Eduardo Quezada
7c86bd5d08
Merge remote-tracking branch 'pret/master' into RHH_pretMerge20220826
...
# Conflicts:
# include/battle_interface.h
# src/battle_anim_effects_1.c
# src/battle_script_commands.c
# src/field_specials.c
2022-08-26 22:23:37 -04:00
Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
...
# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
GriffinR
c2d5dd2a1f
Additional battle anim sync
2022-08-19 11:51:13 -04:00
GriffinR
2ec8f27811
Add missing usage of SOUND_PAN_*
2022-08-16 13:04:00 -04:00
Eduardo Quezada
a37d8b1346
Documented boolean uses
2022-07-25 14:59:14 -04:00
ExpoSeed
d6747527da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-12-16 21:44:01 -06:00
ultima-soul
0312c5be8b
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-27 21:38:26 -08:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
GriffinR
e3b6337c3a
Finish battle_anim_mons doc
2021-11-08 14:29:37 -05:00
GriffinR
ae2602b5a5
Add missing BATTLER_COORD usage
2021-11-08 11:54:29 -05:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
LOuroboros
554210c5e3
Removed trailing spaces in the most relevant files
...
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g'
Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
ultima-soul
02c9e040df
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-08-11 16:33:10 -07:00
PikalaxALT
810ca5f8ff
Flatten pos fields in struct Sprite
2021-07-07 09:11:52 -04:00
ghoulslash
c356ffaed4
merge with be. fix null ptr check in GetBattleMoveSplit
2021-05-24 10:46:53 -06:00
ultima-soul
14a0303e2f
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-27 18:36:37 -07:00
GriffinR
2166e337a1
Label unused move anims
2021-04-11 13:21:22 -04:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
Marcus Huderle
c323e7f061
Document some battle anim funcs and data
2021-02-27 11:04:45 -06:00
Evan
752aca7698
finish z move anims
2020-11-29 09:22:31 -05:00
DizzyEggg
97d0643110
Merge with master
2020-09-08 12:48:28 +02:00
GriffinR
3014241179
Give songs meaningful english names
2020-08-20 19:06:14 -04:00
DizzyEggg
3cf091d635
Improve animations of moves hitting all foes
2020-06-26 23:28:46 +02:00
DizzyEggg
219a43304a
Improve Electro Ball animation
2020-06-26 13:58:34 +02:00
Evan
5d232c34fe
fix a bunch of anims
2020-05-29 11:15:00 -06:00
Evan
fdc6e80e1e
fix anim defines
2020-05-28 12:19:07 -06:00
Evan
6c20a49dc6
animations for all moves
2020-05-25 00:37:32 -06:00
Evan
c18b5966bf
undo some revert(?)
2020-05-03 22:09:03 -06:00
DizzyEggg
6968124529
Merge battle anim documentation
2020-02-29 13:59:41 +01:00
GriffinR
51cd0ac081
Rename battle anim type files, remove unneeded ARG_RET_IDs
2020-02-25 12:54:08 -06:00