LOuroboros
ca32d43433
Streamlined ability-on-weather changes
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Also renamed activateweatherabilities and activateterrainabilities.
2023-01-02 14:32:56 -03:00
LOuroboros
e8dfb66c30
Adding ability effect triggers for terrains and weather
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A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.
Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
-It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
-The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
LOuroboros
d943f891c5
Applied Wind Power and Wind Rider correction
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-Renamed TryActivateWindRiderLoop to BattleScript_TryTailwindAbilitiesLoop
-Modified how it handles the check for Wind Rider by using a various and incorporated Wind Power into the mix because that ability is affected by Tailwind as well.
2022-12-21 10:08:16 -03:00
LOuroboros
6153b8e904
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-20 07:11:36 -03:00
LOuroboros
4c9446ed0a
Fixed Speed Swap's effect
2022-12-14 12:00:45 -03:00
LOuroboros
6ef30da492
Update battle.h
2022-12-13 02:44:49 -03:00
LOuroboros
a56cfd1aa7
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-12 19:55:48 -03:00
ghoulslash
340278c83b
Merge pull request #2452 from LOuroboros/intimidate
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Optimized Intimidate's code
2022-12-11 22:04:16 -05:00
ghoulslash
e3e0d60222
Merge pull request #2467 from Bassoonian/gen9moves
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Generation IX Moves
2022-12-11 14:47:47 -05:00
LOuroboros
7a52404fd3
Implemented Supreme Overlord's effect
2022-12-06 05:23:30 -03:00
LOuroboros
3c30e6bdc3
Implemented Sharpness' effect
2022-12-06 05:23:30 -03:00
LOuroboros
24465858a7
Implemented the 4 Ruin Abilities
2022-12-06 05:23:29 -03:00
LOuroboros
e25f843db3
Implemented Quark Drive's effect
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Also tweaked STRINGID_SUNLIGHTACTIVATEDABILITY and STRINGID_STATWASHEIGHTENED.
2022-12-06 05:23:29 -03:00
LOuroboros
a328088122
Implemented Protosynthesis' effect
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Also turned GetHighestStatId into a global function since Protosynthesis' effect uses it.
2022-12-06 05:23:29 -03:00
LOuroboros
88cae380d0
Implemented Wind Power's effect
2022-12-06 05:23:29 -03:00
LOuroboros
4dc44150c5
Implemented Wind Rider's effect
2022-12-06 05:23:29 -03:00
LOuroboros
653364fd71
Added the basic data for the Gen. 9 Abilities
2022-12-02 23:01:22 -03:00
Eduardo Quezada
9d1149c423
Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221124
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# Conflicts:
# src/pokemon.c
2022-11-29 17:40:09 -03:00
Eduardo Quezada
e858b4e709
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221124
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# Conflicts:
# include/battle.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_dome.c
# src/battle_main.c
# src/battle_pike.c
# src/battle_script_commands.c
# src/battle_tower.c
# src/data/pokemon/species_info.h
# src/pokemon.c
2022-11-24 15:36:00 -03:00
GriffinR
5fa364256d
Merge pull request #1808 from AsparagusEduardo/pret/PR/numSides
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Introduce NUM_BATTLE_SIDES
2022-11-18 17:39:00 -05:00
Bassoonian
739680e425
Victory Dance effect
2022-11-18 22:23:34 +01:00
Bassoonian
29ae22183b
Mystical Power effect
2022-11-18 22:17:08 +01:00
Bassoonian
9512b3a57a
Implement Double Shock functionality with temporary string
2022-11-18 22:12:26 +01:00
Bassoonian
3ac3cb249e
Wicked Torque effect
2022-11-18 22:00:21 +01:00
Bassoonian
f7d1a12d2d
Data entry for gen9 moves
2022-11-18 12:15:44 +01:00
Eduardo Quezada
540f4679bb
Implemented uses of Shiny config
2022-11-14 11:56:02 -03:00
Eduardo Quezada
011ec16f1e
Organized conffig files into their own folder and cleaned up
2022-11-14 11:03:49 -03:00
LOuroboros
31a602f3b6
Optimized Intimidate's code
2022-11-12 18:03:46 -03:00
Eduardo Quezada
f2d0e547ac
Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221030
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# Conflicts:
# src/rom_header_gf.c
2022-11-09 19:54:44 -03:00
Eduardo Quezada
edf4e45c4d
Config for Dark Void being only usable by Darkrai
