ghoulslash
cc7c546011
Merge pull request #2473 from LOuroboros/mimicry
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Reimplemented Mimicry
2023-01-09 12:54:44 -05:00
Eduardo Quezada
911541ba4f
Merge branch 'RHH/upcoming' into RHH/pr/feature/IncenseBaby
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# Conflicts:
# include/config/pokemon.h
2023-01-08 18:48:01 -03:00
ghoulslash
da27df9f18
Merge pull request #2326 from AsparagusEduardo/RHH/pr/reworkScald
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Rolled EFFECT_SCALD into EFFECT_BURN_HIT with a config for its Gen6+ change
2023-01-08 16:25:29 -05:00
Eduardo Quezada D'Ottone
7622d84a4f
Revert "Removed Unown hack"
2023-01-07 11:39:56 -03:00
Eduardo Quezada
d72a3731d4
Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
Eduardo Quezada
74d8c587fe
Merge branch 'RHH/upcoming' into RHH/pr/cleanup/unown
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# Conflicts:
# src/data/pokemon/species_info.h
# src/data/pokemon_graphics/front_pic_anims.h
2023-01-04 17:58:54 -03:00
Eduardo Quezada
e0802f13a2
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20230103
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# Conflicts:
# include/link_rfu.h
2023-01-03 15:40:33 -03:00
LOuroboros
f1ca254c28
Updated the Mimicry reimplementation
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Mimicry is now a proud member of ABILITYEFFECT_ON_TERRAIN.
Misc. changes:
-Ditched the dependency on and usage of gBattlerAttacker for the effects inside ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN.
-Made Cmd_switchineffects activate ABILITYEFFECT_ON_TERRAIN to take into account overworld weather-induced field terrains.
-Updated the text strings printed by the battle scripts inside the aforementioned AbilityBattleEffects caseIDs.
-Removed constant label of unused VARIOUS_TRY_TO_APPLY_MIMICRY which I forgot about.
-Updated ChangeTypeBasedOnTerrain, partly as a result of the aforementioned changes but also for optimization purposes.
-There was never a reason to establish an empty scope, or to use GET_MOVE_TYPE and the variables that complemented it.
-Removed case ABILITY_QUARK_DRIVE from AbilityBattleEffects' case ABILITYEFFECT_ON_SWITCHIN.
2023-01-03 02:27:41 -03:00
LOuroboros
d0f5653f5e
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2023-01-02 19:00:41 -03:00
LOuroboros
13d8c0d167
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2023-01-02 14:34:24 -03:00
LOuroboros
ca32d43433
Streamlined ability-on-weather changes
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Also renamed activateweatherabilities and activateterrainabilities.
2023-01-02 14:32:56 -03:00
LOuroboros
e8dfb66c30
Adding ability effect triggers for terrains and weather
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A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.
Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
-It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
-The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
Eduardo Quezada
28cffda9d4
Hatch level config
2022-12-22 10:38:54 -03:00
Eduardo Quezada
c0d4e14a61
Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/config/battle.h
# include/constants/battle_move_effects.h
2022-12-21 12:46:09 -03:00
LOuroboros
d943f891c5
Applied Wind Power and Wind Rider correction
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-Renamed TryActivateWindRiderLoop to BattleScript_TryTailwindAbilitiesLoop
-Modified how it handles the check for Wind Rider by using a various and incorporated Wind Power into the mix because that ability is affected by Tailwind as well.
