hondew
9ed0f77528
fixed issues in data and include dirs
2019-02-28 21:21:56 -06:00
hondew
53d7e21332
fix formatting in slot_machine.c
2019-02-28 21:21:56 -06:00
hondew
6a4202cdbd
tidied lucky flags
2019-02-28 21:21:56 -06:00
hondew
1dc0d346d9
fix spelling error
2019-02-28 21:21:56 -06:00
hondew
dd8ecabe26
fix mistakes and bad formatting
2019-02-28 21:21:56 -06:00
hondew
f965f1b13d
label luckyFlags
2019-02-28 21:21:56 -06:00
hondew
a6eb879267
minor reeltime changes
2019-02-28 21:21:56 -06:00
hondew
47a3477ab1
finish DecideReelTurns
2019-02-28 21:21:56 -06:00
hondew
f8f046c850
clean up slot machine more
2019-02-28 21:21:56 -06:00
hondew
67fe781ed2
clean up slot machine until AwardPayout
2019-02-28 21:21:56 -06:00
hondew
5c8cc5225f
document slot machine
2019-02-28 21:21:56 -06:00
DizzyEggg
baf95a8e7a
get rid of ugly cast
2019-02-28 17:26:09 -06:00
Phlosioneer
99bfd8c80f
VAR_0x3F20 is not a var
2019-02-28 00:10:44 -05:00
Phlosioneer
373d73eb3b
Fix last special var
2019-02-28 00:06:27 -05:00
Phlosioneer
bf45b83c65
Finish documenting event vars
2019-02-27 23:54:51 -05:00
Phlosioneer
782979f1fc
Finish documenting trainer hill
...
Trainer hill isn't anywhere close to done, but I figured out enough
to name the VAR. That's all this PR should do.
2019-02-27 22:16:01 -05:00
Phlosioneer
66f0616a2d
I guess I'm documenting Trainer Hill now
2019-02-27 21:31:05 -05:00
Phlosioneer
e77e7844ea
Name several vars, document some related events
2019-02-27 20:25:09 -05:00
Phlosioneer
648fc3d4f3
Name more unknown vars
2019-02-27 15:18:56 -05:00
Phlosioneer
4137dd7b0b
Identify unused, never read, and never written vars
2019-02-27 14:42:32 -05:00
Marcus Huderle
4b9e93850c
Document easy chat screen types
2019-02-27 12:55:29 -06:00
Phlosioneer
c1348d22f3
Name most event scripts related to unusual weather
2019-02-27 04:27:54 -05:00
Phlosioneer
fe55580fe1
Reverse engineer unusual weather events
2019-02-27 03:42:04 -05:00
Phlosioneer
b2c92ee8c5
Missed some fill values
...
Must have forgotten to check FillWindowPixelRect.
2019-02-26 22:45:39 -05:00
Phlosioneer
72bb0daccb
Merge branch 'master' into main-menu-state-machine
2019-02-26 22:34:42 -05:00
Phlosioneer
6cb4c677cd
Fix backwards names
2019-02-26 22:30:40 -05:00
Phlosioneer
b8a60b055b
Fix previous merge
2019-02-26 22:11:43 -05:00
Phlosioneer
3a44b090d1
Merge branch 'master' into multiplayer-stuff
2019-02-26 22:07:29 -05:00
Phlosioneer
accea672f1
Incorporate feedback
2019-02-26 22:04:44 -05:00
Marcus Huderle
231355f84d
Decompile easy_chat data
2019-02-26 14:50:02 -06:00
Marcus Huderle
b60611c38e
Finish decompiling easy_chat.c code
2019-02-26 14:50:02 -06:00
DizzyEggg
7742e28dad
Easy chat nonmatchings fix
...
do {} while(0);
2019-02-26 09:15:20 -06:00
huderlem
153f134318
Merge pull request #583 from huderlem/easy_chat
...
Decompile more easy_chat.c
2019-02-25 14:12:18 -06:00
Marcus Huderle
7ea05431a5
Decompile more easy_chat.c
2019-02-25 14:11:31 -06:00
huderlem
d77ba3d413
Merge pull request #581 from arantonitis/pokemon_summary
...
Documented/polished pokemon_summary_screen.c
2019-02-25 08:09:14 -06:00
huderlem
b3a7a1278a
Merge pull request #577 from Phlosioneer/weather-15
...
Document the weather state functions
2019-02-25 08:03:22 -06:00
huderlem
84573f1774
Merge pull request #574 from Phlosioneer/event-vars
...
Event vars
2019-02-25 08:02:28 -06:00
Phlosioneer
a5cf2b8090
Use map script constants in map script functions
2019-02-25 08:01:22 -06:00
Phlosioneer
8816aa527d
Update map script files
2019-02-25 08:01:22 -06:00
Phlosioneer
5f7a971313
Source file part of map script renaming
2019-02-25 08:01:22 -06:00
Phlosioneer
1cd5cb09cf
Merge branch 'master' into weather-15
2019-02-25 02:30:35 -05:00
Phlosioneer
e1b2460748
Adjust formatting, rename function
2019-02-25 02:28:41 -05:00
Phlosioneer
4e5fae0086
Merge branch 'master' into event-vars
2019-02-25 02:24:20 -05:00
Phlosioneer
87859a655b
Fix flag formatting for fun
2019-02-25 02:20:38 -05:00
huderlem
a589d4a630
Delete porymap.project.cfg
2019-02-24 10:22:11 -06:00
Tustin2121
4a785e66ba
Changing descriptions to not be file names
2019-02-24 10:20:31 -06:00
tustin2121
8711bc5156
Document HEALTHBOX_GRX_* in battle_interface.c
...
Most of these are referenced via offsets, like the HP bar, which uses [0 pixels] + (number of pixels) to reference which chunk to draw. Each corresponds to a 16x16 pixel in the graphic named. Up to you guys if you want to rename the constants.
2019-02-24 10:20:31 -06:00
Phlosioneer
04db99bb0a
More misc event names
2019-02-24 10:10:18 -06:00
Phlosioneer
0de831fd29
Name some common single-entry movements
2019-02-24 10:10:18 -06:00
Phlosioneer
4582fd1545
Name a ton of commonly used event scripts
2019-02-24 10:10:18 -06:00