Commit Graph

6182 Commits

Author SHA1 Message Date
DizzyEggg
ca2b8ebcaa make it compile 2020-07-14 17:54:15 +02:00
ghoulslash
8f669bb57d
Add critical capture (#402)
* add critical capture

* synax and format fixes
2020-07-14 17:47:15 +02:00
DizzyEggg
b32f3433ae Merge branch 'battle_engine_v2' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-07-14 10:40:32 +02:00
DizzyEggg
2c9b4f4b17 Show targets in double battles while hitting multiple pokemon at once 2020-07-14 10:39:54 +02:00
ghoulslash
7e8ec4c315
add gen 8 move data (#461) 2020-07-13 20:39:43 +02:00
DizzyEggg
78a1f351d9 Fix stat stage bug 2020-07-12 22:54:47 +02:00
DizzyEggg
3e27de72fa AI learns abilities which halve/double damage 2020-07-12 10:09:23 +02:00
DizzyEggg
1b56216d7c Dry Skin Weather fix 2020-07-11 14:25:57 +02:00
DizzyEggg
4c3f40a361 Merge with master 2020-07-11 12:59:23 +02:00
DizzyEggg
6a7e874280 Battle debug allows changing of all stat stages at once 2020-07-11 12:38:14 +02:00
DizzyEggg
8c4f5f946d Curse defiant 2020-07-11 12:28:42 +02:00
Eduardo Alvaro Quezada D'Ottone
43cfe70a78
Fix Sacred Fire and Fake Out's move data. (#465) 2020-07-11 12:14:45 +02:00
PikalaxALT
038d247e14
Merge pull request #1091 from Flametix/target
Replace magic number with MOVE_TARGET_BOTH
2020-07-09 15:45:36 -04:00
PikalaxALT
5a326a11f4
Merge pull request #1090 from Ryuhouji/patch-3
Made documentation more readable
2020-07-09 15:45:11 -04:00
Ryuhouji
8e2128f22c
Fix indentation 2020-07-09 15:36:22 -04:00
Ryuhouji
d261374044
Made documentation more readable
This change will make the script command documentation more user-friendly to read.
Additionally, provided the information on the 'delay' macro. I have confirmed that this
is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-07-09 15:16:37 -04:00
Flametix
4ba2799849 Update pokemon.c 2020-07-09 14:52:19 -04:00
PikalaxALT
ebade7affb
Merge pull request #1079 from GriffinRichards/doc-confetti
Document Contest Util and confetti effects
2020-07-08 16:01:27 -04:00
PikalaxALT
9ff261ac2a
Merge pull request #1078 from GriffinRichards/move-cries
Move Pokemon cries to own directory
2020-07-08 15:45:32 -04:00
GriffinR
431c60c92c Merge branch 'master' of https://github.com/pret/pokeemerald into doc-confetti 2020-07-08 15:45:31 -04:00
PikalaxALT
8b80b417e2
Merge pull request #1069 from GriffinRichards/doc-link
Document linking
2020-07-08 15:43:45 -04:00
PikalaxALT
550875757b
Merge pull request #1087 from ipatix/fix_aggressive_loop_optimizations
fix aggressive loop optimizations
2020-07-08 15:42:08 -04:00
DizzyEggg
b1d0bc1721 UTurn Battle Arena no switchin try number 2 2020-07-08 17:51:01 +02:00
DizzyEggg
e319c7da61 UTurn Battle Arena no switchin try number 2 2020-07-08 17:50:12 +02:00
DizzyEggg
c93ab64e46 UTurn Battle Arena no switchin 2020-07-08 17:38:28 +02:00
DizzyEggg
fc510a6b44 oran berry doesnt activate when mons is kill 2020-07-08 17:22:10 +02:00
PikalaxALT
b7532903d7
Merge pull request #1089 from PokeCodec/patch-1
Match CreatePokeDexList
2020-07-07 21:15:49 -04:00
PokeCodec
938aec45d3 Match CreatePokeDexList
Cherry-picked from the pret Ruby repo
2020-07-07 20:57:20 -04:00
Michael Panzlaff
3264cf697f fix aggressive loop optimizations
Previously, aggressive loop optimizations with a new compiler were not
possible due to undefined behaviour at end of arrays.

A macro "UBFIX" is added to allow ifdefs for fixes which resolve
undefined behavior. For example newer GCC versions will detect various
bugs in the original game code and will otherwise not compile with -Werror.
2020-07-05 18:09:59 +02:00
DizzyEggg
52c63cd671 lightning rod no longer redirects mold braker 2020-07-02 11:58:48 +02:00
DizzyEggg
08a5ba0db2 Sitrus berry gen4 effect code 2020-06-29 18:56:19 +02:00
DizzyEggg
89ed5bc8bb Fix mega evo switch-in intimidate not working 2020-06-29 18:40:05 +02:00
DizzyEggg
5a2d9fe9fe Fix Grassy Terrain bad loop 2020-06-29 18:26:53 +02:00
DizzyEggg
5ddb4634f5 berries work like in gen4 2020-06-29 18:04:13 +02:00
DizzyEggg
36aec5658c Transform Imposter Illusion fix 2020-06-29 13:45:27 +02:00
DizzyEggg
3bdf675221 Hopefully illusion works as intended now 2020-06-28 19:45:48 +02:00
LOuroboros
5d037198b3
Made Throat Chop be affected by Sheer Force (#455)
Addresses #452
2020-06-28 10:11:06 +02:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup (#454)
* Toxic Thread doesn't have power.

* Added missing commas.

* Autotomize typo.

It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
3cf091d635 Improve animations of moves hitting all foes 2020-06-26 23:28:46 +02:00
DizzyEggg
db715335c3 Fix Gastro Acid animation 2020-06-26 22:20:00 +02:00
DizzyEggg
04833ef6cf Purify works on steel types 2020-06-26 21:58:37 +02:00
DizzyEggg
59ddebd727 Rocky Helmet softlock fix 2020-06-26 21:56:18 +02:00
DizzyEggg
5698af3742 Magic Guard leech seed and slight ai tweaks 2020-06-26 15:14:15 +02:00
DizzyEggg
219a43304a Improve Electro Ball animation 2020-06-26 13:58:34 +02:00
DizzyEggg
548a43f8d9 Rocky Helmet before Knock Off 2020-06-25 16:15:11 +02:00
DizzyEggg
f252cd8003 Fix Terrain moves animations 2020-06-25 11:44:05 +02:00
DizzyEggg
f19ba68cb9 Fix mega indicator sprite overwriting ram 2020-06-24 12:55:08 +02:00
DizzyEggg
d5ffdbf896 Focus Sash removed on use 2020-06-22 10:50:50 +02:00
DizzyEggg
8998e54ce7 Fix Heal Block Leech Seed 2020-06-22 10:40:08 +02:00
DizzyEggg
f2d2c1b76f
Merge pull request #438 from LOuroboros/effect_sleep_hit
Implemented Relic Song's effect
2020-06-22 10:10:15 +02:00