2022-12-21 10:08:16 -03:00
SonikkuA-DatH
2c28076696
Update include/constants/battle_script_commands.h
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2022-12-20 18:08:38 -08:00
LOuroboros
6153b8e904
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-20 07:11:36 -03:00
SonikkuA-DatH
f6fab92ac8
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2
2022-12-19 15:52:20 -08:00
SonikkuA-DatH
ffda816507
Update battle_script_commands.h
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Whoops, forgot the to copy paste various
2022-12-18 22:41:15 -08:00
SonikkuA-DatH
f0aee1f8d3
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2
2022-12-18 17:50:39 -08:00
GriffinR
2aa6a9c164
Remove two unreferenced metatile labels
2022-12-16 11:05:56 -05:00
LOuroboros
4c9446ed0a
Fixed Speed Swap's effect
2022-12-14 12:00:45 -03:00
LOuroboros
6ef30da492
Update battle.h
2022-12-13 02:44:49 -03:00
LOuroboros
a56cfd1aa7
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-12 19:55:48 -03:00
ghoulslash
340278c83b
Merge pull request #2452 from LOuroboros/intimidate
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Optimized Intimidate's code
2022-12-11 22:04:16 -05:00
ghoulslash
e3e0d60222
Merge pull request #2467 from Bassoonian/gen9moves
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Generation IX Moves
2022-12-11 14:47:47 -05:00
LOuroboros
0d1f9d9613
Reimplemented Mimicry
2022-12-09 20:46:18 -03:00
LOuroboros
7a52404fd3
Implemented Supreme Overlord's effect
2022-12-06 05:23:30 -03:00
LOuroboros
3c30e6bdc3
Implemented Sharpness' effect
2022-12-06 05:23:30 -03:00
LOuroboros
24465858a7
Implemented the 4 Ruin Abilities
2022-12-06 05:23:29 -03:00
LOuroboros
e25f843db3
Implemented Quark Drive's effect
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Also tweaked STRINGID_SUNLIGHTACTIVATEDABILITY and STRINGID_STATWASHEIGHTENED.
2022-12-06 05:23:29 -03:00
LOuroboros
a328088122
Implemented Protosynthesis' effect
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Also turned GetHighestStatId into a global function since Protosynthesis' effect uses it.
2022-12-06 05:23:29 -03:00
LOuroboros
88cae380d0
Implemented Wind Power's effect
2022-12-06 05:23:29 -03:00
LOuroboros
4dc44150c5
Implemented Wind Rider's effect
2022-12-06 05:23:29 -03:00
LOuroboros
653364fd71
Added the basic data for the Gen. 9 Abilities
2022-12-02 23:01:22 -03:00
Eduardo Quezada
9d1149c423
Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221124
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# Conflicts:
# src/pokemon.c
2022-11-29 17:40:09 -03:00
Eduardo Quezada
4bac880042
Removed Unown hack
2022-11-25 16:55:53 -03:00
Eduardo Quezada
e858b4e709
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221124
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# Conflicts:
# include/battle.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_dome.c
# src/battle_main.c
# src/battle_pike.c
# src/battle_script_commands.c
# src/battle_tower.c
# src/data/pokemon/species_info.h
# src/pokemon.c
2022-11-24 15:36:00 -03:00
GriffinR
5fa364256d
Merge pull request #1808 from AsparagusEduardo/pret/PR/numSides
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Introduce NUM_BATTLE_SIDES
2022-11-18 17:39:00 -05:00
Bassoonian
739680e425
Victory Dance effect
2022-11-18 22:23:34 +01:00
Bassoonian
29ae22183b
Mystical Power effect
2022-11-18 22:17:08 +01:00
Bassoonian
9512b3a57a
Implement Double Shock functionality with temporary string
2022-11-18 22:12:26 +01:00
Bassoonian
3ac3cb249e
Wicked Torque effect
2022-11-18 22:00:21 +01:00
Bassoonian
f7d1a12d2d
Data entry for gen9 moves
2022-11-18 12:15:44 +01:00
Eduardo Quezada
540f4679bb
Implemented uses of Shiny config
2022-11-14 11:56:02 -03:00
Eduardo Quezada
011ec16f1e
Organized conffig files into their own folder and cleaned up
2022-11-14 11:03:49 -03:00
LOuroboros
31a602f3b6
Optimized Intimidate's code
2022-11-12 18:03:46 -03:00
Eduardo Quezada
f2d0e547ac
Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221030
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# Conflicts:
# src/rom_header_gf.c
2022-11-09 19:54:44 -03:00
Eduardo Quezada
44bf4a15e3
Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/constants/battle_config.h
# include/constants/battle_move_effects.h
2022-11-04 12:19:40 -03:00
Eduardo Quezada
edf4e45c4d
Config for Dark Void being only usable by Darkrai
2022-11-03 21:36:12 -03:00