pokeemerald/include/constants
Eduardo Quezada d72a3731d4 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
..
abilities.h Added the basic data for the Gen. 9 Abilities 2022-12-02 23:01:22 -03:00
apprentice.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_ai.h Apply suggestions from code review 2022-09-18 00:50:21 -03:00
battle_anim.h Merge branch 'upcoming' into SonikkuA-DatH-Teatime2 2022-12-18 17:50:39 -08:00
battle_arena.h Fix typo 2022-08-11 12:09:38 -04:00
battle_dome.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
battle_factory.h Set up Battle Factory macros 2019-12-05 21:11:17 -06:00
battle_frontier_mons.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
battle_frontier_trainers.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
battle_frontier.h Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge 2022-07-22 22:57:02 -04:00
battle_move_effects.h Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald 2023-01-06 15:25:49 -03:00
battle_palace.h Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
battle_pike.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_pyramid.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_script_commands.h Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2023-01-02 14:34:24 -03:00
battle_setup.h Document Trainer Hill 2019-11-16 13:02:35 -06:00
battle_string_ids.h Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2022-12-20 07:11:36 -03:00
battle_tent_mons.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent_trainers.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_tower.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
battle.h Update battle.h 2022-12-13 02:44:49 -03:00
berry.h Fix swapped route 102 berries 2021-02-10 16:26:09 -05:00
cable_club.h Document remaining overworld 2021-04-06 16:55:43 -04:00
coins.h Start documenting roulette 2020-07-30 19:37:16 -04:00
contest.h Gen 8 combo moves 2021-11-01 21:59:34 -03:00
daycare.h changed EGG_MOVES_ARRAY_COUN to 19 to include all the added egg moves (19 is max value (Buneary)) 2022-01-04 00:23:24 +01:00
decorations.h
easy_chat.h Document TV 2021-04-26 12:35:35 -04:00
event_bg.h Fix event constant file names 2019-11-21 14:03:35 -05:00
event_object_movement.h Clean up lock/unlock anim movement 2022-08-12 21:18:10 -04:00
event_objects.h Add warning to NUM_OBJ_EVENT_GFX 2022-06-03 16:18:34 -04:00
field_effects.h Continue battle_transition documenting 2021-10-29 11:24:36 -04:00
field_poison.h Fix map script names 2019-10-13 15:29:53 -04:00
field_specials.h Document contest results 2020-06-18 17:50:13 -04:00
field_tasks.h Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms 2019-10-15 05:05:57 -04:00
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
flags.h Renamed TM flags to keep consistency with the rest of the repo 2022-09-02 16:54:58 -04:00
frontier_util.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
game_stat.h Document Berry Crush 2021-03-18 15:18:23 -04:00
global.h Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
heal_locations.h Add the HEAL_LOCATION_NONE constant 2022-06-03 14:59:01 +01:00
hold_effects.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
item_effects.h Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION 2022-08-02 00:15:55 -05:00
item.h Added shiny rerolls to Lures + reverted repel var name 2022-09-12 10:21:57 -03:00
items.h Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20221007 2022-10-07 14:52:32 -03:00
layouts.h Label unused layouts 2021-02-08 14:45:56 -05:00
lilycove_lady.h Merge branch 'master' into trailingSpaces 2021-09-23 21:39:21 -04:00
map_groups.h Erase ghost data in include/constants/map_groups.h 2022-09-09 00:40:30 +07:00
map_scripts.h Small correction to map script comments 2021-10-13 23:24:10 -04:00
map_types.h Sync map types with pokefirered 2020-04-28 19:59:08 -05:00
maps.h MAP_NONE -> MAP_DYNAMIC 2022-08-25 21:34:05 -04:00
mauville_old_man.h Document mauville_man.inc 2019-10-21 17:21:53 -05:00
metatile_behaviors.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
metatile_labels.h Remove two unreferenced metatile labels 2022-12-16 11:05:56 -05:00
moves.h Data entry for gen9 moves 2022-11-18 12:15:44 +01:00
mystery_gift.h Fix GET_CARD_BATTLE_LOST typo 2021-10-21 16:54:16 -04:00
opponents.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
party_menu.h Fixed Battle Frontier tutor move IDs 2022-08-26 10:12:11 -04:00
pokedex.h Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
pokemon_debug.h added option to view changes for front/back sprite picCoords and elevation live 2021-12-13 22:31:37 +01:00
pokemon.h Implemented Sharpness' effect 2022-12-06 05:23:30 -03:00
region_map_sections.h Synced Route 4 and 10's MapSec labels 2022-08-16 18:23:37 -04:00
rgb.h Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync 2021-01-28 23:59:08 -08:00
roulette.h Start documenting roulette 2020-07-30 19:37:16 -04:00
script_menu.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
secret_bases.h Document secret_base.c 2021-02-05 12:08:25 -05:00
slot_machine.h Label slot machine ids, fix GetPriceReduction 2021-11-16 15:43:52 -05:00
songs.h Merge branch 'master' of https://github.com/pret/pokeemerald into tx_debug_system 2021-11-18 15:13:04 +01:00
sound.h Fix CRY_MODE_ECHO 2021-11-10 11:59:15 -05:00
species.h Merge branch 'RHH/upcoming' into RHH/pr/cleanup/unown 2023-01-04 17:58:54 -03:00
trade.h Added SPECIES_FLAG_CANNOT_BE_TRADED 2022-09-09 08:59:53 -04:00
trainer_hill.h Added a constant for NPC trainer name length (#1712) 2022-07-25 22:59:13 -04:00
trainer_types.h More trainer type usage 2020-04-28 19:59:08 -05:00
trainers.h Added class-based Poké Balls for trainers 2022-10-14 11:14:30 -03:00
tv.h Document battle tower TV show 2022-06-14 09:37:39 -04:00
union_room.h Fix names and constant usage for union room classes 2022-08-23 12:44:07 -04:00
vars.h VAR_RUN_TRIGGER_IMMEDIATELY -> TRIGGER_RUN_IMMEDIATELY 2022-10-18 21:12:31 -04:00
weather.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
wild_encounter.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
z_move_effects.h move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00