuffelSaft
f323e2c047
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil
2021-11-03 14:18:28 +13:00
Eduardo Quezada D'Ottone
11e93aee69
Merge pull request #1848 from SBird1337/fix/ub
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[battle_debug] fix charbase overflow
2021-11-02 21:24:46 -03:00
sbird
5bfb3096ad
[battle_debug] fix charbase overflow
2021-11-02 23:53:03 +00:00
BuffelSaft
d99fd30e4d
Looping battle script, correct message
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Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9
Implemented Mimicry
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Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
Blackforest92
0f5c9f5cb0
Adjust Giga Impact background to fade in before impact
2021-11-03 00:37:22 +07:00