2022-11-03 21:36:12 -03:00
Eduardo Quezada D'Ottone
b8371500d3
Merge pull request #1676 from BuffelSaft/multistrike
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Multi-hit refactor and Parental Bond
2022-11-01 21:16:04 -03:00
ghoulslash
c6cb54b54e
Merge pull request #2319 from AsparagusEduardo/RHH/pr/Lures
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Implemented Lures and Repel/Lure "use another" menu
2022-11-01 20:05:15 -04:00
LOuroboros
5ebc996c51
Removed worthless DEBUG_FLAG_PC_FROM_DEBUG_MENU config
2022-10-30 22:03:14 -03:00
Eduardo Quezada
e4a439aa46
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
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# Conflicts:
# src/data/bard_music/moves.h
# src/data/bard_music/pokemon.h
2022-10-30 12:30:38 -03:00
Eduardo Quezada
3172273c73
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/Lures
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# Conflicts:
# src/pokemon.c
2022-10-30 12:16:09 -03:00
GriffinR
c76beed989
Merge pull request #1807 from pret/porymap-5
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Update for Porymap 5.0.0
2022-10-30 11:01:37 -04:00
BuffelSaft
224ca256ce
Requested clean up
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Rename constants, remove white space, improve B_BEAT_UP description.
* Rename B_BEAT_UP_DMG to B_BEAT_UP
* Shorten B_PARENTAL_BOND_DAMAGE to B_PARENTAL_BOND_DMG
* Remove trailing whitespace
* Replace boolean 1 with TRUE in MOVEEND_MULTIHIT_MOVE
2022-10-27 22:25:33 +13:00
BuffelSaft
3327758cdb
Move B_BEAT_UP_DMG to other move settings
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This is more of a mechanical change like gen 8's change to Teleport, so it should go in the same block of settings.
2022-10-26 23:29:09 +13:00
BuffelSaft
d9cc98a4fe
Suggested changes
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- Various style fixes
- Add BATTLE_ALIVE_EXCEPT_ATTACKER case to CountAliveMonsInBattle
2022-10-24 22:19:35 +13:00
BuffelSaft
a5ede1ee90
Move B_PARENTAL_BOND_DAMAGE to damage settings
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Title.
2022-10-23 21:41:42 +13:00
BuffelSaft
9b076a9dcf
Fix spread moves, tidy up CANCELLER_MULTIHIT_MOVES
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- Parental Bond spread moves should now strike twice whenever there is a single target, even if the target is the user's ally.
- Random chance to hit 2-5 times is now set in SetRandomMultiHitCounter().
2022-10-23 21:40:04 +13:00
BuffelSaft
1b056f9044
Fix various Parental Bond issues
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- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
2022-10-23 17:37:23 +13:00
BuffelSaft
3775c5d00c
Fix move effects
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Restore unintentionally removed MOVEEND_DEFROST, fix move effect definitions.
2022-10-22 18:54:25 +13:00
BuffelSaft
6035c5a280
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-10-22 14:31:13 +13:00
Eduardo Quezada D'Ottone
18e7fc5efc
Introduce NUM_BATTLE_SIDES
2022-10-20 08:41:18 -03:00
GriffinR
3e8baa5b04
Merge branch 'master' into porymap-5
2022-10-18 22:54:25 -04:00
GriffinR
a418f8d976
Merge pull request #1755 from GriffinRichards/map-dynamic
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Rename special map constants, treat warp ids as strings
2022-10-18 22:45:56 -04:00
tustin2121
4730870646
VAR_RUN_TRIGGER_IMMEDIATELY -> TRIGGER_RUN_IMMEDIATELY
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Getting rid of the VAR_ prefix, to avoid the porymap problem.
2022-10-18 21:12:31 -04:00
GriffinR
e33581ff9c
Merge pull request #1671 from sphericalice/heal-location-none
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Add the HEAL_LOCATION_NONE constant
2022-10-18 18:41:04 -04:00
tustin2121
327c648e87
Document seldom-used trigger functionality
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Added a define for use in overworld triggers where the goal is to run the provided script in the immediate script context instead of the global one like normal. This is used in triggers in the desert, on faraway island, and a couple other places to do weather effects quickly and on the same frame. Suggestions for a better define name are welcome.
2022-10-16 20:46:50 -04:00