Xhyzi
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d66b9022a6
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Added 46 move animations
- Magnet Bomb.
- Mirror Shot.
- Aqua Ring.
- Aqua Tail.
- Aqua Jet.
- Attack Order.
- Defend Order.
- Heal Order.
- Dragon Rush.
- Dragon Pulse.
- Discharge.
- Magnet Rise.
- Charge Beam.
- Shadow Claw.
- Shadow Force.
- Ominous Wind.
- Lava Plume.
- Magma Storm.
- Avalanche.
- Vacuum Wave.
- Force Palm.
- Lucky Chant.
- Double Hit.
- Giga Impact.
- Captivate.
- Rock Climb.
- Last Resort.
- Grass Knot.
- Wood Hammer.
- Zen Headbutt.
- Lunar Dance.
- Trick Room.
- Psycho Cut.
- Power Gem.
- Stone Edge.
- Rock Wrecker.
- Head Smash.
- Sealth Rock.
- Punishment.
- Sucker Punch.
- Nasty Plot.
- Switcheroo.
- Earth Power.
- Gunk Shot.
- Defog.
Fix Pyscho Shift
Hollow Orb graphics were not being loaded before creating the sprite
Fix Gastro Acid anim
Fix gastro acid palette asignation.
.
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2019-07-13 01:02:09 +02:00 |
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Karathan
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d9b54c3c1c
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add power swap, guard swap, worry seed
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2019-07-06 05:22:18 +02:00 |
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Karathan
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e9884154a9
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added acupressure and wring out
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2019-07-03 03:45:11 +02:00 |
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Karathan
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501ae27390
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add trump card, fix a few issues with pluck
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2019-07-02 18:26:59 +02:00 |
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Karathan
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5f7b5ba453
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add feint and pluck animation sprites and implementations
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2019-07-02 06:22:05 +02:00 |
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DizzyEggg
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900c15c20c
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Mega evo animation
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2019-05-03 17:27:49 +02:00 |
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DizzyEggg
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bbe3a28b78
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Merge with master
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2019-05-01 11:10:41 +02:00 |
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DizzyEggg
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59797e4801
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Use constants in battle_anim_special.c
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2019-04-14 10:19:50 -05:00 |
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DizzyEggg
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2646f3b26a
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Merge with master
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2019-04-13 13:42:44 +02:00 |
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ultima-soul
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2c432c314a
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Match sub_8159308
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2019-04-08 17:29:44 -05:00 |
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DizzyEggg
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1c73e61a2b
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Parabolic Charge anim
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2019-04-08 16:48:04 +02:00 |
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DizzyEggg
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f8713f9c15
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Merge with master
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2019-04-06 20:43:13 +02:00 |
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DizzyEggg
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b85a74afc5
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Give names to battle anim backgrounds
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2019-04-06 12:44:27 -05:00 |
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DizzyEggg
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19f151417e
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Rename sprite sheet to sprite gfx
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2019-04-06 10:14:48 -05:00 |
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DizzyEggg
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b93581b519
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Rename battle anim sprites
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2019-04-06 10:14:48 -05:00 |
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DizzyEggg
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311c1b9cba
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Change anim tag names
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2019-04-06 10:14:48 -05:00 |
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DizzyEggg
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183b714ff1
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Merge with master and fix web moves
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2019-04-05 12:43:44 +02:00 |
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Phlosioneer
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201c0953ae
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Cleanup OamData entries
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2019-04-02 07:41:50 -05:00 |
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DizzyEggg
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5c44f44ad2
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Organize new battle anim gfx
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2019-04-02 12:26:24 +02:00 |
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DizzyEggg
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54ab6b43dc
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Merge with master
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2019-03-22 10:40:31 +01:00 |
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Phlosioneer
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9848f84b9e
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Use constants for Oam .shape and .size fields
Also some general formatting fixes for constants.
