Commit Graph

80 Commits

Author SHA1 Message Date
Xhyzi
d66b9022a6 Added 46 move animations
- Magnet Bomb.
- Mirror Shot.
- Aqua Ring.
- Aqua Tail.
- Aqua Jet.
- Attack Order.
- Defend Order.
- Heal Order.
- Dragon Rush.
- Dragon Pulse.
- Discharge.
- Magnet Rise.
- Charge Beam.
- Shadow Claw.
- Shadow Force.
- Ominous Wind.
- Lava Plume.
- Magma Storm.
- Avalanche.
- Vacuum Wave.
- Force Palm.
- Lucky Chant.
- Double Hit.
- Giga Impact.
- Captivate.
- Rock Climb.
- Last Resort.
- Grass Knot.
- Wood Hammer.
- Zen Headbutt.
- Lunar Dance.
- Trick Room.
- Psycho Cut.
- Power Gem.
- Stone Edge.
- Rock Wrecker.
- Head Smash.
- Sealth Rock.
- Punishment.
- Sucker Punch.
- Nasty Plot.
- Switcheroo.
- Earth Power.
- Gunk Shot.
- Defog.

Fix Pyscho Shift

Hollow Orb graphics were not being loaded before creating the sprite

Fix Gastro Acid anim

Fix gastro acid palette asignation.

.
2019-07-13 01:02:09 +02:00
Karathan
d9b54c3c1c add power swap, guard swap, worry seed 2019-07-06 05:22:18 +02:00
Karathan
e9884154a9 added acupressure and wring out 2019-07-03 03:45:11 +02:00
Karathan
501ae27390 add trump card, fix a few issues with pluck 2019-07-02 18:26:59 +02:00
Karathan
5f7b5ba453 add feint and pluck animation sprites and implementations 2019-07-02 06:22:05 +02:00
DizzyEggg
900c15c20c Mega evo animation 2019-05-03 17:27:49 +02:00
DizzyEggg
bbe3a28b78 Merge with master 2019-05-01 11:10:41 +02:00
DizzyEggg
59797e4801 Use constants in battle_anim_special.c 2019-04-14 10:19:50 -05:00
DizzyEggg
2646f3b26a Merge with master 2019-04-13 13:42:44 +02:00
ultima-soul
2c432c314a Match sub_8159308 2019-04-08 17:29:44 -05:00
DizzyEggg
1c73e61a2b Parabolic Charge anim 2019-04-08 16:48:04 +02:00
DizzyEggg
f8713f9c15 Merge with master 2019-04-06 20:43:13 +02:00
DizzyEggg
b85a74afc5 Give names to battle anim backgrounds 2019-04-06 12:44:27 -05:00
DizzyEggg
19f151417e Rename sprite sheet to sprite gfx 2019-04-06 10:14:48 -05:00
DizzyEggg
b93581b519 Rename battle anim sprites 2019-04-06 10:14:48 -05:00
DizzyEggg
311c1b9cba Change anim tag names 2019-04-06 10:14:48 -05:00
DizzyEggg
183b714ff1 Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
Phlosioneer
201c0953ae Cleanup OamData entries 2019-04-02 07:41:50 -05:00
DizzyEggg
5c44f44ad2 Organize new battle anim gfx 2019-04-02 12:26:24 +02:00
DizzyEggg
54ab6b43dc Merge with master 2019-03-22 10:40:31 +01:00
Phlosioneer
9848f84b9e Use constants for Oam .shape and .size fields
Also some general formatting fixes for constants.
2019-03-16 12:37:04 -05:00
DizzyEggg
842e379a7b Merge branch 'master' into battle_engine_v2 2019-02-23 22:50:46 +01:00
garak
22657c7087 use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
garak
35575b57a0 use BG_CHAR_ADDR define 2019-02-16 23:51:06 -05:00
DizzyEggg
aa33a61e58 Merge branch 'master' into battle_engine_v2 2019-02-07 21:17:30 +01:00
Marcus Huderle
1253cbf5f6 Document some battle anim things 2019-02-06 21:14:28 -06:00
DizzyEggg
f34ab49f63
Merge pull request #56 from SBird1337/feature/battle-engine-animpack1
Add some animations (see below)
2019-01-18 23:06:19 +01:00
DizzyEggg
2c3210f4d1 merge with master 2019-01-18 22:30:34 +01:00
DizzyEggg
11a49a7f02 Decompile trainer hill 2019-01-13 12:12:27 +01:00
Karathan
832c0d6333 add toxic spike animation 2019-01-12 17:02:24 +01:00
DizzyEggg
6411d1d693
Merge pull request #55 from huderlem/anims
Some battle anims
2018-12-26 17:48:03 +01:00
DizzyEggg
7e4db39da5 Fix bldcnt gpu reg args 2018-12-26 13:43:07 +01:00
Marcus Huderle
f1213ebb4b Decompile dark.c 2018-12-24 09:55:00 -06:00
Marcus Huderle
c17f7d73fa Merge remote-tracking branch 'origin/battle_engine_v2' into features
# Conflicts:
#	ld_script.txt
#	src/effects_1.c
2018-12-23 17:24:14 -06:00
DizzyEggg
ecee02816d Merge with master 2018-12-20 22:53:08 +01:00
Marcus Huderle
ecda59a406 Add Poison Jab animation 2018-12-20 11:58:21 -06:00
Marcus Huderle
0369780db9 Add Rock Polish animation 2018-12-20 10:18:17 -06:00
Marcus Huderle
b7ce383a96 Document a bunch of battle anims 2018-12-19 21:19:44 -06:00
Marcus Huderle
c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00
DizzyEggg
9ffd0c7382 3.5 asm left 2018-12-17 23:00:08 +01:00
shinny456
60484153a5 decompile electric.s 2018-12-16 22:23:05 -05:00
Marcus Huderle
2c6849bee8
Decompile battle_anim_8170478.c (#445) 2018-12-13 21:33:54 -06:00
nullableVoidPtr
f9ff7316d5 Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
nullableVoidPtr
3909b6408c Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325
Some of the INVALID_ are likely erroneously placed, due to lack of documentation
2018-12-06 09:44:08 +08:00
Marcus Huderle
72f0a079a9 Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
Slawter666
6fcf878e2f Tidy up header files 2018-11-13 22:28:46 +00:00
Diegoisawesome
9f50ba1ce3 Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
garak
d267fcbfb1 name remaining tags 2018-10-22 10:36:43 -04:00
garak
2b9fd18dd4 battle_anims.s data to C 2018-10-21 22:30:20 -04:00
garak
38fcc46abb Merge remote-tracking branch 'upstream/master' into pan-constants 2018-10-19 16:05:14 -04:00