Commit Graph

6182 Commits

Author SHA1 Message Date
DizzyEggg
56bd08e7fe
Merge pull request #436 from LOuroboros/techno_blast
Fixed Techno Blast's animation
2020-06-22 10:08:50 +02:00
DizzyEggg
e449018b83
Merge pull request #425 from LOuroboros/eerie_impulse
Fixed Eerie Impulse's animation
2020-06-22 10:08:20 +02:00
DizzyEggg
7821bd00e3
Merge pull request #429 from LOuroboros/revelation_dance
Fixed Revelation Dance's animation
2020-06-22 10:07:54 +02:00
DizzyEggg
9741e026f5
Merge pull request #432 from LOuroboros/freeze_dry
Fixed Freeze Dry's animation
2020-06-22 10:07:34 +02:00
DizzyEggg
d5213ad9ec
Merge pull request #435 from LOuroboros/blue_flare
Fixed Blue Flare's animation
2020-06-22 10:07:11 +02:00
DizzyEggg
a78deb85e2
Merge pull request #430 from LOuroboros/trop_kick
Fixed Trop Kick's animation
2020-06-22 10:06:49 +02:00
DizzyEggg
8a22d9180c
Merge pull request #437 from LOuroboros/night_daze
Fixed Night Daze's animation
2020-06-22 10:06:16 +02:00
DizzyEggg
fde2c25b3f
Merge pull request #434 from LOuroboros/freeze_shock
Fixed Freeze Shock
2020-06-22 10:04:43 +02:00
DizzyEggg
ba61970edb
Merge pull request #431 from LOuroboros/electrify
Fixed Electrify
2020-06-22 10:03:49 +02:00
DizzyEggg
2b52420065
Merge pull request #433 from LOuroboros/freeze-dry_bev2
Fixed Freeze-Dry's InGame name
2020-06-22 10:03:07 +02:00
DizzyEggg
947921c308
Merge pull request #412 from LOuroboros/patch-2
Fix Lunge
2020-06-22 10:02:01 +02:00
DizzyEggg
791c3b1858
Merge pull request #413 from LOuroboros/patch-3
Fix Fire Lash
2020-06-22 10:01:49 +02:00
DizzyEggg
d0617e0270
Merge pull request #426 from LOuroboros/dragon_hammer
Fixed Dragon Hammer's animation
2020-06-22 10:01:19 +02:00
DizzyEggg
1090071e0c
Merge pull request #428 from LOuroboros/diamond_storm
Fixed Diamond Storm's animation
2020-06-22 10:00:31 +02:00
GriffinR
8b462f3f6c Specify confetti util name 2020-06-18 18:14:30 -04:00
GriffinR
d2a760afdb Rename contest_link_80FC4F4, 80F57C4, and 81D9DE4 2020-06-18 18:01:32 -04:00
GriffinR
24569583e4 Document contest results 2020-06-18 17:50:13 -04:00
GriffinR
f600aff711 Rename rom_81520A8 2020-06-17 03:42:10 -04:00
GriffinR
76f6d05173 Document confetti 2020-06-17 03:39:03 -04:00
LOuroboros
33a45ba181 Implemented Relic Song's effect 2020-06-16 07:06:38 -03:00
LOuroboros
8d6a602970 Fixed Night Daze's animation 2020-06-16 04:30:53 -03:00
LOuroboros
dca5016d8e Fixed Techno Blast's animation 2020-06-16 04:28:04 -03:00
LOuroboros
3cf073b614 Fixed Blue Flare's animation 2020-06-16 04:22:31 -03:00
LOuroboros
5f763a8380 Fixed Freeze Shock's 1st turn battle string 2020-06-16 04:11:37 -03:00
LOuroboros
575c5a5882 Fixed Freeze Shock's 2nd turn animation 2020-06-16 04:11:09 -03:00
LOuroboros
2621071f22 Fixed Freeze-Dry's InGame name 2020-06-16 03:36:17 -03:00
LOuroboros
bef8a701fc Fixed Freeze Dry's animation 2020-06-16 03:32:41 -03:00
LOuroboros
abd1288268 Fixed Electrify's animation 2020-06-16 03:06:32 -03:00
LOuroboros
2fb4c0cab1 Corrected Electrify's battle string 2020-06-16 02:58:58 -03:00
LOuroboros
6abfac2c65 Fixed Trop Kick's animation 2020-06-16 00:17:40 -03:00
LOuroboros
da4fba6d41 Fixed Revelation Dance's animation 2020-06-16 00:01:06 -03:00
LOuroboros
5013a04ba3 Fixed Diamond Storm's animation 2020-06-15 23:25:35 -03:00
LOuroboros
f7c6729b75 Fixed Dragon Hammer's animation 2020-06-15 22:46:22 -03:00
LOuroboros
ed7675b11b Fixed Eerie Impulse's animation 2020-06-15 21:41:43 -03:00
LOuroboros
746bdb581a
Fix Fire Lash
As stated in #411, this move should hurt the opponent and lower their defense, not just the latter.
2020-06-15 20:35:35 -03:00
LOuroboros
e2285850f3
Fix Lunge
Addresses #411
2020-06-15 20:33:47 -03:00
GriffinR
e507770425 Remove some unneeded link filler 2020-06-15 13:17:53 -04:00
GriffinR
4c8fd5af7c Move Pokemon cries to own directory 2020-06-15 13:00:24 -04:00
DizzyEggg
72be56c15c
Merge pull request #398 from Fontbane/patch-7
Teatime and Eternabeam should be one word each
2020-06-15 09:09:24 +02:00
GriffinR
c2a07276ae
Merge branch 'master' into doc-link 2020-06-13 16:15:11 -04:00
Sierra A
46f4a4bbf7
Merge pull request #1074 from Sierraffinity/item-menu-cleanup
Begin item_menu.c cleanup
2020-06-10 17:17:35 -07:00
Sierra A
a05eea9312
Merge pull request #1075 from Sierraffinity/master
Fix out of bounds array access in intro Groudon segment
2020-06-10 17:16:04 -07:00
GriffinR
a9a427c6f2
Merge branch 'master' into doc-link 2020-06-10 17:36:43 -04:00
GriffinR
2859900ea9 Second pass on documenting union room 2020-06-10 17:30:59 -04:00
Sierraffinity
452f1e0047 Fix out of bounds array access in intro Groudon segment 2020-06-10 13:27:46 -07:00
Sierra A
a7815857ad
Merge pull request #1071 from PokeCF/patch-3
Unnest if statements
2020-06-10 13:23:57 -07:00
Sierraffinity
74edaed426 Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
PikalaxALT
70c5f923ad
Merge pull request #1072 from nullableVoidPtr/master
Match sub_80F0708
2020-06-10 09:23:38 -04:00
nullableVoidPtr
8381828571 Match sub_80F0708
Special thanks to @kazblox
2020-06-10 21:13:58 +08:00
PokeCF
760baec098
Unnest if statements
Overall, it is generally considered bad style to continually nest loops. However, if this is what the decompiler outputted, then why bother touching it?

However, this can be rewritten as returning early if the playtime is less than 60.

The reason for this is not because of the original code, but because it looks better, has the same output, and is easier to understand.
2020-06-08 17:09:54 -04:00