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2019-03-16 12:37:04 -05:00 |
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DizzyEggg
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842e379a7b
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Merge branch 'master' into battle_engine_v2
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2019-02-23 22:50:46 +01:00 |
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garak
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22657c7087
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use BG_SCREEN_ADDR macro for tilemap addresses
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2019-02-17 00:35:26 -05:00 |
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garak
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35575b57a0
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use BG_CHAR_ADDR define
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2019-02-16 23:51:06 -05:00 |
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DizzyEggg
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aa33a61e58
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Merge branch 'master' into battle_engine_v2
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2019-02-07 21:17:30 +01:00 |
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Marcus Huderle
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1253cbf5f6
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Document some battle anim things
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2019-02-06 21:14:28 -06:00 |
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DizzyEggg
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f34ab49f63
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Merge pull request #56 from SBird1337/feature/battle-engine-animpack1
Add some animations (see below)
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2019-01-18 23:06:19 +01:00 |
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DizzyEggg
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2c3210f4d1
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merge with master
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2019-01-18 22:30:34 +01:00 |
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DizzyEggg
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11a49a7f02
|
Decompile trainer hill
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2019-01-13 12:12:27 +01:00 |
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Karathan
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832c0d6333
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add toxic spike animation
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2019-01-12 17:02:24 +01:00 |
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DizzyEggg
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6411d1d693
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Merge pull request #55 from huderlem/anims
Some battle anims
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2018-12-26 17:48:03 +01:00 |
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DizzyEggg
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7e4db39da5
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Fix bldcnt gpu reg args
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2018-12-26 13:43:07 +01:00 |
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Marcus Huderle
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f1213ebb4b
|
Decompile dark.c
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2018-12-24 09:55:00 -06:00 |
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Marcus Huderle
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c17f7d73fa
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Merge remote-tracking branch 'origin/battle_engine_v2' into features
# Conflicts:
# ld_script.txt
# src/effects_1.c
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2018-12-23 17:24:14 -06:00 |
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DizzyEggg
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ecee02816d
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Merge with master
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2018-12-20 22:53:08 +01:00 |
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Marcus Huderle
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ecda59a406
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Add Poison Jab animation
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2018-12-20 11:58:21 -06:00 |
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Marcus Huderle
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0369780db9
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Add Rock Polish animation
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2018-12-20 10:18:17 -06:00 |
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Marcus Huderle
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b7ce383a96
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Document a bunch of battle anims
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2018-12-19 21:19:44 -06:00 |
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Marcus Huderle
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c74468fd11
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Document a bunch of battle anim stuff
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2018-12-17 22:16:17 -06:00 |
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DizzyEggg
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9ffd0c7382
|
3.5 asm left
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2018-12-17 23:00:08 +01:00 |
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shinny456
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60484153a5
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decompile electric.s
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2018-12-16 22:23:05 -05:00 |
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Marcus Huderle
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2c6849bee8
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Decompile battle_anim_8170478.c (#445)
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2018-12-13 21:33:54 -06:00 |
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nullableVoidPtr
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f9ff7316d5
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Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs
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2018-12-06 10:38:28 +08:00 |
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nullableVoidPtr
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3909b6408c
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Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325
Some of the INVALID_ are likely erroneously placed, due to lack of documentation
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2018-12-06 09:44:08 +08:00 |
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Marcus Huderle
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72f0a079a9
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Decompile all of battle_anim_utility_funcs
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2018-11-19 09:37:25 -06:00 |
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Slawter666
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6fcf878e2f
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Tidy up header files
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2018-11-13 22:28:46 +00:00 |
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Diegoisawesome
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9f50ba1ce3
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Fix incorrect compressed types, part 2
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2018-11-07 12:35:31 -06:00 |
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garak
|
d267fcbfb1
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name remaining tags
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2018-10-22 10:36:43 -04:00 |
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garak
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2b9fd18dd4
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battle_anims.s data to C
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2018-10-21 22:30:20 -04:00 |
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garak
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38fcc46abb
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Merge remote-tracking branch 'upstream/master' into pan-constants
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2018-10-19 16:05:14 -04:00 |
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